Commit Graph

136287 Commits

Author SHA1 Message Date
Axel Davy 90a7573a65 st/nine: Add RAM memory manager for textures
On 32 bits, virtual memory is sometimes too short for apps.
Textures can hold virtual memory 3 ways:
1) MANAGED textures have a RAM copy of any texture
2) SYSTEMMEM is used to have RAM copy of DEFAULT textures
   (to upload them for example)
3) Textures being mapped.

Nine cannot do much for 3). It's up to driver to really unmap textures
when possible on 32 bits to reduce virtual memory usage.

It's not clear whether on Windows anything special is done for
1) and 2). However there is clear indication some efforts have
been done on 3) to really unmap when it makes sense.

My understanding is that other implementations reduce the usage
of 1) by deleting the RAM copy once the texture is uploaded
(Dxvk's behaviour is controlled by evictManagedOnUnlock).

The obvious issue with that approach is whether the texture is
read by the application after some time. In that case,
we have to recreate the RAM backing from the GPU buffer.

And apps DO that. Indeed I found that for example Mass Effect 2
with High Texture mods (one of the crash case fixed by this patch serie),
When the character gets close to an object, a high res texture and replaces
the low res one. The high res one simply has more levels, and the game seems
to optimize reading the high res texture by retrieving the small-resolution
levels from the original low res texture.
In other words during gameplay, the game will randomly read MANAGED textures.
This is expected to be fast as the data is supposed to be in RAM...

Instead of taking that RAM copy eviction approach, this patchset
proposes a different approach: storing in memfd and release the
virtual memory until needed.

Basically instead of using malloc(), we create a memfd file
and map it. When the data doesn't seem to be accessed anymore,
we can unmap the memfd file.
If the data is needed, the memfd file is mapped again.
This trick enables to allocate more than 4GB on 32 bits apps.

The advantage of this approach over the RAM eviction one,
is that the load is much faster and doesn't block the GPU.

Of course we have problems if there's not enough memory to map the
memfd file. But the problem is the same for the RAM eviction approach.

Naturally on 64 bits, we do not use memfd.

Signed-off-by: Axel Davy <davyaxel0@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9377>
2021-03-07 13:13:53 +00:00
Axel Davy 6087ff44ae st/nine: Add new function to know if we are the worker
This will be useful in a later patch

Signed-off-by: Axel Davy <davyaxel0@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9377>
2021-03-07 13:13:53 +00:00
Ilia Mirkin fd017458bc mesa: fix fbo attachment size check for RBs, make it trigger in ES2
Makes dEQP-GLES2.functional.fbo.completeness.size.distinct pass.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9441>
2021-03-06 20:29:41 +00:00
Ilia Mirkin a8044e87e7 mesa: fix conditions for fp16 render format eligibility
GLES3 adds all of these, but they're also available in GLES2 with an
ext.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/4400
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9441>
2021-03-06 20:29:41 +00:00
Karol Herbst 12f1e42ed3 tegra/context: unwrap indirect_draw_count as well
Fixes: 22f6624ed3 "gallium: separate indirect stuff from pipe_draw_info - 80 -> 56 bytes"
Signed-off-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9425>
2021-03-06 11:48:57 +00:00
Karol Herbst a84c8ddb19 tegra/context: fix regression in tegra_draw_vbo
We should only pass in a new indirect_info object if we actually set valid
values in it.

Fixes: abe8ef862f "gallium: make pipe_draw_indirect_info * a draw_vbo parameter"
Signed-off-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9425>
2021-03-06 11:48:57 +00:00
Icecream95 efd7711e0e st/mesa: Update constants on alpha test change if it's lowered
nir_lower_alpha_test creates a uniform for the alpha reference value;
this needs to be updated when changing alpha test state.

