Commit Graph

25 Commits

Author SHA1 Message Date
Eric Anholt b05c107d74 ci: Enable NIR_VALIDATE everywhere.
I wasted a bunch of time today tracking down a spurious test results
change due to a driver invoking UB by running tests where NIR validation
had failed (instruction reading from components beyond vector size).  If
we need to shrink our coverage to get runtimes down, it will still be
better to be catching validation errors in CI.

To keep the test jobs runtime under 10 minutes, I've split a530's gles2 to
two different jobs.

Acked-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7203>
2020-10-20 15:37:20 +00:00
Mike Blumenkrantz 4231cc2e99 glsl: more accurately handle swizzle in 64bit varying split with no left value
as implied in the surrounding code, left_components can be 0 here, in which
case creating a left swizzle is unnecessary (and triggers an assert)

this moves a failing assert farther down the stack to a more useful location
when trying to pack e.g., struct[3] { dvec3; float; }

ref spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-s2@3-dvec2-float

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7134>
2020-10-15 11:48:12 +00:00
Dave Airlie d12cdc9374 gallivm: fix pow(0, y) to be 0
The log2(0) was producing bad results.

Fixes:
piglit pow tests on llvmpipe.

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6907>
2020-09-29 21:51:22 +00:00
Dave Airlie b0722cb670 gallivm: disable brilinear for lod bias and explicit lod.
This allows GL 4.5 CTS to pass in full with no flags, other than
that I'm not sure if it's a good or bad idea.

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Cc: mesa-stable@lists.freedesktop.org
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6638>
2020-09-10 11:38:19 +10:00
Danylo Piliaiev 5922d57a18 glsl: Eliminate assigments to out-of-bounds elements of vector
Several optimization paths, including constant folding, can lead to
indexing vector with an out of bounds index.

Out-of-bounds writes could be eliminated per spec:

Section 5.11 (Out-of-Bounds Accesses) of the GLSL 4.60 spec says:

"In the subsections described above for array, vector, matrix and
 structure accesses, any out-of-bounds access produced undefined
 behavior.... Out-of-bounds writes may be discarded or overwrite
 other variables of the active program."

Fixes piglit tests:
spec@glsl-1.20@execution@vector-out-of-bounds-access@fs-vec4-out-of-bounds-1
spec@glsl-1.20@execution@vector-out-of-bounds-access@fs-vec4-out-of-bounds-6

CC: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Danylo Piliaiev <danylo.piliaiev@globallogic.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6363>
2020-08-21 15:00:51 +00:00
Danylo Piliaiev e93979ba59 ir_constant: Return zero on out-of-bounds vector accesses
Several optimization paths, including constant folding, can lead to
accessing an ir_constant vector with an out of bounds index.

Return 0 since GL_ARB_robustness and GL_KHR_robustness encourage
us to do so.

Fixes piglit tests:
spec@glsl-1.20@execution@vector-out-of-bounds-access@fs-vec4-out-of-bounds-2
spec@glsl-1.20@execution@vector-out-of-bounds-access@fs-vec4-out-of-bounds-4
spec@glsl-1.20@execution@vector-out-of-bounds-access@fs-vec4-out-of-bounds-5

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/2604
CC: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Danylo Piliaiev <danylo.piliaiev@globallogic.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6363>
2020-08-21 15:00:51 +00:00
Marcin Ślusarz 16f1d8b391 glsl: fix crashes on out of bound matrix access using constant index
Fixes these piglit tests:
- spec@glsl-1.20@execution@matrix-out-of-bounds-access@fs-mat4-out-of-bounds-2
- spec@glsl-1.20@execution@matrix-out-of-bounds-access@fs-mat4-out-of-bounds-4
- spec@glsl-1.20@execution@matrix-out-of-bounds-access@fs-mat4-out-of-bounds-5

Signed-off-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Reviewed-by: Danylo Piliaiev <danylo.piliaiev@globallogic.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4998>
2020-08-18 11:34:54 +00:00
Dave Airlie f9e773b920 llvmpipe: enable GL 4.5
This passes conformance on both the master and 4.6.0 (with patches)
branches. I'll be submitting results shortly from the 20.2.x branch
this lands in.

