mesa/docs/relnotes/10.0.3.rst

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Mesa 10.0.3 Release Notes / (February 3, 2014)
==============================================
Mesa 10.0.3 is a bug fix release which fixes bugs found since the 10.0.2
release.
Mesa 10.0.3 implements the OpenGL 3.3 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
used. Some drivers don't support all the features required in OpenGL
3.3. OpenGL 3.3 is **only** available if requested at context creation
because compatibility contexts not supported.
MD5 checksums
-------------
::
5f9f463ef08129f6762106b434910adb MesaLib-10.0.3.tar.bz2
fb3997b6500e153bc32370cb3fc4ca9e MesaLib-10.0.3.tar.gz
a07b4b6b9eb449b88a6cb5061e51c331 MesaLib-10.0.3.zip
New features
------------
None
Bug fixes
---------
This list is likely incomplete.
- `Bug 72708 <https://bugs.freedesktop.org/show_bug.cgi?id=72708>`__ -
Master fails to build with older gcc due to -msse4.1
- `Bug 72926 <https://bugs.freedesktop.org/show_bug.cgi?id=72926>`__ -
[REGRESSION,swrast] Memory-related crash with anti-aliasing enabled
- `Bug 73096 <https://bugs.freedesktop.org/show_bug.cgi?id=73096>`__ -
Query GL_RGBA_SIGNED_COMPONENTS_EXT missing
- `Bug 73100 <https://bugs.freedesktop.org/show_bug.cgi?id=73100>`__ -
Please use AC_PATH_TOOL instead of AC_PATH_PROG for llvm-config
- `Bug 73418 <https://bugs.freedesktop.org/show_bug.cgi?id=73418>`__ -
OpenCL hangs graphics on CAYMAN
- `Bug 73473 <https://bugs.freedesktop.org/show_bug.cgi?id=73473>`__ -
Potential crash bug in src/gallium/auxiliary/rtasm/rtasm_execmem.c
- `Bug 73915 <https://bugs.freedesktop.org/show_bug.cgi?id=73915>`__ -
sample shading + centroid broken since f5cfb4a
- `Bug 73956 <https://bugs.freedesktop.org/show_bug.cgi?id=73956>`__ -
SIGSEGV when passing GL_NONE to glReadBuffer
- `Bug 74026 <https://bugs.freedesktop.org/show_bug.cgi?id=74026>`__ -
Compiler rejects chained assignments involving array dereferences
Changes
-------
The full set of changes can be viewed by using the following git
command:
::
git log mesa-10.0.2..mesa-10.0.3
Aaron Watry (2):
- radeon: Move gfx/dma cs cleanup to r600_common_context_cleanup
- st/dri: prevent leak of dri option default values
Andreas Fänger (1):
- swrast: fix delayed texel buffer allocation regression for OpenMP
Anuj Phogat (3):
- glsl: Disable ARB_texture_rectangle in shader version 100.
- i965: Use sample barycentric coordinates with per sample shading
- i965: Ignore 'centroid' interpolation qualifier in case of persample
shading
Brian Paul (3):
- mesa: implement missing glGet(GL_RGBA_SIGNED_COMPONENTS_EXT) query
- st/mesa: fix glReadBuffer(GL_NONE) segfault
- draw: fix incorrect vertex size computation in LLVM drawing code
Carl Worth (5):
- Add md5sums for 10.0.2. release.
- cherry-ignore: Ignore several patches not yet ready for the stable
branch
- Drop another couple of patches.
- cherry-ignore: Ignore 4 patches at the request of the author, (Anuj).
- Update version to 10.0.3
Chad Versace (1):
- i965/gen6/blorp: Emit more flushes to workaround hangs
Chris Forbes (1):
- i965: fold offset into coord for textureOffset(gsampler2DRect)
Emil Velikov (5):
- mesa: use signed temporary variable to store \_ColorDrawBufferIndexes
- st/mesa: use signed temporary variable to store
\_ColorDrawBufferIndexes
- nv50: access only the available amount of textures
- nv50: access only the available amount of constbuf
- gallium/rtasm: handle mmap failures appropriately
Eric Anholt (2):
- i965: Fix handling of MESA_pack_invert in blit (PBO) readpixels.
- i965: Don't do the temporary-and-blit-copy for INVALIDATE_RANGE maps.
Ian Romanick (2):
- mesa: Add COMPRESSED_RGBA_S3TC_DXT1_EXT to COMPRESSED_TEXTURE_FORMATS
for GLES
- radeon / r200: Pass the API into \_mesa_initialize_context
Ilia Mirkin (2):
- mesa: fix GL_COLOR_SUM enum for drivers without ARB_vertex_program
- st/vdpau: don't return a device if the screen doesn't support NPOT
José Fonseca (1):
- mesa: Use IROUND instead of roundf.
Kenneth Graunke (2):
- glsl: Rename "expr" to "lhs_expr" in vector_extract munging code.
- glsl: Fix chained assignments of vector channels.
Lauri Kasanen (1):
- mesa: Fix build to properly check for supported compiler flags
Marek Olšák (2):
- st/mesa: use sRGB formats for MSAA resolving if destination is sRGB
- gallium/util: util_format_srgb should not return FORMAT_NONE for sRGB
formats
Matt Turner (2):
- glcpp: Define GL_EXT_shader_integer_mix in both GL and ES.
- glx: Update glxext.h to revision 24777.
Michał Górny (1):
- Use AC_PATH_TOOL instead of AC_PATH_PROG for llvm-config.
Paul Berry (1):
- i965: Ensure that all necessary state is re-emitted if we run out of
aperture.
Paul Seidler (1):
- build: move ARCH_LIBS definition outside of ASM definition
Thomas Sondergaard (4):
- mesa: Preliminary support for MSVC_VERSION=12.0
- mesa: Fix compile error with MSVC 2013
- mesa: Work around internal compiler error
- mesa: Namespace qualify fma to override ambiguity with fma from
math.h
Tom Stellard (1):
- r600g/compute: Emit DEALLOC_STATE on cayman after dispatching a
compute shader.