Commit Graph

122 Commits

Author SHA1 Message Date
Emil Velikov 130b12f96a egl/wayland: remove non-applicable destroyDrawable from error path
If we fail to create the drawable there's not much point in attampting
to destroy it.

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
2016-11-21 14:46:40 +00:00
Emil Velikov 6ff948ece1 egl/wayland: fix return value in dri2_wl_swrast_commit_backbuffer
The function returns "void" rather than int. We could rework that, yet
again there will be no benefit since all the callers have no use of it.

Fixes: 9ca6711faa ("Revert "wayland: Block for the frame callback in
get_back_bo not dri2_swap_buffers"")
Reviewed-by: Daniel Stone <daniels@collabora.com>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2016-11-11 17:33:37 +00:00
Daniel Stone 9ca6711faa Revert "wayland: Block for the frame callback in get_back_bo not dri2_swap_buffers"
This reverts commit 25cc889004, though
since the code has changed, it was applied manually.

The intent of moving blocking from SwapBuffers to get_back_bo, was to
avoid unnecessary triple-buffering by ensuring that the compositor had
fully processed the previous frame before we started rendering. This
means that the only time we would have to resort to triple-buffering
would be when the buffer is directly scanned out, thus saving an extra
buffer for composition anyway.

The 'repaint window' changes introduced in Weston since then, however,
have narrowed the window of time between the frame event being sent and
the repaint loop needing to conclude, to 7ms by default, in order to
reduce latency. This means however that blocking in get_back_bo gives a
maximum of 7ms for the entire GL submission to begin and complete.

Not only this, but if a client is using buffer_age to avoid full
repaints, the buffer-age request will stall in get_back_bo until the
frame callback completes, meaning that the client cannot even calculate
the repaint area before the 7ms window.

The combination of the two meant that WebKit-GTK+ was failing to
achieve full framerate on a Minnowboard, due to spending a great deal of
its time attempting to query the age of the next buffer before redraw.

Revert to the previous behaviour of allowing rendering to begin but
delaying SwapBuffers, unless and until we can find a more gentle
behaviour.

Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Jonas Ådahl <jadahl@gmail.com>
Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
Tested-by: Derek Foreman <derekf@osg.samsung.com>
Cc: Kristian Høgsberg <krh@bitplanet.net>
2016-11-10 10:25:03 +00:00
Stencel, Joanna 2e0ab61e29 egl/wayland: add missing destroy_window callback
The original patch by Joanna added the function pointer and callback yet
things got only partially applied - the infra was added, but the
implementation was missing.

Cc: "12.0 13.0" <mesa-stable@lists.freedesktop.org>
Fixes: 690ead4a13 ("egl/wayland-egl: Fix for segfault in
dri2_wl_destroy_surface.")
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2016-10-24 09:50:53 +01:00
Emil Velikov af7abc512c loader: remove loader_get_driver_for_fd() driver_type
Reminiscent from the pre-loader days, were we had multiple instances of
the loader logic in separate places and one could build a "GALLIUM_ONLY"
version.

Since that is no longer the case and the loaders (glx/egl/gbm) do not
(and should not) require to know any classic/gallium specific we can
drop the argument and the related code.

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Axel Davy <axel.davy@ens.fr>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2016-10-18 17:06:29 +01:00
Emil Velikov 0b2b719121 egl/wayland: introduce dri2_wl_add_configs_for_visuals() helper
Analogous to previous commits - with an extra bonus.

Current code, apart from not attributing the lack of 'per visual'
and overall configs also overwrites the newly added config.

Namely if the dpy supports two or more of the supported formats
(XRGB8888, ARGB8888 and RGB565) earlier configs will be overwritten
and the the final one will be stored, since the we use the same index
for all three in our dri2_add_config call.

v2: Use correct comparison in loop conditional (Eric)
    Use valid C initializer (Gurchetan)

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
2016-10-14 12:53:39 +01:00
Emil Velikov 98f5d0106a egl/dri2: set WL_bind_wayland_display in a consistent way
Introduce a helper and use it throughout the platform code. This allows
us to reduce the amount of ifdef(s) and (potentially) use
kms_swrast_dri.so for !drm platforms (namely wayland and x11).

