OCD polish for consistency with other mesa interfaces.
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Tested-by: Tom Stellard <thomas.stellard@amd.com>
Using the macro to set the version is wrong and ill-advised. Please don't
do it.
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Tested-by: Tom Stellard <thomas.stellard@amd.com>
Analogous to previous commit, but for EGL.
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Tested-by: Tom Stellard <thomas.stellard@amd.com>
Since we only need partial information about the GLX symbols we can
forward declare them and drop the include. Obviously each user of the
said API will needs more than what's provides, so they'll include the
GLX header.
If they don't, the compiler will give us a nice warning ;-)
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Tested-by: Tom Stellard <thomas.stellard@amd.com>
These come from windows.h, gl.h, glcorearb.h and/or glext.h.
The interop interface is aimed at non-Windows platforms while the macros
are used/derived due to Windows specifics. Thus we can safely remove
them.
Strictly speaking there should be GLXAPIENTRY/EGLAPIENTRY and alike
macros, although a) there is no GLX ones and b) this brings us even
further from decoupling the file from the GLX/EGL header dependency.
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Tested-by: Tom Stellard <thomas.stellard@amd.com>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Tested-by: Tom Stellard <thomas.stellard@amd.com>
Thus we can preserve the ABI, while avoiding the inclusion of some/all
of the following:
EGL/egl.h
GL/gl.h
GL/glcorearb.h
GLES/gl.h
GLES2/gl2.h
GLES3/gl3.h
GLES3/gl31.h
This will allow us to build/use it alongside any combination of APIs.
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Tested-by: Tom Stellard <thomas.stellard@amd.com>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Tested-by: Tom Stellard <thomas.stellard@amd.com>
This reverts commit 4e2c9a0435.
The solution was incomplete and fragile. An alternative one is coming
shortly.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Tested-by: Tom Stellard <thomas.stellard@amd.com>
v2: - use "enum" to define stuff
v3: - more comments, define MESA_GLINTEROP_UNSUPPORTED
v4: - add mesa_glinterop_device_info::interop_version
- more comments
- remove #define MESA_GLINTEROP_VERSION
- use const for "in"
v4.1: - use version numbers for structures
- add "out_driver_data_written"
v4.2: - buf_offset & buf_size affect GL_ARRAY_BUFFER too, this is required
for sharing suballocations within a larger buffer