When mixing 32/64-bit, we need to align the 32-bit registers to get the
required alignment. This isn't quite enough yet, though, since user
swizzles could bypass and will need to be lowered to 32-bit moves
(outstanding todo).
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3978>
Barriers execute on the texture pipeline on Midgard, so let's
tentatively handle barrier() as conservatively as possible (forcing
memory barriers of both buffers and shared memory). Implementation isn't
quite there yet -- it doesn't look at interactions of adjacent barriers
like it's supposed to -- but the core is there.
Fixes dEQP-GLES31.functional.compute.basic.ssbo_local_barrier_single_invocation
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3835>
Each instruction bundle can contain up to 16 constant bytes. The meaning
of those byte is instruction dependent: it depends on the instruction
native type (int, uint or float) and the instruction reg_mode (8, 16, 32
or 64 bit). Those different layouts can be exposed as a union to
facilitate constants manipulation.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3478>
Due to this issue we were using 4x the memory we should have for TLS,
which was messing up the size calculations. Oops!
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
A 'normal' texture op may be emitted in a vertex shader on T720 but it
still doesn't take any derivatives.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
This simplifies manipulation of the offsets dramatically, fixing some
UBO access related bugs.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
64-bit ops have their own funky swizzles. Let's pack them, both for
native 64-bit sources as well as extended 32-bit sources.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
While most load/store operations on 32-bit/vec4 intriniscally, some are
not and have special type-size-dependent semantics for the mask. We need
to convert into this native format.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
We would like to pack not just xyzw swizzles but also efgh swizzles.
This should work for vec4/16-bit. More work will be needed to pack
swizzles for vec8/16-bit and even more work for 8-bit, of course.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Rather than having hw-specific swizzles encoded directly in the
instructions, have a unified swizzle arary so we can manipulate swizzles
generically.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
In preparation for a Panfrost-based non-Gallium driver (maybe
Vulkan...?), hoist everything except for the Gallium driver into a
shared src/panfrost. Practically, that means the compilers, the headers,
and pandecode.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-07-10 10:43:23 -07:00
Renamed from src/gallium/drivers/panfrost/midgard/midgard_emit.c (Browse further)