mesa/docs/relnotes/10.1.1.rst

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Mesa 10.1.1 Release Notes / April 18, 2014
==========================================
Mesa 10.1.1 is a bug fix release which fixes bugs found since the 10.1
release.
Mesa 10.1.1 implements the OpenGL 3.3 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
used. Some drivers don't support all the features required in OpenGL
3.3. OpenGL 3.3 is **only** available if requested at context creation
because compatibility contexts are not supported.
MD5 checksums
-------------
::
96e63674ccfa98e7ec6eb4fee3f770c3 MesaLib-10.1.1.tar.gz
1fde7ed079df7aeb9b6a744ca033de8d MesaLib-10.1.1.tar.bz2
e64d0a562638664b13d2edf22321df59 MesaLib-10.1.1.zip
New features
------------
None
Bug fixes
---------
- `Bug 71547 <https://bugs.freedesktop.org/show_bug.cgi?id=71547>`__ -
compilation failure :#error "SSE4.1 instruction set not enabled"
- `Bug 74868 <https://bugs.freedesktop.org/show_bug.cgi?id=74868>`__ -
r600g: Diablo III Crashes After a few minutes
- `Bug 74988 <https://bugs.freedesktop.org/show_bug.cgi?id=74988>`__ -
Buffer overrun (segfault) decompressing ETC2 texture in GLBenchmark
3.0 Manhattan
- `Bug 75279 <https://bugs.freedesktop.org/show_bug.cgi?id=75279>`__ -
XCloseDisplay() takes one minute around nouveau_dri.so, freezing
Firefox startup
- `Bug 75543 <https://bugs.freedesktop.org/show_bug.cgi?id=75543>`__ -
OSMesa Gallium OSMesaMakeCurrent
- `Bug 75660 <https://bugs.freedesktop.org/show_bug.cgi?id=75660>`__ -
u_inlines.h:277:pipe_buffer_map_range: Assertion \`length' failed.
- `Bug 76323 <https://bugs.freedesktop.org/show_bug.cgi?id=76323>`__ -
GLSL compiler ignores layout(binding=N) on uniform blocks
- `Bug 76377 <https://bugs.freedesktop.org/show_bug.cgi?id=76377>`__ -
DRI3 should only be enabled on Linux due to a udev dependency
- `Bug 76749 <https://bugs.freedesktop.org/show_bug.cgi?id=76749>`__ -
[HSW] DOTA world lighting has no effect
- `Bug 77102 <https://bugs.freedesktop.org/show_bug.cgi?id=77102>`__ -
gallium nouveau has no profile in vdpau and libva
- `Bug 77207 <https://bugs.freedesktop.org/show_bug.cgi?id=77207>`__ -
[ivb/hsw] batch overwritten with garbage
Changes
-------
Aaron Watry (1):
- gallium/util: Fix memory leak
Alexander von Gluck IV (1):
- haiku: Fix build through scons corrections and viewport fixes
Anuj Phogat (2):
- mesa: Set initial internal format of a texture to GL_RGBA
- mesa: Allow GL_DEPTH_COMPONENT and GL_DEPTH_STENCIL combinations in
glTexImage{123}D()
Brian Paul (12):
- softpipe: use 64-bit arithmetic in softpipe_resource_layout()
- mesa: don't call ctx->Driver.ClearBufferSubData() if size==0
- st/osmesa: check buffer size when searching for buffers
- mesa: fix copy & paste bugs in pack_ubyte_SARGB8()
- mesa: fix copy & paste bugs in pack_ubyte_SRGB8()
- c11/threads: don't include assert.h if the assert macro is already
defined
- mesa: fix unpack_Z32_FLOAT_X24S8() / unpack_Z32_FLOAT() mix-up
- st/mesa: add null pointer checking in query object functions
- mesa: fix glMultiDrawArrays inside a display list
- cso: fix sampler view count in cso_set_sampler_views()
- svga: replace sampler assertion with conditional
- svga: move LIST_INITHEAD(dirty_buffers) earlier in
svga_context_create()
Carl Worth (3):
- cherry-ignore: Ignore a few patches
- glsl: Allow explicit binding on atomics again
- Update VERSION to 10.1.1
Chia-I Wu (1):
- i965/vec4: fix record clearing in copy propagation
Christian König (2):
- st/mesa: recreate sampler view on context change v3
- st/mesa: fix sampler view handling with shared textures v4
Courtney Goeltzenleuchter (1):
- mesa: add bounds checking to eliminate buffer overrun
Emil Velikov (5):
- nv50: add missing brackets when handling the samplers array
- mesa: return v.value_int64 when the requested type is TYPE_INT64
- configure: enable dri3 only for linux
- glx: drop obsolete \_XUnlock_Mutex in \__glXInitialize error path
- configure: cleanup libudev handling
Eric Anholt (1):
- i965: Fix buffer overruns in MSAA MCS buffer clearing.
