Matching on visual depth to buffer size makes 8 bpc RGBA look similar to
10 bit RGB with 2 bit alphs - both have buffer size 32. Instead, build
the rgba masks from the visual data and use that for finding matching
DRI configs.
We need to keep the special case that allows us to match 24 bit visuals
to DRI configs with buffer size 32. We do that by creating an alpha
mask of "all the non-rgb bits" for 24 bit visuals and matching a second
time with that.
Signed-off-by: Kristian Høgsberg <krh@bitplanet.net>
With this patch Wayland clients can now ask EGL for RGB 565 format buffers
and attach them to a Wayland compositor.
Signed-off-by: Kristian Høgsberg <krh@bitplanet.net>
Now that libEGL has been fixed to not leak all kinds of symbols, gbm
links to its own copy of the libwayland-drm.a helper library. That means
we can't rely on comparing the addresses of a static vtable symbol in that
library to determine if a wl_buffer is a wl_drm_buffer. Instead, we
move the vtable into the wl_drm struct and use that for comparing.
https://bugs.freedesktop.org/show_bug.cgi?id=69437
Cc: 9.2 <mesa-stable@lists.freedesktop.org>
egl_glx.c:40:22: fatal error: X11/Xlib.h: No such file or directory
The compiler cannot find the Xlib.h in the installed system headers.
All supplied include directives point to inside the mesa module.
The X11_CFLAGS variable is undefined (not defined in config.status).
It appears the intent was to use X11_INCLUDES defined in configure.ac.
The Xlib.h file is not installed on my workstation. It is supplied in
the libx11-dev package. This allows an X developer control over which
version of this file is used for X development.
Signed-off-by: Gaetan Nadon <memsize@videotron.ca>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
libEGL was incorrectly exporting *all* symbols, public and private.
This patch adds -fvisibility=hidden to libEGL's linker flags to ensure
that only symbols annotated with __attribute__((visibility("default")))
get exported.
Sanity-checked with libEGL's builtin DRI2 driver and the i965 DRI driver
by running Piglit on X/EGL and by running weston-gears on Weston as an
X client.
Sanity-checked with libEGL's Gallium driver (which is not built-in) and
the swrast Gallium driver by running es2gears_x11.
Kristian reviewed the symbol diff in `nm libEGL.so`.
CC: "9.2" <mesa-stable@lists.freedesktop.org>
CC: Ian Romanick <idr@freedesktop.org>
Acked-by: Kristian Høgsberg <krh@bitplanet.net>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Chad Versace <chad.versace@linux.intel.com>
Since Wayland 1.2, struct wl_buffer and a few functions are deprecated.
References to wl_buffer are replaced with wl_resource and some getter
functions and calls to deprecated functions are replaced with the proper
new API. The latter changes are related to resource versioning.
Signed-off-by: Ander Conselvan de Oliveira <ander.conselvan.de.oliveira@intel.com>
v2:
- upon success close the given file descriptors
v3:
- use specific entry for dma buffers instead of the basic for
primes, and enable the extension based on the availability
of the hook
v4 (Chad):
- use ARRAY_SIZE
- improve the comment about the number of file descriptors
- in case of invalid format report EGL_BAD_ATTRIBUTE instead
of EGL_BAD_MATCH
- take into account specific error set by the driver.
v5:
- fix error handling
v6 (Chad):
- fix invalid plane count checking
v7 (Chad):
- fix indentation and reset loop counter before checking
for excess attributes
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Chad Versace <chad.versace@linux.intel.com>
I had removed it in commit 1e7776ca2b
because it was obviously wrong -- why do we care whether the server is a
version that emits events, if we're not watching for the server's events,
anyway? And why would you only invalidate on a server that emits
invalidate events, when the comment said to emit invalidates if the server
*doesn't*? Only, I missed that we otherwise don't flag that our buffers
might have changed at swap time at all, so the driver was only checking
for new buffers when triggered by the Viewport hack. Of course you don't
expect Viewport to be called after a swap.
So, this is effectively a revert of the previous commit, except that I
dropped the check for only emitting invalidates on a new server -- we
*always* need to invalidate if we're doing a SwapBuffers.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=63435
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Cc: "9.1 and 9.2" <mesa-stable@lists.freedesktop.org>
Some render types, such as floating-point, aren't valid with EGL.
Return NULL in those cases to drop them.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Mark __DRI_ATTRIB_FLOAT_MODE as deprecated, and introduce new flags to
__DRI_ATTRIB_RENDER_TYPE for float modes. Both signed float
(fbconfig_float) and unsigned (packed_float) are introduced. The old
attribute should be set for both float modes.
v2 (idr): Require that the render mode from the DRI attributes matches the
render mode of the config exactly. This is the behavior of the old code.
