Commit Graph

348 Commits

Author SHA1 Message Date
Chad Versace f78d684772 vk: Stub vkCmdPushConstants() from 0.130 header 2015-07-07 15:46:19 -07:00
Chad Versace 18ee32ef9d vk: Update vkCmdPipelineBarrier to 0.130 header 2015-07-07 15:43:41 -07:00
Jason Ekstrand 788a8352b9 vk/vulkan.h: Remove some unused fields.
In particular, the following are removed:

 - disableVertexReuse
 - clipOrigin
 - depthMode
 - pointOrigin
 - provokingVertex
2015-07-07 15:33:00 -07:00
Jason Ekstrand 7fbed521bb vk/vulkan.h: Remove the explicit primitive restart index
Unfortunately, this requires some non-trivial changes to the driver.  Now
that the primitive restart index isn't given explicitly by the client, we
always use ~0 for everything like D3D does.  Unfortunately, our hardware is
awesome and a 32-bit version of ~0 doesn't match any 16-bit values.  This
means, we have to set it to either UINT16_MAX or UINT32_MAX depending on
the size of the index type.  Since we get the index type from
CmdBindIndexBuffer and the rest of the VF packet from the pipeline, we need
to lazy-emit the VF packet.
2015-07-07 15:33:00 -07:00
Chad Versace d6b840beff vk: Delete some comments not present in 0.130 header
Deleting the comments reduces diff noise.
2015-07-07 15:16:13 -07:00
Chad Versace 84a5bc25e3 vk: Pull in remaining 0.130 handle types
This pulls in the definition of VkShaderModule and VkPipelineCache,
which nowhere used yet.
2015-07-07 15:13:01 -07:00
Chad Versace f2899b1af2 vk: Pull in #defines from 0.130 header
Despite not being used yet, pulling in the macros does diminish the
header diff.
2015-07-07 15:11:30 -07:00
Jason Ekstrand 962d6932fa vk/vulkan.h: Rename (min|max)Depth to (min|max)DepthBounds 2015-07-07 12:37:54 -07:00
Jason Ekstrand 1fb859e4b2 vk/vulkan.h: Remove client-settable pointSize from DynamicRsState 2015-07-07 12:35:32 -07:00
Jason Ekstrand 245583075c vk/vulkan.h: Remove UINT8 index buffers 2015-07-07 11:26:49 -07:00
Jason Ekstrand 0a42332904 vk/vulkan.h: Re-order the object declarations 2015-07-07 11:26:49 -07:00
Chad Versace b844f542e0 vk: Update VkImageViewType to 0.130.0
This splits 1D and 1D_ARRAY, 2D and 2D_ARRAY, CUBE and CUBE_ARRAY.

The new tokens are unused. This is just a header update.
2015-07-06 18:28:26 -07:00
Jason Ekstrand 1f1b26bceb vk/vulkan.h: Rename VkRect to VkRect2D 2015-07-06 17:47:18 -07:00
Jason Ekstrand 63c1190e47 vk/vulkan.h: Rename count to arraySize in VkDescriptorSetLayoutBinding 2015-07-06 17:43:58 -07:00
Jason Ekstrand d84f3155b1 vk/vulkan.h: Remove the Vk(Memory|Semaphor|Image)OpenInfo structs
We already deleted the functions that need them.  The structs are just
dangling uselessly.
2015-07-06 17:37:13 -07:00
Jason Ekstrand 65f9ccb4e7 vk/vulkan.h: Remove VK_MEMORY_PROPERTY_PREFER_HOST_LOCAL_BIT
We weren't doing anything with it, so this is a no-op
2015-07-06 17:33:45 -07:00
Jason Ekstrand 68fa750f2e vk/vulkan.h: Replace DEVICE_COHERENT_BIT with DEVICE_NON_COHERENT_BIT 2015-07-06 17:32:28 -07:00
Jason Ekstrand d5b5bd67f6 vk/vulkan.h: Use the query result bits from revision 130
None of the important bits or names actually changed.  It just
added/removed some no-op names.

