Commit Graph

107372 Commits

Author SHA1 Message Date
Kenneth Graunke be492affa8 st/mesa: Add NIR versions of the clear shaders.
We implement the basic VS and FS, as well as the VS that does layered
clears by writing gl_Layer from the vertex shader.  Drivers which need
a geometry shader for writing layer continue falling back to TGSI, as
I didn't need this and so didn't bother implementing it.  (We certainly
could, however, if people want to add it in the future.)

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Tested-by: Rob Clark <robdclark@gmail.com>
Tested-by: Eric Anholt <eric@anholt.net>
2019-02-05 13:43:39 -08:00
Kenneth Graunke 3f28b245b5 st/mesa: Add NIR versions of the drawpixels Z/stencil fragment shaders.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Tested-by: Rob Clark <robdclark@gmail.com>
Tested-by: Eric Anholt <eric@anholt.net>
2019-02-05 13:43:37 -08:00
Kenneth Graunke 2d45f9fa25 st/mesa: Add a NIR version of the drawpixels/bitmap VS copy shader.
This provides a native NIR version of the DrawPixels/Bitmap passthrough
vertex shader.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Tested-by: Rob Clark <robdclark@gmail.com>
Tested-by: Eric Anholt <eric@anholt.net>
2019-02-05 13:43:36 -08:00
Kenneth Graunke cdc53fa81c st/nir: Make new helpers for constructing built-in NIR shaders.
The state tracker generates several built-in shaders in order to
perform scissored clears, upload/download PBOs, and so on.  These
are currently constructed using TGSI, using ureg and u_simple_shader.

I want to have NIR versions of these shaders, for my Gallium driver
that has a NIR backend but no TGSI support.  To that end, we'll want
a few helpers to help construct simple shaders.

This patch adds two new helpers:

- st_nir_finish_builtin_shader() takes a manually constructed NIR
  shader, applies lowering passes (like st_link_nir would do for GLSL),
  and constructs the pipe_shader_state.

- st_nir_make_passthrough_shader() makes a simple passthrough shader,
  which copies inputs to outputs.  This is similar to u_simple_shaders.

v2: Set info->fs.untyped_color_outputs for vc4/v3d (thanks Eric!).

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Tested-by: Rob Clark <robdclark@gmail.com>
Tested-by: Eric Anholt <eric@anholt.net>
2019-02-05 13:43:33 -08:00
Kenneth Graunke 4f799264d1 st/nir: Move varying setup code to a helper function.
I want to reuse this for built-in shaders.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Tested-by: Rob Clark <robdclark@gmail.com>
Tested-by: Eric Anholt <eric@anholt.net>
2019-02-05 13:43:02 -08:00
Jason Ekstrand 36734987a5 nir/deref: Drop zero ptr_as_array derefs
They are effectively (&x)[0] or *&x which does nothing.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2019-02-05 15:17:19 -06:00
Eric Anholt aaef12702f nir: Move V3D's "the shader was TGSI, ignore FS output types" flag to NIR.
Ken's rework of mesa/st builtins to NIR means that we'll have more NIR
shaders with color output types that are mismatched with the render target
types.  Since this is behavior that GLSL doesn't require, add it as a
shader_info option so the driver can know that it needs to ignore the FS
output's base type in favor of the actual render target's.  This prevents
needing additional variants in several mesa/st paths (clear, pbo upload,
pbo download), given that the driver already has to handle the variants
for any TGSI being passed to it (from u_blitter, for example).