Note: in the future as other platforms (android, surfaceless) support
the extension they can reuse the helper.

v2: Rebase, check for device_name.
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
2016-10-14 12:53:39 +01:00
Emil Velikov f871946594 egl/dri2: rework dri2_egl_display::extensions storage
Remove the error prone fixed size array.
While we're here also rename to loader_extensions like in the GLX code.

v2: Rebase. Keep image_loader_extension within the wayland_drm
dri2_loader_extensions list.

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
2016-10-14 12:42:22 +01:00
Emil Velikov 2dbe14af1e egl/wayland: don't populate dri2_dpy->swrast_loader_extension
Similar to the dri2 one - the extension stored in struct
dri2_egl_display is unused.

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
2016-10-14 12:42:00 +01:00
Emil Velikov d2d579da7e egl/wayland: don't populate dri2_dpy->dri2_loader_extension
Analogous to the earlier android patch.

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
2016-10-14 12:41:51 +01:00
Emil Velikov 8fb9ea413d egl/dri2: move surface refcounting out of the platform code
All the platforms are duplicating what should be a driver/dri2 thing -
refcounting. Just fold it accordingly.

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
2016-10-14 12:16:05 +01:00
Nicolas Boichat 48fd952f28 egl/wayland: Set disp->DriverData to NULL on error
Avoid use-after-free, fix spec@egl_khr_fence_sync@conformance.

Fixes: 9ee683f877 (egl/dri2: Add reference count for dri2_egl_display)
Cc: "12.0" <mesa-stable@lists.freedesktop.org>
Reported-by: Michel Dänzer <michel@daenzer.net>
Signed-off-by: Nicolas Boichat <drinkcat@chromium.org>
Tested-by: Martin Peres <martin.peres@linux.intel.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2016-08-15 19:00:30 +01:00
Frank Binns 8fd5779da4 egl: restrict swap_available dri2_egl_display field to X11
This field is only ever set and read by the X11 platform.

Signed-off-by: Frank Binns <frank.binns@imgtec.com>
Reviewed-by: Chad Versace <chad.versace@intel.com>
2016-07-07 13:28:50 -07:00
Axel Davy d943ac432d dri: add backbuffer use flag
This will be used by the next commit.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2016-03-09 15:02:25 +01:00
Derek Foreman d085a5dff5 egl/wayland: Try to use wl_surface.damage_buffer for SwapBuffersWithDamage
Since commit d1314de293 we ignore
damage passed to SwapBuffersWithDamage.

Wayland 1.10 now has functionality that allows us to properly
process those damage rectangles, and a way to query if it's
available.

Now we can use wl_surface.damage_buffer and interpret the incoming
damage as being in buffer co-ordinates.

Cc: "11.1 11.2" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
2016-02-26 11:49:09 +00:00
Boyan Ding a25df54571 egl_dri2: Add a function to let platform code return dri drawable from _EGLSurface
dri3 for EGL will use different struct other than dri2_egl_surface for
an EGL surface, the common code only uses __DRIdrawable from that
struct, so instead of converting _EGLSurface to dri2_egl_surface, let
the platform code return the __DRIdrawable by its own (although the
current platforms use the same function).

v2: From Martin Peres
 - convert to the new drawable interface (Kristian)

Signed-off-by: Boyan Ding <boyan.j.ding@gmail.com>
Signed-off-by: Martin Peres <martin.peres@linux.intel.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Reviewed-by: Emil Velikov <emil.velikov@collabora.co.uk>
2015-11-17 17:26:20 +02:00
Daniel Stone d1314de293 egl/wayland: Ignore rects from SwapBuffersWithDamage
eglSwapBuffersWithDamage accepts damage-region rectangles to hint the
compositor that it only needs to redraw certain areas, which was passed
through the wl_surface_damage request, as designed.

