mesa/docs/relnotes/13.0.0.rst

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Mesa 13.0.0 Release Notes / November 1, 2016
============================================
Mesa 13.0.0 is a new development release. People who are concerned with
stability and reliability should stick with a previous release or wait
for Mesa 13.0.1.
Mesa 13.0.0 implements the OpenGL 4.4 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
used. Some drivers don't support all the features required in OpenGL
4.4. OpenGL 4.4 is **only** available if requested at context creation
because compatibility contexts are not supported.
SHA256 checksums
----------------
::
4a54d7cdc1a94a8dae05a75ccff48356406d51b0d6a64cbdc641c266e3e008eb mesa-13.0.0.tar.gz
94edb4ebff82066a68be79d9c2627f15995e1fe10f67ab3fc63deb842027d727 mesa-13.0.0.tar.xz
New features
------------
Note: some of the new features are only available with certain drivers.
- OpenGL ES 3.1 on i965/hsw
- OpenGL ES 3.2 on i965/gen9+ (Skylake and later)
- GL_ARB_ES3_1_compatibility on i965
- GL_ARB_ES3_2_compatibility on i965/gen8+
- GL_ARB_clear_texture on r600, radeonsi
- GL_ARB_compute_variable_group_size on nvc0, radeonsi
- GL_ARB_cull_distance on radeonsi
- GL_ARB_enhanced_layouts on i965, nv50, nvc0, radeonsi, llvmpipe,
softpipe
- GL_ARB_indirect_parameters on radeonsi
- GL_ARB_query_buffer_object on radeonsi
- GL_ARB_shader_draw_parameters on radeonsi
- GL_ARB_shader_group_vote on nvc0
- GL_ARB_shader_viewport_layer_array on i965/gen6+
- GL_ARB_stencil_texturing on i965/hsw
- GL_ARB_texture_stencil8 on i965/hsw
- GL_EXT_window_rectangles on nv50, nvc0
- GL_KHR_blend_equation_advanced on i965
- GL_KHR_robustness on nvc0, radeonsi
- GL_KHR_texture_compression_astc_sliced_3d on i965
- GL_OES_copy_image on nv50, nvc0, r600, radeonsi, softpipe, llvmpipe
- GL_OES_geometry_shader on i965/gen8+, nvc0, radeonsi
- GL_OES_primitive_bounding_box on i965/gen7+, nvc0, radeonsi
- GL_OES_texture_cube_map_array on i965/gen8+, nvc0, radeonsi
- GL_OES_tessellation_shader on i965/gen7+, nvc0, radeonsi
- GL_OES_viewport_array on nvc0, radeonsi
- GL_ANDROID_extension_pack_es31a on i965/gen9+
Bug fixes
---------
- `Bug 61907 <https://bugs.freedesktop.org/show_bug.cgi?id=61907>`__ -
Indirect rendering of multi-texture vertex arrays broken
- `Bug 69622 <https://bugs.freedesktop.org/show_bug.cgi?id=69622>`__ -
eglTerminate then eglMakeCurrent crahes
- `Bug 71759 <https://bugs.freedesktop.org/show_bug.cgi?id=71759>`__ -
Intel driver fails with "intel_do_flush_locked failed: No such file
or directory" if buffer imported with EGL_NATIVE_PIXMAP_KHR
- `Bug 83036 <https://bugs.freedesktop.org/show_bug.cgi?id=83036>`__ -
[ILK]Piglit spec_ARB_copy_image_arb_copy_image-formats fails