Hans (2):
- util: don't define isfinite(), isnan() for MSVC >= 1800
- mesa: don't define c99 math functions for MSVC >= 1800
Ian Romanick (7):
- linker: Split set_uniform_binding into separate functions for blocks
and samplers
- linker: Various trivial clean-ups in set_sampler_binding
- linker: Fold set_uniform_binding into call site
- linker: Clean up "unused parameter" warnings
- linker: Set block bindings based on UniformBlocks rather than
UniformStorage
- linker: Set binding for all elements of UBO array
- glsl: Propagate explicit binding information from the AST all the way
to the linker
Ilia Mirkin (8):
- nouveau: fix fence waiting logic in screen destroy
- nv50: adjust blit_3d handling of ms output textures
- loader: add special logic to distinguish nouveau from nouveau_vieux
- mesa/main: condition GL_DEPTH_STENCIL on ARB_depth_texture
- nouveau: add forgotten GL_COMPRESSED_INTENSITY to texture format list
- nouveau: there may not have been a texture if the fbo was incomplete
- nvc0/ir: move sample id to second source arg to fix sampler2DMS
- nouveau: fix firmware check on nvd7/nvd9
Johannes Nixdorf (1):
- configure.ac: fix the detection of expat with pkg-config
Jonathan Gray (7):
- gallium: add endian detection for OpenBSD
- loader: use 0 instead of FALSE which isn't defined
- loader: don't limit the non-udev path to only android
- megadriver_stub.c: don't use \_GNU_SOURCE to gate the compat code
- egl/dri2: don't require libudev to build drm/wayland platforms
- egl/dri2: use drm macros to construct device name
- configure: don't require libudev for gbm or egl drm/wayland
José Fonseca (4):
- c11/threads: Fix nano to milisecond conversion.
- mapi/u_thread: Use GetCurrentThreadId
- c11/threads: Don't implement thrd_current on Windows.
- draw: Duplicate TGSI tokens in draw_pipe_pstipple module.
Kenneth Graunke (4):
- i965/fs: Fix register comparisons in saturate propagation.
- glsl: Fix lack of i2u in lower_ubo_reference.
- i965: Stop advertising GL_MESA_ycbcr_texture.
- glsl: Try vectorizing when seeing a repeated assignment to a channel.
Marek Olšák (13):
- r600g: fix texelFetchOffset GLSL functions
- r600g: fix blitting the last 2 mipmap levels for Evergreen
- mesa: fix the format of glEdgeFlagPointer
- r600g,radeonsi: fix MAX_TEXTURE_3D_LEVELS and
MAX_TEXTURE_ARRAY_LAYERS limits
- st/mesa: fix per-vertex edge flags and GLSL support (v2)
- mesa: mark GL_RGB9_E5 as not color-renderable
- mesa: fix texture border handling for cube arrays
- mesa: allow generating mipmaps for cube arrays
- mesa: fix software fallback for generating mipmaps for cube arrays
- mesa: fix software fallback for generating mipmaps for 3D textures
- st/mesa: fix generating mipmaps for cube arrays
- st/mesa: drop the lowering of quad strips to triangle strips
- r600g: implement edge flags
Matt Turner (4):
- mesa: Wrap SSE4.1 code in #ifdef \__SSE4_1__.
- i965/fs: Fix off-by-one in saturate propagation.
- i965/fs: Don't propagate saturate modifiers into partial writes.
- i965/fs: Don't propagate saturation modifiers if there are source
modifiers.
Michel Dänzer (1):
- r600g: Don't leak bytecode on shader compile failure
Mike Stroyan (1):
- i965: Avoid dependency hints on math opcodes
Thomas Hellstrom (5):
- winsys/svga: Replace the query mm buffer pool with a slab pool v3
- winsys/svga: Update the vmwgfx_drm.h header to latest version from
kernel
- winsys/svga: Fix prime surface references also for guest-backed
surfaces
- st/xa: Bind destination before setting new state
- st/xa: Make sure unused samplers are set to NULL
Tom Stellard (1):
- configure: Use LLVM shared libraries by default