mirror of https://gitlab.freedesktop.org/mesa/mesa
treewide: Cleanup unused structs
vk/wsi: Remove unused struct 'wsi_headless_format' 'wsi_headless_format' appears unused, and seems to have been since initial commit. radv: Remove unused struct 'blit_region' 'blit_region' appears unused, I think since initial commit. r600: Remove unused structs 'eg_interp' and 'r600_shader_src' are unused. I think they are just leftovers from the cleanup in20e6c31ba6
. i915: Remove unused struct 'i915_tracked_hw_state' 'i915_tracked_hw_state' appears unused. I think it's just a leftover from179cb58795
. llvmpipe: Remove unused struct 'linear_interp' 'linear_interp' doesn't ever seem to have been used. radeonsi: Remove unused struct 'texture_orig_info' 'texture_orig_info' seems unused, I think since46b2b3bda8
. svga: Remove unused struct 'svga_3d_invalidate_gb_image' 'svga_3d_invalidate_gb_image' appears unused since1942c06f9c
. Remove it. nir: Remove unused struct 'split_struct_state' 'split_struct_state' looks unused since the original commit. Signed-off-by: Dr. David Alan Gilbert <dave@treblig.org> Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29105>
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@ -9,13 +9,6 @@
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#include "vk_command_pool.h"
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#include "vk_common_entrypoints.h"
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struct blit_region {
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VkOffset3D src_offset;
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VkExtent3D src_extent;
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VkOffset3D dst_offset;
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VkExtent3D dst_extent;
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};
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static VkResult build_pipeline(struct radv_device *device, VkImageAspectFlagBits aspect, enum glsl_sampler_dim tex_dim,
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VkFormat format, VkPipeline *pipeline);
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@ -24,12 +24,6 @@
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#include "nir.h"
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#include "nir_deref.h"
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struct split_struct_state {
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void *dead_ctx;
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struct hash_table *var_to_member_map;
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};
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static nir_variable *
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find_var_member(struct nir_variable *var, unsigned member,
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struct hash_table *var_to_member_map)
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@ -40,13 +40,6 @@
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#include "util/u_math.h"
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#include "util/u_memory.h"
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struct i915_tracked_hw_state {
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const char *name;
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void (*validate)(struct i915_context *, unsigned *batch_space);
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void (*emit)(struct i915_context *);
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unsigned dirty, batch_space;
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};
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static void
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validate_flush(struct i915_context *i915, unsigned *batch_space)
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{
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@ -63,15 +63,6 @@ struct nearest_sampler {
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};
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struct linear_interp {
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alignas(16) uint32_t out[64];
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__m128i a0;
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__m128i dadx;
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__m128i dady;
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int width; /* rounded up to multiple of 4 */
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bool is_constant;
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};
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/* Organize all the information needed for blending in one place.
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* Could have blend function pointer here, but we currently always
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* know which one we want to call.
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@ -331,22 +331,6 @@ void r600_pipe_shader_destroy(struct pipe_context *ctx UNUSED, struct r600_pipe_
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free(shader->shader.arrays);
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}
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struct r600_shader_src {
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unsigned sel;
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unsigned swizzle[4];
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unsigned neg;
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unsigned abs;
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unsigned rel;
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unsigned kc_bank;
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bool kc_rel; /* true if cache bank is indexed */
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uint32_t value[4];
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};
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struct eg_interp {
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bool enabled;
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unsigned ij_index;
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};
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struct r600_shader_ctx {
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unsigned type;
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unsigned temp_reg;
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@ -931,16 +931,6 @@ void si_decompress_subresource(struct pipe_context *ctx, struct pipe_resource *t
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}
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}
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struct texture_orig_info {
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unsigned format;
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unsigned width0;
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unsigned height0;
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unsigned npix_x;
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unsigned npix_y;
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unsigned npix0_x;
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unsigned npix0_y;
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};
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void si_resource_copy_region(struct pipe_context *ctx, struct pipe_resource *dst,
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unsigned dst_level, unsigned dstx, unsigned dsty, unsigned dstz,
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struct pipe_resource *src, unsigned src_level,
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@ -30,12 +30,6 @@ struct svga_3d_update_gb_image {
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SVGA3dCmdUpdateGBImage body;
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};
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struct svga_3d_invalidate_gb_image {
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SVGA3dCmdHeader header;
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SVGA3dCmdInvalidateGBImage body;
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};
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static void
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svga_buffer_upload_ranges(struct svga_context *, struct svga_buffer *);
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@ -38,11 +38,6 @@
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#include "drm-uapi/drm_fourcc.h"
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struct wsi_headless_format {
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VkFormat format;
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struct u_vector modifiers;
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};
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struct wsi_headless {
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struct wsi_interface base;
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