- `Bug 89599 <https://bugs.freedesktop.org/show_bug.cgi?id=89599>`__ -
symbol 'x86_64_entry_start' is already defined when building with
LLVM/clang
- `Bug 90513 <https://bugs.freedesktop.org/show_bug.cgi?id=90513>`__ -
Odd gray and red flicker in The Talos Principle on GK104
- `Bug 91342 <https://bugs.freedesktop.org/show_bug.cgi?id=91342>`__ -
Very dark textures on some objects in indoors environments in Postal
2
- `Bug 92306 <https://bugs.freedesktop.org/show_bug.cgi?id=92306>`__ -
GL Excess demo renders incorrectly on nv43
- `Bug 94148 <https://bugs.freedesktop.org/show_bug.cgi?id=94148>`__ -
Framebuffer considered invalid when a draw call is done before
glCheckFramebufferStatus
- `Bug 94354 <https://bugs.freedesktop.org/show_bug.cgi?id=94354>`__ -
R9285 Unigine Valley perf regression since radeonsi: use re-Z
- `Bug 94561 <https://bugs.freedesktop.org/show_bug.cgi?id=94561>`__ -
[llvmpipe] PIPE_CAP_VIDEO_MEMORY reports negative value on 32 bits
(with 16GB ram)
- `Bug 94627 <https://bugs.freedesktop.org/show_bug.cgi?id=94627>`__ -
Game Risen on wine black grass
- `Bug 94681 <https://bugs.freedesktop.org/show_bug.cgi?id=94681>`__ -
dEQP-GLES31.functional.ssbo.layout.random.all_shared_buffer.23 takes
25 minutes to compile
- `Bug 95000 <https://bugs.freedesktop.org/show_bug.cgi?id=95000>`__ -
deqp: assert in
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.fixed.user_ptr_stride17_components2_quads1
- `Bug 95130 <https://bugs.freedesktop.org/show_bug.cgi?id=95130>`__ -
Derivatives of gl_Color wrong when helper pixels used
- `Bug 95246 <https://bugs.freedesktop.org/show_bug.cgi?id=95246>`__ -
Segfault in glBindFramebuffer()
- `Bug 95419 <https://bugs.freedesktop.org/show_bug.cgi?id=95419>`__ -
[HSW][regression][bisect] RPG Maker game gives "invalid floating
point operation" at startup
- `Bug 95462 <https://bugs.freedesktop.org/show_bug.cgi?id=95462>`__ -
[BXT,BSW] arb_gpu_shader_fp64 causes gpu hang
- `Bug 95529 <https://bugs.freedesktop.org/show_bug.cgi?id=95529>`__ -
[regression, bisected] Image corruption in Chrome
- `Bug 96235 <https://bugs.freedesktop.org/show_bug.cgi?id=96235>`__ -
st_nir.h:34: error: redefinition of typedef nir_shader
- `Bug 96274 <https://bugs.freedesktop.org/show_bug.cgi?id=96274>`__ -
[NVC0] Failure when compiling compute shader: Assertion
\`bb->getFirst()->serial <= bb->getExit()->serial' failed
- `Bug 96285 <https://bugs.freedesktop.org/show_bug.cgi?id=96285>`__ -
Mesa build broken
- `Bug 96299 <https://bugs.freedesktop.org/show_bug.cgi?id=96299>`__ -
[vulkan] 64 regressions due to mesa d5f2f32
- `Bug 96343 <https://bugs.freedesktop.org/show_bug.cgi?id=96343>`__ -
oom since st/mesa: implement PBO downloads for ReadPixels
