Dave Airlie
ee47e19738
mesa/docs: add ARB_texture_rgb10_a2ui to relnotes/gl3.txt
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Signed-off-by: Dave Airlie <airlied@redhat.com>
2011-11-28 09:40:53 +00:00
Dave Airlie
c33d2e6b08
docs/gl3: these two interfaces are complete now.
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Signed-off-by: Dave Airlie <airlied@redhat.com>
2011-11-27 17:36:48 +00:00
Dave Airlie
2318443ebd
gl3.txt: update for ARB_texture_storage.
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As per Brian's suggestion.
Signed-off-by: Dave Airlie <airlied@redhat.com>
2011-11-06 19:39:36 +00:00
Dave Airlie
7494c814ef
gl3.txt: add not of ARB_texture_storage work started.
2011-11-05 17:18:57 +00:00
Marek Olšák
0fbc8d301b
docs: update GL3 status
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EXT_texture_array has been completed for quite a while.
Removing BindBufferBase+Range, because they're part of EXT_transform_feedback.
2011-10-27 15:57:08 +02:00
Dave Airlie
2957e44664
docs: update gl3.txt for ARB_vertex_type_2_10_10_10_rev
2011-09-06 10:18:36 +01:00
Kenneth Graunke
b9eb4d8a59
glsl: Implement the GL_ARB_conservative_depth extension.
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It's the same as GL_AMD_conservative_depth. The specs have slight
differences in wording, but don't differ in content or behavior.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
2011-08-25 08:07:21 -07:00
Dave Airlie
36291173c2
docs: update GL3.txt with new GL 4.2 extensions
2011-08-09 10:39:52 +01:00
Marek Olšák
3414447011
docs: update GL3 status
2011-07-10 21:41:17 +02:00
Marek Olšák
47362c2a61
docs: add GL3 GLX todo
2011-06-30 22:54:42 +02:00
Marek Olšák
9e9d73ef10
docs: update GL3 status - vertex textures
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They work fine on r600g.
2011-06-30 21:40:29 +02:00
Marek Olšák
483d2ea5e3
docs: update GL3 status
2011-05-06 20:14:28 +02:00
Marek Olšák
aed76e5af3
docs: update GL3 status
2011-04-29 11:32:55 +02:00
Eric Anholt
33afdf8356
docs: Note that ES2_compatibility is already done.
2011-04-27 09:48:38 -07:00
Marek Olšák
774c165d76
docs: update GL3 status
2011-04-25 01:54:12 +02:00
Eric Anholt
1df72402d9
i965: Add support for NV_conditional_render.
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Since we lack hardware support for it, this is a simple matter of
checking _mesa_check_conditional_render at the entrypoints, and
suppressing it for the metaops where it doesn't apply.
Reviewed-by: Brian Paul <brianp@vmware.com>
2011-04-23 13:21:57 -07:00
Eric Anholt
2ea0aa4cd9
docs: Mention that GLSL 1.30 is started.
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Things definitely remaining todo: switch statements, clip distances.
On 965, we also need real integers in the VS, and implementations of
some things like isinf/isnan.
Reviewed-by: Brian Paul <brianp@vmware.com>
2011-04-20 10:35:43 -07:00
Marek Olšák
397e478683
docs: update GL3 status
2011-04-15 05:08:00 +02:00
Brian Paul
da8d0c965c
docs: GL_ARB_sampler_objects updates
2011-04-10 13:12:50 -06:00
Marek Olšák
8cbdfe1de4
docs: update GL3 status
2011-03-29 13:04:15 +02:00
Brian Paul
9181a75c4d
docs: added Depth format cube textures to GL3.txt list
2011-03-08 08:31:42 -07:00
Dave Airlie
e107a3aa08
rgtc: update docs
2011-02-28 13:43:32 +10:00
Sedat Dilek
0f912534fd
docs: Fix typo in GL3.txt
2011-02-14 00:45:44 -08:00
Dave Airlie
a6b7393eb8
update GL3.txt for GL_EXT_framebuffer_sRGB status
2011-02-12 18:08:04 +10:00
Marek Olšák
e0b98cde41
docs: update GL3 status
2011-01-27 21:17:25 +01:00
Brian Paul
3bee900a72
docs: document GL_ARB_draw_buffers_blend
2011-01-15 18:38:46 -07:00
Brian Paul
3dab2b1795
docs: update GL3.txt status
2011-01-15 17:41:43 -07:00
Dave Airlie
ff7aa554a1
mesa/swrast/st: add ARB_occlusion_query2 support.
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This gets my vote for most pointless extension of all time, I'm guessing
some driver could possibly optimise for this instead of counting it might
just get a true/false, but I'm not really sure.
need this to eventually advertise 3.3 despite its total uselessness.
Signed-off-by: Dave Airlie <airlied@redhat.com>
2010-12-18 17:33:25 +10:00
Marek Olšák
2892c8bdbc
docs: add GL 4.1 status
2010-11-21 23:03:58 +01:00
Brian Paul
0ec0f1025d
docs: update some GL 3.0 status
2010-11-21 09:40:28 -07:00
Brian Paul
b4c013307b
docs: updated GL3 status for primitive restart
2010-10-23 10:19:29 -06:00
Brian Paul
9ad4589e7e
docs: update texture red/green support in GL3.txt
2010-10-21 17:05:35 -06:00
Ian Romanick
48156b87bc
docs: Update status of GL 3.x related extensions
2010-10-08 14:55:27 -07:00
Brian Paul
d35c2ca345
docs: update GL3.txt w/ GL 3.3, 4.0 lists
2010-05-11 21:03:53 -06:00
Brian Paul
0fcea8a411
docs: update some GL3 status
2010-04-26 20:35:55 -06:00
Brian Paul
a437601bee
docs: update status of transform feedback and instanced drawing
2010-04-04 19:08:21 -06:00
Brian Paul
50a75a0b4a
docs: update GL3 / GL_ARB_fragment_coord_conventions status
2010-04-01 22:17:14 -06:00
Brian Paul
449721a3d0
docs: note GL_EXT_packed_float, GL_EXT_shared_exponent extensions
2010-03-20 12:06:36 -06:00
Brian Paul
70d5c48341
docs: GL_EXT_texture_array updates
2010-02-25 20:11:55 -07:00
Brian Paul
a6975507ad
docs: added more GL3 items
2010-01-05 21:25:56 -07:00
Brian Paul
9089436930
docs: added link to wiki page about missing Mesa features
2010-01-05 16:03:11 -07:00
Brian Paul
c28b451e40
docs: update status for conditional rendering
2009-12-31 08:49:27 -07:00
Brian Paul
9b0bbe15a5
docs: added GL 3.x feature checklist to track what's done in Mesa
2009-12-30 10:39:20 -07:00