Commit Graph

107 Commits

Author SHA1 Message Date
Marek Olšák ebe7579655 nir: move data.image.access to data.access
The size of the data structure doesn't change.

Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
2019-11-19 18:20:05 -05:00
Caio Marcelo de Oliveira Filho 73572abc2a nir: Add scoped_memory_barrier intrinsic
Add a NIR instrinsic that represent a memory barrier in SPIR-V /
Vulkan Memory Model, with extra attributes that describe the barrier:

- Ordering: whether is an Acquire or Release;
- "Cache control": availability ("ensure this gets written in the memory")
  and visibility ("ensure my cache is up to date when I'm reading");
- Variable modes: which memory types this barrier applies to;
- Scope: how far this barrier applies.

Note that unlike in SPIR-V, the "Storage Semantics" and the "Memory
Semantics" are split into two different attributes so we can use
variable modes for the former.

NIR passes that took barriers in consideration were also changed

- nir_opt_copy_prop_vars: clean up the values for the mode of an
  ACQUIRE barrier.  Copy propagation effect is to "pull up a load" (by
  not performing it), which is what ACQUIRE restricts.

- nir_opt_dead_write_vars and nir_opt_combine_writes: clean up the
  pending writes for the modes of an RELEASE barrier.  Dead writes
  effect is to "push down a store", which is what RELEASE restricts.

- nir_opt_access: treat the ACQUIRE and RELEASE as a full barrier for
  the modes.  This is conservative, but since this is a GL-specific
  pass, doesn't make a difference for now.

v2: Fix the scoped barrier handling in copy propagation.  (Jason)
    Add scoped barrier handling to nir_opt_access and
    nir_opt_combine_writes.  (Rhys)

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-10-24 11:39:55 -07:00
Eduardo Lima Mitev f1d4fadf1b nir: Add new texop nir_texop_tex_prefetch
This is like nir_texop_tex, but signals that the sampling coordinates
are immutable during the shader stage, in a way that allows the HW
that supports pre-dispatching sampling operations to pre-fetch
the result prior to scheduling the shader stage.

This is introduced to support the feature in Freedreno. Adreno HW
from a4xx supports it.

A NIR pass introduced later in this series will detect sampling
operations that are eligible for pre-dispatch, and replace
nir_texop_tex by this new op, to tell the backend to enable
pre-fetch.

Signed-off-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
2019-10-18 21:11:54 +00:00
Kristian H. Kristensen 8e16fb1528 freedreno/ir3: Implement lowering passes for VS and GS
This introduces two new lowering passes. One to lower VS to explicit
outputs using STLW and one to lower GS to load input using LDLW and
implement the GS specific functionality.

Signed-off-by: Kristian H. Kristensen <hoegsberg@google.com>
2019-10-17 13:43:53 -07:00
Rhys Perry 1264acdf4b nir/print: always use the right FILE *
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2019-10-04 15:24:10 +00:00
Connor Abbott c6543efe7a nir: Print array deref indices as decimal
We print the size as decimal too, and using hex without a leading "0x"
was very confusing.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2019-07-29 11:36:19 +02:00
Caio Marcelo de Oliveira Filho 4061a3f6c9 nir: use a switch when printing intrinsic indices
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
2019-07-19 10:04:52 -07:00
Caio Marcelo de Oliveira Filho 2614319259 nir: print ptr_stride for deref_casts
Reviewed-by: Dave Airlie <airlied@redhat.com>
2019-07-08 10:05:56 -07:00
Caio Marcelo de Oliveira Filho ae37237713 nir: Add a no wrapping bits to nir_alu_instr
They indicate the operation does not cause overflow or underflow.
This is motivated by SPIR-V decorations NoSignedWrap and
NoUnsignedWrap.

Change the storage of `exact` to be a single bit, so they pack
together.

v2: Handle no_wrap in nir_instr_set.  (Karol)

v3: Use two separate flags, since the NIR SSA values and certain
    instructions are typeless, so just no_wrap would be insufficient
    to know which one was referred to.  (Connor)

v4: Don't use nir_instr_set to propagate the flags, unlike `exact`,
    consider the instructions different if the flags have different
    values.  Fix hashing/comparing.  (Jason)

Reviewed-by: Karol Herbst <kherbst@redhat.com> [v1]
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2019-06-26 14:13:02 -07:00
Jason Ekstrand 81e51b412e nir: Make nir_constant a vector rather than a matrix
Most places in NIR, we treat matrices like arrays.  The one annoying
exception to this has been nir_constant where a matrix is a first-class
thing.  This commit changes that so a matrix nir_constant is the same as
an array nir_constant.  This makes matrix nir_constants a tiny bit more
expensive but shrinks all others by 96B.

