mesa/docs/relnotes/17.1.1.rst

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Mesa 17.1.1 Release Notes / March 25, 2017
==========================================
Mesa 17.1.1 is a bug fix release which fixes bugs found since the 17.1.0
release.
Mesa 17.1.1 implements the OpenGL 4.5 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
used. Some drivers don't support all the features required in OpenGL
4.5. OpenGL 4.5 is **only** available if requested at context creation
because compatibility contexts are not supported.
SHA256 checksums
----------------
::
652315af87f2bb015ce99ee3b90d9d115d53cbf9e052493bd13d521a753b1930 mesa-17.1.1.tar.gz
aed503f94c0c1630a162a3e276f4ee12a86764cee4cb92338ea2dea99a04e7ef mesa-17.1.1.tar.xz
New features
------------
None
Bug fixes
---------
- `Bug 100854 <https://bugs.freedesktop.org/show_bug.cgi?id=100854>`__
- YUV to RGB Color Space Conversion result is not precise
- `Bug 100925 <https://bugs.freedesktop.org/show_bug.cgi?id=100925>`__
- [HSW/BSW/BDW/SKL] Google Earth is not resolving all the details in
the map correctly
Changes
-------
Alex Deucher (1):
- radeonsi: add new vega10 pci ids
Andres Gomez (2):
- bin/get-fixes-pick-list.sh: don't warn if more than one, go over them
- bin/get-fixes-pick-list.sh: bring back the warning
Bruce Cherniak (1):
- swr: move msaa resolve to generalized StoreTile
Chad Versace (1):
- egl: Partially revert 23c86c74, fix eglMakeCurrent
Chih-Wei Huang (1):
- Android: correct libz dependency
Daniel Stone (1):
- gbm/dri: Fix sign-extension in modifier query
Emil Velikov (6):
- docs: add sha256 checksums for 17.1.0
- radeon: automake: remove unneeded elf Cflags/Libs
- configure: remove unneeded bits around libunwind handling
- egl: add g_egldispatchstubs.h to the release tarball
- automake: add SWR LLVM gen_builder.hpp workaround
- Update version to 17.1.1
Eric Anholt (2):
- renderonly: Initialize fields of struct winsys_handle.
- vc4: Don't allocate new BOs to avoid synchronization when they're
shared.
Grazvydas Ignotas (2):
- anv: fix possible stack corruption
- anv: don't leak DRM devices
Hans de Goede (1):
- glxglvnddispatch: Add missing dispatch for GetDriverConfig
Ilia Mirkin (1):
- nvc0/ir: SHLADD's middle source must be an immediate
Johnson Lin (1):
- nir/lower_tex: Fix minor error in YUV color conversion matrix
Juan A. Suarez Romero (2):
- bin/get-{extra,fixes}-pick-list.sh: add support for ignore list
- bin/get-{extra,fixes}-pick-list.sh: improve output
Lucas Stach (2):
- etnaviv: stop oversizing buffer resources
- etnaviv: allow R/B swapped surfaces to be cleared
Marek Olšák (2):
- amd/addrlib: import Raven support
- radeonsi/gfx9: add support for Raven
Nanley Chery (2):
- anv/formats: Update the three-channel BC1 mappings
- i965/formats: Update the three-channel DXT1 mappings
Nicolai Hähnle (5):
- radeonsi: mark fast-cleared textures as compressed when dirtying
- radeonsi: fix primitive ID in fragment shader when using tessellation
- radeonsi: fix gl_PrimitiveID in tessellation with instanced draws on
SI
- radeonsi: fix gl_PrimitiveIDIn in geometry shader when using
tessellation
- st/mesa: remove an incorrect assertion
Pohjolainen, Topi (1):
- intel/isl/gen7: Use stencil vertical alignment of 8 instead of 4
Rob Clark (2):
- mesa/st: fix yuv EGLImage's
- freedreno: fix crash when flush() but no rendering
Rob Herring (1):
- virgl: fix virgl_bo_transfer_{put, get} box struct copy
Samuel Iglesias Gonsálvez (3):
- i965/vec4/gs: restore the uniform values which was overwritten by
failed vec4_gs_visitor execution
- i965/vec4: fix swizzle and writemask when loading an uniform with
constant offset
- i965/vec4: load dvec3/4 uniforms first in the push constant buffer
Tom Stellard (1):
- gallivm: Make sure module has the correct data layout when pass
manager runs