Signed-off-by: Tomasz Lis <tomasz.lis@intel.com>
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
We need to set up a handler for the global_remove event that gets sent
out when a global gets removed. Without the handler we end up calling
a NULL pointer.
https://bugs.freedesktop.org/show_bug.cgi?id=65910
NOTE: This is a candidate for the stable branches.
Signed-off-by: Kristian Høgsberg <krh@bitplanet.net>
Emit EGL_BAD_CONTEXT if the user passes a context to
eglCreateImageKHR(type=EGL_ANDROID_image_native_buffer).
From the EGL_ANDROID_image_native_buffer spec:
* If <target> is EGL_NATIVE_BUFFER_ANDROID and <ctx> is not
EGL_NO_CONTEXT, the error EGL_BAD_CONTEXT is generated.
Note: This is a candidate for the stable branches.
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Signed-off-by: Chad Versace <chad.versace@linux.intel.com>
The commit below exposed a bug in dri2_add_config.
commit 3998f8c6b5
Author: Ralf Jung <post@ralfj.de>
Date: Tue Apr 9 14:09:50 2013 +0200
egl/x11: Fix initialisation of swap_interval
This little code snippet near the bottom of dri2_add_config,
if (double_buffer) {
...
conf->base.MinSwapInterval = dri2_dpy->min_swap_interval;
conf->base.MaxSwapInterval = dri2_dpy->max_swap_interval;
}
it never did what it claimed to do. The assignment never changed the value
of conf->base.MaxSwapInterval, because dri2_dpy->max_swap_interval was,
until the above exposing commit, unitialized here. That is,
conf->base.MaxSwapInterval was 0 before and after assignment. Ditto for
the min swap interval.
Above the troublesome code snippet, the call to _eglFilterArray rejects
the config as unmatching if its swap interval bounds differ from the base
config's. Before the exposing commit, at the call to _eglFilterArray, the
swap interval bounds were always [0,0], and hence no config was rejected
due to swap interval.
After the exposing commit, _eglFilterArray incorrectly rejected some
configs, which prevented dri2_egl_config::dri_double_config from getting
set for the rejected config, which resulted in a NULL pointer getting
passed into dri2CreateNewDrawable, and then segfault.
The solution: set the swap interval bounds before _eglFilterArray.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=63447
Tested-by: Lu Hua <huax.lu@intel.com>
Signed-off-by: Chad Versace <chad.versace@linux.intel.com>
dri2_create_surface can fail for a variety of reasons, including bad
input data. Dereferencing the NULL pointer and crashing is not okay.
Fixes issue identified by Klocwork analysis:
Pointer 'surf' returned from call to function 'dri2_create_surface'
at line 285 may be NULL and will be dereferenced at line 291.
NOTE: This is a candidate for the stable branches.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
The EGLConfig attributes EGL_MIN/MAX_SWAP_INTERVAL were incorrectly set to
0 and 0. This prevented clients from setting the swap interval to a
reasonable value, like 1 or 2.
Swap interval worked correctly in Mesa 9.0. The commit below introduced
the bug.
commit 7e9bd2b2ed
Author: Eric Anholt <eric@anholt.net>
Date: Tue Sep 25 14:05:30 2012 -0700
egl: Add support for driconf control of swapinterval.
Note: This is a candidate for the 9.1 branch.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=63078
[chadv: Wrote commit message]
Reviewed-by: Chad Versace <chad.versace@linux.intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
No functional change here, but this will let us query the image
for an fd handle later.
Reviewed-by: Ander Conselvan de Oliveira <conselvan2@gmail.com>
Normally the application will own the main event queue and be responsible
for moving events. In case of EGL_DEFAULT_DISPLAY, EGL opens the display
and has to own the main queue so it can move the events itself.
Call wl_display_dispatch_pending() to take ownership.
Previously only the 32-bit X visual would match the 32-bit RGBA8888
configs. This resulted in every config with alpha getting the "magic"
visual whose alpha is used by the compositor. This also resulted in no
multisample visuals being advertised. How many ways could we lose?
This patch inverts the problem... now you can't get the visual with
alpha used by the compositor even if you want it. I think we need to
invent a new value for EGL_TRANSPARENT_TYPE that apps can use to get
this. I'm surprised that there isn't already a choice for
EGL_TRANSPARENT_ALPHA.
NOTE: This is a candidate for the 9.1 branch.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Tested-by: Tian Ye <yex.tian@intel.com>
Acked-by: Kristian Høgsberg <krh@bitplanet.net>
Reviewed-by: Chad Versace <chad.versace@linux.intel.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=59783
At eglSwapBuffer time, we blindly assume we have a back buffer, but the
back buffer only gets allocated when somebody tries to render something.
