Brian Paul
a5fd039672
exec_list: replace class with struct
...
To match the definition below.
2010-09-03 15:25:55 -06:00
Brian Paul
8680c13240
mesa: fix up a comment
2010-09-03 15:22:26 -06:00
Brian Paul
d500ad4405
st/glx: added some comments
2010-09-03 15:22:26 -06:00
Luca Barbieri
befc66788b
nvfx: implement LIT in fp
2010-09-03 22:37:35 +02:00
Ian Romanick
f061524f07
glsl2: Use as_constant some places instead of constant_expression_value
...
The places where constant_expression_value are still used in loop
analysis are places where a new expression tree is created and
constant folding won't have happened. This is used, for example, when
we try to determine the maximal loop iteration count.
Based on review comments by Eric. "...rely on constant folding to
have done its job, instead of going all through the subtree again when
it wasn't a constant."
2010-09-03 11:55:22 -07:00
Ian Romanick
4e5b41c2f6
glsl2: Allow copy / constant propagation into array indices
2010-09-03 11:55:22 -07:00
Ian Romanick
de7c3fe31a
glsl2: Add module to perform simple loop unrolling
2010-09-03 11:55:22 -07:00
Ian Romanick
3bcfafcf03
glsl2: Track the number of ir_loop_jump instructions that are in a loop
2010-09-03 11:55:22 -07:00
Ian Romanick
351525d534
ir_expression: Add static operator_string method
...
I've used this in quite a few debug commits that never reached an
up-stream tree.
2010-09-03 11:55:21 -07:00
Ian Romanick
79082b8aca
exec_node: Add insert_before that inserts an entire list
2010-09-03 11:55:21 -07:00
Ian Romanick
7850ce0a99
glsl2: Eliminate zero-iteration loops
2010-09-03 11:55:21 -07:00
Ian Romanick
8df2dbf91d
glsl2: Perform initial bits of loop analysis during compilation
2010-09-03 11:55:21 -07:00
Ian Romanick
bfe3fbb38e
glsl2: Add module to suss out loop control variables from loop analysis data
...
This is the next step on the road to loop unrolling
2010-09-03 11:55:21 -07:00
Ian Romanick
9434a0749f
glsl2: Add module to analyze variables used in loops
...
This is the first step eventually leading to loop unrolling.
2010-09-03 11:55:21 -07:00
Ian Romanick
0f4f8c7364
ir_to_mesa: Handle loops with loop controls set
...
The downside of our talloc usage is that we can't really make static
(i.e., not created with new) instances of our IR types. This leads to
a lot of unnecessary dynamic allocation in this patch.
2010-09-03 11:55:21 -07:00
Ian Romanick
53acbd87d7
ir_validate: Validate loop control fields in ir_loop
2010-09-03 11:55:21 -07:00
Ian Romanick
3b85f1cc6c
glsl2: Add cmp field to ir_loop
...
This reprents the type of comparison between the loop induction
variable and the loop termination value.
2010-09-03 11:55:21 -07:00
Ian Romanick
c8ee8e07f7
glsl2: Set a flag when visiting the assignee of an assignment
2010-09-03 11:55:21 -07:00
Ian Romanick
29eebe9a9a
exec_list: Add pop_head
2010-09-03 11:55:21 -07:00
Ian Romanick
9710d272f7
ir_print_visitor: Print empty else blocks more compactly
2010-09-03 11:55:21 -07:00
Luca Barbieri
67a9a90794
nvfx: fix division by zero in vp-ignore-input
2010-09-03 20:57:44 +02:00
Luca Barbieri
f1980af71d
nvfx: report correct max lodbias
...
Fixes piglit lodbias
2010-09-03 20:54:48 +02:00
Luca Barbieri
657b88fc4c
nvfx: remove message
2010-09-03 20:48:14 +02:00
Luca Barbieri
b946984e3b
nvfx: support indirect addressing in vps
...
Negative or huge offsets not yet supported.
2010-09-03 20:48:14 +02:00
Alex Deucher
7e282b8e62
r600c: add proper returns for some evergreen functions
...
these weren't checked anyway.
Fixes:
https://bugs.freedesktop.org/show_bug.cgi?id=29999
2010-09-03 12:13:47 -04:00
Luca Barbieri
6ddfdaead8
nvfx: fix support for more than 8 texture units (fixes etqw crash)
2010-09-03 16:13:21 +02:00
Dave Airlie
50c1b6f2e8
r600g: fix segfault in state after rework
...
probably can improve this a bit.
2010-09-03 19:39:14 +10:00
Alex Deucher
b009d50f44
r600c: emit DB_HTILE_DATA_BASE on evergreen
...
Make the hw happy.
2010-09-03 01:13:41 -04:00
Dave Airlie
191bfc5c3b
r600g: refactor sample states into a reusable struct.
