Commit Graph

83 Commits

Author SHA1 Message Date
Brian Paul 389858ee7b tokens, functions for GL_MESA_program_debug 2003-07-21 04:30:25 +00:00
Brian Paul b17a722ca3 Implemented GL_ARB_occlusion_query (not 100% finalized). 2003-06-13 02:37:27 +00:00
Brian Paul b93df0af47 remove temporary stuff 2003-05-10 04:38:24 +00:00
Brian Paul e78f823724 fix function prototypes for manging (Bill Hoffman) 2003-04-23 17:42:07 +00:00
Brian Paul 2780bb824f added GL_EXT_depth_bounds_test 2003-04-21 14:57:07 +00:00
Brian Paul 9b14e0fbfd more GL_ARB_fragment_program tokens 2003-04-18 01:56:44 +00:00
Brian Paul af0c247021 temporary GL_ARB_fragment_program tokens 2003-04-17 01:48:56 +00:00
Brian Paul 4c928471c1 Added function pointer typedefs for GL_NV_fragment_program 2003-04-09 02:32:56 +00:00
Brian Paul 001a3012ac updated version 2003-02-28 16:31:32 +00:00
Alan Hourihane 615991ac66 fix fragment_program for Windows 2003-02-10 20:22:08 +00:00
Brian Paul cf01d97dc3 GL_NV_fragment_program 2003-01-14 04:50:14 +00:00
Karl Schultz 3e2fa3fd5c Change for Windows only: Make demos and examples build again.
Move the inclusion of windows.h from glext.h to gl.h.  There are a few
good reasons for this:
- Including it in gl.h is more strightforward and makes it easier to
troubleshoot include file problems.  It was sometimes hard to find it
in glext.h.
- Needed to define APIENTRY correctly.  APIENTRY is used in gl.h.
- glut.h needs windows.h but does not include it, expecting the app to
include it.  Including it in gl.h if not already included by the app
makes glut.h happy.  This allows one to write a gl/glut app without
explictly including windows.h, which may only be really important for
toy apps like our samples and demos.  But a "real" app can still
include windows.h if it wants.
2002-10-17 19:39:31 +00:00
Brian Paul c62aeed003 merge updates from 4.0.4 2002-09-21 16:47:09 +00:00
Brian Paul 473e51f2fb Updated BeOS support (Philippe Houdoin) 2002-09-19 16:19:43 +00:00
Brian Paul a2ae6faf1a removed glext.h fix-ups corrected in glext.h version 17 2002-09-06 02:52:23 +00:00
Brian Paul 391876e5e6 fix up stuff accidentaly checked in a few days ago 2002-08-29 14:02:27 +00:00
Brian Paul fb657ef91d added glXAllocate/FreeMemoryNV() 2002-08-22 21:10:37 +00:00
Brian Paul f105bc4095 removed experiemental GL_MESA_sprite_point extension 2002-05-27 17:05:19 +00:00
Brian Paul 491e573c38 removed glSamplePass() 2002-03-20 22:07:17 +00:00
Brian Paul aa24e9171a use official enum values for GL_ARB_depth_texture and GL_ARB_shadow 2002-02-25 22:18:14 +00:00
Brian Paul 78a21f96b5 added new depth_texture/shadow tokens (temporary) 2002-02-15 16:41:36 +00:00
Brian Paul 74df2ef732 added enums for GL_ARB_depth_texture/shadow/shadow_ambient (temporary) 2001-12-05 22:01:13 +00:00
Brian Paul 50c31d6861 added test implementation of GL_ARB_window_pos 2001-11-19 00:13:45 +00:00
Brian Paul fe9b705a2c define GL_VERSION_1_3 (doh!) 2001-11-09 21:54:30 +00:00
Brian Paul 78a03d3c45 bump versions to 4.0 2001-09-23 16:06:13 +00:00
Brian Paul a8b07a539b added OpenGL 1.3 tokens and prototypes 2001-08-28 22:49:32 +00:00
Brian Paul 03d6c4c2db define both GL_ALL_CLIENT_ATTRIB_BITS and GL_CLIENT_ALL_ATTRIB_BITS (spec and SI don't agree) 2001-06-14 21:37:43 +00:00
Brian Paul 645c1cef13 s/void */GLvoid */ 2001-05-29 15:44:06 +00:00
Brian Paul df4fd765d5 reordered a few blend enums 2001-04-24 16:12:48 +00:00
Brian Paul 5535aca5df change glTexImage3D() internalFormat to GLenum to match other OpenGLs 2001-03-26 20:02:38 +00:00
Brian Paul a13df148df minor comment update 2001-03-22 04:56:50 +00:00
Brian Paul 2743def830 sync'd with the latest changes in XFree86 (cygwin stuff) 2001-03-21 16:00:17 +00:00
Brian Paul e5dfe384ad updates to the trace extension 2001-01-29 16:18:37 +00:00
Gareth Hughes ba8f6172bd Implementation of GL_EXT_texture_env_dot3. 2001-01-06 22:46:13 +00:00
Brian Paul 2f911cdf17 define GL_ARB_imaging 2000-12-09 20:36:18 +00:00
Brian Paul 1c6701e1e1 added LL_MESA_sprite_point extension 2000-12-08 00:28:59 +00:00
Brian Paul a190221f70 update to GL_MESA_trace extension enums 2000-11-03 15:14:18 +00:00
Brian Paul 44bd53f259 added GL_MESA_packed_depth_stencil extension 2000-11-03 15:01:38 +00:00
Brian Paul 98b3dd40f7 Added GL_MESA_trace extension (Loki) 2000-09-15 19:45:00 +00:00
Brian Paul 4bb651306c replaced GL_CLIENT_ALL_ATTRIB_BITS with GL_ALL_CLIENT_ATTRIB_BITS 2000-07-13 17:45:13 +00:00
Brian Paul f658ab0e2e always define GL_ARB_multitexture (OpenGL 1.2.1 feature) 2000-05-24 15:04:01 +00:00
Brian Paul 90fbef490e changed glext.h include 2000-05-23 22:41:51 +00:00
Brian Paul 8da58f3184 replaced __CYGWIN32__ with __CYGWIN__ 2000-05-22 19:40:43 +00:00
Brian Paul 0890ed3148 include glext.h if GL_GLEXT_LEGACY not defined 2000-05-22 16:22:47 +00:00
Brian Paul 08f0374bfa moved a lot of Window-isms out of gl.h into other files 2000-05-22 16:21:27 +00:00
Brian Paul e2f66e40df added glPointParameterf[v]SGIS() 2000-05-18 18:09:38 +00:00
Brian Paul a14d28c2bd removed GL_HAS_GLEXT 2000-05-04 14:12:28 +00:00
Randy Frank 23ee049401 Implemented support for the HP occlusion test extension (osmesa and X) 2000-03-28 16:59:39 +00:00
Brian Paul 0862721958 removed some unpopular extensions (now in glext.h) 2000-03-23 16:54:50 +00:00
Brian Paul 1ea2d444fa Cygwin changes, removed two ARB extensions, now in glext.h 2000-03-20 19:26:51 +00:00