Commit Graph

53632 Commits

Author SHA1 Message Date
Dave Airlie 7356579540 r600g: clarify const buffer numbering and handling
For cube map arrays I'll need another driver private constant
buffer, and looking forward to UBOs. So clean up with some
defines, that can be modified when adding cube map array and ubos
later.

Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-11-09 09:24:40 +10:00
Eric Anholt 2fcaf4eae8 i965: Fix slow leak of brw->wm.compile_data->store
We were successfully freeing our compile data at context destroy, but until
then we were allocating a new store every compile without freeing it.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=56019
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2012-11-08 14:50:32 -08:00
Eric Anholt 177c82555b i965/fs: Add support for global copy propagation.
It is common for complicated shaders, particularly code-generated ones, to
have a big array of uniforms or attributes, and a prologue in the shader that
dereferences from the big array to more informatively-named local variables.
Then there will be some small control flow operation (like a ? : statement),
and then use of those informatively-named variables.  We were emitting extra
MOVs in these cases, because copy propagation couldn't reach across control
flow.

Instead, implement dataflow analysis on the output of the first copy
propagation pass and re-run it to propagate those extra MOVs out.

On one future Steam release, reduces VS+FS instruction count from 42837 to
41437.  No statistically significant performance difference (n=48), though, at
least at the low resolution I'm running it at.

shader-db results:

total instructions in shared programs: 722170 -> 702545 (-2.72%)
instructions in affected programs:     260618 -> 240993 (-7.53%)

Some shaders do get hurt by up to 2 instructions, because a choice to copy
propagate instead of coalesce or something like that results in a dead write
sticking around.  Given that we already have instances of those instructions
in the affected programs (particularly unigine), we should just improve dead
code elimination to fix the problem.
2012-11-08 14:50:32 -08:00
Dave Airlie 9785ae0973 glsl_to_tgsi: fix dst register for texturing fetches.
I've no idea why there isn't a piglit that triggers this behaviour,
but while enabling TBOs for softpipe and r600g, I noticed all the
integer tests failed. I tracked it back to the TXF returning a float
when it should be returning an int. This fixed it and I haven't
seen any regressions in a full piglit run on softpipe.

http://bugs.freedesktop.org/55010

NOTE: This is a candidate for the 9.0 branch.

Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-11-09 06:05:54 +10:00
Vincent Lejeune e6b3858c89 r600g: fix pre eg export with llvm
Reviewed-by: Alex Deucher <alexander.deucher at amd.com>
Reviewed-by: Tom Stellard <thomas.stellard at amd.com>
2012-11-08 13:21:57 +01:00
Vinson Lee 4cb8b946d9 i965: Fix assertion in brw_alu3.
Fixes side effect in assertion defect reported by Coverity.

Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2012-11-07 22:54:26 -08:00
Jonas Ådahl a3b6b2d305 wayland: Destroy frame callback when destroying surface
If a frame callback is not destroyed when destroying a surface, its
handler function will be invoked if the surface was destroyed after the
callback was requested but before it was invoked, causing a write on
free:ed memory.

This can happen if eglDestroySurface() is called shortly after
eglSwapBuffers().

Note: This is a candidate for stable branches.

Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
2012-11-07 16:13:03 -05:00
Alex Deucher 0b61f0b148 r600g/compute: fix call to r600_bytecode_init
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
2012-11-07 11:51:16 -05:00
Kenneth Graunke 65faedb0d9 mesa: Remove PROG_EMIT_VERTEX and PROG_END_PRIMITIVE opcodes.
These were only used for geometry shader support back in the days before
the new GLSL compiler.  Future geometry shader support will not use
these.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2012-11-07 00:00:46 -08:00
Vinson Lee 57049219f5 svga: Ensure vb_transfer in svga_swtnl_draw_vbo in initialized.
Fixes a uninitialized pointer read defect reported by Coverity.

Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Brian Paul <brianp@vmware.com>
2012-11-06 23:33:00 -08:00
Vinson Lee 5cbc0f0036 scons: Build src/mesa/main/es1_conversion.c for all builds.
Signed-off-by: Vinson Lee <vlee@freedesktop.org>
2012-11-06 23:16:29 -08:00
Fredrik Höglund f42518962a egl_dri2/x11: Fix eglPostSubBufferNV()
This got broken in commit 0a523a8820.