Cc: "20.2" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6044>
2020-08-17 20:12:40 +00:00
Dave Airlie e67da8d25f llvmpipe: enable robust buffer access + GL 4.3, GLES 3.2 and robust buffer access behaviour
Turning on robust buffer access enables GLES 3.2, also
finished GL 4.3 support.

The post depth coverage fail is expected, it's a test bug
This also introduce a fail in the invalid flag test that I can't reproduce out of CI.

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5971>
2020-07-23 00:04:49 +00:00
Dave Airlie 41c7bb6ec0 llvmpipe: add framebuffer fetching support (v1.1)
v1.1:
Merge two if blocks (Roland)

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5914>
2020-07-20 15:14:09 +10:00
Dave Airlie 5714cd3433 ci: bump piglit checkout for dsa tests
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5896>
2020-07-16 13:32:12 +10:00
Dave Airlie 2550531dd6 llvmpipe: enable GL 4.2
mostly just docs patch, features were all complete already

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5724>
2020-07-06 13:48:55 +10:00
Dave Airlie 28ebc8a212 llvmpipe: bump to GL support to GL 4.1
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5724>
2020-07-06 13:30:18 +10:00
Dave Airlie af7a7f6ce7 ci: fixup tests after all indirect images fixes.
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3778>
2020-07-02 04:12:17 +00:00
Dave Airlie ee10f24a31 llvmpipe: enable ARB_gpu_shader5
This isn't fully free of bugs, but it's good to get CI working,
so fixing those bugs doesn't break anything.

The main buggy areas are missing indirect texture size,
and transform feedback geometry streams.

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3778>
2020-07-02 04:12:17 +00:00
Dave Airlie 6c0c61cb48 llvmpipe: add infrastructure for disk cache support
This hooks up the gallium API and adds the APIs needed
for shader stages to search and add things to the cache.

It also adds cache stats debug printing.

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5049>
2020-06-11 06:05:40 +10:00
Timothy Arceri c183ea94af gitlab-ci: bump piglit checkout commit
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4797>
2020-06-03 02:22:23 +00:00
Dave Airlie 381e9fe64a draw: fix user culling pipeline order. (v2)
GL spec requires user culling, then clipping then face culling.
llvmpipe was doing clipping then user culling then face culling.

Fix the ordering by adding a new user_cull stage that does the user
culling

Fixes piglit clip_cull-4.shader_test

v2: simplify this a lot (Roland)

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4560>
2020-04-15 14:26:29 +10:00
Dave Airlie eb5227173f llvmpipe: add support for tessellation shaders
This adds the hooks between llvmpipe and draw to enable tessellation shaders.

It also updates the CI results and docs.

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3841>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3841>
2020-02-28 18:33:34 +10:00
Dave Airlie 85eed5def3 llvmpipe: add ARB_derivative_control support
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
2020-01-10 08:43:40 +10:00
Dave Airlie 26c5ae80f0 llvmpipe: enable ARB_shader_group_vote.
This just adds the NIR paths for shader group vote.

v2: drop feq for now. (Roland)

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3213>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3213>
2019-12-30 05:30:30 +00:00
Michel Dänzer dadd609664 gitlab-ci: Don't exclude any piglit quick_shader tests
Now that we're running these with process isolation enabled, their
results will hopefully be stable.

Reviewed-by: Eric Anholt <eric@anholt.net>
2019-12-10 11:19:11 +00:00
Samuel Pitoiset 40c6a56751 gitlab-ci: build RADV in meson-testing
This requires to bump LLVM to 8 because it's the minimum supported
version by RADV.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Michel Dänzer <mdaenzer@redhat.com>
2019-12-06 10:58:00 +01:00
Tapani Pälli 2d26cc077d gitlab-ci: bump piglit checkout commit
Commit also updates the Piglit quick_gl.txt, list modifications happened
due to following Piglit commits: c248bf201,c acff58ca, 5603e2e60.

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2019-12-04 15:27:41 +00:00
Michel Dänzer 5585b8eadd gitlab-ci: Run piglit glslparser & quick_shader tests separately
And only use --process-isolation false for the quick_gl tests.

This will hopefully avoid variance in the test results that we've been
seeing lately. But even if it doesn't, it should at least help narrow
down the cause of the variance.

Tested-by: Vasily Khoruzhick <anarsoul@gmail.com>
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
2019-12-04 10:36:33 +01:00
Renamed from .gitlab-ci/piglit/glslparser+quick_shader.txt (Browse further)