- `Bug 96346 <https://bugs.freedesktop.org/show_bug.cgi?id=96346>`__ -
[SNB,CTS] es2-cts.gtf.gl.atan regression
- `Bug 96349 <https://bugs.freedesktop.org/show_bug.cgi?id=96349>`__ -
[CTS,SKL,BSW,BDW,KBL,BXT]
es31-cts.arrays_of_arrays.interactionuniformbuffers3
- `Bug 96351 <https://bugs.freedesktop.org/show_bug.cgi?id=96351>`__ -
[CTS,SKL,KBL,BXT] es2-cts.gtf.gl2extensiontests.egl_image.egl_image
- `Bug 96358 <https://bugs.freedesktop.org/show_bug.cgi?id=96358>`__ -
SSO: wrong interface validation between GS and VS (regresion due to
latest gles 3.1)
- `Bug 96425 <https://bugs.freedesktop.org/show_bug.cgi?id=96425>`__ -
[bisected] occasional dark render in The Talos Principle
- `Bug 96484 <https://bugs.freedesktop.org/show_bug.cgi?id=96484>`__ -
[vulkan] deqp-vk.glsl.builtin.precision.sin / cos regression
- `Bug 96504 <https://bugs.freedesktop.org/show_bug.cgi?id=96504>`__ -
[vulkancts] compute tests crash
- `Bug 96516 <https://bugs.freedesktop.org/show_bug.cgi?id=96516>`__ -
[bisected: 482526] "clover: Update OpenCL version string to match
OpenGL": clover's build fails because of missing git_sha1.h
- `Bug 96528 <https://bugs.freedesktop.org/show_bug.cgi?id=96528>`__ -
Location qualifier segfaults during shader compilation
- `Bug 96541 <https://bugs.freedesktop.org/show_bug.cgi?id=96541>`__ -
Tonga Unreal elemental bad rendering since radeonsi: Decompress DCC
textures in a render feedback loop
- `Bug 96565 <https://bugs.freedesktop.org/show_bug.cgi?id=96565>`__ -
Clive Barker's Jericho displays strange,vivid colors when motion blur
enabled
- `Bug 96607 <https://bugs.freedesktop.org/show_bug.cgi?id=96607>`__ -
[bisected] texture misrender / flicker in The Talos Principle on SKL
- `Bug 96617 <https://bugs.freedesktop.org/show_bug.cgi?id=96617>`__ -
gl_SecondaryFragDataEXT doesn't work for extended blend func
- `Bug 96629 <https://bugs.freedesktop.org/show_bug.cgi?id=96629>`__ -
dEQP-GLES2.functional.texture.completeness.cube.not_positive_level_0:
Assertion \`width >= 1' failed.
- `Bug 96639 <https://bugs.freedesktop.org/show_bug.cgi?id=96639>`__ -
st/mesa: transfer_map with too-high level with
dEQP-GLES2.functional.texture.completeness.cube.extra_level
- `Bug 96674 <https://bugs.freedesktop.org/show_bug.cgi?id=96674>`__ -
[SNB, ILK]
spec.ext_image_dma_buf_import.ext_image_dma_buf_import-sample_nv1
- `Bug 96729 <https://bugs.freedesktop.org/show_bug.cgi?id=96729>`__ -
Wrong shader compilation error message
- `Bug 96762 <https://bugs.freedesktop.org/show_bug.cgi?id=96762>`__ -
[radeonsi,apitrace] Firewatch: nothing rendered in scrollable (text)
areas
- `Bug 96765 <https://bugs.freedesktop.org/show_bug.cgi?id=96765>`__ -
BindFragDataLocationIndexed on array fragment shader output.
