Commit Graph

8241 Commits

Author SHA1 Message Date
Brian Paul e2db790a46 added rbadaptors.c 2006-05-19 03:35:38 +00:00
Brian Paul 3c30b35134 Renderbuffer adaptors.
When compiling Mesa with CHAN_BITS=16 or 32, these adaptors allow rendering
into color buffers with smaller channel sizes.
2006-05-19 03:33:50 +00:00
Brian Paul 23a5c57cee minor simplification 2006-05-18 22:31:19 +00:00
Brian Paul 0ca9082cbd texture EnvColor needs to be converted to GLchan, not GLint 2006-05-18 22:11:09 +00:00
Aapo Tahkola 787fd58186 Dont allow 16 tex units to be used at all. 2006-05-18 21:15:26 +00:00
Brian Paul 5e51ebd8eb use -march=i486 instead of -m486 (bug 6954) 2006-05-18 17:04:13 +00:00
Brian Paul 0d957ca400 change initialization of texcoords - not all C compilers support non-constant array initializers 2006-05-18 14:16:43 +00:00
Brian Paul 3d8a791ff9 add extra APP_LIB_DEPS (bug 6954) 2006-05-18 13:55:31 +00:00
Brian Paul c717ffa146 added solaris-x86-gcc-static 2006-05-17 22:51:44 +00:00
Brian Paul 7d848c3308 generate shared lib, not static 2006-05-17 22:51:23 +00:00
Brian Paul 9cc115e417 formerly known as solaris-x86-gcc 2006-05-17 22:51:08 +00:00
Brian Paul 4c6319db9c call reshape() after init() to set initial projection/viewing transform (see bug 6941) 2006-05-17 22:44:18 +00:00
Tilman Sauerbeck b99c801f73 unbreak the build 2006-05-17 16:39:40 +00:00
Dave Airlie cea0c74bcb add texture rectangle support for i815, I wrote the original patch about
2 years ago, I finally dug out an i815 and got it working
2006-05-17 06:26:25 +00:00
Tilman Sauerbeck 601c02f783 bug 6941: fixed initial rendering problems in glxgears 2006-05-16 16:27:54 +00:00
Michal Krol bd4256acfd Fix typo. 2006-05-16 10:37:16 +00:00
Michal Krol 0b9d7e477a Add functions. 2006-05-16 10:11:29 +00:00
Michal Krol 969c43108e Write attribs to slang machine. 2006-05-16 10:10:56 +00:00
Michal Krol b4c5905549 Change error message wording. 2006-05-16 10:10:10 +00:00
Michal Krol b6e92d090c Rename print() to printMESA(). 2006-05-16 10:09:32 +00:00
Michal Krol 563f8ad50a Fix attrib handling. 2006-05-16 10:08:30 +00:00
Michal Krol 21ef956e9a Extend printMESA function to output also to shader's info log.
Fix float-to-int conversion for x86 back-end.
2006-05-16 10:04:24 +00:00
Michal Krol a67330d157 Cleanup code. Change constructor prototype. 2006-05-16 10:01:07 +00:00
Michal Krol d1b40400d6 Cleanup code. 2006-05-16 09:53:42 +00:00
Michal Krol ecf2e5b0a1 Change constructor prototype.
Fix struct field accessing.
2006-05-16 09:52:02 +00:00
Michal Krol d2b9e1c560 Remove carriage returns. 2006-05-16 09:44:08 +00:00
Michal Krol d88c67fd81 Add GetInfoLogLength and WriteAttrib functions.
GetInfoLog for shaders if different - it is a concatenation
of compiler output and executor output produced by printMESA.
Fix bugs.
2006-05-16 09:43:09 +00:00
Michal Krol a1a02e6203 Cleanup GLhandle-to-object translation macros.
Fix minor bugs.
2006-05-16 09:40:30 +00:00
Michal Krol 32c2f939e6 GLSL regression test suite. 2006-05-16 09:32:30 +00:00
Brian Paul 2ca741ad4b added a few extension #ifdef tests 2006-05-15 15:35:38 +00:00
Brian Paul 5e2e96b6f0 Added a check_context_limits() function that checks that the ctx->Const.*
fields are legal.  May catch some driver development bugs.
Called the first time a context is bound.
2006-05-15 15:26:04 +00:00
Brian Paul c8ea111166 usage() function 2006-05-15 15:14:37 +00:00
Brian Paul 20215ecc7d remove some unused macros 2006-05-14 16:42:20 +00:00
Brian Paul d77a165eac s/GLbyte/GLubyte/ 2006-05-14 16:27:10 +00:00
Brian Paul ed875a4cb3 fix typo, remove dead code 2006-05-14 15:56:07 +00:00
Brian Paul ad7805dfee Expanded output with -l option: vertex/fragment program and vertex/fragment
shader limits.
Misc sync-ups with x.org copy of glxinfo.
2006-05-13 00:18:12 +00:00
Dave Airlie f1dbacc6ad the r300 should only use 8 until Mesa can deal with this 2006-05-12 06:03:27 +00:00
Dave Airlie 5d7ab75b02 this should use the configured number not the MAX, this has no effect until
the core mesa swrast number is fixed, just spotted this on the way past
2006-05-12 03:50:10 +00:00
Brian Paul 88cf5aa783 In __glXPushArrayState() we weren't pushing the index field.
But later, in __glXPopArrayState(), we were using that field to set
the active_texture_unit.  The value was garbage and could lead to
things blowing up.
See bug 6863.
2006-05-11 16:27:39 +00:00
Brian Paul fa489dd043 simplify image setup code, added LOD Bias control (l/L keys) 2006-05-11 01:15:48 +00:00
Brian Paul aecd02b391 simple texture compression test 2006-05-10 22:47:06 +00:00
Brian Paul 932c2fc291 new test image - Delicate Arch, Utah 2006-05-10 22:44:26 +00:00
Brian Paul bb2dd388d0 Test program for exercising GL_TEXTURE_BASE_LEVEL and GL_TEXTURE_MAX_LEVEL. 2006-05-10 22:37:56 +00:00
Brian Paul 1e7d84e258 move check for event.xbutton.button <= GLUT_MAX_MENUS (see sf bug 1484284) 2006-05-10 19:21:39 +00:00
Brian Paul 700359ca5a check if button >= GLUT_MAX_MENUS in glutAttacheMenu() 2006-05-10 19:21:16 +00:00
Keith Whitwell adc0490420 Clean up previous change slightly 2006-05-10 09:00:16 +00:00
Keith Whitwell 452be7e7ef Use a (much!) larger executable memory heap so that the glsl x86
allocations succeed.  I'm not sure this is really necessary...
2006-05-10 08:57:34 +00:00
Brian Paul 2b3aab0717 check event button against GLUT_MAX_MENUS (bug 1484284) 2006-05-09 14:51:57 +00:00
Brian Paul ab13ec10eb 16/32-bit chan fixes, texture compression fixes 2006-05-09 14:41:08 +00:00
Brian Paul 791e7b385a When error-checking 'unit' against num_texture_units, need to use >=, not >.
See bug 6863.
2006-05-09 14:36:58 +00:00