mesa/docs/relnotes/23.1.9.rst

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Mesa 23.1.9 Release Notes / 2023-10-04
======================================
Mesa 23.1.9 is a bug fix release which fixes bugs found since the 23.1.8 release.
Mesa 23.1.9 implements the OpenGL 4.6 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
Some drivers don't support all the features required in OpenGL 4.6. OpenGL
4.6 is **only** available if requested at context creation.
Compatibility contexts may report a lower version depending on each driver.
Mesa 23.1.9 implements the Vulkan 1.3 API, but the version reported by
the apiVersion property of the VkPhysicalDeviceProperties struct
depends on the particular driver being used.
SHA256 checksum
---------------
::
295ba27c28146ed09214e8ce79afa1659edf9d142decc3c91f804552d64f7510 mesa-23.1.9.tar.xz
New features
------------
- None
Bug fixes
---------
- [ICL] piglit.spec.arb_gl_spirv.execution.ssbo.unsized-array regression
- clc: compiler_test gets built even if unit tests are disabled via -Dbuild-tests=false
- radv: Star Wars The Old Republic hang when DCC is enabled
- radv: Resident Evil 6 hangs 7900XTX GPU when DCC is enabled if in Options go to Display settings
- radv: Resident Evil 6 Benchmark Tool hangs 7900 XTX GPU when DCC is enabled immediately after splash screen
- RADV: Randomly dissapearing objects in Starfield with RX 5xx and Vega graphics
- ANV: fp64 shader leaked
- RadeonSI: glClear() causes clear texture for some frames on RX580
Changes
-------
Christian Gmeiner (1):
- isaspec: encode: Correct used regex
Danylo Piliaiev (2):
- tu/kgsl: Fix memory leak of tmp allocations during submissions
- radv: fix unused non-xfb shader outputs not being removed
Dave Airlie (1):
- llvmpipe: reset viewport_index_slot in fb bind
David Rosca (2):
- frontends/va: Process VAEncSequenceParameterBufferType first in vaRenderPicture
- frontends/va: Set default rate control values once when creating encoder
Eric Engestrom (8):
- docs: add sha256sum for 23.1.8
- .pick_status.json: Update to 632792eca0f3befb2edec9e429e696b88001be0f
- .pick_status.json: Mark 6d00c2f78cf651ef156c287368783ac6d0c40d50 as denominated
- .pick_status.json: Update to e7d393b1d7b8fd9b39942d4c2e5b32c46ffffff7
- .pick_status.json: Update to 6ea2ea0bb0e04ee658ed8ebb4e51515b2f4d20fb
- .pick_status.json: Update to a2641ddf0dfba68f957e4d7d839d7b5bbd02aa62
- .pick_status.json: Mark a0fba1731193c2475843ab704a2b053abdcaab43 as denominated
- .pick_status.json: Mark 2be9b66cddbe56136adb95013f084b3d881b8b71 as denominated
Georg Lehmann (2):
- aco: fix p_extract with v1 dst and s1 operand
- aco: implement 64bit div find_lsb
Gert Wollny (1):
- copyimage: check requested slice early when cube maps are involved
Karmjit Mahil (1):
- pvr: Fix dynamic desc offset storage
Karol Herbst (1):
- meson/rusticl: add sha1_h
Kenneth Graunke (1):
- mesa: Fix zeroing of new ParameterValues array entries when growing
Konrad Dybcio (1):
- freedreno: Include speedbin fallback in 690 chipid to fix probing
Konstantin Seurer (1):
- aco/spill: Make sure that offset stays in bounds
Lionel Landwerlin (2):
- intel: don't assume Linux minor dev node
- iris: add missing workaround for 3DSTATE_LINE_STIPPLE
Liviu Prodea (1):
- microsoft/clc: Don't build compiler test if build-tests is false
Marek Olšák (1):
- ac/llvm: fix flat PS input corruption
Mike Blumenkrantz (6):
- zink: move swapchain fence to swapchain object
- zink: avoid UAF on wayland async present with to-be-retired swapchain
- zink: always trace_screen_unwrap in acquire
- glx: XFree visual info
- radv: fix external handle type queries for dmabuf/fd
- zink: fix crashing in image rebinds
Pierre-Eric Pelloux-Prayer (1):
- radeonsi: emit framebuffer state after allocating cmask
Rhys Perry (1):
- aco/optimizer_postRA: don't combine DPP across exec on GFX8/9
Samuel Pitoiset (3):
- radv: stop skip emitting CB states when there is no color attachment
- radv: simplify the NGG vs legacy pipelinestat query path
- radv: fix COMPUTE_SHADER_INVOCATIONS query on compute queue
Tapani Pälli (2):
- anv: fix a leak of fp64_nir shader
- iris: flush data cache when flushing HDC on GFX < 12
antonino (3):
- vulkan: Extend vkGet/SetPrivateDataEXT handling to all platforms
- vulkan: Extend vkGet/SetPrivateDataEXT handling to VkSurface
- vulkan: Handle vkSetDebugUtilsObjectNameEXT on WSI objects
wangra (1):
- tu/kgsl: Fix bitfield of DITHER_MODE_MRT6