- `Bug 96770 <https://bugs.freedesktop.org/show_bug.cgi?id=96770>`__ -
include/GL/mesa_glinterop.h:62: error: redefinition of typedef
GLXContext
- `Bug 96782 <https://bugs.freedesktop.org/show_bug.cgi?id=96782>`__ -
[regression bisected] R600 fp64 and glsl-4.00 piglit failures
- `Bug 96791 <https://bugs.freedesktop.org/show_bug.cgi?id=96791>`__ -
Cannot use image from swapchains for sampling
- `Bug 96825 <https://bugs.freedesktop.org/show_bug.cgi?id=96825>`__ -
anv_device.c:31:27: fatal error: anv_timestamp.h: No such file or
directory
- `Bug 96835 <https://bugs.freedesktop.org/show_bug.cgi?id=96835>`__ -
"gallium: Force blend color to 16-byte alignment" crash with
"-march=native -O3" causes some 32bit games to crash
- `Bug 96850 <https://bugs.freedesktop.org/show_bug.cgi?id=96850>`__ -
Crucible tests fail for 32bit mesa
- `Bug 96878 <https://bugs.freedesktop.org/show_bug.cgi?id=96878>`__ -
[Bisected: cc2d0e6][HSW] "GPU HANG" msg after autologin to
gnome-session
- `Bug 96908 <https://bugs.freedesktop.org/show_bug.cgi?id=96908>`__ -
[radeonsi] MSAA causes graphical artifacts
- `Bug 96911 <https://bugs.freedesktop.org/show_bug.cgi?id=96911>`__ -
webgl2 conformance2/textures/misc/tex-mipmap-levels.html crashes 12.1
Intel driver
- `Bug 96949 <https://bugs.freedesktop.org/show_bug.cgi?id=96949>`__ -
[regression] Piglit numSamples assertion failures with 9a23a177b90
- `Bug 96950 <https://bugs.freedesktop.org/show_bug.cgi?id=96950>`__ -
Another regression from bc4e0c486: vbo: Use a bitmask to track the
active arrays in vbo_exec*.
- `Bug 96971 <https://bugs.freedesktop.org/show_bug.cgi?id=96971>`__ -
invariant qualifier is not valid for shader inputs
- `Bug 97019 <https://bugs.freedesktop.org/show_bug.cgi?id=97019>`__ -
[clover] build failure in llvm/codegen/native.cpp:129:52
- `Bug 97032 <https://bugs.freedesktop.org/show_bug.cgi?id=97032>`__ -
[BDW,SKL]
piglit.spec.arb_gpu_shader5.arb_gpu_shader5-interpolateatcentroid-flat
- `Bug 97033 <https://bugs.freedesktop.org/show_bug.cgi?id=97033>`__ -
[BDW,SKL] piglit.spec.arb_gpu_shader_fp64.varying-packing.simple
regressions
- `Bug 97039 <https://bugs.freedesktop.org/show_bug.cgi?id=97039>`__ -
The Talos Principle and Serious Sam 3 GPU faults
- `Bug 97083 <https://bugs.freedesktop.org/show_bug.cgi?id=97083>`__ -
[IVB,BYT] GPU hang on deqp-gles31.functional.separate.shader.random
- `Bug 97140 <https://bugs.freedesktop.org/show_bug.cgi?id=97140>`__ -
dd_draw.c:949:11: error: implicit declaration of function 'fmemopen'
is invalid in C99 [-Werror,-Wimplicit-function-declaration]
- `Bug 97207 <https://bugs.freedesktop.org/show_bug.cgi?id=97207>`__ -
[IVY BRIDGE] Fragment shader discard writing to depth
- `Bug 97214 <https://bugs.freedesktop.org/show_bug.cgi?id=97214>`__ -
X not running with error "Failed to make EGL context current"
- `Bug 97225 <https://bugs.freedesktop.org/show_bug.cgi?id=97225>`__ -
[i965 on HD4600 Haswell] xcom switch to ingame cinematics cause
segmentation fault
- `Bug 97231 <https://bugs.freedesktop.org/show_bug.cgi?id=97231>`__ -
GL_DEPTH_CLAMP doesn't clamp to the far plane
- `Bug 97233 <https://bugs.freedesktop.org/show_bug.cgi?id=97233>`__ -
vkQuake VkSpecializationMapEntry related bug