NOTE: This is a candidate for the 9.0 and 9.1 branches.
https://bugs.freedesktop.org/show_bug.cgi?id=60086
I'd like to test Mesa OpenGL ES along side with NVIDIA libGL drivers. But
without this change, I get a NULL pointer dereference.
Reviewed-by: Brian Paul <brianp@vmware.com>
Add create image from texture extension and bump version.
v8: - Add appropriate image errors codes in DRI interface so we don't
have to use internal EGL functions in driver. Suggested by Chad Versace.
Reviewed-by: Eric Anholt <eric@anholt.net> (v6)
Reviewed-by: Chad Versace <chad.versace@linux.intel.com> (v8)
Signed-off-by: Abdiel Janulgue <abdiel.janulgue@linux.intel.com>
Currently a gralloc internal structure is exposed to Mesa,
Use a query function instead to maintain ABI compatibility.
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Chad Versace <chad.versace@linux.intel.com>
I didn't notice this due to a noobed piglit run. It wasn't previously
noticed because the patch was only run on a driver that supported GLES3.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Fixes error EGL_BAD_ATTRIBUTE in the tests below on Intel Sandybridge:
* piglit egl-create-context-verify-gl-flavor, testcase OpenGL ES 3.0
* gles3conform, revision 19700, when runnning GL3Tests with -fbo
This plumbing is added in order to comply with the EGL_KHR_create_context
spec. According to the EGL_KHR_create_context spec, it is illegal to call
eglCreateContext(EGL_CONTEXT_MAJOR_VERSION_KHR=3) with a config whose
EGL_RENDERABLE_TYPE does not contain the EGL_OPENGL_ES3_BIT_KHR. The
pertinent
portion of the spec is quoted below; the key word is "respectively".
* If <config> is not a valid EGLConfig, or does not support the
requested client API, then an EGL_BAD_CONFIG error is generated
(this includes requesting creation of an OpenGL ES 1.x, 2.0, or
3.0 context when the EGL_RENDERABLE_TYPE attribute of <config>
does not contain EGL_OPENGL_ES_BIT, EGL_OPENGL_ES2_BIT, or
EGL_OPENGL_ES3_BIT_KHR respectively).
To create this patch, I searched for all the ES2 bit plumbing by calling
`git grep "ES2_BIT\|DRI_API_GLES2" src/egl`, and then at each location
added a case for ES3.
Signed-off-by: Chad Versace <chad.versace@linux.intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
We used to keep the color buffers in the dri_buffers array and
swap __DRI_BUFFER_BACK_LEFT and __DRI_BUFFER_FRONT_LEFT around there
and swap third_buffer in in case we needed to triple buffer. That
gets a little fidgety with all the swaps, so lets use the
color_buffers pool like the gbm platform does. We track the color buffers,
their corresponding wl_buffer and locked status here and just plug
a free one into dri2_surf->buffers when we need to.
This is a nice clean-up in itself, but it also sets us up to track
buffer age in the color_buffers structs.
Reviewed-by: Ander Conselvan de Oliveira <conselvan2@gmail.com>
Since wl_display_dispatch_queue() returns the number of processed events
or -1 on error, only cancel the roundtrip if an -1 is returned.
This also fixes a potential memory corruption bug happening when the
roundtrip does an early return and the callback later writes to the then
out of scope stack allocated `done' parameter.
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
In Jelly Bean, the interface to ANativeWindow changed. The change included
adding a new parameter the queueBuffer and dequeueBuffer methods,
removing the lockBuffer method, and requiring libsync.
v2:
- s/fence_fd == -1/fence_fd != -1/
- Fix leak. Close the fence_fd.
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Signed-off-by: Chad Versace <chad.versace@linux.intel.com>
When a client frame callback is executed and the client starts rendering
again, the egl event queue might not have been dispatched so that the
buffer release event for the previous frame hasn't been processed. In
that case a third buffer is allocated, even though it would be possible
to reuse the buffer that was just released.
The wl_display_dispatch_queue_pending() entry point is available from
wayland-client 1.0.2, so require that in configure.ac. Also, just
let the pkg-config macro throw its own error, which will show what version
we were looking for and failed to find.
Note: This is a candidate for stable branches.
Signed-off-by: Ander Conselvan de Oliveira <ander.conselvan.de.oliveira@intel.com>
Commit ca3ed3e024 fixed the problem where
eglMakeCurrent would trigger a getbuffer callback that then breaks the
following wl_egl_window_resize() call. However, we still need to
invalidate buffers in eglSwapBuffers, since in wayland we always swap
buffers, so the dri driver needs to come out and ask us for the next buffer
after each swapbuffer.
Note: this is a candidate for stable branches.