Reviewed-by: Karol Herbst <kherbst@redhat.com>
2019-06-19 21:05:54 +00:00
Connor Abbott c813c5776d nir: Add reorderable memory access enum
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2019-06-19 14:08:28 +02:00
Connor Abbott 6f20643b47 nir: Allow qualifiers on copy_deref and image instructions
In the next commit, we'll properly handle access qualifiers on struct
members by propagating them to load/store instructions, but these
instructions had no way to specify the qualifier.

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2019-06-19 14:08:27 +02:00
Daniel Schürmann ea51275e07 nir: add intrinsics for AMD_shader_ballot
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
2019-06-13 12:44:23 +00:00
Jonathan Marek c12750527b nir: add type information to load uniform/input and store output intrinsics
This type information will be used by gather_ssa_types to get usable results

Signed-off-by: Jonathan Marek <jonathan@marek.ca>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2019-05-31 21:35:26 +00:00
Rob Clark b73dd91f60 nir: fix nir tex print harder
Fixes: 691d5a825a nir: rework tex instruction printing
Reviewed-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Rob Clark <robdclark@chromium.org>
2019-05-02 15:06:01 -07:00
Rob Clark a99c360a46 nir: add pass to lower fb reads
Signed-off-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
2019-05-02 11:19:22 -07:00
Rob Clark 691d5a825a nir: rework tex instruction printing
The extra comma at the end was annoying me.

Signed-off-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
2019-05-02 11:19:22 -07:00
Karol Herbst 14531d676b nir: make nir_const_value scalar
v2: remove & operator in a couple of memsets
    add some memsets
v3: fixup lima

Signed-off-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net> (v2)
2019-04-14 22:25:56 +02:00
Jason Ekstrand 10602db78c nir/print: Use nir_src_as_int for array indices
Reviewed-by: Karol Herbst <kherbst@redhat.com>
2019-04-14 22:25:56 +02:00
Jason Ekstrand 18ed82b084 nir: Add a pass for selectively lowering variables to scratch space
This commit adds new nir_load/store_scratch opcodes which read and write
a virtual scratch space.  It's up to the back-end to figure out what to
do with it and where to put the actual scratch data.

v2: Drop const_index comments (by anholt)

Reviewed-by: Eric Anholt <eric@anholt.net>
2019-04-12 15:59:31 -07:00
Jason Ekstrand 6279074de1 nir: Get rid of global registers
We have a pass to lower global registers to locals and many drivers
dutifully call it.  However, no one ever creates a global register ever
so it's all dead code.  It's time we bury it.

Acked-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2019-04-09 00:29:36 -05:00
Jason Ekstrand b28bad89b9 nir: Get rid of nir_register::is_packed
All we ever do is initialize it to zero, clone it, print it, and
validate it.  No one ever sets or uses it.

Acked-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2019-04-09 00:29:36 -05:00
Rob Clark e5e67228f5 nir: print var name for load_interpolated_input too
Signed-off-by: Rob Clark <robdclark@gmail.com>
Acked-by: Karol Herbst <kherbst@redhat.com>
2019-03-30 12:55:47 -04:00
Karol Herbst 6ffc72472c nir/print: fix printing the image_array intrinsic index
Fixes: 0de003be03 ("nir: Add handle/index-based image intrinsics")

Signed-off-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2019-03-29 16:03:22 +01:00
Jason Ekstrand 40074ebf74 nir: Add texture sources and intrinsics for bindless
On Intel, we have both bindless and bindful and we'd like to use them at
the same time if we can so we need to be able to distinguish at the NIR
level between the two.  This also fixes nir_lower_tex to properly handle
bindless in its tex_texture_size and get_texture_lod helpers.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2019-03-25 16:12:09 -05:00
Karol Herbst 71c66c254b nir: add support for gather offsets
Values inside the offsets parameter of textureGatherOffsets are required to be
constants in the range of [GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET,
GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET].

