Brian Paul
1f4997c2aa
mesa: import latest GLSL code from gallium-0.1 branch
2008-08-16 09:30:14 -06:00
Brian Paul
1b39b92e6d
draw a tristrip ring instead of a single quad
2008-08-15 17:02:09 -06:00
Brian Paul
37f452096b
don't need to use LOD version of texture2D() funcs
2008-08-15 17:02:09 -06:00
Dave Airlie
2e79b491fc
intel: remove unneeded mem type and args
2008-08-14 21:43:34 +10:00
Michel Dänzer
57acb0fad9
r300: Fix 3D texture support.
2008-08-14 10:40:03 +02:00
Brian Paul
505606349e
mesa: fix a swrast state validation bug
...
Fixes progs/glsl/points.c
2008-08-13 10:28:38 -06:00
Brian Paul
b9c6f2b133
mesa: added new glsl/pointcoord.c test
2008-08-13 08:49:39 -06:00
Brian Paul
60b92129b1
mesa: clear the unused upper-left region to black instead of leaving it undefined
2008-08-13 08:46:50 -06:00
Jeremy Huddleston
f911ca0834
Removed broken/unsupported darwin-static configs
...
Fixed typo in darwin config
2008-08-12 11:04:19 -07:00
Jeremy Huddleston
98e7c1cf38
Fixed 'make install' for darwin
2008-08-12 10:59:40 -07:00
Jeremy Huddleston
c61f4e2cce
Apple: More cleanup of the darwin config in 7.1
2008-08-12 09:45:04 -07:00
Brian Paul
8c51e0002a
mesa: glsl: add missing sampler types in sizeof_glsl_type(), bug 17079
2008-08-11 15:12:42 -06:00
Brian Paul
7536f39622
version 41 of glext.h
2008-08-11 15:12:42 -06:00
Brian Paul
d80d0bb4d6
version 20 of glxext.h
2008-08-11 15:12:42 -06:00
Brian Paul
3a428aca93
mesa: added comment about gl_PointCoord
2008-08-11 15:12:42 -06:00
Jeremy Huddleston
ac0d19601c
Apple: Cleaned up some linking and dylib ids issues
2008-08-11 09:17:06 -07:00
Dave Miller
1724334d7c
dri: fix crash in driGetConfigAttribIndex
...
Accessing a GLboolean via an int pointer on big-endian == bad.
2008-08-09 16:44:10 +10:00
Eric Anholt
53675e5c05
Merge branch 'drm-gem'
...
Conflicts:
src/mesa/drivers/dri/intel/intel_span.c
src/mesa/main/fbobject.c
This converts the i915 driver to use the GEM interfaces for object management.
2008-08-08 15:32:24 -07:00
Eric Anholt
d2796939f1
intel-gem: Update to new check_aperture API for classic mode.
...
To do this, I had to clean up some of 965 state upload stuff. We may end
up over-emitting state in the aperture overflow case, but that should be rare,
and I'd rather have the simplification of state management.
2008-08-08 14:00:43 -07:00
Eric Anholt
527e1cf172
965: cleanups to state emission from aperture checking and state ordering.
2008-08-08 10:53:25 -07:00
Brian Paul
501338d70e
mesa: fix out-of-bounds memory reads in swizzle_copy()
2008-08-08 09:05:41 -06:00
Jeremy Huddleston
919ec22ecf
glx/x11: Added some #ifdef GLX_DIRECT_RENDERING protection
2008-08-08 02:52:10 -07:00
Jeremy Huddleston
ec770150ed
glx/x11: Fix missing __GL_EXT_BYTES declaration
2008-08-08 02:37:14 -07:00
Jeremy Huddleston
01ac4540f0
Apple: Some changes to fix compilation problems on OSX
2008-08-08 02:19:52 -07:00
Brian Paul
ee8dfdf4c9
mesa: fix glBindTexture error string (bug 17005)
2008-08-07 07:54:53 -06:00
Brian Paul
523ee3ddbe
disable debug code accidentally enabled by prev commit
2008-08-06 09:02:39 -06:00
Haihao Xiang
5f46093938
mesa: glsl: count number of temp regs used
2008-08-06 09:01:34 -06:00
Brian Paul
fb71a48413
mesa: fix comment about texture targets (bug 17005)
2008-08-06 08:52:56 -06:00
Brian Paul
f1e4ca776f
fix some FBO/texture queries (bug 15296)
2008-08-06 08:40:25 -06:00
Xiang, Haihao
c20a173656
i965: update TexSrcUnit for OPCODE_TXB
2008-08-06 14:17:08 +08:00
Xiang, Haihao
8e8019b49a
dri: Fix write/read depth buffer issue under 16bpp mode. See bug #16646
2008-08-05 11:34:26 +08:00
Xiang, Haihao
a3024caff1
i965: Use program->SamplerUnits[] to get the appropriate texture unit.