NOTE: This is a candidate for the 9.0 branch.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=55856
2012-11-07 00:51:09 +01:00
Paul Berry 91b828ea74 dispatch: Delete unused init_dispatch functions.
The new code-generated version of _mesa_create_exec_table() populates
the entire dispatch table (except for dynamic functions) by itself; it
no longer calls separate functions to initialize parts of the dispatch
table.  This patch removes those no-longer-needed functions.

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2012-11-06 12:57:46 -08:00
Paul Berry 98874ec30b dispatch: Code generate api_exec.c.
This patch adjusts makefiles to cause src/mesa/main/api_exec.c to be
generated using src/mapi/glapi/gen/gl_genexec.py.  There should be no
functional change.

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2012-11-06 12:57:45 -08:00
Paul Berry 38a1039a42 glapi/gen: Add code generation script for _mesa_create_exec_table().
This script generates the file api_exec.c, which contains just the
function _mesa_create_exec_table(), based on the XML files in
src/mapi/glapi/gen.

The following XML attributes, in particular, are used:
- "es1" indicates functions that should be available in ES1 contexts.
- "es2" indicates functions that should be available in ES2/ES3
  contexts.
- "exec" indicates which Mesa function should be dispatched to.  E.g.
  if the GL function is glFoo(), then:
  - exec="mesa" (the default) dispatches to _mesa_Foo().
  - exec="check" dispatches to _check_Foo().
  - exec="es" dispatches to _es_Foo().
  - exec="loopback" dispatches to loopback_Foo().
  - exec="skip" or exec="dynamic" causes this function to be skipped;
    either it is not yet supported ("skip"), or its dispatch table
    entry will be dynamically populated based on GL state ("dynamic").
- "desktop" indicates functions that should be available in desktop GL
  (non-ES) contexts.
- "deprecated" indicates functions that should not be available in
  core contexts.
- "mesa_name" indicates functions whose implementation in Mesa has a
  different suffix than the corresponding GL function name.

The generated code looks roughly like this (showing just a single
statement in each block for brevity):

    struct _glapi_table *
    _mesa_create_exec_table(struct gl_context *ctx)
    {
       struct _glapi_table *exec;

       exec = _mesa_alloc_dispatch_table(_gloffset_COUNT);
       if (exec == NULL)
          return NULL;

       if (_mesa_is_desktop_gl(ctx)) {
          SET_ActiveProgramEXT(exec, _mesa_ActiveProgramEXT);
          /* other functions not shown */
       }
       if (_mesa_is_desktop_gl(ctx) || _mesa_is_gles3(ctx)) {
          SET_BeginQueryARB(exec, _mesa_BeginQueryARB);
          /* other functions not shown */
       }
       if (_mesa_is_desktop_gl(ctx) || ctx->API == API_OPENGLES) {
          SET_GetPointerv(exec, _mesa_GetPointerv);
          /* other functions not shown */
       }
       if (_mesa_is_desktop_gl(ctx) || ctx->API == API_OPENGLES || ctx->API == API_OPENGLES2) {
          SET_ActiveTextureARB(exec, _mesa_ActiveTextureARB);
          /* other functions not shown */
       }
       if (_mesa_is_desktop_gl(ctx) || ctx->API == API_OPENGLES2) {
          SET_AttachShader(exec, _mesa_AttachShader);
          /* other functions not shown */
       }
       if (ctx->API == API_OPENGL) {
          SET_Accum(exec, _mesa_Accum);
          /* other functions not shown */
       }
       if (ctx->API == API_OPENGL || ctx->API == API_OPENGLES) {
          SET_AlphaFunc(exec, _mesa_AlphaFunc);
          /* other functions not shown */
       }
       if (ctx->API == API_OPENGLES) {
          SET_AlphaFuncxOES(exec, _es_AlphaFuncx);
          /* other functions not shown */
       }

       return exec;
    }

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2012-11-06 12:57:45 -08:00
Paul Berry 679df028e7 glapi/gen: handle new XML attributes.
This patch updates gl_XML.py to parse the new XML attributes "exec",
"desktop", "deprecated", and "mesa_name", which will be needed to code
generate _mesa_create_exec_table().

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2012-11-06 12:57:44 -08:00
Paul Berry 91b5a741f6 glapi/gen: Gather API version info across aliased functions.
gl_XML.py's gl_function class keeps track of an entry_point_api_map
property that tracks, for each set of aliased functions, which ES1 or
ES2 version the given function name first appeared in.

This patch aggregates that information together across aliased
functions, into an easier-to-use api_map property.

Future patches will use this information when code generating
_mesa_create_exec_table(), to determine which set of dispatch table
entries should be populated based on the API.

