* The Haiku renderers need to link to libGL to function properly
in all usage contexts. As mesa drivers build before gallium
targets, we couldn't properly link the mesa swrast driver to
the gallium libGL target for Haiku.
* This is likely better as it mimics how glx is laid out ensuring
the Haiku libGL is better understood.
* All renderers properly link in libGL now.
Acked-by: Brian Paul <brianp@vmware.com>
* This in essence means that Mesa would be
taking control of Haiku's OpenGL kit.
* This works by dispatching renderers from the
OpenGL add-ons directory