...
inst->TexSrcUnit is used as an index into program->SamplerUnits[] since
the commit ade508312c
, and program->SamplerUnits
is a sampler-to-texture-unit mapping.
2008-08-05 10:18:56 +08:00
Adam Jackson
62fb5f7b9a
Drop unused 'entries' field from __glxHashTable.
2008-08-04 15:44:34 -04:00
Brian Paul
61b3ce8f97
added null ptr check (fix bug 16959)
2008-08-03 11:13:12 -06:00
Eric Anholt
ded9414024
intel-gem: Always build GEM execbuffer code.
2008-07-31 14:13:30 -07:00
Jesse Barnes
e9bf3e4cc9
intel: sync to vblank by default
...
Effectively default to vblank_mode=3 on Intel to avoid tearing by default.
Users wanting to go "as fast as possible" (despite not being able to see frames
faster than their refresh rate allows) can still set the vblank_mode manually.
2008-07-31 11:50:37 -07:00
Eric Anholt
c9120a0d19
intel-gem: Use new getparam to detect kernel GEM support.
2008-07-30 14:16:33 -07:00
Guillaume Melquiond
3e8e292db0
Always pass CFLAGS when compiling or linking demos
...
To ensure that the correct architecture flags are used, always pass the
user's CFLAGS when compiling or linking the demos. Fixes #16860 .
2008-07-30 07:56:42 -07:00
Brian Paul
b068ab62a0
updated GLSL bug fixes
2008-07-29 17:50:43 -06:00
Brian Paul
1bdb134570
mesa: glsl: remove old assertion (fixes glsl/bitmap.c)
2008-07-29 17:49:38 -06:00
Brian Paul
40f7e5f674
mesa: disable debug code
2008-07-29 17:47:52 -06:00
Brian Paul
ff916d718a
mesa: regenerated files
2008-07-29 17:45:46 -06:00
Brian Paul
016701f686
mesa: Silence compiler warnings on Windows.
2008-07-29 17:43:35 -06:00
Brian Paul
b26a80aa12
mesa: cast to fix warning
2008-07-29 17:37:55 -06:00
Brian Paul
a7dd701421
mesa: fix bug/failure in recursive function inlining
...
Fixes a failure for cases such as y = f(a, f(a, b))
All the usual tests still pass but regressions are possible...
2008-07-29 17:37:13 -06:00
Brian Paul
6045f17138
mesa: glsl: silence warning (s/int/GLuint)
2008-07-29 17:33:52 -06:00
Brian Paul
a75015ef03
mesa: remove stray debug code
2008-07-29 17:32:35 -06:00
Brian Paul
1638edb325
mesa: glsl: assorted fixes for resolving polymorphic functions
...
Plus,
- fix some issues in casting function arguments to format param types.
- fix some vec/mat constructor bugs
- find/report more syntax/semantic errors
2008-07-29 17:29:30 -06:00
Brian Paul
6225e51a73
mesa: glsl: re-order some constructors
2008-07-29 17:27:59 -06:00
Brian Paul
d9b6425e00
mesa: glsl: remove unneeded operators
2008-07-29 17:27:54 -06:00