Reviewed-by: Rob Clark <robdclark@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2019-02-05 12:12:33 -08:00
Emil Velikov 8943eb8f03 anv: wire up the state_pool_padding test
Cc: Jason Ekstrand <jason@jlekstrand.net>
Fixes: 927ba12b53 ("anv/tests: Adding test for the state_pool padding.")
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Rafael Antognolli <rafael.antognolli@intel.com><Paste>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
2019-02-05 11:39:36 -08:00
Karol Herbst a61c388d07 nvc0/ir: replace cvt instructions with add to improve shader performance
gives me an performance boost of 0.2% in pixmark_piano on my gk106, gm204 and
gp107.

reduces the amount of generated convert instructions by roughly 30% in
shader-db.

v2: only for 32 bit operations
    move some common code out of the switch
    handle OP_SAT with modifiers
v3: only for registers and const memory
    rework if clauses
    merge isCvt into this patch
v4: merge isCvt into its use

Signed-off-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
2019-02-05 20:35:38 +01:00
Bart Oldeman a203eaa4f4 gallium-xlib: query MIT-SHM before using it.
When Mesa is compiled for gallium-xlib using e.g.
./configure --enable-glx=gallium-xlib --disable-dri --disable-gbm
-disable-egl
and is used by an X server (usually remotely via SSH X11 forwarding)
that does not support MIT-SHM such as XMing or MobaXterm, OpenGL
clients report error messages such as
Xlib:  extension "MIT-SHM" missing on display "localhost:11.0".
ad infinitum.

The reason is that the code in src/gallium/winsys/sw/xlib uses
MIT-SHM without checking for its existence, unlike the code
in src/glx/drisw_glx.c and src/mesa/drivers/x11/xm_api.c.
I copied the same check using XQueryExtension, and tested with
glxgears on MobaXterm.

This issue was reported before here:
https://lists.freedesktop.org/archives/mesa-users/2016-July/001183.html

Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Cc: <mesa-stable@lists.freedesktop.org>
2019-02-05 17:53:35 +00:00
Alok Hota 6e5eb4ead6 swr/rast: update SWR rasterizer shader stats
Primarily refactoring internal stats types

Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>
2019-02-05 11:41:25 -06:00
Michel Dänzer c0a540f320 loader/dri3: Use strlen instead of sizeof for creating VRR property atom
sizeof counts the terminating null character as well, so that also
contributed to the ID computed for the X11 atom. But the convention is
for only the non-null characters to contribute to the atom ID.

Fixes: 2e12fe425f "loader/dri3: Enable adaptive_sync via
                     _VARIABLE_REFRESH property"
Reviewed-by: Nicholas Kazlauskas <nicholas.kazlauskas@amd.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2019-02-05 17:18:44 +00:00
Jonathan Marek 4f0a3c9f9e nir: add missing vec opcodes in lower_bool_to_float
Signed-off-by: Jonathan Marek <jonathan@marek.ca>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2019-02-05 15:34:15 +00:00
Gert Wollny b0b3de2be7 mesa: release references to image textures when a context is destroyed
When a texture is still bound as an image and the context it was bound in
is destroyed but not the texture, then the texture will still hold the
resource and will not be freed when it is finally destroyed. Hence, release
these references when the context is destroyed.

This leak was triggered by virglrenderer:
https://gitlab.freedesktop.org/virgl/virglrenderer/issues/86

Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2019-02-05 10:53:41 +00:00
Gert Wollny f1f3640f6f radeonsi: release tokens after creating the shader program
ureg_get_tokens clears the reference to the tokens, and create_compute_state makes
a copy, hence the tokens must be explicitely released.