Fixes: b1c4c4c7f5 ("mesa/gallium: automatically lower alpha-testing")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/4390
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9439>
2021-03-06 00:32:51 +00:00
Dave Airlie 24ce0862fe zink/ci: update results after layer extensions enabled in lavapipe
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9401>
2021-03-05 21:43:59 +00:00
Dave Airlie d061e21b7e lavapipe: enable EXT_shader_viewport_index_layer
This is already implemented afaik

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9401>
2021-03-05 21:43:59 +00:00
Dave Airlie dad5d5099a llvmpipe: add support for shader viewport layer
This should already be implemented just never enabled the CAP

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9401>
2021-03-05 21:43:59 +00:00
Dave Airlie 4cf898b988 draw/prim_assembler: write correct decomposed primitive lengths
In order for shader viewport index to be calculated correctly,
the cliptest code needs proper primitive lengths to work out
the provoking vertex. I half fixed this before for GL4 but looks
like I didn't make it all the way.

This fixes:
dEQP-VK.draw.shader_viewport*

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9401>
2021-03-05 21:43:59 +00:00
Dave Airlie 52dc22055f draw: fix uses viewport index for tess eval shader
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9401>
2021-03-05 21:43:59 +00:00
Kenneth Graunke cdffa3e114 vbo: Fix vbo_sw_primitive_restart for start > 0
Commit e99e7aa4 began passing start > 0 to indexed draw calls rather
than keeping start at 0 and manually advancing ib->ptr.  This should
work fine, however, there have been instances of software fallbacks
not handling things right.

vbo_sw_primitive_restart had a bug where it was ignoring "start" and
always calling find_sub_primitives with start = 0 and end = ib->count.
This meant that when start > 0, it was analyzing the wrong part of the
index buffer when finding subprimitives.

In theory, each _mesa_prim can have a different "start" value.  But
the code only calls find_sub_primitives once, because it wants to
map, analyze, and unmap the index buffer before calling ctx->Draw,
as some drivers don't support drawing with the index buffer mapped.

To handle this, we break vbo_sw_primitive_restart calls into sections
where "start" matches across all the primitives, similar to how I
handled the issue in tnl in commit bd6120f562.

In the common case, start matches and we handle it in one pass anyway.

Fixes Piglit's primitive-restart VBO_COMBINED_VERTEX_AND_INDEX test
and KHR-GL33.pipeline_statistics_query_tests_ARB.functional_primitives_vertices_submitted_and_clipping_input_output_primitives
on Intel Ivybridge and older (which don't do arbitrary cut indices).

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/4052
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9417>
2021-03-05 21:16:32 +00:00
Adam Jackson cf468b7ad8 zink: more and better debug printfs
Use debug_printf more consistently, normalize formatting a bit, and
trace a few more places you're likely to care about.

Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9436>
2021-03-05 15:03:09 -05:00
Gert Wollny f3aa2f15c2 r600/sfn: eliminate loading unused component loads from shared memory
LDS loads are quite expensive, so try to eliminate as many as possible

Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9416>
2021-03-05 18:25:25 +00:00
Rhys Perry 9f8a0b797e radv: cache pipeline statistics
Applications rarely require them, but this improves fossil-db replay time.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9411>
2021-03-05 17:01:16 +00:00
Rhys Perry 7c7e8942f8 radv,aco: remove aco_compiler_statistics
This removes a pointer from radv_shader_binary_legacy::data.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9411>
2021-03-05 17:01:16 +00:00
Andres Gomez b4d1764b46 .mailmap: resolve duplicates for Yogesh Mohan Marimuthu
Signed-off-by: Andres Gomez <agomez@igalia.com>
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8837>
2021-03-05 16:35:07 +00:00
Andres Gomez 4752ef5039 .mailmap: resolve duplicates for Satyeshwar Singh
Signed-off-by: Andres Gomez <agomez@igalia.com>
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8837>
2021-03-05 16:35:07 +00:00
Andres Gomez 8481d5f4d0 .mailmap: resolve duplicates for Mun Gwan-gyeong
Signed-off-by: Andres Gomez <agomez@igalia.com>
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8837>
2021-03-05 16:35:07 +00:00
Andres Gomez cc1da67fd1 .mailmap: resolve duplicates for Maya Rashish
Signed-off-by: Andres Gomez <agomez@igalia.com>
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8837>
2021-03-05 16:35:07 +00:00
Andres Gomez a3d4c48597 .mailmap: resolve duplicates for Matthias Lorenz
Signed-off-by: Andres Gomez <agomez@igalia.com>
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8837>
2021-03-05 16:35:07 +00:00
Andres Gomez abd9b0d7d8 .mailmap: resolve duplicates for Matthias Hopf
Signed-off-by: Andres Gomez <agomez@igalia.com>
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8837>
2021-03-05 16:35:07 +00:00
Andres Gomez 4fd9f4beb6 .mailmap: resolve duplicates for Mark Menzynski
Signed-off-by: Andres Gomez <agomez@igalia.com>
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8837>
2021-03-05 16:35:07 +00:00
Andres Gomez 00aefdfea6 .mailmap: resolve duplicates for Lin Johnson
Signed-off-by: Andres Gomez <agomez@igalia.com>
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8837>
2021-03-05 16:35:07 +00:00
Andres Gomez 028ae10694 .mailmap: resolve duplicates for Jan Zielinski
Signed-off-by: Andres Gomez <agomez@igalia.com>
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8837>
2021-03-05 16:35:07 +00:00
Andres Gomez 6c9660e424 .mailmap: resolve duplicates for James Xiong
Signed-off-by: Andres Gomez <agomez@igalia.com>
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8837>
2021-03-05 16:35:07 +00:00
Andres Gomez 64b415d96c .mailmap: resolve duplicates for Indrajit Das
Signed-off-by: Andres Gomez <agomez@igalia.com>
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8837>
2021-03-05 16:35:07 +00:00
Andres Gomez 75f5fc3435 .mailmap: resolve duplicates for Emmanuel Vadot
Signed-off-by: Andres Gomez <agomez@igalia.com>
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8837>
2021-03-05 16:35:07 +00:00
Andres Gomez cd4dfc157b .mailmap: resolve duplicates for Christopher Li
Signed-off-by: Andres Gomez <agomez@igalia.com>
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8837>
2021-03-05 16:35:07 +00:00
Andres Gomez 9e34049e46 .mailmap: resolve duplicates for Icecream95
Signed-off-by: Andres Gomez <agomez@igalia.com>
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8837>
2021-03-05 16:35:07 +00:00
Andres Gomez bd8193fb4c .mailmap: colapse duplicates for Timothy Arceri
Signed-off-by: Andres Gomez <agomez@igalia.com>
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8837>
2021-03-05 16:35:07 +00:00
Lionel Landwerlin 8955d179d3 anv: fix MI_PREDICATE_RESULT write
This register is only 32bits.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 1952fd8d2c ("anv: Implement VK_EXT_conditional_rendering for gen 7.5+")
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9428>
2021-03-05 16:19:20 +00:00
Alyssa Rosenzweig 718bfdb3da pan/bi: Implement fsin/fcos
Instead of lowering it in NIR, use the lookup tables as inputs to a
second-order Taylor expansion. shader-db results aren't amazing but keep
in mind this is without backend CSE yet.

total instructions in shared programs: 115913 -> 115707 (-0.18%)
instructions in affected programs: 3151 -> 2945 (-6.54%)
helped: 12
HURT: 0
Instructions are helped.

total nops in shared programs: 84045 -> 84041 (<.01%)
nops in affected programs: 1571 -> 1567 (-0.25%)
helped: 1
HURT: 7
Inconclusive result (value mean confidence interval includes 0).

total clauses in shared programs: 20498 -> 20489 (-0.04%)
clauses in affected programs: 188 -> 179 (-4.79%)
helped: 6
HURT: 0
Clauses are helped.

total quadwords in shared programs: 90395 -> 90291 (-0.12%)
quadwords in affected programs: 2287 -> 2183 (-4.55%)
helped: 12
HURT: 0
Quadwords are helped.

