Brian Paul
aa0d6dcd65
added reference to original half/float conversion code
2003-11-18 03:44:53 +00:00
Brian Paul
10b09212e8
added missing <type> error checking in read_index_pixels()
2003-11-18 03:42:17 +00:00
Brian Paul
7eb3e9b964
Some groundwork for supporting GLhalf datatype.
2003-11-18 03:41:14 +00:00
Brian Paul
56fe4dc391
fix comments about Cr==V, Cb==U
2003-11-18 00:48:24 +00:00
Brian Paul
a4e65d69dc
fix texgen bug 597589
2003-11-17 15:15:18 +00:00
Brian Paul
16c119bab2
remove GL_GLEXT_LEGACY
2003-11-13 23:09:43 +00:00
Brian Paul
0ce7d7725a
added glAccum bug fix
2003-11-13 22:24:36 +00:00
Brian Paul
3a0e0b284f
no-op glAccum in selection/feedback mode (per Mark Kilgard's updates to the 1.5 spec)
2003-11-13 22:16:45 +00:00
Daniel Borca
af6162e340
vanilla extensions disabled
2003-11-13 16:27:25 +00:00
Brian Paul
34a8bf5135
added Ville's RGBA blend fix
2003-11-12 15:39:13 +00:00
Brian Paul
6eb2547317
updated 5.0.2 tarballs
2003-11-12 15:32:57 +00:00
Brian Paul
57857ca092
Ville Syrjala's logic op patch
2003-11-12 15:27:52 +00:00
Daniel Borca
80ee4b1e9d
dirty hack to advertise vanilla extension names
2003-11-12 11:55:21 +00:00
Brian Paul
a2b9bad251
Redo array element checking for vertex array buffers.
...
Now, compute ctx->Array._MaxElement as the min of enabled array's max element.
Test against ctx->Array._MaxElement in glDrawArrays/Elements.
Note: testing in glArrayElement not done yet.
Only do element checking if ctx->Const.CheckArrayBounds is set.
2003-11-10 19:08:37 +00:00
Brian Paul
5e99ad19f5
s/GGIMesaContext/ggi_mesa_context_t/
2003-11-07 17:28:46 +00:00
Brian Paul
33267a41e0
fix comments
2003-11-07 17:28:24 +00:00
Brian Paul
666b0a3f6e
added glTexSubImage3D bug
2003-11-07 14:53:17 +00:00
Brian Paul
c5853c63d0
s/xoffset/zoffset/ (Cedric Gautier)
2003-11-07 14:52:09 +00:00
Daniel Borca
d96651bdc5
NCC fixes and some cosmetics
2003-11-07 13:17:21 +00:00
Brian Paul
e83cf6ddf2
added wgl bug fix
2003-11-04 23:38:33 +00:00
Brian Paul
afa6e978b9
fix AccessViolation bug ( #835861 )
2003-11-04 23:37:53 +00:00
Brian Paul
f023391e1a
another tweak from Matt Sealey
2003-11-03 21:59:36 +00:00
Daniel Borca
0768744fde
small fixes wrt texture handling
2003-11-03 12:16:22 +00:00
Daniel Borca
ef387549bd
small fixes wrt texture handling
2003-11-03 12:13:23 +00:00
Daniel Borca
313e12e058
Voodoo2 happiness
2003-11-03 12:01:03 +00:00
Daniel Borca
7093114285
accomodate decorated names
2003-11-03 12:00:24 +00:00
Daniel Borca
f807a35cd2
removed detritus
2003-10-31 11:07:39 +00:00
Daniel Borca
e81b180065
bugfixes wrt texture compression
2003-10-30 11:44:19 +00:00
Daniel Borca
63a5ca08f3
changes to accomodate texture compression
2003-10-29 14:40:43 +00:00
Daniel Borca
40bd9d0b19
texture compression
2003-10-29 14:35:31 +00:00
Brian Paul
e96a121010
prefix MAKELIB with TOP in default case (Matt Sealey)
2003-10-27 20:04:43 +00:00
Brian Paul
20f40fa427
minor fix to glutSetColor prototype (Evgeny Kotsuba)
2003-10-27 18:33:34 +00:00
Brian Paul
73d4f69283
Pass $(MKLIB_OPTIONS) to mklib script to allow setting extra options.
2003-10-27 18:24:37 +00:00
Brian Paul
65e2ab3903
added MorphOS instructions (Matt Sealey)
2003-10-27 18:13:37 +00:00
Jon Smirl
b55921db48
Fix for missing GLAPIENTRYP definition
2003-10-24 20:44:55 +00:00
Daniel Borca
c0d83cd054
entrypoints... again
2003-10-23 13:57:31 +00:00
Daniel Borca
79fa6b9881
more MinGW fixes
2003-10-23 13:28:05 +00:00
Brian Paul
76692c5ce2
s/GLuint */GLvoid */
2003-10-23 12:19:10 +00:00
Daniel Borca
3fe2af23ef
added a few missing GLAPIENTRYs to make MinGW compile again
2003-10-23 12:02:36 +00:00
Brian Paul
c5b1e81de4
Initial work for bounds checking of vertex arrays and vertex buffer objects.
...
Only glDrawArrays() done so far.
Simplified glVertex/Color/etcPointer functions.
Misc casts added here and there.
2003-10-22 22:59:07 +00:00
Kendall Bennett
15c37348a5
More SciTech SNAP updates. Some of these files didn't really change, but
...
they show up in the list (GLU stuff) for some reason. The major change
here is the addition of code in the glx86asm.py file to generate assembler
stub entry points with the correct name decorations for _stdcall calling
conventions so this can be used on Windows boxes.
2003-10-22 21:02:15 +00:00
Daniel Borca
23f45833aa
cosmetics and memos
2003-10-22 11:34:22 +00:00
Daniel Borca
e87d106d66
small fixes to accomodate Intel compiler/linker
2003-10-22 11:33:14 +00:00
Daniel Borca
758cbc68de
fixed a typo (array size)
2003-10-22 11:30:37 +00:00
Kendall Bennett
c329e5a3d8
Updates to SSE assembler support for Open Watcom
2003-10-21 23:53:34 +00:00
Kendall Bennett
c40d1dd62d
Added GLAPIENTRY decorations for all first level OpenGL API function entry
...
points so that the calling conventions will work correctly with the assembler
stubs with the Open Watcom compiler.
2003-10-21 22:22:17 +00:00
Alan Hourihane
b1ca87a565
prevent from optimizing out by some compilers (from XFree86 CVS)
2003-10-21 21:49:23 +00:00
Brian Paul
35b52c72d0
added more debug code and tests
2003-10-21 14:56:53 +00:00
Brian Paul
b4590f1c94
wrap in #ifdef FX / #endif
2003-10-21 14:55:27 +00:00
Brian Paul
ce8e13dc79
fix an error message
2003-10-21 14:54:16 +00:00