Fixes: Direct leak of 256 byte(s) in 1 object(s) allocated from:
    #0 0x7ff729cf3c60 in realloc (/usr/lib64/gcc/x86_64-pc-linux-gnu/7.3.0/libasan.so+0xdbc60)
    #1 0x7ff721b1240c in tokens_expand ../../samba/mesa/src/gallium/auxiliary/tgsi/tgsi_ureg.c:234
    #2 0x7ff721b1c9c0 in get_tokens ../../samba/mesa/src/gallium/auxiliary/tgsi/tgsi_ureg.c:257
    #3 0x7ff721b1c9c0 in copy_instructions ../../samba/mesa/src/gallium/auxiliary/tgsi/tgsi_ureg.c:2040
    #4 0x7ff721b1c9c0 in ureg_finalize ../../samba/mesa/src/gallium/auxiliary/tgsi/tgsi_ureg.c:2090
    #5 0x7ff721b1e919 in ureg_get_tokens ../../samba/mesa/src/gallium/auxiliary/tgsi/tgsi_ureg.c:2167
    #6 0x7ff721f8b35a in si_create_dma_compute_shader ../../samba/mesa/src/gallium/drivers/radeonsi/si_shaderlib_tgsi.c:219
    #7 0x7ff722043ed9 in si_compute_do_clear_or_copy ../../samba/mesa/src/gallium/drivers/radeonsi/si_compute_blit.c:156
    #8 0x7ff7220448d3 in si_clear_buffer ../../samba/mesa/src/gallium/drivers/radeonsi/si_compute_blit.c:247
    #9 0x7ff7220350e8 in vi_dcc_clear_level ../../samba/mesa/src/gallium/drivers/radeonsi/si_clear.c:274

Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2019-02-05 11:50:54 +01:00
Caio Marcelo de Oliveira Filho 8c7c543936 isl: assert that Gen8+ don't have bit6_swizzling
v2: Rewrite the condition to more clearly match the comment. (Jordan)

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2019-02-04 20:44:41 -08:00
Caio Marcelo de Oliveira Filho 5299c9cbcc anv: skip bit6 swizzle detection in Gen8+
It is always false on Gen8+.  Also, move the variable definition near
its use.

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2019-02-04 20:44:41 -08:00
Caio Marcelo de Oliveira Filho 60740eade3 i965: skip bit6 swizzle detection in Gen8+
It is always false on Gen8+.

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2019-02-04 20:44:41 -08:00
Caio Marcelo de Oliveira Filho 51547bbc5a nir: keep the phi order when splitting blocks
All things being equal is better to keep the original order.  Since
the new block is empty, push the phis in order to tail.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Daniel Schürmann <daniel.schuermann@campus.tu-berlin.de>
2019-02-04 20:41:13 -08:00
Ilia Mirkin 38f542783f nv50,nvc0: add explicit settings for recent caps
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: 19.0 <mesa-stable@lists.freedesktop.org>
2019-02-04 23:36:46 -05:00
Alyssa Rosenzweig e67e072637 panfrost: Implement Midgard shader toolchain
This patch implements the free Midgard shader toolchain: the assembler,
the disassembler, and the NIR-based compiler. The assembler is a
standalone inaccessible Python script for reference purposes. The
disassembler and the compiler are implemented in C, accessible via the
standalone `midgard_compiler` binary. Later patches will use these
interfaces from the driver for online compilation.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Acked-by: Jason Ekstrand <jason@jlekstrand.net>
Acked-by: Rob Clark <robdclark@gmail.com>
Acked-by: Eric Anholt <eric@anholt.net>
Acked-by: Emil Velikov <emil.velikov@collabora.com>
2019-02-05 01:26:28 +00:00
Alyssa Rosenzweig 61d3ae6e0b panfrost: Initial stub for Panfrost driver
This patch adds an initial stub for the Gallium driver, containing
simple screen functions and the majority of the driver headers but no
actual functionality. It further adds the winsys glue for linking in
this stub driver via kmsro on Rockchip/Amlogic boards.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Acked-by: Jason Ekstrand <jason@jlekstrand.net>
Acked-by: Rob Clark <robdclark@gmail.com>
Acked-by: Eric Anholt <eric@anholt.net>
Acked-by: Emil Velikov <emil.velikov@collabora.com>
2019-02-05 01:19:30 +00:00
Marek Olšák 742d6cdb42 radeonsi: fix crashing performance counters (division by zero)
Fixes: e2b9329f17 "radeonsi: move remaining perfcounter code into si_perfcounter.c"
2019-02-04 18:46:25 -05:00
Marek Olšák a03ecbaeec radeonsi: handle render_condition_enable in si_compute_clear_render_target 2019-02-04 18:46:25 -05:00
Sonny Jiang 984fd73515 radeonsi: use compute for clear_render_target when possible
Signed-off-by: Sonny Jiang <sonny.jiang@amd.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
2019-02-04 18:46:25 -05:00
Kenneth Graunke dc46317d1a st/mesa: Set pipe_image_view::shader_access in PBO readpixels.
Commit 8b626a22b2 introduced a new
pipe_image_view::shader_access field, indicating the access mode
specified in the shader.  st/mesa's built-in PBO download shader
creates a write-only image buffer, so we should flag it as such.