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9420>
2021-03-05 15:15:10 +00:00
Alyssa Rosenzweig 253b795451 pan/bi: Allow negating constants
Useful for representing -0 in transcendental sequences matching the
blob.

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9420>
2021-03-05 15:15:10 +00:00
Alyssa Rosenzweig 362756ad09 pan/bi: Use replace_index in more places
Needed to respect abs/neg.

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9420>
2021-03-05 15:15:10 +00:00
Pierre-Eric Pelloux-Prayer c276bde34a radeonsi/sqtt: export shader code to RGP
With these changes the shader code is visible in RGP.

Vk pipeline feature is emulated using si_update_shaders: when shaders are
updated we compute a sha1 of their code and use it as a pipeline hash.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9277>
2021-03-05 13:10:11 +00:00
Pierre-Eric Pelloux-Prayer 729d3eb0e0 radeonsi/sqtt: don't always use WGP 0
Because it may be disabled. Instead use the cu mask to
pick the first active WGP.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9277>
2021-03-05 13:10:11 +00:00
Pierre-Eric Pelloux-Prayer 47eafb3f51 radeonsi/sqtt: remove duplicate token
V_008D18_REG_INCLUDE_CONTEXT was set twice.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9277>
2021-03-05 13:10:11 +00:00
Pierre-Eric Pelloux-Prayer a27ea38d2a radeonsi/sqtt: keep a copy of the uploaded shader code
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9277>
2021-03-05 13:10:11 +00:00
Pierre-Eric Pelloux-Prayer 7f5a8db96d ac/rgp: move radv/sqtt functions to ac
pso_correlation and code_object_loader don't depend on drivers
specific logic so move them to the shared code.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9277>
2021-03-05 13:10:11 +00:00
Pierre-Eric Pelloux-Prayer b2ef94943f ac/rtld: make ac_rtld_upload returns the code size
This will be useful to keep a copy of the uploaded code.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9277>
2021-03-05 13:10:11 +00:00
Pierre-Eric Pelloux-Prayer e5b1e645e7 ac/rgp: make the max gap between shader code a warning
For radeonsi the shaders don't live in the same BOs, so they're
unlikely to be less that 0x1000 bytes apart.

So this commit bumps the threshold to 0x10000 and warns once
when hitting it.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9277>
2021-03-05 13:10:11 +00:00
Pierre-Eric Pelloux-Prayer 0e97d817f5 radeonsi: properly set SPI_SHADER_PGM_HI_ES
When not using S_00B324_MEM_BASE the value isn't properly truncated.

Cc: mesa-stable
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9277>
2021-03-05 13:10:11 +00:00
Iago Toral Quiroga 6e6e71ddf9 broadcom/compiler: fix flags check for ldvary merge
We were checking that the previous instruction doesn't write flags,
but we also need to check it doesn't read them.

Fixes: 1784dd22a3 ('broadcom/compiler: pipeline smooth ldvary sequences')
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9431>
2021-03-05 12:55:47 +00:00
Iago Toral Quiroga 21c1853c55 broadcom/compiler: ldvary doesn't implicitly write to r3 since V3D 4.1
total instructions in shared programs: 13805979 -> 13786037 (-0.14%)
instructions in affected programs: 2263244 -> 2243302 (-0.88%)
helped: 10646
HURT: 1508
Instructions are helped.

total threads in shared programs: 412220 -> 412242 (<.01%)
threads in affected programs: 58 -> 80 (37.93%)
helped: 17
HURT: 6
Threads are helped.