Wayland also offers a buffer transformation interface, e.g. to allow
users to render pre-rotated buffers. Unfortunately, there is no way to
query buffer transforms, and the damage region was provided in surface,
rather than buffer, co-ordinate space.

Users could in theory account for this themselves, but EGL also requires
co-ordinates to be passed in GL/mathematical co-ordinate space, with an
inversion to Wayland's natural/scanout co-ordinate space, so
transformations other than a 180-degree rotation will fail as EGL
attempts to subtract the region from (its view of the) surface height.

Pending creation and acceptance of a wl_surface.buffer_damage request,
which will accept co-ordinates in buffer co-ordinate space, pessimise to
always sending full-surface damage.

bce64c6c provides the explanation for why we send maximum-range damage,
rather than the full size of the surface: in the presence of buffer
transformations, full-surface damage may not actually cover the entire
surface.

Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
2015-11-13 10:09:23 +00:00
Emil Velikov 4ea5ed9f51 egl/dri2: enable EGL_KHR_gl_colorspace for swrast
No driver changes needed for softpipe/llvmpipe - things just work.

v2: Whitespace fixes.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Boyan Ding <boyan.j.ding@gmail.com>
Acked-by: Alex Deucher <alexander.deucher@amd.com>
2015-10-07 15:18:03 +01:00
Emil Velikov a1ac742f70 egl/dri2: don't leak the fd on dri2_terminate
Currently the check was incorrect as it did not consider the (unlikely)
case of fd == 0. In order to fix this we should first correctly
initialize it to -1, as the swrast implementations leave it set to zero
(props to calloc()).

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Boyan Ding <boyan.j.ding@gmail.com>
2015-09-15 12:39:02 +01:00
Boyan Ding d7bafcafd3 egl/wayland: define set_cloexec_or_close only when mkostemp is not present
Fixes a compiler warning of defined but not used function when
HAVE_MKOSTEMP is defined.

Fixes: eb3e2562a4b(configure.ac: check for mkostemp())
Signed-off-by: Boyan Ding <boyan.j.ding@gmail.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Thomas Helland <thomashelland90@gmail.com>
2015-08-22 12:59:01 +01:00
Emil Velikov 175d975279 egl/wayland: use drmGetNodeTypeFromFd helper instead of opencoding it
Cc: Axel Davy <axel.davy@ens.fr>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Acked-by: Boyan Ding <boyan.j.ding@gmail.com>
2015-08-01 15:41:45 +01:00
Emil Velikov 5567494403 egl/wayland: use designated initializers
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Thomas Helland <thomashelland90@gmail.com>
2015-08-01 15:41:23 +01:00
Marek Olšák c2c2e9ab60 egl: implement EGL_KHR_gl_colorspace (v2)
v2: add missing "break"

Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
2015-07-22 23:56:00 +02:00
Emil Velikov 4ea5223a95 egl/wayland: cleanup dri2_wl_create_surface error path
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2015-06-30 17:35:20 +01:00
Emil Velikov 0afa633507 egl/wayland: handle NULL native_window in create_surface
Raise EGL_BAD_NATIVE_WINDOW instead of crashing.

v2: s/Rise/Raise/ (spotted by Michel)

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2015-06-30 17:34:31 +01:00
Boyan Ding 052b3d4e2f egl_dri2: Remove trailing whitespaces
Signed-off-by: Boyan Ding <boyan.j.ding@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2015-06-26 17:05:21 +00:00
Derek Foreman 4f8f790525 egl: Use the loader_open_device() helper to do open with CLOEXEC
We've moved the open with CLOEXEC idiom into a helper function, so
call it instead of duplicating the code.

This also replaces a couple of opens that didn't properly do CLOEXEC.

Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
2015-06-23 16:54:56 +01:00
Marek Olšák efda9c5649 egl: set the EGL version in common code
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Chad Versace <chad.versace@intel.com>
2015-06-05 19:44:33 +02:00
Axel Davy cdcfe48fb0 egl/wayland: Implement swrast support
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>.