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2012-11-06 12:57:44 -08:00
Paul Berry ccd872824b glapi/gen: Comment fix.
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2012-11-06 12:57:44 -08:00
Paul Berry f7fa946d1d dispatch: Make all API functions non-static.
Some of the functions that we store in the dispatch table are declared
as non-static in their .c files and are inserted into the dispatch
table directly by _mesa_create_exec_table().  Other functions are
declared as static, and are inserted into the dispatch table by a
dedicated function that lives in the same .c file
(e.g. _mesa_loopback_init_api_table() in api_loopback.c).

This patch makes all of these functions non-static, and creates
appropriate prototypes for them, so that in future patches we can
populate the entire dispatch table using a single code-generated
function.

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2012-11-06 12:57:43 -08:00
Paul Berry e41d1a4e74 glapi: Annotate XML with function name suffix anomalies.
When the XML lists one or more GL api functions as aliases for another
GL function, the mesa function that implements the functionality is
usually named after the canonical version of the function (the one
that is the target of the aliases).  For example, FogCoordd is listed
as an alias of FogCoorddEXT, and the Mesa function implementing the
functionality is called loopback_FogCoorddEXT.

However, there are exceptions.  For example, Enablei is listed as an
alias of EnableIndexedEXT, but the Mesa function implementing the
functionality is called _mesa_EnableIndexed.

To account for these anomalies, this patch annotates the XML with
"mesa_name" attributes, which describe how to adjust the function name
to find the corresponding Mesa function.

For example:

  <function name="EnableIndexedEXT" mesa_name="-EXT">...</function>
  <function name="IsProgramNV" mesa_name="-NV+ARB">...</function>

means that EnableIndexedEXT is implemented by a Mesa function called
_mesa_EnableIndexed, and IsProgramNV is implemented by a Mesa function
called _mesa_IsProgramARB.

Future patches will use this annotation when code generating
_mesa_create_exec_table(), to determine the name of the Mesa function
that should be stored in each dispatch table entry.

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2012-11-06 12:57:43 -08:00
Paul Berry 4b37fa8581 glapi: Annotate XML with desktop="false" for GLES-only functions.
Future patches will use this annotation when code generating
_mesa_create_exec_table(), to determine which functions should be
skipped when the API is desktop GL.

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2012-11-06 12:57:42 -08:00
Paul Berry 3c474657f7 glapi: Annotate XML with exec="{es,check}" for special GLES1 functions.
Future patches will use this annotation when code generating
_mesa_create_exec_table(), to determine which functions should be
dispatched to ES-specific implementations.  exec="es" indicates that
the ES-specific implementation has a name beginning with "_es_"
(e.g. _es_QueryMatrixxOES), and exec="check" indicates that the
ES-specific implementation has a name beginning with "_check_"
(e.g. _check_GetTexGenxvOES).

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2012-11-06 12:57:42 -08:00
Paul Berry d1b2bd5191 glapi: Annotate XML with exec="loopback" for loopback functions.
Future patches will use this annotation when code generating
_mesa_create_exec_table(), to determine which functions should be
dispatched to functions in api_loopback.c.

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2012-11-06 12:57:42 -08:00
Paul Berry 784d2f303c glapi: Annotate XML with exec="dynamic" for dynamic functions.
Future patches will use this annotation when code generating
_mesa_create_exec_table(), to determine which functions should be
skipped because Mesa dispatches them differently depending on GL
state.

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2012-11-06 12:57:41 -08:00
Paul Berry 3464bce419 glapi: Annotate XML with exec="skip" for unimplemented functions.
Future patches will use this annotation when code generating
_mesa_create_exec_table(), to determine which functions should be
skipped because they aren't implemented by Mesa.

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2012-11-06 12:57:41 -08:00
Paul Berry 89a577080f glapi: Annotate XML with deprecated="3.1" for deprecated functions.
Future patches will use this annotation when code generating
_mesa_create_exec_table(), to determine which functions should be
skipped in core contexts.

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2012-11-06 12:57:41 -08:00
Paul Berry 11e9d8dd05 glapi: Mark GLX extensions as window_system="glX".
We were already doing this for some GLX extensions, but not others.
This patch makes our use of window_system="glX" consistent.

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2012-11-06 12:57:40 -08:00
Paul Berry e70b1a1379 glapi: Use GL_ or GLX_ prefix for all category names.
This patch standardizes the category names used in the glapi XML files
to begin each extension name with the prefix "GL_" or "GLX_".  There
is no functional change, because these category names are not used in
the generated code.