Signed-off-by: Kristian Høgsberg <krh@bitplanet.net>
We used to invalidate the drawable after a call to eglSwapBuffers(),
so that a wl_egl_window_resize() would take effect for the next frame.
However, that leads to calling dri2_get_buffers() when eglMakeCurrent()
is called with the current context and surface, and a later call to
wl_egl_window_resize() would not take effect until the next buffer
swap.
Instead, add a callback from wl_egl_window_resize() back to the wayland
egl platform, and invalidate the drawable only when it is resized.
This solves a bug on wayland clients when going back to windowed mode
from fullscreen when clicking a pop up menu, where the window size
after this would be the fullscreen size.
Note: this is a candidate for stable branches.
CC: wayland-devel@lists.freedesktop.org
When dri2CreateContextContextAttribs failed, eglCreateContext returned
NULL yet set the error code to EGL_SUCCESS! The problem was that
eglCreateContext ignored the error code returned by
driCreateContextAttribs.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=56706
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Chad Versace <chad.versace@linux.intel.com>
If a frame callback is not destroyed when destroying a surface, its
handler function will be invoked if the surface was destroyed after the
callback was requested but before it was invoked, causing a write on
free:ed memory.
This can happen if eglDestroySurface() is called shortly after
eglSwapBuffers().
Note: This is a candidate for stable branches.
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
It doesn't provide the cross-process buffer sharing that a window system
pixmap could otherwise support and we don't have anything left that uses
this type of surface.
The 0.99.0 Wayland release changes the event API to provide a thread-safe
mechanism for receiving events specific to a subsystem (such as EGL) and
we need to use it in the EGL platform.
The Wayland protocol now also requires a commit request to make changes
take effect, issue that from eglSwapBuffers.
The invalidate event support is a careful dance between driver and loader,
where both have to say they can handle it, and then the loader reports
invalidate events for the driver so the driver can do the optimization.
The EGL code doesn't report __DRIuseInvalidateExtension to the driver, so it
has no responsibility to call the driver's invalidate function, and the driver
is doing the glViewport hack because it assume. This is not
the only time invalidate would need to be called (we need it *any* time an
invalidate event comes down the pipe, but we don't watch for them), so just
stop calling the driver's function.
Acked-by: Chad Versace <chad.versace@linux.intel.com>
This behavior mostly matches glx_dri2. It's slightly complicated in
comparison because EGL exposes the implementation limits in the EGL config.
Note that platform_x11 was the only one setting swap_available, so the move of
the MaxSwapInterval into it is appropriate.
Acked-by: Chad Versace <chad.versace@linux.intel.com>
dri_interface.h comes from our tree, so why litter our tree with ifdefs for
older versions of it?
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Reviewed-by: Chad Versace <chad.versace@linux.intel.com>
The EGLNative* types are all defined to be pointers across all our EGL
implementations, but in the X11 platform they're actually just XIDs (32-bit
integers).
Reviewed-by: Chad Versace <chad.versace@linux.intel.com>
The EGL_NOK_swap_region2 spec states that the rectangles are specified
with a bottom-left origin within a surface coordinate space also with a
bottom left origin, so this patch ensures the rectangles are flipped
before passing them on to dri2_copy_region.
Fixes piglit's egl-nok-swap-region test.
Tested-by: Matt Turner <mattst88@gmail.com>
This patch has been generated by the following Coccinelle semantic
patch:
@@
expression E;
identifier I;
@@
- I = malloc(E);
+ I = calloc(1, E);
...
- memset(I, 0, sizeof *I);
Reviewed-by: Brian Paul <brianp@vmware.com>
This patch has been generated by the following Coccinelle semantic
patch:
// Remove useless checks for NULL before freeing
//
// free (NULL) is a no-op, so there is no need to avoid it
@@
expression E;
@@
+ free (E);
+ E = NULL;
- if (unlikely (E != NULL)) {
- free(E);
(
- E = NULL;
|
- E = 0;
)
...
- }
@@
expression E;
type T;
@@
+ free ((T) E);
+ E = NULL;
- if (unlikely (E != NULL)) {
- free((T) E);
(
- E = NULL;
|
- E = 0;
)
...
- }
@@
expression E;
@@
+ free (E);
- if (unlikely (E != NULL)) {
- free (E);
- }
@@
expression E;
type T;
@@
+ free ((T) E);
- if (unlikely (E != NULL)) {
- free ((T) E);
- }
Reviewed-by: Brian Paul <brianp@vmware.com>
These calls allowed Xlib to use a custom memory allocator, but Xlib has
used the standard C library functions since at least its initial import
into git in 2003. It seems unlikely that it will grow a custom memory
allocator. The functions now just add extra overhead. Replacing them
will make future Coccinelle patches simpler.
