Marek Olšák
fbedd9c73a
u_vbuf_mgr: compute user buffer size for instance data from instance_count
2011-03-01 00:46:58 +01:00
Marek Olšák
2f665885cd
r300g: fix printing whether Z compression is enabled
2011-03-01 00:46:58 +01:00
Marek Olšák
ebf69f2c50
r300g: disable HiZ permanently if the the depth function is inverted
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Instead of temporarily.
The HiZ function (something like a depth function) is a property
of a HiZ buffer and can only be changed during HiZ clears.
2011-03-01 00:46:54 +01:00
Marek Olšák
d99ec708af
r300g: fix HiZ memory size computation and deciding when to use HiZ
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I removed the HiZ memory management, because the HiZ RAM is too small
and I also did it in hope that HiZ will be enabled more often.
This also sets aligned strides to HIZ_PITCH and ZMASK_PITCH.
2011-03-01 00:23:11 +01:00
Alex Deucher
5f44fab5a6
r600g: add missing evergreen INT_TO_FLT to r600_bc_get_num_operands
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Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
2011-02-28 17:21:26 -05:00
Dave Airlie
3f600047d9
rgtc: fix void pointer arith.
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should fix scons build.
2011-03-01 06:47:00 +10:00
Kenneth Graunke
0a163cf56d
glsl: Enable GL_OES_texture_3D extension for ES2.
2011-02-28 10:35:57 -08:00
Kenneth Graunke
eb639349e2
glsl: Use reralloc instead of plain realloc.
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Plugs a memory leak when compiling shaders with user defined structures.
NOTE: This is a candidate for the 7.9 and 7.10 branches.
2011-02-28 10:35:40 -08:00
Jerome Glisse
c33e091d17
r600g: indentation fixes
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Signed-off-by: Jerome Glisse <jglisse@redhat.com>
2011-02-28 13:33:13 -05:00
Marek Olšák
ab824a0722
r300g: initialize SC_SCREENDOOR
2011-02-28 12:43:26 +01:00
Marek Olšák
d1dbbf7bf4
r300g: disable hyper-z on rs6xx+
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It doesn't work.
2011-02-28 12:28:07 +01:00
Vinson Lee
93893139a4
mesa: Add texcompress_rgtc.c to SConscript.
2011-02-27 23:17:49 -08:00
Dave Airlie
e107a3aa08
rgtc: update docs
2011-02-28 13:43:32 +10:00
Dave Airlie
83ebc01c1d
mesa/st: add RGTC format support.
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this just adds a format check + format conversion.
2011-02-28 13:35:35 +10:00
Dave Airlie
903726d285
swrast: add RGTC support
2011-02-28 13:35:35 +10:00
Dave Airlie
8d47c91985
mesa: Add RGTC texture store/fetch support.
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This adds support for the RGTC unsigned and signed
texture storage and fetch methods.
the code is a port of the DXT5 alpha compression code.
Signed-off-by: Dave Airlie <airlied@redhat.com>
2011-02-28 13:35:34 +10:00
Dave Airlie
e792e79f5a
mesa: make_float_temp_image non-static
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We need this to do signed stuff for RGTC.
2011-02-28 13:34:25 +10:00
Dave Airlie
e3709c26a6
rgtc: llvmpipe/softpipe refuse RGTC until u_format has support.
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So far I haven't implemented the u_format code for these.
Signed-off-by: Dave Airlie <airlied@redhat.com>
2011-02-28 13:34:25 +10:00
Dave Airlie
0495425dc3
r300g: force swizzles for RGTC
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still can't get signed to work
2011-02-28 13:21:44 +10:00
Christian König
96bbc627f3
r600g: implement instanced drawing support
2011-02-28 02:19:39 +01:00
Christian König
bce4f9ac39
st/mesa & v_bug_mgr: two small instanced drawing fixes
2011-02-28 02:19:39 +01:00
Dave Airlie
0a17444133
Revert "r600g: Don't negate result of ABS instruction"
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This reverts commit b6d4021393
.
This actually breaks gears here on my rv670.
2011-02-28 11:10:35 +10:00
Fabian Bieler
0ab7dcddb3
r600g: Process TRUNC with tgis_op2
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TRUNC is neither a scalar instruction nor exclusive to the Trans unit.
Signed-off-by: Dave Airlie <airlied@redhat.com>
2011-02-28 09:22:16 +10:00
Fabian Bieler
b6d4021393
r600g: Don't negate result of ABS instruction
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Signed-off-by: Dave Airlie <airlied@redhat.com>
2011-02-28 09:21:41 +10:00
Daniel Vetter
d42c9433b0
i915g: implement cache flushing
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With an extremely dumb strategy. But it's the same i915c employs.