Signed-off-by: Axel Davy <axel.davy@ens.fr>
2015-05-11 19:31:44 +02:00
Axel Davy cd25e52f6b egl/wayland: Simplify dri2_wl_create_surface
This function is always used with EGL_WINDOW_BIT. Pixmaps are forbidden
for Wayland, and PBuffers are unimplemented.

Reviewed-by: Daniel Stone <daniels@collabora.com>.

Signed-off-by: Axel Davy <axel.davy@ens.fr>
2015-05-11 19:31:44 +02:00
Axel Davy 4cd546df82 egl/wayland: Implement DRI_PRIME support
When the server gpu and requested gpu are different:
. They likely don't support the same tiling modes
. They likely do not have fast access to the same locations

Thus we do:
. render to a tiled buffer we do not share with the server
. Copy the content at every swap to a buffer with no tiling
that we share with the server.

This is similar to the glx dri3 DRI_PRIME implementation.

Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>

Signed-off-by: Axel Davy <axel.davy@ens.fr>
2015-05-11 19:31:44 +02:00
Axel Davy fb0960a14b egl/wayland: Add support for render-nodes
It is possible the server advertises a render-node.
In that case no authentication is needed,
and Gem names are forbidden.

Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>

Signed-off-by: Axel Davy <axel.davy@ens.fr>

v2: do not check for __DRI_IMAGE_DRIVER, but instead
do not advertise __DRI_DRI2_LOADER when on a render-node.
2015-05-11 19:31:44 +02:00
Axel Davy 6aaf09b93b egl/wayland: properly destroy wayland objects
the wl_registry and the wl_queue allocated weren't destroyed.

CC: 10.5 <mesa-stable@lists.freedesktop.org>

Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>

Signed-off-by: Axel Davy <axel.davy@ens.fr>
2015-05-11 19:31:43 +02:00
Emil Velikov bf0e4d219a egl/drivers: include stdint.h where needed
Currently these files are including it indirectly via eglcompiler.h
The latter of which will be removed with follow up commits.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
2015-03-05 14:45:54 +00:00
Vivek Kasireddy 1e96eece30 egl, wayland: RGB565 format support on Back-buffer
In current code, color format is always hardcoded to
__DRI_IMAGE_FORMAT_ARGB8888 when buffer or DRI image is
allocated in function calls, get_back_bo and dri2_get_buffers,
regardless of current target's color format. This problem
may leads to incorrect render pitch calculation, which
eventually ends up with wrong offset of pixels in
the frame buffer when the image is in different color format
from dri surf's, especially with different bpp. (e.g. RGB565-16bpp)

Attached code patch simply adds RGB565 and XRGB8888 cases to two
functions noted above to resolve the issue.

v2: added a case of XRGB8888, format and bpp selection is done
    via switch-case (not "if-else" anymore)

Signed-off-by: Vivek Kasireddy <vivek.kasireddy@intel.com>
Signed-off-by: Dongwon Kim <dongwon.kim@intel.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Cc: "10.5" <mesa-stable@lists.freedesktop.org>
2015-02-23 14:07:02 -08:00
Chad Versace 610c7486c2 egl/wayland: Fix unused variable warnings
Remove ctx variables unused as of 70e8ccc459.
2015-01-13 11:33:23 -08:00
Eric Anholt 70e8ccc459 egl: Inform the client API when ancillary buffers may become undefined.
This is part of the EGL spec, and is useful for a tiled renderer to avoid
the memory bandwidth cost of storing the depth/stencil buffers.

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2015-01-06 15:40:40 -08:00
Matt Turner f0a8bcd84e Use calloc instead of malloc/memset-0
See commit 6bda027e for the Coccinelle script.

Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2014-12-08 17:02:19 -08:00
Carl Worth ecc89e4e42 egl: Restrict multiplication in calloc arguments to use compile-time constants
As explained in the previous commit, we want to avoid the possibility of
integer-multiplication overflow while allocating buffers.