This patch has been generated by the following Coccinelle semantic
patch:
// Remove Xcalloc/Xmalloc/Xfree calls
@@ expression E1, E2; @@
- Xcalloc (E1, E2)
+ calloc (E1, E2)
@@ expression E; @@
- Xmalloc (E)
+ malloc (E)
@@ expression E; @@
- Xfree (E)
+ free (E)
@@ expression E; @@
- XFree (E)
+ free (E)
Reviewed-by: Brian Paul <brianp@vmware.com>
As discussed with Kristian on #wayland. Pushes the decision of components into
the dri driver giving it greater freedom to allow t to implement YUV samplers
in hardware, and which mode to use.
This interface will also allow drivers like SVGA to implement YUV surfaces
without the need to sub-allocate and instead send 3 seperate buffers for each
channel, currently not implemented.
I have tested these changes on Gallium Svga. Scott tested them on both intel
and Gallium Radeon. Kristan and Pekka tested them on intel.
v2: Fix typo in dri2_from_planar.
v3: Merge in intel changes.
Tested-by: Scott Moreau <oreaus@gmail.com>
Tested-by: Pekka Paalanen <ppaalanen@gmail.com>
Tested-by: Kristian Høgsberg <krh@bitplanet.net>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
On Android we want to add only double buffered configs for visuals.
Earlier implementation set the SurfaceType as 0 for single buffered
configs but driver still exposed these configs that were not compatible
with any egl surface type. This caused Khronos conformance test runs to
fail on Android. This patch fixes the issue by skipping single buffered
configs earlier and not exposing them.
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Signed-off-by: Chad Versace <chad.versace@linux.intel.com>
android logging macros changed their name in JellyBean.
Signed-off-by: Bruce E. Robertson <bruce.e.robertson@intel.com>
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Signed-off-by: Chad Versace <chad.versace@linux.intel.com>
Uses libkms instead of dri image cursor. Since this is the only user of the
DRI cursor and write interface we can remove cursor surfaces entirely from
the DRI interface and as a consequence also from the Gallium interface as
well. Tho to make everybody happy with this it would probably should add a
kms_bo_write function, but that is probably wise in anyways.
The only downside is that it adds a dependancy on libkms, this could how ever
be replaced with the dumb_bo drm ioctl interface.
Tested-by: Scott Moreau <oreaus@gmail.com>
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
The segmentation fault occurs when DRI2 is not loaded up and
dri2_setup_screen() function deferences dri2_dpy->dri2 (since it's NULL
at this point).
This patch fixes the segmentation fault by checking if dri2 pointer is
not NULL before deferencing it.
Signed-off-by: Paulo Alcantara <pcacjr@profusion.mobi>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Signed-off-by: Brian Paul <brianp@vmware.com>
In the DRI2 back-end this will get the same API as GLES 2.0.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Just like in GLX, EGL_KHR_create_context requires DRI2 version >= 3, and
EGL_EXT_create_context_robustness requires both DRI2 version >= 3 and the
__DRI2_ROBUSTNESS extension.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
The extra block in dri2_create_context is to prevent extra white space noise
in the next patch.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
KHR extension name is reserved for Khronos ratified extensions, and there is
no such thing as EGL_KHR_surfaceless_{gles1,gles2,opengl}. Replace these
three extensions with EGL_KHR_surfaceless_context since that extension
actually exists.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Chad Versace <chad.versace@linux.intel.com>
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Chad Versace <chad.versace@linux.intel.com>
Since support for swrast version 2 was added (f55d027a), it has also been
required. In swrast_driver_extensions, version 2 is set for __DRI_SWRAST
extension. Remove the spurious version checks sprinked through the code.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Cc: Kristian Høgsberg <krh@bitplanet.net>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Chad Versace <chad.versace@linux.intel.com>
We also reuse EGL_TEXTURE_RGBA and EGL_TEXTURE_RGB, adding only the new
planar YUV texture formats: EGL_TEXTURE_Y_U_V_WL, EGL_TEXTURE_Y_UV_WL and
EGL_TEXTURE_Y_XUXV_WL.
Signed-off-by: Kristian Høgsberg <krh@bitplanet.net>
Some application calls eglCreateWindowSurface with
EGLNativeWindowType parameter having zero value. It causes SEGV
and disturbs error handling like EGL_NO_SURFACE.
Signed-off-by: Elvis Lee <kwangwoong.lee@lge.com>
Signed-off-by: Brian Paul <brianp@vmware.com>
We factor out all the EGL book-keeping into dri2_create_image() and
simplify the wayland case by using dupImage.