Also improve the hw_atom code slightly by statically specifying the
required batch space. For extremely variably stuff (shaders, constants)
it would probably be better to add a new parameter to the hw_atom->validate
function.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-02-27 22:10:46 +01:00
Daniel Vetter
f90fa55347
i915g: buffer validation for blitter
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Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-02-27 22:03:51 +01:00
Daniel Vetter
342016010a
i915g: buffer validation for render state
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Also contains the first few bits for hw state atoms.
v2: Implement suggestion by Jakob Bornecrantz.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-02-27 21:57:31 +01:00
Daniel Vetter
3c59b3eb4b
i915g/winsys: buffer validation support
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v2: Add the batch bo to the libdrm validation lost, for otherwise
libdrm won't take previously used buffers into account.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-02-27 18:49:56 +01:00
Daniel Vetter
e20c3255e2
i915g: add raw batchbuffer dumping in drm winsys
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These files can be decoded with intel_dump_decode from the intel-gpu-tools
available at:
http://cgit.freedesktop.org/xorg/app/intel-gpu-tools/
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-02-27 16:32:38 +01:00
Daniel Vetter
f58c11af72
i915g: cleanup static state calculation, part 2
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Now also for the DRAW_RECT command
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-02-27 15:58:13 +01:00
Daniel Vetter
beaf039f97
i915g: cleanup static state calculation, part 1
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Move it to i915_state_static.c This way i915_emit_state.c only emits
state and doesn't (re)calculate it.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-02-27 15:58:03 +01:00
Kenneth Graunke
a385ac6207
glsl/builtins: Fix return type for textureSize sampler2DArray variants.
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A copy and paste error.
2011-02-27 00:44:47 -08:00
Eric Anholt
5f889c5bf5
glx: Adjust the MESA_multithread_makecurrent spec to match implementation.
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This came out of discussion at the office today, and we agreed that
solving this for indirect wasn't really interesting, though the
server-side change would be of a similar level of difficulty.
2011-02-26 12:43:15 -08:00
Eric Anholt
dea5e57861
intel: Use the current context rather than last bound context for a drawable.
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If another thread bound a context to the drawable then unbound it, the
driContextPriv would end up NULL.
With the previous two fixes, this fixes glx-multithread-makecurrent-2,
despite the issue not being about the multithreaded makecurrent.
2011-02-26 12:43:15 -08:00
Eric Anholt
74cde6505c
dri2: Don't call the dri2 flush hook for swapbuffers unless we have a context.
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The driver only has one reasonable place to look for its context to
flush anything, which is the current context. Don't bother it with
having to check.
2011-02-26 12:43:15 -08:00
Eric Anholt
4d01bea808
glx: Don't do the implicit glFlush in SwapBuffers if it's the wrong drawable.
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The GLX Spec says you only implicitly glFlush if the drawable being
swapped is the current context's drawable.
2011-02-26 12:43:15 -08:00
Eric Anholt
49d7e48b33
mesa: Add new MESA_multithread_makecurrent extension.
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This extension allows a client to bind one context in multiple threads
simultaneously. It is then up to the client to manage synchronization of
access to the GL, just as normal multithreaded GL from multiple contexts
requires synchronization management to shared objects.
2011-02-26 12:43:15 -08:00
Daniel Vetter
132dc0b6d2
i915g: make dynamic state emission actually lazy
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Premature semicolon.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-02-26 21:20:03 +01:00
Jakob Bornecrantz
11f9ec5422
gallivm: Initialize stack values
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valgrind gives me a warning with llvmpipe with profile builds but
not debug builds, this seems to fix the issue at least.
2011-02-26 20:13:08 +01:00
Arkadiusz Miskiewicz
99b9019716
glsl/Makefile: Remove builtin_function.cpp if generation fails.
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Fixes bug #34346 .
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
2011-02-26 10:28:00 -08:00
Jakob Bornecrantz
052122a8cd
i915g: Handle null constants properly
2011-02-26 15:45:47 +01:00
Daniel Vetter
b8e44f648e
i915g: fix null deref in draw_rect emission
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Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-02-26 15:35:24 +01:00
Daniel Vetter
1df1e0841d
i915g: simplify math in constants emission
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The old code even falls apart for nr == 0 (which is caught earlier, but)!
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-02-26 15:35:24 +01:00
Jakob Bornecrantz
acc290aff0
i915g: Use the same debug env vars in drm and sw winsys
2011-02-26 15:35:13 +01:00
Jakob Bornecrantz
9a371b938c
i915g: Use unchecked writes in sw winsys batchbuffer
2011-02-26 15:29:21 +01:00
Alan Hourihane
53fe5b334e
Check for out of memory when creating fence
2011-02-26 10:30:19 +00:00
Jakob Bornecrantz
ca8a91ff7e
util: Don't destroy shaders null shaders
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Fixes regression from a08e612fd8
2011-02-26 02:32:22 +01:00
Jakob Bornecrantz
a08e612fd8
util: Don't create array texture shaders if the driver doesn't support it
2011-02-26 00:50:52 +01:00
Kenneth Graunke
58f7c9c72e
i965/fs: Initial plumbing to support TXD.
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This adds the opcode and the code to convert ir_txd to OPCODE_TXD;
it doesn't actually add support yet.
2011-02-25 15:30:45 -08:00
Kenneth Graunke
2830b1ae90
i965/fs: Complete TXL support on gen5+.
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Initial plumbing existed to turn the ir_txl into OPCODE_TXL, but it was
never handled.
2011-02-25 15:30:45 -08:00