Commit Graph

934 Commits

Author SHA1 Message Date
Marek Olšák 1e37a5054b mesa/glthread: remove HAVE_PTHREAD guards
we are switching to util_queue.

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2017-06-26 02:17:03 +02:00
Grigori Goronzy 95fb1c187a mesa/marshal: add custom marshalling for glNamedBuffer(Sub)Data
These entry points are used by Alien Isolation and caused
synchronization with glthread. The async marshalling implementation
is similar to glBuffer(Sub)Data. However unlike Buffer(Sub)Data
we don't need to worry about EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD,
as this isn't applicable to these DSA variants.

Results in an approximately 6x drop in glthread synchronizations and a
~30% FPS jump in Alien Isolation (Medium preset, Athlon 860K, RX 480).

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2017-06-26 09:06:23 +10:00
Samuel Pitoiset c244c25ce3 mesa: add KHR_no_error support for glViewport()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2017-06-23 09:26:43 +02:00
Samuel Pitoiset 128822c59f mesa: add KHR_no_error support for glViewportArrayv()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2017-06-23 09:26:43 +02:00
Samuel Pitoiset 0a667f03bb mesa: add KHR_no_error support for glViewportIndexed*()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2017-06-23 09:26:43 +02:00
Samuel Pitoiset 52a448c7d0 mesa: add KHR_no_error support for glClipControl()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2017-06-23 09:26:42 +02:00
Samuel Pitoiset 26fbdb12f4 mesa: add KHR_no_error support for glStencilOp()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2017-06-21 08:47:26 +02:00
Samuel Pitoiset e6659c560a mesa: add KHR_no_error support for glStencilFunc()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2017-06-21 08:47:22 +02:00
Samuel Pitoiset b9e2d5c18d mesa: add KHR_no_error support for glStencilOpSeparate()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2017-06-21 08:47:16 +02:00
Samuel Pitoiset d222e14ffa mesa: add KHR_no_error support for glStencilMaskSeparate()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2017-06-21 08:47:12 +02:00
Samuel Pitoiset 9c49c9d8dd mesa: add KHR_no_error support for glStencilFuncSeparate()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2017-06-21 08:47:09 +02:00
Samuel Pitoiset 304de4edb9 mesa: add KHR_no_error support for glGetImageHandleARB()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2017-06-18 14:21:04 +02:00
Samuel Pitoiset 530ff887eb mesa: add KHR_no_error support for glGetTexture*HandleARB()
It would be nice to have a no_error path for
_mesa_test_texobj_completeness() because this function doesn't
only test if the texture is complete.

Anyway, that seems enough for now and a bunch of checks are
skipped with this patch.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2017-06-18 14:21:01 +02:00
Samuel Pitoiset 0fb2c89c71 mesa: add KHR_no_error support for glMake{Image,Texture}Handle*ResidentARB()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2017-06-18 14:20:59 +02:00
Samuel Pitoiset d7bee4a022 mesa: add KHR_no_error support for glIs{Image,Texture}HandleResidentARB()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2017-06-18 14:20:57 +02:00
Eric Le Bihan 2154defcd6 Fix khrplatform.h not installed if EGL is disabled.
KHR/khrplatform.h is required by the EGL, GLES and VG headers, but is
only installed if Mesa3d is compiled with EGL support.

This patch installs this header file unconditionally.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=77240
Signed-off-by: Eric Le Bihan <eric.le.bihan.dev@free.fr>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2017-06-14 16:55:13 +01:00
Samuel Pitoiset afb141156f mesa: add support for unsigned 64-bit vertex attributes
This adds support in the VBO and array code to handle unsigned
64-bit vertex attributes as specified by ARB_bindless_texture.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2017-06-14 10:04:35 +02:00
Samuel Pitoiset 5f249b9f05 mapi: add GL_ARB_bindless_texture entry points
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2017-06-14 10:04:35 +02:00
Samuel Pitoiset 98d5667f4b mesa: add KHR_no_error support for glTexSubImage*D()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2017-06-07 11:04:40 +02:00
Samuel Pitoiset 287a7a0ca6 mesa: add KHR_no_error support for glCopyImageSubData()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2017-06-07 11:04:33 +02:00
Samuel Pitoiset a9600318ee mesa: add KHR_no_error support for glBlitFramebuffer()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2017-06-07 11:04:16 +02:00
Samuel Pitoiset c231590f8d mesa: add KHR_no_error support for glBindBuffer()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2017-06-07 11:03:54 +02:00
Samuel Pitoiset b019c4e6e8 mesa: add KHR_no_error support for glInvalidateBufferData()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2017-06-07 11:03:53 +02:00
Samuel Pitoiset 9ab285e588 mesa: add KHR_no_error support for glInvalidateBufferSubData()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2017-06-07 11:03:52 +02:00
Samuel Pitoiset 2933ed56ce mesa: add KHR_no_error support for glBindVertexBuffers()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2017-06-07 11:03:47 +02:00
Samuel Pitoiset 5da83140df mesa: add KHR_no_error support for glVertexArrayVertexBuffers()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2017-06-07 11:03:45 +02:00
Samuel Pitoiset f075c2bc0b mesa: add KHR_no_error support for glScissor*()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2017-06-07 09:09:19 +02:00
Timothy Arceri d0cec1fce1 glthread: remove extra _mesa_glthread_finish() from generated code
The other user of print_sync_dispatch() was ending up with code that
looked like:

      _mesa_glthread_finish(ctx);
      _mesa_glthread_restore_dispatch(ctx);
      _mesa_glthread_finish(ctx);

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2017-06-07 14:53:38 +10:00
Timothy Arceri 2c2ea573e5 mesa: add KHR_no_error support for glBindBufferRange()
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
2017-05-30 08:03:32 +10:00
Timothy Arceri 85e891283c mesa: add KHR_no_error support for glVertexArrayVertexBuffer()
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
2017-05-30 08:03:32 +10:00
Timothy Arceri 9d331739ae mesa: add KHR_no_error support for glBindVertexBuffer()
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
2017-05-30 08:03:32 +10:00
Samuel Pitoiset 55083705cf mesa: add KHR_no_error support for glBindImageTextures()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2017-05-29 10:11:44 +02:00
Samuel Pitoiset def908af6c mesa: add KHR_no_error support for glBindImageTexture()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2017-05-29 10:11:43 +02:00
Samuel Pitoiset 5521dc2477 mesa: add KHR_no_error support for glActiveTexture()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2017-05-29 10:03:11 +02:00
Ian Romanick 7009955281 mesa: Remove GL_APPLE_vertex_array_object stubs
Mark the functions 'exec="skip"' in the XML instead.  libGL will still
have the functions, but the driver won't try to use them.  I verified
that this commit works with piglit's 'object-namespace-pollution glClear
vertex-array' on x64 with a driver built from mesa-12.0.3 tag.

In fairness, this test also works with a libGL built from 7927d03.  I
believe it continues to work because on non-Windows platforms we
generate some extra, dummy dispatch functions that can be used when a
driver requests a function unknown to libGL.  This was done to provide
some "forward" compatibility with drivers that need more functions.
This doesn't work on Windows because the Windows calling convention is
for the callee to clean up the stack.  That's the theory anyway.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2017-05-23 15:02:29 -07:00
Timothy Arceri 4eb0411ed7 mesa: add APPLE_vertex_array_object stubs
APPLE_vertex_array_object support was removed in 7927d0378f.
However it turns out we can't remove the functions because this
can cause issues when libglapi is used together with DRI
drivers built prior to said commit

Fixes: 7927d0378f ("mesa: drop APPLE_vertex_array_object support")

Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2017-05-22 14:56:51 +10:00
Timothy Arceri f96edf72b4 mesa: add KHR_no_error support for glDispatchCompute*()
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2017-05-17 10:12:04 +10:00
Timothy Arceri 25591adc28 mesa: add KHR_no_error support for glBlendEquationSeparateiARB()
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2017-05-17 10:12:04 +10:00
Timothy Arceri 5c8252ba6f mesa: add KHR_no_error support for glBlendFunc*iARB()
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2017-05-17 10:12:04 +10:00
Timothy Arceri b3888b7a68 mesa: add KHR_no_error support for glBufferSubData()
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2017-05-17 10:12:03 +10:00
Timothy Arceri 7ec12293be mesa: add KHR_no_error support for glNamedBufferSubData()
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2017-05-17 10:12:03 +10:00
Timothy Arceri 624dc2833e mesa: add KHR_no_error support for glBufferStorage()
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2017-05-17 10:12:03 +10:00
Timothy Arceri cdbfb19420 mesa: add KHR_no_error support for glNamedBufferStorage()
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2017-05-17 10:12:03 +10:00
Timothy Arceri 6c8964bf63 mesa: add KHR_no_error support for glCompressedTex*SubImage3D()
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2017-05-17 10:12:03 +10:00
Timothy Arceri 7cc190aae8 mesa: add KHR_no_error support for glCompressedTex*SubImage2D()
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2017-05-17 10:12:03 +10:00
Timothy Arceri d5e382e316 mesa: add KHR_no_error support for CompressedTex*SubImage1D()
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2017-05-17 10:12:03 +10:00
Timothy Arceri 3336d248e8 mesa: add KHR_no_error support for NamedFramebufferTexture
V3: use frame_buffer_texture() helper

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2017-05-17 10:12:03 +10:00
Timothy Arceri 4e8aa4b9a2 mesa: add KHR_no_error support for FramebufferTexture
V3: use the frame_buffer_texture() helper

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2017-05-17 10:12:03 +10:00
Timothy Arceri 4e125c4da6 mesa: add KHR_no_error support for NamedFramebufferTextureLayer
v3: use frame_buffer_texture_layer() helper

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2017-05-17 10:12:03 +10:00
Timothy Arceri e75e8d6c94 mesa: add KHR_no_error support for FramebufferTextureLayer
V3: use frame_buffer_texture_layer() helper

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2017-05-17 10:12:03 +10:00