- `Bug 97260 <https://bugs.freedesktop.org/show_bug.cgi?id=97260>`__ -
R9 290 low performance in Linux 4.7
- `Bug 97267 <https://bugs.freedesktop.org/show_bug.cgi?id=97267>`__ -
[BDW] GL45-CTS.texture_cube_map_array.sampling asserts inside
brw_fs.cpp
- `Bug 97278 <https://bugs.freedesktop.org/show_bug.cgi?id=97278>`__ -
[vulkancts,HSW] all vulkancts tests assert on HSW
- `Bug 97285 <https://bugs.freedesktop.org/show_bug.cgi?id=97285>`__ -
Darkness in Dota 2 after Patch "Make Gallium's BlitFramebuffer follow
the GL 4.4 sRGB rules"
- `Bug 97286 <https://bugs.freedesktop.org/show_bug.cgi?id=97286>`__ -
\`make check\` fails uniform-initializer-test
- `Bug 97305 <https://bugs.freedesktop.org/show_bug.cgi?id=97305>`__ -
Gallium: TBOs and images set the offset in elements, not bytes
- `Bug 97307 <https://bugs.freedesktop.org/show_bug.cgi?id=97307>`__ -
glsl/glcpp/tests/glcpp-test regression
- `Bug 97309 <https://bugs.freedesktop.org/show_bug.cgi?id=97309>`__ -
piglit.spec.glsl-1_30.compiler.switch-statement.switch-case-duplicated.vert
regression
- `Bug 97322 <https://bugs.freedesktop.org/show_bug.cgi?id=97322>`__ -
GenerateMipmap creates wrong mipmap for sRGB texture
- `Bug 97331 <https://bugs.freedesktop.org/show_bug.cgi?id=97331>`__ -
glDrawElementsBaseVertex doesn't work in display list on i915
- `Bug 97351 <https://bugs.freedesktop.org/show_bug.cgi?id=97351>`__ -
DrawElementsBaseVertex with VBO ignores base vertex on Intel GMA 9xx
in some cases
- `Bug 97413 <https://bugs.freedesktop.org/show_bug.cgi?id=97413>`__ -
BioShock Infinite crashes on startup with Mesa Git version, R7 370
- `Bug 97426 <https://bugs.freedesktop.org/show_bug.cgi?id=97426>`__ -
glScissor gives vertically inverted result
- `Bug 97448 <https://bugs.freedesktop.org/show_bug.cgi?id=97448>`__ -
[HSW] deqp-vk.api\_.copy_and_blit.image_to_image_stencil regression
- `Bug 97476 <https://bugs.freedesktop.org/show_bug.cgi?id=97476>`__ -
Shader binaries should not be stored in the PipelineCache
- `Bug 97477 <https://bugs.freedesktop.org/show_bug.cgi?id=97477>`__ -
i915g: gl_FragCoord is always (0.0, max_y)
- `Bug 97513 <https://bugs.freedesktop.org/show_bug.cgi?id=97513>`__ -
clover reports wrong device pointer size
- `Bug 97549 <https://bugs.freedesktop.org/show_bug.cgi?id=97549>`__ -
[SNB, BXT] up to 40% perf drop from "loader/dri3: Overhaul
dri3_update_num_back" commit
- `Bug 97587 <https://bugs.freedesktop.org/show_bug.cgi?id=97587>`__ -
make check nir/tests/control_flow_tests regression
- `Bug 97761 <https://bugs.freedesktop.org/show_bug.cgi?id=97761>`__ -
es2-cts.gtf.gl2extensiontests.egl_image_external.testsimpleunassociated
crashes
- `Bug 97773 <https://bugs.freedesktop.org/show_bug.cgi?id=97773>`__ -
New Mesa master now results in warnings in glrender (and subsurfaces
and simple-egl), black screen
- `Bug 97779 <https://bugs.freedesktop.org/show_bug.cgi?id=97779>`__ -
[regression, bisected][BDW, GPU hang] stuck on render ring, always
reproducible
- `Bug 97790 <https://bugs.freedesktop.org/show_bug.cgi?id=97790>`__ -
Vulkan cts regressions due to 24be63066
- `Bug 97804 <https://bugs.freedesktop.org/show_bug.cgi?id=97804>`__ -
Later precision statement isn't overriding earlier one