total uniforms in shared programs: 3793200 -> 3790401 (-0.07%)
uniforms in affected programs: 131281 -> 128482 (-2.13%)
helped: 1547
HURT: 281
Uniforms are helped.

total max-temps in shared programs: 2326309 -> 2324834 (-0.06%)
max-temps in affected programs: 31836 -> 30361 (-4.63%)
helped: 1139
HURT: 153
Max-temps are helped.

total spills in shared programs: 5932 -> 5940 (0.13%)
spills in affected programs: 80 -> 88 (10.00%)
helped: 2
HURT: 3

total fills in shared programs: 13370 -> 13372 (0.01%)
fills in affected programs: 480 -> 482 (0.42%)
helped: 2
HURT: 3

total sfu-stalls in shared programs: 30829 -> 30685 (-0.47%)
sfu-stalls in affected programs: 2190 -> 2046 (-6.58%)
helped: 570
HURT: 533
Sfu-stalls are helped.

total inst-and-stalls in shared programs: 13836808 -> 13816722 (-0.15%)
inst-and-stalls in affected programs: 2276152 -> 2256066 (-0.88%)
helped: 10643
HURT: 1525
Inst-and-stalls are helped.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9430>
2021-03-05 13:37:39 +01:00
Rhys Perry 524848707b radv: don't set sx_blend_opt_epsilon for V_028C70_COLOR_10_11_11
Matches radeonsi and PAL. From PAL:
// 1 is recommended, but doesn't provide sufficient precision

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/4394
Fixes: ed94638156 ("radv: Enable RB+ where possible.")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9427>
2021-03-05 11:16:40 +00:00
Iago Toral Quiroga 839007e490 broadcom/compiler: always restart ldvary pipelining when scheduling ldvary
When we were only able to pipeline smooth varyings, if we had to disable
ldvary pipelining in the middle of a sequence it would stay disabled for
the rest of the program, to prevent us from prioritizing scheduling of
ldvary instructions that we would not be able to pipeline effectively.
Now that we can pipeline all ldvary sequences we can change this.

This change re-enables ldvary pipelining upon finding the next
ldvary in the program in the hopes that we can continue pipelining
succesfully. To do this, we track the number of ldvary instructions we
emitted so far and compare that to the number of inputs in the fragment
shader we are scheduling. This also allows us to simplify our ldvary
tracking at nir to vir time, since that is all now handled in the QPU
scheduler.

total instructions in shared programs: 13817048 -> 13810783 (-0.05%)
instructions in affected programs: 810114 -> 803849 (-0.77%)
helped: 4843
HURT: 591
Instructions are helped.

total max-temps in shared programs: 2326612 -> 2326300 (-0.01%)
max-temps in affected programs: 4689 -> 4377 (-6.65%)
helped: 285
HURT: 7
Max-temps are helped.

total sfu-stalls in shared programs: 30942 -> 30865 (-0.25%)
sfu-stalls in affected programs: 207 -> 130 (-37.20%)
helped: 120
HURT: 42
Sfu-stalls are helped.

total inst-and-stalls in shared programs: 13847990 -> 13841648 (-0.05%)
inst-and-stalls in affected programs: 825378 -> 819036 (-0.77%)
helped: 4899
HURT: 590
Inst-and-stalls are helped.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9404>
2021-03-05 10:32:19 +01:00
Samuel Pitoiset 2169c4f763 radv: re-enable TC-compat HTILE for MSAA D32S8 images on GFX9+
Should help MSAA games. Note that it's broken on GFX8 because
the tiling doesn't match.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3868
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9284>
2021-03-05 08:44:40 +00:00
Xin He 97b196b921 virgl: use atomic operations when increase sub_ctx_id
Use atomic operations to avoid competition. In addition,
since sub_ctx_id 0 has been used by default, sub_ctx_id
should start from 1.

Signed-off-by: Xin He <hexin.op@bytedance.com>
Reviewed-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9406>
2021-03-05 08:35:29 +00:00