egl/dri2: In dri2_make_current, return early on failure

This pulls an 'else' block into the function's main body, making the
code easier to follow.

Without this change, the upcoming EGL_KHR_mutable_render_buffer patch
transforms dri2_make_current() into spaghetti.

Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
This commit is contained in:
Chad Versace 2018-04-07 13:01:15 -07:00
parent f48f9a78da
commit eabf59791e
1 changed files with 15 additions and 14 deletions

View File

@ -1493,20 +1493,7 @@ dri2_make_current(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *dsurf,
unbind = (cctx == NULL && ddraw == NULL && rdraw == NULL);
if (unbind || dri2_dpy->core->bindContext(cctx, ddraw, rdraw)) {
dri2_destroy_surface(drv, disp, old_dsurf);
dri2_destroy_surface(drv, disp, old_rsurf);
if (!unbind)
dri2_dpy->ref_count++;
if (old_ctx) {
EGLDisplay old_disp = _eglGetDisplayHandle(old_ctx->Resource.Display);
dri2_destroy_context(drv, disp, old_ctx);
dri2_display_release(old_disp);
}
return EGL_TRUE;
} else {
if (!unbind && !dri2_dpy->core->bindContext(cctx, ddraw, rdraw)) {
/* undo the previous _eglBindContext */
_eglBindContext(old_ctx, old_dsurf, old_rsurf, &ctx, &tmp_dsurf, &tmp_rsurf);
assert(&dri2_ctx->base == ctx &&
@ -1527,6 +1514,20 @@ dri2_make_current(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *dsurf,
*/
return _eglError(EGL_BAD_MATCH, "eglMakeCurrent");
}
dri2_destroy_surface(drv, disp, old_dsurf);
dri2_destroy_surface(drv, disp, old_rsurf);
if (!unbind)
dri2_dpy->ref_count++;
if (old_ctx) {
EGLDisplay old_disp = _eglGetDisplayHandle(old_ctx->Resource.Display);
dri2_destroy_context(drv, disp, old_ctx);
dri2_display_release(old_disp);
}
return EGL_TRUE;
}
__DRIdrawable *