mesa/docs/relnotes/19.0.4.rst

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Mesa 19.0.4 Release Notes / May 9, 2019
=======================================
Mesa 19.0.4 is a bug fix release which fixes bugs found since the 19.0.3
release.
Mesa 19.0.4 implements the OpenGL 4.5 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
used. Some drivers don't support all the features required in OpenGL
4.5. OpenGL 4.5 is **only** available if requested at context creation.
Compatibility contexts may report a lower version depending on each
driver.
SHA256 checksums
----------------
::
de361c76bf7aae09219f571b9ae77a34864a1cd9f6ba24c845b18b3cd5e4b9a2 mesa-19.0.4.tar.gz
39f9f32f448d77388ef817c6098d50eb0c1595815ce7e895dec09dd68774ce47 mesa-19.0.4.tar.xz
New features
------------
N/A
Bug fixes
---------
- `Bug 99781 <https://bugs.freedesktop.org/show_bug.cgi?id=99781>`__ -
Some Unity games fail assertion on startup in
glXCreateContextAttribsARB
- `Bug 100239 <https://bugs.freedesktop.org/show_bug.cgi?id=100239>`__
- Incorrect rendering in CS:GO
- `Bug 108540 <https://bugs.freedesktop.org/show_bug.cgi?id=108540>`__
- vkAcquireNextImageKHR blocks when timeout=0 in Wayland
- `Bug 110143 <https://bugs.freedesktop.org/show_bug.cgi?id=110143>`__
- Doom 3: BFG Edition - Steam and GOG.com - white flickering screen
- `Bug 110291 <https://bugs.freedesktop.org/show_bug.cgi?id=110291>`__
- Vega 64 GPU hang running Space Engineers
- `Bug 110355 <https://bugs.freedesktop.org/show_bug.cgi?id=110355>`__
- radeonsi: GTK elements become invisible in some applications (GIMP,
LibreOffice)
- `Bug 110573 <https://bugs.freedesktop.org/show_bug.cgi?id=110573>`__
- Mesa vulkan-radeon 19.0.3 system freeze and visual artifacts (RADV)
- `Bug 110590 <https://bugs.freedesktop.org/show_bug.cgi?id=110590>`__
- [Regression][Bisected] GTAⅣ under wine fails with GLXBadFBConfig
- `Bug 110632 <https://bugs.freedesktop.org/show_bug.cgi?id=110632>`__
- "glx: Fix synthetic error generation in \__glXSendError" broke wine
games on 32-bit
Changes
-------
Alejandro Piñeiro (1):
- docs: document MESA_GLSL=errors keyword
Andrii Simiklit (1):
- egl: return correct error code for a case req ver < 3 with
forward-compatible
Axel Davy (1):
- st/nine: Fix D3DWindowBuffer_release for old wine nine support
Bas Nieuwenhuizen (1):
- radv: Disable VK_EXT_descriptor_indexing.
Brian Paul (1):
- svga: add SVGA_NO_LOGGING env var (v2)
Caio Marcelo de Oliveira Filho (1):
- spirv: Handle SpvOpDecorateId
Charmaine Lee (1):
- svga: move host logging to winsys
Chuck Atkins (1):
- meson: Fix missing glproto dependency for gallium-glx
Daniel Stone (1):
- vulkan/wsi/wayland: Respect non-blocking AcquireNextImage
Dave Airlie (2):
- r600: reset tex array override even when no view bound
- util/bitset: fix bitset range mask calculations.
Dylan Baker (7):
- docs: Add SHA256 sums for mesa 19.0.3
- cherry-ignore: Add a patch that was manually backported
- cherry-ignore: Add more backported patches
- cherry-ignore: Add another patch
- cherry-ignore: Add more patches
- meson: Force the use of config-tool for llvm
- VERSION: bump for 19.0.4 release
Emil Velikov (3):
- vulkan/wsi: check if the display_fd given is master
- vulkan/wsi: don't use DUMB_CLOSE for normal GEM handles
- configure.ac: check for libdrm when using VL with X11
Erik Faye-Lund (2):
- softpipe: setup pixel_offset for all primitive types
- draw: flush when setting stream-out targets
Francisco Jerez (2):
- intel/fs: Lower integer multiply correctly when destination stride
equals 4.
- intel/fs: Cap dst-aligned region stride to maximum representable
hstride value.
Hal Gentz (1):
- glx: Fix synthetic error generation in \__glXSendError
Ian Romanick (2):
- glsl: Silence may unused parameter warnings in glsl/ir.h
- mesa: Add missing display list support for GL_FOG_COORDINATE_SOURCE
Faith Ekstrand (1):
- anv/descriptor_set: Destroy sets before pool finalization
Jon Turney (1):
- meson: Force '.so' extension for DRI drivers
Juan A. Suarez Romero (2):
- spirv: add missing SPV_EXT_descriptor_indexing capabilities
- radv: enable descriptor indexing capabilities
Kenneth Graunke (6):
- glsl: Allow gl_nir_lower_samplers*() without a gl_shader_program
- glsl: Don't look at sampler uniform storage for internal vars
- i965: Ignore uniform storage for samplers or images, use binding info
- i965: Fix BRW_MEMZONE_LOW_4G heap size.
- i965: Force VMA alignment to be a multiple of the page size.
- i965: leave the top 4Gb of the high heap VMA unused
Lionel Landwerlin (4):
- anv: store heap address bounds when initializing physical device
- anv: leave the top 4Gb of the high heap VMA unused
- anv: fix argument name for vkCmdEndQuery
- anv: rework queries writes to ensure ordering memory writes
Marek Olšák (2):
- radeonsi/gfx9: set that window_rectangles always roll the context
- radeonsi/gfx9: rework the gfx9 scissor bug workaround (v2)
Nicolai Hähnle (1):
- radeonsi: add si_debug_options for convenient adding/removing of
options
Rhys Perry (1):
- radv: fix set_output_usage_mask() with composite and 64-bit types
Ross Burton (1):
- Revert "meson: drop GLESv1 .so version back to 1.0.0"
Samuel Pitoiset (8):
- radv: add missing VEGA20 chip in radv_get_device_name()
- radv: do not need to force emit the TCS regs on Vega20
- radv: fix color conversions for normalized uint/sint formats
- radv: implement a workaround for VK_EXT_conditional_rendering
- radv: set WD_SWITCH_ON_EOP=1 when drawing primitives from a stream
output buffer
- radv: only need to force emit the TCS regs on Vega10 and Raven1
- radv: apply the indexing workaround for atomic buffer operations on
GFX9
- radv: fix setting the number of rectangles when it's dyanmic
Tapani Pälli (1):
- anv: expose VK_EXT_queue_family_foreign on Android
Timothy Arceri (4):
- nir: fix nir_remove_unused_varyings()
- util/drirc: add workarounds for bugs in Doom 3: BFG
- radeonsi: add config entry for Counter-Strike Global Offensive
- Revert "glx: Fix synthetic error generation in \__glXSendError"