driconf: drop param for setting default gpu vendor id in DRI_CONF_FORCE_VK_VENDOR()

The macro was ignoring the param and hard-coding 0, and it doesn't make
much sense to allow drivers to override it by default, so remove the
appearance of the ability to do so.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29632>
This commit is contained in:
Eric Engestrom 2024-06-09 22:48:54 +02:00 committed by Marge Bot
parent 53b99d766e
commit 99af53c6fd
3 changed files with 3 additions and 3 deletions

View File

@ -103,7 +103,7 @@ static const driOptionDescription anv_dri_options[] = {
DRI_CONF_VK_X11_IGNORE_SUBOPTIMAL(false)
DRI_CONF_LIMIT_TRIG_INPUT_RANGE(false)
DRI_CONF_ANV_MESH_CONV_PRIM_ATTRS_TO_VERT_ATTRS(-2)
DRI_CONF_FORCE_VK_VENDOR(0)
DRI_CONF_FORCE_VK_VENDOR()
DRI_CONF_FAKE_SPARSE(false)
#if DETECT_OS_ANDROID && ANDROID_API_LEVEL >= 34
DRI_CONF_VK_REQUIRE_ASTC(true)

View File

@ -85,7 +85,7 @@ static const driOptionDescription nvk_dri_options[] = {
DRI_CONF_SECTION_END
DRI_CONF_SECTION_DEBUG
DRI_CONF_FORCE_VK_VENDOR(0)
DRI_CONF_FORCE_VK_VENDOR()
DRI_CONF_VK_WSI_FORCE_SWAPCHAIN_TO_CURRENT_EXTENT(false)
DRI_CONF_VK_X11_IGNORE_SUBOPTIMAL(false)
DRI_CONF_SECTION_END

View File

@ -317,7 +317,7 @@
DRI_CONF_OPT_B(ignore_discard_framebuffer, def, \
"Ignore glDiscardFramebuffer/glInvalidateFramebuffer, workaround for games that use it incorrectly")
#define DRI_CONF_FORCE_VK_VENDOR(def) \
#define DRI_CONF_FORCE_VK_VENDOR() \
DRI_CONF_OPT_I(force_vk_vendor, 0, -1, 2147483647, "Override GPU vendor id")
#define DRI_CONF_FAKE_SPARSE(def) \