- `Bug 97808 <https://bugs.freedesktop.org/show_bug.cgi?id=97808>`__ -
"tgsi/scan: don't set interp flags for inputs only used by INTERP
instructions" causes glitches in wine with gallium nine
- `Bug 97887 <https://bugs.freedesktop.org/show_bug.cgi?id=97887>`__ -
llvm segfault in janusvr -render vive
- `Bug 97894 <https://bugs.freedesktop.org/show_bug.cgi?id=97894>`__ -
Crash in u_transfer_unmap_vtbl when unmapping a buffer mapped in
different context
- `Bug 97952 <https://bugs.freedesktop.org/show_bug.cgi?id=97952>`__ -
/usr/include/string.h:518:12: error: exception specification in
declaration does not match previous declaration
- `Bug 97969 <https://bugs.freedesktop.org/show_bug.cgi?id=97969>`__ -
[radeonsi, bisected: fb827c0] Video decoding shows green artifacts
- `Bug 97976 <https://bugs.freedesktop.org/show_bug.cgi?id=97976>`__ -
VCE regression BO to small for addr since winsys/amdgpu: enable
buffer allocation from slabs
- `Bug 98005 <https://bugs.freedesktop.org/show_bug.cgi?id=98005>`__ -
VCE dual instance encoding inconsistent since st/va: enable dual
instances encode by sync surface
- `Bug 98025 <https://bugs.freedesktop.org/show_bug.cgi?id=98025>`__ -
[radeonsi] incorrect primitive restart index used
- `Bug 98128 <https://bugs.freedesktop.org/show_bug.cgi?id=98128>`__ -
nir/tests/control_flow_tests.cpp:79:73: error:
nir_loop_first_cf_node was not declared in this scope
- `Bug 98131 <https://bugs.freedesktop.org/show_bug.cgi?id=98131>`__ -
Compiler should reject lowp/mediump qualifiers on atomic_uints
- `Bug 98133 <https://bugs.freedesktop.org/show_bug.cgi?id=98133>`__ -
GetSynciv should raise an error if bufSize < 0
- `Bug 98134 <https://bugs.freedesktop.org/show_bug.cgi?id=98134>`__ -
dEQP-GLES31.functional.debug.negative_coverage.get_error.buffer.draw_buffers
wants a different GL error code
- `Bug 98135 <https://bugs.freedesktop.org/show_bug.cgi?id=98135>`__ -
dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.transform_feedback_varyings
wants a different GL error code
- `Bug 98167 <https://bugs.freedesktop.org/show_bug.cgi?id=98167>`__ -
[vulkan, radv] missing libgcrypt and openssl devel results in linker
error in libvulkan_common
- `Bug 98172 <https://bugs.freedesktop.org/show_bug.cgi?id=98172>`__ -
Concurrent call to glClientWaitSync results in segfault in one of the
waiters.
- `Bug 98244 <https://bugs.freedesktop.org/show_bug.cgi?id=98244>`__ -
dEQP: textureOffset(sampler2DArrayShadow, ...) should not exist.
- `Bug 98264 <https://bugs.freedesktop.org/show_bug.cgi?id=98264>`__ -
Build broken for i965 due to multiple deifnitions of
intelFenceExtension
- `Bug 98307 <https://bugs.freedesktop.org/show_bug.cgi?id=98307>`__ -
"st/glsl_to_tgsi: explicitly track all input and output declaration"
broke flightgear colors on rs780
- `Bug 98326 <https://bugs.freedesktop.org/show_bug.cgi?id=98326>`__ -
[dEQP, EGL] pbuffer depth/stencil tests fail
- `Bug 98415 <https://bugs.freedesktop.org/show_bug.cgi?id=98415>`__ -
Vulkan Driver JSON file contains incorrect field
- `Bug 98431 <https://bugs.freedesktop.org/show_bug.cgi?id=98431>`__ -
UnrealEngine v4 demos startup fails to blorp blit assert
Changes
-------
Mesa no longer depends on libudev.