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2012-11-06 12:57:40 -08:00
Paul Berry 5708e27113 dispatch: Remove a few FEATURE_ES1 conditionals.
This allows the GLES1.1 dispatch sanity test to be run on all builds,
even builds that do not include GLES1 support.

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2012-11-06 12:57:39 -08:00
Brian Paul 0d61f879a1 mesa: assert that key->fragprog_inputs_read value isn't too large
fragprog_inputs_read is a 12-bit bitfield so check the assigned value.
MSVC warns on the assignment.  Not easy to fix but let's do a sanity check.

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2012-11-06 07:42:37 -07:00
Brian Paul 406df38a66 mesa: fix MSVC signed/unsigned warnings in context.c
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2012-11-06 07:42:37 -07:00
Brian Paul 27d70b7266 mesa: fix MSVC signed/unsigned warnings in transformfeedback.c
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2012-11-06 07:42:37 -07:00
Brian Paul 085d81c370 swrast: fix MSVC signed/unsigned warnings
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2012-11-06 07:42:37 -07:00
Brian Paul cb5fb15578 tnl: fix MSVC signed/unsigned warnings
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2012-11-06 07:42:37 -07:00
Brian Paul 5c05d28a43 mesa: silence MSVC signed/unsigned warning in texgetmage.c
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2012-11-06 07:42:37 -07:00
Brian Paul 0dddf592ed mesa: silence MSVC signed/unsigned warning in texstorage.c
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2012-11-06 07:42:37 -07:00
Brian Paul 15cb1a9029 vbo: use GLuint for numInstances to silence MSVC warnings
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2012-11-06 07:42:37 -07:00
Brian Paul 859c387603 mesa: fix signed/unsigned MSVC warnings in fbobject.c
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2012-11-06 07:42:37 -07:00
Brian Paul d4e18764c6 mesa: s/GLint/GLuint/ in matrix.c to silence MSVC warnings
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2012-11-06 07:42:37 -07:00
Brian Paul 49cea4d40c mesa: s/int/GLuint/ in get.c to silence MSVC warnings
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2012-11-06 07:42:37 -07:00
Brian Paul cc6c887cca mesa: fix assorted MSVC conversion warnings in format_pack.c
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2012-11-06 07:42:37 -07:00
Brian Paul 75f2ccf3a2 st/mesa: change glsl_to_tgsi_visitor from class to struct
To match the declaration in the .h file and silence an MSVC warning.

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2012-11-06 07:42:37 -07:00
Brian Paul 80b3dfa704 st/mesa: add int cast to silence warning
MSVC warns that negating an unsigned value yields an unsigned value.

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2012-11-06 07:42:37 -07:00
Brian Paul ab8c5347f1 glsl: fix signed/unsigned comparision warnings on MSVC
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2012-11-06 07:42:37 -07:00
Brian Paul 78d3cfb5b4 glsl: remove incorrect 'struct' keyword
ir_variable is a class, not a struct.  Fixes an MSVC warning.

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2012-11-06 07:42:37 -07:00
Brian Paul e9dd5895dd glsl: add 'f' suffix to floats to silence MSVC warnings
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2012-11-06 07:42:37 -07:00
Brian Paul c3466315c0 glsl: change int->unsigned to silence MSVC warnings
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2012-11-06 07:42:37 -07:00
Vinson Lee e87a57843c scons: Require libdrm_radeon 2.4.40.
Signed-off-by: Vinson Lee <vlee@freedesktop.org>
2012-11-05 22:00:01 -08:00
Marek Olšák 428e37c2da r600g: add in-place DB decompression and texturing with DB tiling
The decompression is done in-place and only the compressed tiles are
decompressed. Note: R6xx-R7xx can do that only with Z16 and Z32F.

The texture unit is programmed to use non-displayable tiling and depth
ordering of samples, so that it can fetch the texture in the native DB format.

The latest version of the libdrm surface allocator is required for stencil
texturing to work. The old one didn't create the mipmap tree correctly.
We need a separate mipmap tree for stencil, because the stencil mipmap
offsets are not really depth offsets/4.

There are still some known bugs, but this should save some memory and it also
improves performance a little bit in Lightsmark (especially with low
resolutions; tested with Radeon HD 5000).

The DB->CB copy is still used for transfers.

Reviewed-by: Jerome Glisse <jglisse@redhat.com>
2012-11-06 02:54:16 +01:00
Marek Olšák c80ceded6f configure.ac: require libdrm_radeon 2.4.40 2012-11-06 02:36:12 +01:00