Brian Paul
be91a0be58
version bump
2004-09-27 22:40:31 +00:00
Brian Paul
4f1e3709de
change include of glx_mangle.h to match other headers
2004-09-27 22:40:22 +00:00
Brian Paul
44254d3acc
remove beos/*.h files from tarball list
2004-09-27 22:38:47 +00:00
Brian Paul
c7a24118e2
bump minor version to 2
2004-09-27 22:38:25 +00:00
Brian Paul
293ad98510
VBO RefCount fix (David Reveman)
2004-09-27 16:19:17 +00:00
Daniel Borca
e60c9311da
stencil wrap works, either HW or SW (Ian Romanick)
2004-09-27 07:23:20 +00:00
Eric Anholt
8018f7104b
Bump driver_date for today's fixes.
2004-09-25 21:08:56 +00:00
Eric Anholt
97ac8282f5
Can't bail in sisDDLogicOpCode when logicop is off, because it's called with
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GL_COPY to turn off logicop. Fixes glean's logicop test.
2004-09-25 21:08:30 +00:00
Eric Anholt
18c459c10b
Triangle stipple is a fallback, since we don't have code for the stippling.
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Doesn't seem to help with glean's paths test, but I'm pretty sure it's correct.
2004-09-25 21:06:58 +00:00
Eric Anholt
5565d32b57
Correct a couple of comments.
2004-09-25 19:43:30 +00:00
Eric Anholt
7b363b0dd4
Fix SiS AGP vertex dispatch by not trying to emit 0 vertices, which would hang
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the hardware. Re-enable AGP by default.
2004-09-25 19:01:18 +00:00
Eric Anholt
d166f2bffd
Add sis to the list of DRI drivers, since it had already been converted to the
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new interface.
2004-09-25 16:56:58 +00:00
Eric Anholt
0a21a4aaf9
Refactor the linux-dri config files so that linux-dri-x86 inherits from
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linux-dri. Turn on -O by default (-O2 provides a slight improvement in
performance, at a large cost to debuggability). Turn off -fPIC on x86 by
default. Turn on -Wall, to catch more stupid mistakes. This could be both done
cleaner, and done for more config files, but it works for me for now.
2004-09-25 07:11:12 +00:00
Eric Anholt
5562fe653c
The previous code would emit a full set of state during the first EmitState on
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a new cmdbuf, to ensure that state wasn't lost across UNLOCK/LOCK pairs (in the
case of context switching). This was rather inefficient. Instead, after
flushing a cmdbuf, mark the state as needing to be saved on unlock. Then, at
the beginning of flushing a cmdbuf, if we actually have lost the context, go
back and emit a new cmdbuf with the full set of state, before continuing with
the cmdbuf flush. Provides a 10-15% improvement in ipers performance in my
tests, along with other apps.
Tested with: ipers, glxgears, quake3
2004-09-25 07:00:15 +00:00
Eric Anholt
4010481ba3
Fix texturing in quake3. Some code was left over from the dirty/clean list
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setup that now removed atoms from the atomlist on texture deletion.
2004-09-25 06:12:40 +00:00
Eric Anholt
b4e2e9c65a
Bump DRIVER_DATE for yesterday's changes.
2004-09-25 03:00:27 +00:00
Brian Paul
b45aaa2328
moved to demos/ directory
2004-09-24 23:01:21 +00:00
Brian Paul
7d01c3480d
moved in from the tests/ directory to include in distro
2004-09-24 23:00:52 +00:00
Brian Paul
58be9e6c37
updated osmesa info
2004-09-24 20:31:02 +00:00
Brian Paul
328a039413
patches for clearing hw depth buffers from software fallback (Nicolai Haehnle)
2004-09-24 14:30:13 +00:00
Daniel Borca
d9873c59ef
added (back!) option to use non-packedcolor
2004-09-24 07:03:53 +00:00
Eric Anholt
303c342d53
-O -Wall warnings cleanups in r200.
2004-09-24 04:20:58 +00:00
Eric Anholt
cddd5c99e5
Clean up some warnings in the R100 driver with -O -Wall.
2004-09-24 03:09:49 +00:00
Eric Anholt
106ab07acd
Remove an unnecessary calculation of the dest pointer.