Nobody uses this field yet (Iris will), so we don't need to backport
this fix to stable branches.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2019-02-04 11:17:56 -08:00
Rodrigo Vivi 56c3b4971d intel: Add more PCI Device IDs for Coffee Lake and Ice Lake.
Align with kernel commits:

5e0f5a58b167 ("drm/i915/cfl: Adding another PCI Device ID.")
03ca3cf8e9aa ("drm/i915/icl: Adding few more device IDs for Ice Lake")

Cc: José Roberto de Souza <jose.souza@intel.com>
Cc: Kenneth Graunke <kenneth@whitecape.org>
Cc: Anuj Phogat <anuj.phogat@gmail.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2019-02-04 10:05:25 -08:00
Danylo Piliaiev 64d3b148fe anv: Fix VK_EXT_transform_feedback working with varyings packed in PSIZ
Transform feedback did not set correct SO_DECL.ComponentMask for
varyings packed in VARYING_SLOT_PSIZ:
 gl_Layer         - VARYING_SLOT_LAYER    in VARYING_SLOT_PSIZ.y
 gl_ViewportIndex - VARYING_SLOT_VIEWPORT in VARYING_SLOT_PSIZ.z
 gl_PointSize     - VARYING_SLOT_PSIZ     in VARYING_SLOT_PSIZ.w

Fixes: 36ee2fd61c "anv: Implement the basic form of VK_EXT_transform_feedback"

Signed-off-by: Danylo Piliaiev <danylo.piliaiev@globallogic.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2019-02-04 15:30:43 +00:00
Danylo Piliaiev b7a93cbded radv: Handle VK_ATTACHMENT_UNUSED in CmdClearAttachment
From the Vulkan 1.0.98 spec for vkCmdClearAttachments:

"If any attachment to be cleared in the current subpass is VK_ATTACHMENT_UNUSED,
then the clear has no effect on that attachment."

"If the aspectMask member of any element of pAttachments contains
VK_IMAGE_ASPECT_COLOR_BIT, then the colorAttachment member of that
element must either refer to a color attachment which is VK_ATTACHMENT_UNUSED,
or must be a valid color attachment."

"If the aspectMask member of any element of pAttachments contains
VK_IMAGE_ASPECT_DEPTH_BIT, then the current subpass' depth/stencil attachment
must either be VK_ATTACHMENT_UNUSED, or must have a depth component"

"If the aspectMask member of any element of pAttachments contains
VK_IMAGE_ASPECT_STENCIL_BIT, then the current subpass' depth/stencil attachment
must either be VK_ATTACHMENT_UNUSED, or must have a stencil component"

Signed-off-by: Danylo Piliaiev <danylo.piliaiev@globallogic.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-02-04 14:50:43 +02:00
Danylo Piliaiev d76e777988 anv: Handle VK_ATTACHMENT_UNUSED in colorAttachment
From the Vulkan 1.0.98 spec for vkCmdClearAttachments:

"If the aspectMask member of any element of pAttachments contains
VK_IMAGE_ASPECT_COLOR_BIT, then the colorAttachment member of that
element must either refer to a color attachment which is VK_ATTACHMENT_UNUSED,
or must be a valid color attachment."