As this range is never outside [-32, 31] for all existing drivers inside mesa,
we can simply store the offsets as a int8_t[4][2] array inside nir_tex_instr.

Right now only Nvidia hardware supports this in hardware, so we can turn this
on inside Nouveau for the NIR path as it is already enabled with the TGSI one.

v2: use memcpy instead of for loops
    add missing bits to nir_instr_set
    don't show offsets if they are all 0
v3: default offsets aren't all 0
v4: rename offsets -> tg4_offsets
    rename nir_tex_instr_has_explicit_offsets -> nir_tex_instr_has_explicit_tg4_offsets

Signed-off-by: Karol Herbst <kherbst@redhat.com>
2019-03-21 02:58:41 +00:00
Eric Anholt a4f612b4cf nir: Improve printing of load_input/store_output variable names.
We were printing only when the channel was exactly the start channel, so
scalarized loads/stores would be missing the name on the rest.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2019-03-05 10:59:40 -08:00
Karol Herbst 8bb46de08b mesa: add MESA_SHADER_KERNEL
used for CL kernels

Signed-off-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-01-21 20:36:41 +01:00
Karol Herbst acdad24585 nir/spirv: handle SpvStorageClassCrossWorkgroup
v2: rename nir_var_global to nir_var_mem_global

Signed-off-by: Karol Herbst <kherbst@redhat.com>
Acked-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-01-19 20:01:42 +01:00
Karol Herbst 36a76b7192 nir: rename nir_var_shared to nir_var_mem_shared
Signed-off-by: Karol Herbst <kherbst@redhat.com>
Acked-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-01-19 20:01:41 +01:00
Karol Herbst 6fefd69724 nir: rename nir_var_ssbo to nir_var_mem_ssbo
Signed-off-by: Karol Herbst <kherbst@redhat.com>
Acked-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-01-19 20:01:41 +01:00
Karol Herbst 3afc1e068f nir: rename nir_var_ubo to nir_var_mem_ubo
Signed-off-by: Karol Herbst <kherbst@redhat.com>
Acked-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-01-19 20:01:41 +01:00
Karol Herbst 9b24028426 nir: rename nir_var_function to nir_var_function_temp
Signed-off-by: Karol Herbst <kherbst@redhat.com>
Acked-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-01-19 20:01:41 +01:00
Karol Herbst e5daef9587 nir: rename nir_var_private to nir_var_shader_temp
Signed-off-by: Karol Herbst <kherbst@redhat.com>
Acked-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-01-19 20:01:41 +01:00
Caio Marcelo de Oliveira Filho 9fdded0cc3 src/compiler: use new hash table and set creation helpers
Replace calls to create hash tables and sets that use
_mesa_hash_pointer/_mesa_key_pointer_equal with the helpers
_mesa_pointer_hash_table_create() and _mesa_pointer_set_create().

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Acked-by: Eric Engestrom <eric@engestrom.ch>
2019-01-14 10:49:28 -08:00
Karol Herbst d0c6ef2793 nir: rename global/local to private/function memory
the naming is a bit confusing no matter how you look at it. Within SPIR-V
"global" memory is memory accessible from all threads. glsl "global" memory
normally refers to shader thread private memory declared at global scope. As
we already use "shared" for memory shared across all thrads of a work group
the solution where everybody could be happy with is to rename "global" to
"private" and use "global" later for memory usually stored within system
accessible memory (be it VRAM or system RAM if keeping SVM in mind).
glsl "local" memory is memory only accessible within a function, while SPIR-V
"local" memory is memory accessible within the same workgroup.

