Commit Graph

30 Commits

Author SHA1 Message Date
Iago Toral Quiroga 0020eb4f90 v3dv: implement vkCmdBeginRenderPass
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6766>
2020-10-13 21:21:25 +00:00
Iago Toral Quiroga 51705fc015 v3dv: compute tile size for framebuffer
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6766>
2020-10-13 21:21:25 +00:00
Iago Toral Quiroga cd24292fca v3dv: make v3dv_bo_alloc allocate memory for the bo struct
This is just going to be more convenient going forward.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6766>
2020-10-13 21:21:25 +00:00
Iago Toral Quiroga 3cf527ab7a v3dv: start handling command buffer status
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6766>
2020-10-13 21:21:25 +00:00
Iago Toral Quiroga 9bb6d6f1ba v3dv: implement vkBeginCommandBuffer
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6766>
2020-10-13 21:21:25 +00:00
Iago Toral Quiroga 9ac3261076 v3dv: add a concept of a command list
Just barebones for now, will expand as necessary as we start emitting
actual commands into command lists.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6766>
2020-10-13 21:21:25 +00:00
Iago Toral Quiroga dc005f2677 v3dv: create a v3dv_bo struct and reference it from v3dv_device_memory
So we have a lower level representation of a buffer object that we can
manipulate that is not tied to a Vulkan representation of memory. This
will be useful as we start allocating driver internal buffers, such as
command lists.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6766>
2020-10-13 21:21:25 +00:00
Iago Toral Quiroga d9a7ba317c v3dv: implement vk{Allocate,Free}CommandBuffers
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6766>
2020-10-13 21:21:25 +00:00
Iago Toral Quiroga 1d8d8c06b8 v3dv: implement vkCreateCommandPool
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6766>
2020-10-13 21:21:25 +00:00
Iago Toral Quiroga e07b657f01 v3dv: implement vk{Create,Destroy}Framebuffer
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6766>
2020-10-13 21:21:25 +00:00
Iago Toral Quiroga c95904f83e v3dv: implement vk{Create,Destroy}RenderPass
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6766>
2020-10-13 21:21:25 +00:00
Iago Toral Quiroga cdba5361fe v3dv: implement vkCreateRenderPass
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6766>
2020-10-13 21:21:25 +00:00
Iago Toral Quiroga 582ebb040c v3dv: implement vkBindBufferMemory
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6766>
2020-10-13 21:21:25 +00:00
Iago Toral Quiroga b478e8c53c v3dv: implement vk{Create,Destroy}Buffer
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6766>
2020-10-13 21:21:25 +00:00
Iago Toral Quiroga dee9976200 v3dv: implement vkCreateImageView
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6766>
2020-10-13 21:21:25 +00:00
Iago Toral Quiroga 16ec12b740 v3dv: implement vkBindImageMemory
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6766>
2020-10-13 21:21:25 +00:00
Iago Toral Quiroga 85632e4685 v3dv: implement vkAllocateMemory
Removed MAX_MEMORY_ALLOCATION_SIZE definition because that comes from
VK_KHR_maintenance3 which we don't support yet. We can care about that
when we iplement it.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6766>
2020-10-13 21:21:25 +00:00
Iago Toral Quiroga 33bb395621 v3dv: initialize mememory heaps in the physical device
When we allocate memory we will be referring to memory types by index
so this is more convenient.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6766>
2020-10-13 21:21:25 +00:00
Alejandro Piñeiro dc1fbeb0f4 v3dv: Create/DestroyShaderModule implementation
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6766>
2020-10-13 21:21:25 +00:00
Iago Toral Quiroga 0fcce6c319 v3dv: implement vkCreateImage
This relies heavily in infrastructure taken from the v3d driver. We should
probably look for ways to share the code between both drivers by creating
a surface layout library that we can use from both, or at least moving
parts of the v3d driver to broadcom/common. Specifically:

We take v3d_tiling.c, which requires gallium's pipe_box type for some
helper functions that we don't quite need yet.

We copied and adapted bits of v3d_resource.c into v3dv_image.c, however,
it should be possible to look for ways to reuse the code instead of
duplicating it.

Pre-compute UIF padding into the slice setup. This is different from
what we do in v3d (we do this at cerate_surface time), but it is
more convenient for us to pre-calculate it here for all mipmap
slices.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6766>
2020-10-13 21:21:25 +00:00
Iago Toral Quiroga 63e23a9b2a v3dv: add stubs for the format table and vkGetPhysicalDeviceFormatProperties
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6766>
2020-10-13 21:21:25 +00:00
Iago Toral Quiroga 9cc736f5aa v3dv: add dummy implementations for the packet definition generator
For now we are only interested in being able to include the header
file for format definitions, so this is enough. When we start actually
emitting packets we will need to provide proper hooks.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6766>
2020-10-13 21:21:25 +00:00
Iago Toral Quiroga 41a5719927 v3dv: implement vkCreateDevice
We will probably have to amend this as we make progress with the
implementation, but for now this is enough.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6766>
2020-10-13 21:21:25 +00:00
Iago Toral Quiroga 9de4ab17c5 v3dv: retrieve device name from device info
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6766>
2020-10-13 21:21:25 +00:00
Alejandro Piñeiro 4e88e2d4a9 v3dv: add support to use v3d simulator
v2: use spaces on both sides of ':'

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6766>
2020-10-13 21:21:25 +00:00
Iago Toral Quiroga fc52dc8d7d v3dv: pretend to initialize a physical device
Just to keep us moving forward for now. Later, we should probably
revisit this after running on real hardware or after enabling
the simulator.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6766>
2020-10-13 21:21:25 +00:00
Alejandro Piñeiro 36e07a0ab9 v3dv: memory management stubs
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6766>
2020-10-13 21:21:25 +00:00
Iago Toral Quiroga be1575c625 v3dv: implement vkCreateInstance
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6766>
2020-10-13 21:21:24 +00:00
Iago Toral Quiroga 20363b0bb9 v3dv: add support for valgrind macros
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6766>
2020-10-13 21:21:24 +00:00
Alejandro Piñeiro e5034f0d0d v3dv: add v3d vulkan driver skeleton
Initial commit, mostly a import of the minimum from anv/radv to get a
skeleton to start to work with.

In includes:
 * meson files
 * Copy & adapt entrypoints ane extensions scripts from anv (that were
   later used on radv)

This is a firt approach, but is is likely that we can remove/simplify
some things.

v2: fix copyright character at broadcom/vulkan/meson.build (Eric)
v3: no spaces inside arrays (Dylan)
v4: add gnu_symbol_visibility (detected by CI on first Merge attemp)

Reviewed-by: Eric Anholt <eric@anholt.net>

squash! v3dv: add v3d vulkan driver skeleton

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6766>
2020-10-13 21:21:24 +00:00