No functional change.
2015-07-06 17:27:11 -07:00
Jason Ekstrand d843418c2e vk/vulkan.h: One more quick enum refactor clean-up 2015-07-06 17:26:29 -07:00
Jason Ekstrand 2b37fc28d1 vk/vulkan.h: Get rid of VERTEX_INPUT_STEP_RATE_DRAW
We never supported it, so no functional change.
2015-07-06 17:24:26 -07:00
Jason Ekstrand a75967b1bb vk/vulkan.h: Remove the CLEAR_OPTIMAL image layout 2015-07-06 17:21:19 -07:00
Jason Ekstrand 2b404e5d00 vk: Rename CPU_READ/WRITE_BIT to HOST_READ/WRITE_BIT 2015-07-06 17:18:25 -07:00
Jason Ekstrand c57ca3f16f vk/vulkan.h: Remove VK_IMAGE_CREATE_CLONEABLE_BIT 2015-07-06 17:14:30 -07:00
Jason Ekstrand 2de388c49c vk: Remove SHAREABLE bits
They were removed from the Vulkan API and we don't really use them because
there are no multi-GPU i965 systems.
2015-07-06 17:12:51 -07:00
Jason Ekstrand 1b0c47bba6 vk/vulkan.h: Re-order the logic op enums 2015-07-06 17:08:11 -07:00
Jason Ekstrand c7cef662d0 vk/vulkan.h: Reformat a bunch of enums to match revision 130
In theory, no functional change.
2015-07-06 17:06:02 -07:00
Jason Ekstrand 8c5e48f307 vk: Rename NUM_SHADER_STAGE to SHADER_STAGE_NUM
This is a refactor of more than just the header but it lets us finish
reformating the shader stage enum.
2015-07-06 16:43:28 -07:00
Jason Ekstrand d9176f2ec7 vk: Reformat a bunch of enums
This accounts for a number differences between the generated headers and
the hand-written header.  Not all reformatting is done in this commit but
it does make the headers much more diffable.

In theory, no functional change.
2015-07-06 16:41:31 -07:00
Jason Ekstrand e95bf93e5a vk: Pull the VkResult enum from revision 130 2015-07-06 16:15:12 -07:00
Jason Ekstrand 1b7b580756 vk: re-arrange enums to match the order in revision 130 2015-07-06 16:11:05 -07:00
Jason Ekstrand 2fb524b369 vk: Rename a parameter in CmdBindDynamicStateObject 2015-07-06 15:37:17 -07:00
Jason Ekstrand c5ffcc9958 vk: Remove multi-device stuff 2015-07-06 15:34:55 -07:00
Jason Ekstrand c5ab5925df vk: Remove ClearDescriptorSets 2015-07-06 15:32:40 -07:00
Jason Ekstrand ea5fbe1957 vk: Remove begin/end descriptor pool update 2015-07-06 15:32:27 -07:00
Jason Ekstrand 9a798fa946 vk: Remove stub for CloneImageData 2015-07-06 15:30:05 -07:00
Jason Ekstrand 78a0d23d4e vk: Remove the stub support for memory priorities 2015-07-06 15:28:10 -07:00
Jason Ekstrand 11cf214578 vk: Remove the stub support for explicit memory references 2015-07-06 15:27:58 -07:00
Jason Ekstrand 0dc7d4ac8a vk/vulkan.h: Reformat structs to match revision 130
Structs in the old version were specified as

typedef struct VkSomeThing_
{
   type                                        field; // comment
} VkSomeThing;

However, in the generated headers, you have

typedef struct {
   type                                        field;
} VkSomeThing;

This commit also removes some unneeded whitespaces.
2015-07-06 15:19:12 -07:00
Jason Ekstrand 19aabb5730 vk/vulkah.h: Re-arrange structures to match the order in 130 2015-07-06 15:09:30 -07:00
Jason Ekstrand d5dccc1e7a vk: Move CreateFramebuffer and CreateRenderPass higher in the header
This matches where they are in the 130 header.
2015-07-06 14:41:43 -07:00
Jason Ekstrand 4a42f45514 vk: Remove atomic counters stubs 2015-07-06 14:38:45 -07:00
Jason Ekstrand 630b19a1c8 vk: Make vulkan.h look more like vulkan-130.h
Most of these changes are insubstantial.  The only potentially substantial
cyhange is that we added a few new #defines for API maximums.
2015-07-06 14:32:52 -07:00
Jason Ekstrand 2f9180b1b2 vk: Add a revision 130 header along-side the current header 2015-07-06 14:16:51 -07:00
Jason Ekstrand beb0e25327 vk: Roll back to API v90
This is what version 0.1 of the Vulkan SDK is built against.
2015-07-01 16:44:12 -07:00
Kristian Høgsberg a29df71dd2 vk: Add WSI implementation 2015-05-20 20:34:52 -07:00
Kristian Høgsberg 333bcc2072 vk: Fix vulkan header inconsistency
The function pointer typedef and the function prototype for
vkCmdClearColorImage() didn't agree. Fix the typedef to match the
prototype.
2015-05-17 21:08:31 -07:00
Kristian Høgsberg b9eb56a404 vk: Add function pointer typedef for intel extension
Also guard function prototype by VK_PROTOTYPES.
2015-05-17 21:08:30 -07:00
Kristian Høgsberg 769785c497 Add vulkan driver for BDW 2015-05-09 11:38:32 -07:00