Signed-off-by: Kristian Høgsberg <krh@bitplanet.net>
Otherwise it fails like so:
CC egl_dri2.lo
In file included from egl_dri2.h:40:0,
from egl_dri2.c:42:
../../../../../../src/egl/wayland/wayland-drm/wayland-drm.h:8:41:
fatal error: wayland-drm-server-protocol.h: No such file or directory
compilation terminated.
Add new format __DRI_IMAGE_FORMAT_XBGR8888 to __DRI_IMAGE.
HAL_PIXEL_FORMAT_RGBX_8888 now maps to __DRI_IMAGE_FORMAT_XBGR8888.
Signed-off-by: Sean V Kelley <sean.v.kelley@linux.intel.com>
Signed-off-by: Chad Versace <chad.versace@linux.intel.com>
Keep a reference to any newly allocated aux buffers to avoid
re-allocating for every st_framebuffer_validate() (i.e. leaking).
Signed-off-by: Mandeep Singh Baines <msb@chromium.org>
Signed-off-by: Kristian Høgsberg <krh@bitplanet.net>
Set the close on exec flag when opening dri character devices, so they
will be closed and free any resouces allocated in exec.
Signed-off-by: David Fries <David@Fries.net>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This replaces the previously used wl_display_destroy.
wl_display_destroy was povided by wayland-client.so and
wayland-server.so, to resolve that conflict its renamed client-side.
The drivers/ walk-through-subdirs makefile is converted as well so I
didn't need to keep EGL_DRIVERS_DIRS along with the per-driver
HAVE_EGL_DRIVER_WHATEVER.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
libglapi.so, libGL.so, libGLESv2.so, libGLESv1_CM.so must all
come from the same version of Mesa or bad things may happen.
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Matt Turner <mattst88@gmail.com>
When creating an EGLImage from a struct wl_buffer * this ensures
that we create an XRGB8888 image if the wayland buffer doesn't have an
alpha channel. To determine if a wl_buffer has a valid alpha channel
this patch adds an internal wayland_drm_buffer_has_alpha() function.
It's important to get the internal format for an EGLImage right so that
if a GL texture is later created from the image then the GL driver will
know if it should sample the alpha from the texture or flatten it to
a constant of 1.0.
This avoids needing fragment program workarounds in wayland compositors
to manually ignore the alpha component of textures created from wayland
buffers.
krh: Edited to use wl_buffer_get_format() instead of wl_buffer_has_alpha().
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
GLX functions are sometimes directly available in the current binary. In such
cases, we do not need any alternate library loaded using dlopen. Otherwise,
dlopen may find the wrong libGL library and get functions that conflicts with
the current loaded ones.
For example, on Debian Sid with nvidia binary drivers, using mesa's libEGL with
GLX driver leads to wrong glXGetFBConfigs symbol loaded (or loaded twice?),
which leads to "GLX: failed to create any config" error message as the
glXGetFBConfigs symbol seems to return garbage. If the binary is linked with
nvidia's libGL, the GLX symbols are already available.
Without this patch, convert_fbconfig (src/egl/drivers/glx/egl_glx.c:233) fails
for every config found, after glXGetFBConfigAttrib(... GLX_RENDER_TYPE, ...)
call, as the value returned has GLX_COLOR_INDEX_BIT and not GLX_RGBA_BIT.
[olv: initialize handle, prepend egl_glx to the commit log]
With ICS (Android 4.0), several headers and structs are renamed. Define
ANDROID_VERSION so that we can choose a different path depending on the
platform version.
I've tested only softpipe and llvmpipe. r600g is also reported to work.
We've had a hack to fix this in Gentoo on Solaris for a while.
Signed-off-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Brian Paul <brianp@vmware.com>
We don't want to set the pixmap bit in the EGL config if the DRI
config we're adding is a double buffered config. However, don't clear
any other bits the platform might pass in in the surface_type
argument.
Set ctx->WindowRenderBuffer to EGL_BACK_BUFFER. As EGL_WINDOW_BIT of a
config is set only when there is dri_double_buffer, that makes sure
window surfaces are always double-buffered and contexts will render to
the back buffer.
Reviewed-by: Chad Versace <chad@chad-versace.us>
Add platform_android.c that supports _EGL_PLAFORM_ANDROID. It works
with drm_gralloc, where back buffers of windows are backed by GEM
objects.
In Android a native window has a queue of back buffers allocated by the
server, through drm_gralloc. For each frame, EGL needs to
dequeue the next back buffer
render to the buffer
enqueue the buffer
After enqueuing, the buffer is no longer valid to EGL. A window has no
depth buffer or other aux buffers. They need to be allocated locally by
EGL.
Reviewed-by: Benjamin Franzke <benjaminfranzke@googlemail.com>
Reviewed-by: Chad Versace <chad@chad-versace.us>
[olv: with assorted minor changes, mostly suggested during the review]
Add rgba_masks to dri2_add_config. When it is non-NULL, the DRI config
is accepted only when the offsets and sizes of the its channels match
rgba_mask.