Signed-off-by: Danylo Piliaiev <danylo.piliaiev@globallogic.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2019-02-04 14:49:50 +02:00
Samuel Pitoiset 0d0affad3c radv: don't flush src stages when dstStageMask == BOTTOM_OF_PIPE
Original patch by Fredrik Höglund.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-02-04 13:19:14 +01:00
Samuel Pitoiset 9efa3405a7 radv: do not set preserveAttachments for internal render passes
We don't use that.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-02-04 13:19:14 +01:00
Samuel Pitoiset 80e809d993 radv: drop useless checks when resolving subpass color attachments
The Vulkan spec says:
   "If pResolveAttachments is not NULL, for each resolve attachment
    that does not have the value VK_ATTACHMENT_UNUSED, the
    corresponding color attachment must not have the value
    VK_ATTACHMENT_UNUSED."

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-02-04 13:19:14 +01:00
Samuel Pitoiset 76c17cfd8d radv: execute external subpass barriers after ending subpasses
Outgoing dependencies (ie. external) should happen after the subpass.
This doesn't change anything for subpass resolves as we already
make sure that attachments are shader readable.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-02-04 13:19:14 +01:00
Samuel Pitoiset b482c030f5 radv: accumulate all ingoing external dependencies to the first subpass
In case two or more subpasses declare ingoing external dependencies.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-02-04 13:19:14 +01:00
Samuel Pitoiset eaab35e5e3 radv: handle subpass dependencies correctly
The different masks should be accumulated. For example if two
subpasses declare an outgoing dependency (ie. dst ==
VK_SUBPASS_EXTERNAL).

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-02-04 13:19:14 +01:00
Samuel Pitoiset 6430616e77 radv: track if subpasses have color attachments
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-02-04 13:19:14 +01:00
Samuel Pitoiset 1e810f1c53 radv: add radv_render_pass_add_subpass_dep() helper
To share common code that handles subpass dependencies.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-02-04 13:19:14 +01:00
Samuel Pitoiset 2472907563 radv: move some render pass things to radv_render_pass_compile()
radv_render_pass_compile() is common to vkCreateRenderPass()
and vkCreateRenderPass2().

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-02-04 13:19:14 +01:00
Samuel Pitoiset b509013060 radv: handle final layouts at end of every subpass and render pass
That shouldn't change anything as we check if the last
subpass id is the final subpass.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-02-04 13:18:38 +01:00
Samuel Pitoiset 5699ac0078 radv: determine the last subpass id for every attachments
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-02-04 13:17:59 +01:00
Samuel Pitoiset e1a0a268c6 radv: use the new attachments array when starting subpasses
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-02-04 13:17:57 +01:00
Samuel Pitoiset a20c2e38d8 radv: store the list of attachments for every subpass
This reworks how the depth stencil attachment is used for
simplicity. This also introduces radv_render_pass_compile()
helper that will be used for further optimizations.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-02-04 13:17:54 +01:00
Samuel Pitoiset a7c7d811f1 radv: move subpass image transitions to radv_cmd_buffer_begin_subpass()
Instead of doing them in radv_cmd_buffer_set_subpass().

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-02-04 13:17:52 +01:00
Samuel Pitoiset 291a933786 radv: add radv_cmd_buffer_begin_subpass() helper
To unify some code in BeginRenderPass() and NextSubpass().
Based on Intel ANV driver.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-02-04 13:17:50 +01:00
Samuel Pitoiset 41199e2eeb radv: remove useless MAYBE_UNUSED in CmdBeginRenderPass()
Trivial.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-02-04 13:17:46 +01:00
Samuel Pitoiset 545552c9b9 radv: remove unused radv_render_pass_attachment::view_mask
Trivial.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-02-04 13:17:42 +01:00
Samuel Pitoiset 0f932bbede radv: bail out when no image transitions will be performed
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-02-04 13:17:40 +01:00
Marek Olšák 1e85cfb91a meson: drop the xcb-xrandr version requirement
autotools doesn't have any requirement. This fixes meson on Ubuntu 16.04.

Cc: 18.3 19.0 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
2019-02-03 18:39:57 -05:00
Eric Engestrom 808bf59cac wsi/display: add comment
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Keith Packard <keithp@keithp.com>
2019-02-02 23:08:03 +00:00