mesa/docs/relnotes/18.1.6.rst

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Mesa 18.1.6 Release Notes / August 13 2018
==========================================
Mesa 18.1.6 is a bug fix release which fixes bugs found since the 18.1.5
release.
Mesa 18.1.6 implements the OpenGL 4.5 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
used. Some drivers don't support all the features required in OpenGL
4.5. OpenGL 4.5 is **only** available if requested at context creation.
Compatibility contexts may report a lower version depending on each
driver.
SHA256 checksums
----------------
::
580e03328ffefe1fd43b19ab7669f20d931601a1c0a4c0f8b9c65d6e81a06df3 mesa-18.1.6.tar.gz
bb7ce759069801804fcfb8152da3457f76cd7b4e0096e4870ff5adcb5c894289 mesa-18.1.6.tar.xz
New features
------------
None
Bug fixes
---------
- `Bug 13728 <https://bugs.freedesktop.org/show_bug.cgi?id=13728>`__ -
[G965] Some objects in Neverwinter Nights Linux version not displayed
correctly
- `Bug 98699 <https://bugs.freedesktop.org/show_bug.cgi?id=98699>`__ -
"float[a+++4 ? 1:1] f;" crashes glsl_compiler
- `Bug 99730 <https://bugs.freedesktop.org/show_bug.cgi?id=99730>`__ -
Metro Redux game(s) needs override for midshader extension
declaration
- `Bug 106382 <https://bugs.freedesktop.org/show_bug.cgi?id=106382>`__
- Shader cache breaks INTEL_DEBUG=shader_time
- `Bug 107117 <https://bugs.freedesktop.org/show_bug.cgi?id=107117>`__
- mesa-18.1: regression with TFP on intel with modesettings and
glamor acceleration
- `Bug 107212 <https://bugs.freedesktop.org/show_bug.cgi?id=107212>`__
- Dual-Core CPU E5500 / G45: RetroArch with reicast core results in
corrupted graphics
Changes
-------
Adam Jackson (1):
- glx: GLX_MESA_multithread_makecurrent is direct-only
Andres Gomez (3):
- ddebug: use util_snprintf() in dd_get_debug_filename_and_mkdir
- gallium/aux/util: use util_snprintf() in test_texture_barrier
- glsl: use util_snprintf()
Christian Gmeiner (1):
- etnaviv: fix typo in query names
Dave Airlie (1):
- r600: reduce num compute threads to 1024.
Dylan Baker (6):
- docs: Add sha-256 sums for 18.1.5
- nir/meson: fix c vs cpp args for nir test
- gallium: fix ddebug on windows
- cherry-ignore: add patches that get-pick-list is finding in error
- cherry-ignore: Add some additional patches that are for 18.2
- bump version to 18.1.6
Emil Velikov (5):
- swr: don't export swr_create_screen_internal
- automake: require shared glapi when using DRI based libGL
- autotools: error out when using the broken --with-{gl,
osmesa}-lib-name
- autotools: error out when building with mangling and glvnd
- autotools: use correct gl.pc LIBS when using glvnd
Eric Anholt (4):
- vc4: Fix a leak of the no-vertex-elements workaround BO.
- vc4: Respect a sampler view's first_layer field.
- vc4: Ignore samplers for finding uniform offsets.
- egl: Fix leak of X11 pixmaps backing pbuffers in DRI3.
Gert Wollny (1):
- meson, install_megadrivers: Also remove stale symlinks
Jan Vesely (2):
- clover: Reduce wait_count in abort path.
- clover: Don't extend illegal integer types.
Faith Ekstrand (2):
- nir: Take if uses into account in ssa_def_components_read
- i965/fs: Flag all slots of a flat input as flat
Jon Turney (1):
- meson: use correct keyword to fix a meson warning
Jordan Justen (2):
- i965, anv: Use INTEL_DEBUG for disk_cache driver flags
- i965: Disable shader cache with INTEL_DEBUG=shader_time
Juan A. Suarez Romero (2):
- wayland/egl: update surface size on window resize
- wayland/egl: initialize window surface size to window size
Karol Herbst (2):
- nir/lower_int64: mark all metadata as dirty
- nvc0/ir: return 0 in imageLoad on incomplete textures
Kenneth Graunke (1):
- intel: Fix SIMD16 unaligned payload GRF reads on Gen4-5.
Marek Olšák (1):
- ac/surface: fix MSAA corruption on Vega due to FMASK tile swizzle
Mauro Rossi (2):
- radv: generate entrypoints for VK_ANDROID_native_buffer
- radv: move vk_format_table.c to generated sources
Olivier Fourdan (1):
- dri3: For 1.2, use root window instead of pixmap drawable
Tapani Pälli (1):
- glsl: handle error case with ast_post_inc, ast_post_dec
Vlad Golovkin (1):
- swr: Remove unnecessary memset call
vadym.shovkoplias (1):
- drirc: Allow extension midshader for Metro Redux