Reviewed-by: Chad Versace <chad@chad-versace.us>
This commit is basically a copy-over of the fix
Chia-I Wu's commited to wayland:
http://cgit.freedesktop.org/wayland/wayland-demos/commit/?id=1b6c0ed95
"Workaround an xcb-dri2 bug.
xcb_dri2_connect_device_name generated by xcb-proto 1.6 is broken.
It only works when the length of the driver name is a multiple of 4."
This enables the egl_dri2 driver to load swrast driver
for software rendering. It could be used when hardware
dri2 drivers are not available, such as in VM.
Signed-off-by: Haitao Feng <haitao.feng@intel.com>
but really wtf? all these PCI IDs need to be ripped out of here, its totally
unscalable and the drivers already have this info so could export it some better way.
tested by Darxus on #wayland.
If the client hasn't done the initial wl_display_iterate() at the time
we initialize the display, we have to do that in platform_wayland.c.
Make sure we detect that correctly instead of dup()ing fd=0, and use
the sync callback to make sure we don't wait forever for authorization that
won't happen.
When an app loads libEGL.so dynamically with RTLD_LOCAL, loading DRI
drivers would fail because of missing glapi symbols. This commit makes
egl_dri2 load libglapi.so with RTLD_GLOBAL to export glapi symbols for
future symbol resolutions.
The same trick can be found in GLX. However, egl_dri2 can only do so
when --enable-shared-glapi is given. Because, otherwise, both libGL.so
and libglapi.so define glapi symbols and egl_dri2 cannot tell which
library to load.
The idea is to be able to match a driver using the following order
try egl_gallium with hw renderer
try egl_dri2
try egl_gallium with sw renderer
try egl_glx
given the module list
egl_gallium
egl_dri2
egl_glx
For that, UseFallback initialization option is added. The module list
is matched twice: with the option unset and with the option set. In the
first pass, egl_gallium skips its sw renderer and egl_glx rejects to
initialize since UseFallback is not set. In the second pass,
egl_gallium skips its hw renderer and egl_dri2 rejects to initialize
since UseFallback is set. The process stops at the first driver that
initializes the display.
Reorder/rename and document the fields that should be set by the driver during
initialization. Drop the major/minor arguments from drv->API.Initialize.
This is a step forward for compatibility with really old GLX. But the
real reason for making this change now is so that we can make egl_glx a
built-in driver without having to link to libGL.
In preparation for making egl_dri2 built-in. It also handles
symbol lookup error: /usr/local/lib/egl/egl_dri2.so: undefined symbol:
_glapi_get_proc_address
more gracefully.
Add release function for texture_from_pixmap extension.
Some platform need to release texture image for texture_from_pixmap
extension, add this interface for those platforms.
When a context was made current to another surface, the old code did
this
dri2_dpy->core->bindContext(cctx, ddraw, rdraw);
dri2_dpy->core->unbindContext(old_cctx);
and there will be no current context due to the second line.
unbindContext should be called only when bindContext is not. This fixes
a regression since d19afc57. Thanks to Neil Roberts for noticing the
issue and creating a test case.
Ensure -L$(TOP)/$(LIB_DIR) (the staging dir for build products), appears
in the link line before any -L in $LDFLAGS, so that we link driver we are
building with libEGL we have just built, and not an installed version
[olv: make a similar change to targets/egl]
Signed-off-by: Jon TURNEY <jon.turney@dronecode.org.uk>
The opaque nature of EGLImage implies that extensions almost always
define their own attributes. Move attributes in _EGLImage to
_EGLImageAttribs and add a helper function to parse attribute lists.
We can't expect to have a context when this is called, and we don't need one
so just require a __DRIscreen instead.
Reported by Yu Dai <yu.dai@intel.com>
This commit introduces type-safe platform displays internally. A
platform display consists of a generic pointer and an enum that
specifies the platform.
An EGLDisplay is created from a platform display. Native displays
become platform displays whose platform is determined by
_eglGetNativePlatform(). Platform windows and pixmaps may also be
introduced if needed.
This extension allows a color buffer to be used for both rendering and
texturing. EGL allows the use of color buffers of pbuffer drawables
for texturing, this extension extends this to allow the use of color
buffers of pixmaps too.
This extension adds a new function which provides an alternative to
eglSwapBuffers. eglSwapBuffersRegionNOK accepts two new parameters in
addition to those in eglSwapBuffers. The new parameters consist of a
pointer to a list of 4-integer blocks defining rectangles (x, y,
width, height) and an integer specifying the number of rectangles in
the list.
eglplatform.h pulls in Xlib.h on X11 platforms. Likewise, the egl glx
driver and egl programs needs to link to libX11. Make sure we use the
locations the user told us about.