In these two cases, the final allocation size is the product of three values:
one variable and two that are fixed constants at compile time.

In this commit, we move the explicit multiplication to involve only the
compile-time constants, preventing any overflow from that multiplication, (and
allowing calloc to catch any potential overflow from the remainining implicit
multiplication).

Reviewed-by: Matt Turner <mattst88@gmail.com>
2014-09-03 18:37:02 -07:00
Sarah Sharp c524f3ef91 egl: Add EGL_CHROMIUM_sync_control extension.
Chromium defined a new GL extension (that isn't registered with Khronos).
We need to add an EGL extension for it, so we can migrate ChromeOS on
Intel systems to use EGL instead of GLX.

http://git.chromium.org/gitweb/?p=chromium/src/third_party/khronos.git;a=commitdiff;h=27cbfdab35c601f70aa150581ad1448d0401f447

The EGL_CHROMIUM_sync_control extension is similar to the GLX extension
OML_sync_control, but only defines one function,
eglGetSyncValuesCHROMIUM, which is equivalent to glXGetSyncValuesOML.

http://www.opengl.org/registry/specs/OML/glx_sync_control.txt

Signed-off-by: Sarah Sharp <sarah.a.sharp@linux.intel.com>
Reviewed-by: Chad Versace <chad.versace@linux.intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Cc: Jamey Sharp <jamey@minilop.net>
Cc: Ian Romanick <idr@freedesktop.org>
Cc: Stéphane Marchesin <stephane.marchesin@gmail.com>
2014-05-20 15:19:48 -07:00
Neil Roberts 63d4661ab2 wayland: Fix the logic in disabling the prime capability
It looks like this bit of code is trying to disable the prime capability if
the driver doesn't support createImageFromFds. However the logic looks a bit
broken and what it would actually do is disable all other capabilities apart
from prime. This patch fixes it to actually disable prime.

Cc: "10.0" "10.1" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
2014-04-25 21:17:05 +01:00
Chad Versace 9a40ee16d0 egl/wayland: Emit EGL_BAD_PARAMETER for eglCreatePlatformPixmapSurface
From the EGL_EXT_wayland_spec, version 3:

  It is not valid to call eglCreatePlatformPixmapSurfaceEXT with a <dpy>
  that belongs to Wayland. Any such call fails and generates
  EGL_BAD_PARAMETER.

Signed-off-by: Chad Versace <chad.versace@linux.intel.com>
2014-03-17 15:39:23 -07:00
Chad Versace 6d1f83ec09 egl/main: Stop using EGLNative types internally
Internally, much of the EGL code uses EGLNativeDisplayType,
EGLNativeWindowType, and EGLPixmapType. However, the EGLNative type
often does not match the variable's actual type.

The concept of EGLNative types are a bad match for Linux, as explained
below. And the EGL platform extensions don't use EGLNative types at all.
Those extensions attempt to solve cross-platform issues by moving the
EGL API away from the EGLNative types.

The core of the problem is that eglplatform.h can define each EGLNative
type once only, but Linux supports multiple EGL platforms.

To work around the problem, Mesa's eglplatform.h contains multiple
definitions of each EGLNative type, selected by feature macros. Mesa
expects EGL clients to set the feature macro approrpiately. But the
feature macros don't work when a single codebase must be built with
support for multiple EGL platforms, *such as Mesa itself*.

When building libEGL, autotools chooses the EGLNative typedefs based on
the first element of '--with-egl-platforms'. For example,
'--with-egl-platforms=x11,drm,wayland' defines the following:

    typedef Display* EGLNativeDisplayType;
    typedef Window   EGLNativeWindowType;
    typedef Pixmap   EGLNativePixmapType;

Clearly, this doesn't work well for Wayland and GBM.  Mesa works around
the problem by casting the EGLNative types to different things in
different files.