...
I will not cut-n-paste.
I will not cut-n-paste.
I will not cut-n-paste.
2010-09-03 14:12:38 +10:00
Dave Airlie
9ef228ee2d
r600g: reduce size of r600 context structure to !insane
...
Its now about 7.8k, and might actually fit in a cache.
2010-09-03 13:53:39 +10:00
Dave Airlie
b5fcf82749
r600g: add texture border state.
...
Okay I finally wrapped my head around what r600_context_state is meant to be,
maybe I should just rename all the structs so that have distinct names.
I've no idea however why 16 is a good magic number for R600_MAX_RSTATE.
2010-09-03 13:34:57 +10:00
Dave Airlie
ce7077423f
r600g: deref old driver states for set entry points.
2010-09-03 12:01:59 +10:00
Dave Airlie
4ca207b174
r600g: drop r600_bind_state.
...
This was another ugly function that really wasn't needed.
The 3 calls to it from the gallium api were shorter than it,
and all the calls from the set_ functions were pointless.
2010-09-03 11:56:07 +10:00
Dave Airlie
49b4f5259b
r600g: kill r600_context_state function
...
having some sort of locality of code really matters, just create
and setup state at time. Not sure if this is just further polishing of a bad thing,
but at least it makes it more readable.
2010-09-03 11:35:08 +10:00
Dave Airlie
1bd8493a0b
r600g: move lots of state inline helpers to separate header.
...
this gets them out of sight of the main codeflow.
2010-09-03 10:55:54 +10:00
Vinson Lee
619e899a42
draw: Include missing headers in draw_vs_aos.h.
...
Include tgsi_exec.h for TGSI_EXEC_NUM_TEMPS.
Include draw_vs.h for draw_vs_varient.
2010-09-02 17:03:47 -07:00
Dave Airlie
883cbbd99c
r600g: drop magic numbers in depth state.
...
this also fixes occulsion queries.
2010-09-03 09:48:40 +10:00
Vinson Lee
23120b8d30
util: Include missing header in u_linear.h.
...
Include p_compiler.h for size_t and boolean symbols.
2010-09-02 16:30:34 -07:00
Vinson Lee
3888c38fc9
mesa: Fix printf-like warning.
2010-09-02 16:12:58 -07:00
Vinson Lee
c5dde53f4e
mesa: Fix printf-like warnings.
2010-09-02 16:03:32 -07:00
Jerome Glisse
f8d11b2e8e
r600g: force unbind of previously bind sampler/sampler_view
...
Previously bind sampler/sampler_view can be converted and endup
overwritting the current state we want to schedule. Example :
bind texA texB to sampler_view[0] & sampler_view[1], render,
bind texB to sampler_view[0] render. Now state associated to
texB are set to configure sampler_view slot 0, but as we don't
unbind sampler_view[1] still point to texB state so we end up
with sampler_view[1] overwritting sampler_view[0], which gives
wrong rendering if next rendering bind texA to sampler_view[0],
it will endup as texB is bound to sampler_view[0]. If you are
not confuse at that point give me a call i will be buying you
beer.
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
2010-09-02 16:58:47 -04:00
Brian Paul
e746a6bb9a
st/mesa: clamp gl_constants::MaxVarying against MAX_VARYING
...
Don't try to use more generic varying vars than core Mesa supports.
Fixes fd.o bug 29959.
2010-09-02 13:00:10 -06:00
Ian Romanick
6e3cbeb361
glsl2: Update TODO file
2010-09-02 10:11:54 -07:00
Jerome Glisse
e73c5501b2
r600g: fix memory/bo leak
...
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
2010-09-02 11:47:30 -04:00
Brian Paul
c9039fdb16
mesa: fix code generation for ir_unop_sqrt
...
The CMP instruction needed to be flipped to properly handle
operand==0.
Fixes fd.o bug 29923.
2010-09-02 07:58:33 -06:00
Brian Paul
9eca0e2c3e
mesa: fix some printf warnings with casts
2010-09-02 07:57:16 -06:00
Dave Airlie
5d5f693cef
r600g: fix thinko in shadow code.
...
spotted by taiu on irc
2010-09-02 21:26:12 +10:00
Dave Airlie
76d0541e79
r600g: fix logicop, the 3d ROP is the 2D rop shifted twice.
2010-09-02 16:40:41 +10:00
Dave Airlie
e8ff0f63b6
r600g: fix depth texture tests
2010-09-02 15:51:23 +10:00
Kenneth Graunke
f32d3df8ab
glsl: Apply implicit conversions to structure constructor parameters.
...
The code for handling implicit conversions should probably get
refactored, but for now, this is easy.
Fixes piglit test constructor-26.vert.
2010-09-01 20:39:09 -07:00