v2: rename local to function as well
v3: rename vtn_variable_mode_local as well

Signed-off-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2019-01-08 18:51:46 +01:00
Jason Ekstrand e90b738f20 nir/vulkan: Add a descriptor type to vulkan resource intrinsics
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
2019-01-08 00:38:30 +00:00
Jason Ekstrand e94a027af8 nir: Add a ptr_as_array deref type
These correspond directly to SPIR-V's OpPtrAccessChain.  As such, they
treat whatever their parent gives them as if it's the first element in
some array and dereferences that array.  If the parent is, itself, an
array deref, then the two indices can just be added together to get the
final array deref.  However, it can also be used in cases where what you
have is a dereference to some random vec2 value somewhere.  In this
case, we require a cast before the ptr_as_array and use the ptr_stride
field in the cast to provide a stride for the ptr_as_array derefs.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
2019-01-08 00:38:30 +00:00
Jason Ekstrand a700a82bda nir: Distinguish between normal uniforms and UBOs
Previously, NIR had a single nir_var_uniform mode used for atomic
counters, UBOs, samplers, images, and normal uniforms.  This commit
splits this into nir_var_uniform and nir_var_ubo where nir_var_uniform
is still a bit of a catch-all but the nir_var_ubo is specific to UBOs.
While we're at it, we also rename shader_storage to ssbo to follow the
convention.

We need this so that we can distinguish between normal uniforms and UBO
access at the deref level without going all the way back variable and
seeing if it has an interface type.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
2019-01-08 00:38:29 +00:00
Caio Marcelo de Oliveira Filho 7d6babf995 nir: add a way to print the deref chain
Makes debugging easier when we care about the deref chain and not the
deref instruction itself.  To make it take a const pointer, constify
some of the static functions in nir_print.c.

Reviewed-by: Eric Anholt <eric@anholt.net>
2019-01-02 10:09:04 -08:00
Jason Ekstrand 44227453ec nir: Switch to using 1-bit Booleans for almost everything
This is a squash of a few distinct changes:

    glsl,spirv: Generate 1-bit Booleans

    Revert "Use 32-bit opcodes in the NIR producers and optimizations"

    Revert "nir/builder: Generate 32-bit bool opcodes transparently"

    nir/builder: Generate 1-bit Booleans in nir_build_imm_bool

Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Tested-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-12-16 21:03:02 +00:00
Jason Ekstrand 3191a82372 nir: Add support for 1-bit data types
This commit adds support for 1-bit Booleans and integers.  Booleans
obviously take a value of true or false.  Because we have to define the
semantics of 1-bit signed and unsigned integers, we define uint1_t to
take values of 0 and 1 and int1_t to take values of 0 and -1.  1-bit
arithmetic is then well-defined in the usual way, just with fewer bits.
The definition of int1_t and uint1_t doesn't usually matter but we do
need something for purposes of constant folding.

Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Tested-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-12-16 21:03:02 +00:00
Eric Anholt c2c44dba7a nir: Print the format of image variables.
This helps a lot when debugging image load/store lowering on large
testcases.  Unfortunately the Mesa enum name stuff is under src/mesa and
we can't get at it from the compiler.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2018-12-13 12:24:12 -08:00
Jason Ekstrand caeffe7549 spirv: Add support for MinLod
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2018-12-11 21:26:23 -06:00
Józef Kucia 94bfb8bf38 nir: Fix assert in print_intrinsic_instr().
Signed-off-by: Józef Kucia <joseph.kucia@gmail.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2018-11-29 16:29:37 +00:00
Matt Turner 1a210268b8 nir: Call fflush() at the end of nir_print_shader()
We normally call with stderr which is unbuffered, so this won't affect
that, but it does let me call nir_print_shader(nir, fopen("log", "w+"))
from gdb and actually get the whole shader in my file.

Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
2018-11-27 22:29:53 -08:00
Jason Ekstrand d34fd81e76 nir: Add alignment parameters to SSBO, UBO, and shared access
This also changes spirv_to_nir and glsl_to_nir to set them.  The one
place that doesn't set them is shared memory access lowering in
nir_lower_io.  That will have to be updated before any consumers of it
can effectively use these new alignments.

Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Acked-by: Karol Herbst <kherbst@redhat.com>
2018-11-15 19:59:42 -06:00
Eric Engestrom e27902a261 util: use C99 declaration in the for-loop set_foreach() macro
Signed-off-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2018-10-25 12:43:18 +01:00
Jason Ekstrand 0de003be03 nir: Add handle/index-based image intrinsics
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2018-08-29 14:04:02 -05:00
Jason Ekstrand 3942943819 nir: Use a bitfield for image access qualifiers
This commit expands the current memory access enum to contain the extra
two bits provided for images.  We choose to follow the SPIR-V convention
of NonReadable and NonWriteable because readonly implies that you *can*
read so readonly + writeonly doesn't make as much sense as NonReadable +
NonWriteable.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2018-08-29 14:04:02 -05:00