Signed-off-by: Dan Nicholson <dbn.lists@gmail.com>
This patch amends the error output string for the case where the
dri2 egl driver could not open the dri dev node.
Signed-off-by: Brian Paul <brianp@vmware.com>
egl_xdri steals code from src/glx/x11/. This makes it broken from time
to time when there is a bigger change to the GLX code. As egl_dri2 has
been merged, which also functions as a DRI2 driver loader, remove
egl_xdri for good.
Change _eglInitSurface, _eglInitContext, and _eglInitImage to take an
_EGLDisplay instead of an _EGLDriver. This is a more natural form, and
plus, the display encodes information such as the extensions supported
that might be required for attribute list parsing.
When no context or surface are given, the display is allowed to be
uninitialized. Most drivers cannot handle an uninitialized display.
But they are updated to at least throw a fatal message.
As part of the DRI driver interface rewrite I merged __DRIscreenPrivate
and __DRIscreen, and likewise for __DRIdrawablePrivate and
__DRIcontextPrivate. I left typedefs in place though, to avoid renaming
all the *Private use internal to the driver. That was probably a
mistake, and it turns out a one-line find+sed combo can do the mass
rename. Better late than never.
Separete Drawable and GLXDrawable. Add support for pbuffer and pixmap
surfaces on GLX <= 1.3. Remove surface binding code that will never
work.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
Proper detection of GLX extensions. Convert fbconfigs or visuals in a
more unified way and validate the resulting configs.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
Call _eglConfigFromContextModesRec to convert __GLcontextModes to
_EGLConfig. Single-buffered configs are no longer skipped.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
Config keys are almost config attributes. A valid config attribute is a
valid config key, but a valid config key may not be a valid config
attribute.
This commit does not distinguish the differences.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
This is to allow a driver to drive multiple displays. Remove the use of
_EGL_PLATFORM_X and obsolete code along the way.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
egl_xdri does not compile for some time. This commit revives the
driver. It no longer depends on libGL.so for GLX related functions.
Instead, it uses code from src/glx/ directly. Both DRI and DRI2 are
supported.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
Move some fields of _EGLDriver to _EGLDisplay. It also becomes
unnecessary to pass _EGLDisplay to drivers when _eglMain is called.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
The motivation is so that drivers do not need to look up and check for
bad display, context, and etc. It also becomes unnecessary for drivers
to call the link functions.
This commit makes eglapi.[ch] do the lookup and check. As a result, the
driver API is overhauled, and almost all sources and drivers need
update. The updates are mainly find and replace with human brains.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
IsBound tells if a context or surface is current. What it does not tell
is, to which thread a context is current, or to which context a surface
is current. This commit replaces IsBound by a pointer to the binding
thread or context.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
Compiling mesa on a system with no X headers installed in the default
include paths fails due to missing X11 includes. The header includes are
picked up by configure but not applied.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Signed-off-by: Dave Airlie <airlied@redhat.com>
A context or surface that is neither linked to a display nor current to
a thread should be destroyed. Therefore, an unlinked context or surface
implies a pending delete automatically.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
This commit uses the newly introduced link functions to manage EGL
contexts and surfaces. As a result of this, the API for drivers are
changed. All drivers are updated for the change.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
The special feature of bin/minstall to copy symlinks is only ever needed
when installing libraries which may have .so symlinks. All the headers
and directories can use a normal install program.
These two modes are separated as $(INSTALL) and $(MINSTALL) to allow the
user (or autoconf) to override installing normal files as they please.
An autoconf check for the install program has been added and will be
used in preference to minstall when available.
Fixes bug 16053.
I don't think anyone besides a developer would ever want to use the demo
egl driver. Furthermore, egl would only ever load demodriver if it was
set via EGL_DRIVER in the environment. In that case, I think you can
point it to your mesa source directory.
This just makes the use of mklib more consistent throughout Mesa where
we always want to pass the linker and LDFLAGS when we might be making a
shared library.
- egl_xdri.c just sets the EGL_OPENGL_ES_BIT as well as the
EGL_OPENGL_BIT in ClientAPIsMask
- eglconfig.c allows the renderable type to include EGL_OPENGL_ES2_BIT
as well as EGL_OPENGL_ES_BIT.
- egl_xlib.c sets the EGL_NATIVE_RENDERABLE attribute to EGL_FALSE for
all softpipe configurations. (Otherwise, an eglChooseConfig() that
looks for particular values of EGL_NATIVE_RENDERABLE will fail.)
Mostly some pedantic changes such that `make clean' always ignores
errors. Also changed the top clean target to do the `touch
configs/current' dance instead of realclean.