2004-09-24 01:33:15 +00:00
Brian Paul
529e0a98d4
don't test for NULL pixels pointer here, do that in the 'store' routines after validating PBO address
2004-09-23 17:34:52 +00:00
Brian Paul
1fd4a55d09
removed hacked GL tokens, fixed a printf
2004-09-23 17:32:12 +00:00
Brian Paul
7e0c5888ea
added a comment in BindTexture
2004-09-23 17:31:21 +00:00
Brian Paul
7287bbf4fc
just some comments and formatting changes
2004-09-23 17:30:54 +00:00
Dave Airlie
a1f8ecf962
fix for Erics new emit state code, rework out the dest pointer
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after we check the buffer
2004-09-23 08:24:03 +00:00
Eric Anholt
0c8f8d3dc9
The previous code would emit a full set of state during the first EmitState on
...
a new cmdbuf, to ensure that state wasn't lost across UNLOCK/LOCK pairs (in the
case of context switching). This was rather inefficient. Instead, after
flushing a cmdbuf, mark the state as needing to be saved on UNLOCK. Then, at
the beginning of flushing a cmdbuf, if we actually have lost the context, go
back and emit a new cmdbuf with the full set of state, before continuing with
the cmdbuf flush. Also, remove the dirty/clean atom lists, since atoms are
emitted in a fixed order these days, and go with a simpler single list.
Provides a 14% improvement in ipers performance in my tests, along with other
apps.
2004-09-22 06:27:02 +00:00
Dave Airlie
029ee9c680
Add xmlconfig to the i810 makefile
2004-09-21 00:39:59 +00:00
Daniel Borca
e2b13e4af3
clamp size of wide points
2004-09-20 08:33:38 +00:00
Ian Romanick
c59270e2b8
Add GL_ARB_texture_cube_map support for i830. Most of the code was
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lifted from the i915 side. i830 will now report version 1.3! Hurrah!
With the exception of GL_EXT_texture_compression_s3tc, the i830 driver
now supports all the extensions that its Windows counterpart supports.
2004-09-19 08:03:46 +00:00
Ian Romanick
b9bbe78031
Added GL_ARB_point_parameters support for i830.
2004-09-19 07:15:38 +00:00
Ian Romanick
be3359bad5
Merge in all the i830 functional differences from the old i830 driver.
2004-09-19 07:01:26 +00:00
Karl Schultz
ffe52c6444
rearrange a couple of lines of code to avoid compilation error in VC 6,
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probably due to a compiler bug.
2004-09-17 22:02:05 +00:00
Eric Anholt
6616146698
Symbol names are prepended with an underscore on CYGWIN as well.
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X.Org Bugzilla: 1079
Submitted by: Alexander Gottwald <ago@freedesktop.org>
2004-09-17 05:10:33 +00:00
Brian Paul
a511b70f44
silence warnings
2004-09-16 19:40:22 +00:00
Brian Paul
37c0497d98
silence warnings, re-indent code
2004-09-16 19:39:04 +00:00
Brian Paul
4ebf9590c3
VBO refcount and spriteblast fixes
2004-09-16 19:33:44 +00:00
Brian Paul
6fedd4e3bf
clean-up the hokey transformation code so that window resizes actually work
2004-09-16 19:32:49 +00:00
Brian Paul
b18715fea3
replace glNormal3f(v) with GL_CALL(Normal3f)(v), etc (Andreas Stenglein
2004-09-15 14:49:33 +00:00
Brian Paul
d4aaa68979
in _mesa_problem() include version number in error message
2004-09-15 14:40:14 +00:00
Brian Paul
765f1a12c6
also fix possible delete bugs with buffer objects and vertex/fragment programs
2004-09-14 22:28:27 +00:00
Brian Paul
8de924dbb0
fixed glDeleteTextures bug
2004-09-14 20:43:22 +00:00
Brian Paul
6917201ede
Have the rendering contexts share textures.
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Put simple checker pattern on the objects.
Press 'd' to delete texture, 'u' to unbind it.
2004-09-14 20:42:53 +00:00
Brian Paul
f18fc68707
Repeatedly deleting a texture ID with glDeleteTextures() could lead to a crash.
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Added a DeletePending flag to texture object struct to fix that.
Other misc clean-ups.
2004-09-14 20:40:55 +00:00
Brian Paul
d84f09306c
Replace -lGL with -l$(GL_LIB), etc.
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Remove GLU_LIB_DEPS, OSMESA_LIB_DEPS lines if identical to 'default' file.
2004-09-13 21:04:48 +00:00
Brian Paul
86cdad1b2f
added GL_MAX_VERTEX_ATTRIBS_ARB bug fix
2004-09-13 19:59:06 +00:00
Brian Paul
c3912b66ab
Handle GL_MAX_VERTEX_ATTRIBS_ARB in glGet*().
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Define 2.0 point-sprite related tokens in glheader.h (temporary).
2004-09-13 19:58:27 +00:00