For sanity's sake, and to prepare for the EGL platform extensions, this
patch removes from egl/main and egl/dri2 all internal use of the
EGLNative types. It replaces them with 'void*' and checks each explicit
cast with a static assertion. Also, the patch touches egl_gallium the
minimal amount to keep it compatible with eglapi.h.

Signed-off-by: Chad Versace <chad.versace@linux.intel.com>
2014-03-17 15:39:23 -07:00
Chad Versace eef68a9094 egl/dri2: Dispatch eglCreateImageKHR by display, not driver
Add dri2_egl_display_vtbl::create_image, set it for each platform, and
let egl_dri2 dispatch eglCreateImageKHR to that.

To remove ambiguity, rename egl_dri2.c:dri2_create_image() to
dri2_create_image_from_dri().

This prepares for the EGL platform extensions.

Signed-off-by: Chad Versace <chad.versace@linux.intel.com>
2014-03-17 15:39:23 -07:00
Chad Versace eadd5e0c0a egl/dri2: Dispatch eglCreateWaylandBufferFromImageWL by display, not driver
Add dri2_egl_display_vtbl::create_wayland_buffer_from_image, set it for
each platform, and let egl_dri2 dispatch
eglCreateWaylandBufferFromImageWL to that.

This prepares for the EGL platform extensions.

Signed-off-by: Chad Versace <chad.versace@linux.intel.com>
2014-03-17 15:39:22 -07:00
Chad Versace f506ef6784 egl/dri2: Consolidate eglTerminate
egl_dri2.c:dri2_terminate() handled terminating X11 and DRM displays.
The Wayland platform implemented its own dri2_wl_terminate(), which was
nearly a copy of the common one.

To implement the EGL platform extensions, we either need to dispatch
eglTerminate per display or define a common implementation for all
platforms. This patch chooses consolidation.  It removes
dri2_wl_terminate() by folding it into the common dri2_terminate().

It was necessary to invert the `if (disp->PlatformDisplay == NULL)` and
the switch statement because, unlike DRM and X11, Wayland's terminator
performed action even when EGL didn't own the native display. In the
inversion, I replaced `disp->PlatformDisplay == NULL` with
`dri2_dpy->own_device` because the two expressions are synonymous, but
the latter's meaning is clearer.

Signed-off-by: Chad Versace <chad.versace@linux.intel.com>
2014-03-17 15:39:22 -07:00
Chad Versace 688a0e8e73 egl/dri2: Dispatch eglPostSubBufferNV by display, not driver
Add dri2_egl_display_vtbl::post_sub_buffer, set it for each
platform, and let egl_dri2 dispatch eglPostSubBufferNV to that.

This prepares for the EGL platform extensions.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Signed-off-by: Chad Versace <chad.versace@linux.intel.com>
2014-03-17 15:36:04 -07:00
Chad Versace 75d398ed93 egl/dri2: Dispatch eglSwapBuffersRegionNOK by display, not driver
Add dri2_egl_display_vtbl::swap_buffers_region, set it for each
platform, and let egl_dri2 dispatch eglSwapBuffersRegionNOK to that.

This prepares for the EGL platform extensions.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Signed-off-by: Chad Versace <chad.versace@linux.intel.com>
2014-03-17 15:36:04 -07:00
Chad Versace bc2cbc0951 egl/dri2: Dispatch eglCopyBuffers by display, not driver
Add dri2_egl_display_vtbl::copy_buffers, set it for each
platform, and let egl_dri2 dispatch eglCopyBuffers to that.

This prepares for the EGL platform extensions.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Signed-off-by: Chad Versace <chad.versace@linux.intel.com>
2014-03-17 15:36:04 -07:00
Chad Versace 3fdfbd2572 egl/dri2: Dispatch API.QueryBufferAge by display, not driver
Add dri2_egl_display_vtbl::query_buffer_age, set it for each
platform, and let egl_dri2 dispatch API.QueryBufferAge to that.

This prepares for the EGL platform extensions.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Signed-off-by: Chad Versace <chad.versace@linux.intel.com>
2014-03-17 15:36:04 -07:00