mirror of https://gitlab.freedesktop.org/mesa/mesa
docs: use envvar directive
When declaring an envvar, we should use the envvar directive, not the envvar role. The latter is meant to reference the declaration, not the other way around. Reviewed-by: Yonggang Luo <luoyonggang@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19593>
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@ -90,11 +90,14 @@ Using
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Environment variables
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~~~~~~~~~~~~~~~~~~~~~
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``LP_NATIVE_VECTOR_WIDTH``
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.. envvar:: LP_NATIVE_VECTOR_WIDTH
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We can use it to override vector bits. Because sometimes it turns
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out LLVMpipe can be fastest by using 128 bit vectors,
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yet use AVX instructions.
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``GALLIUM_OVERRIDE_CPU_CAPS``
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.. envvar:: GALLIUM_OVERRIDE_CPU_CAPS
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Override CPU capabilities for LLVMpipe and Softpipe, possible values for x86:
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``nosse``
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``sse``
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@ -103,10 +106,14 @@ Environment variables
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``ssse3``
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``sse4.1``
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``avx``
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``GALLIUM_NOSSE``
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.. envvar:: GALLIUM_NOSSE
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Deprecated in favor of ``GALLIUM_OVERRIDE_CPU_CAPS``,
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use ``GALLIUM_OVERRIDE_CPU_CAPS=nosse`` instead.
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``LP_FORCE_SSE2``
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.. envvar:: LP_FORCE_SSE2
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Deprecated in favor of ``GALLIUM_OVERRIDE_CPU_CAPS``
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use ``GALLIUM_OVERRIDE_CPU_CAPS=sse2`` instead.
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447
docs/envvars.rst
447
docs/envvars.rst
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@ -8,42 +8,68 @@ but they can sometimes be useful for debugging end-user issues.
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LibGL environment variables
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---------------------------
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:envvar:`LIBGL_DEBUG`
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.. envvar:: LIBGL_DEBUG
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If defined debug information will be printed to stderr. If set to
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``verbose`` additional information will be printed.
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:envvar:`LIBGL_DRIVERS_PATH`
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.. envvar:: LIBGL_DRIVERS_PATH
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colon-separated list of paths to search for DRI drivers
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:envvar:`LIBGL_ALWAYS_INDIRECT`
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.. envvar:: LIBGL_ALWAYS_INDIRECT
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if set to ``true``, forces an indirect rendering context/connection.
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:envvar:`LIBGL_ALWAYS_SOFTWARE`
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.. envvar:: LIBGL_ALWAYS_SOFTWARE
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if set to ``true``, always use software rendering
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:envvar:`LIBGL_NO_DRAWARRAYS`
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.. envvar:: LIBGL_NO_DRAWARRAYS
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if set to ``true``, do not use DrawArrays GLX protocol (for
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debugging)
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:envvar:`LIBGL_SHOW_FPS`
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.. envvar:: LIBGL_SHOW_FPS
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print framerate to stdout based on the number of ``glXSwapBuffers``
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calls per second.
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:envvar:`LIBGL_DRI2_DISABLE`
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.. envvar:: LIBGL_DRI2_DISABLE
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disable DRI2 if set to ``true``.
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:envvar:`LIBGL_DRI3_DISABLE`
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.. envvar:: LIBGL_DRI3_DISABLE
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disable DRI3 if set to ``true``.
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Core Mesa environment variables
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-------------------------------
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:envvar:`MESA_NO_ASM`
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.. envvar:: MESA_NO_ASM
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if set, disables all assembly language optimizations
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:envvar:`MESA_NO_MMX`
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.. envvar:: MESA_NO_MMX
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if set, disables Intel MMX optimizations
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:envvar:`MESA_NO_3DNOW`
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.. envvar:: MESA_NO_3DNOW
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if set, disables AMD 3DNow! optimizations
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:envvar:`MESA_NO_SSE`
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.. envvar:: MESA_NO_SSE
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if set, disables Intel SSE optimizations
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:envvar:`MESA_NO_ERROR`
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.. envvar:: MESA_NO_ERROR
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if set to 1, error checking is disabled as per :ext:`GL_KHR_no_error`.
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This will result in undefined behavior for invalid use of the API, but
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can reduce CPU use for apps that are known to be error free.
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:envvar:`MESA_DEBUG`
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.. envvar:: MESA_DEBUG
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if set, error messages are printed to stderr. For example, if the
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application generates a ``GL_INVALID_ENUM`` error, a corresponding
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error message indicating where the error occurred, and possibly why,
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@ -65,15 +91,20 @@ Core Mesa environment variables
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print error and performance messages to stderr (or
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``MESA_LOG_FILE``).
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:envvar:`MESA_LOG_FILE`
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.. envvar:: MESA_LOG_FILE
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specifies a file name for logging all errors, warnings, etc., rather
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than stderr
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:envvar:`MESA_EXTENSION_OVERRIDE`
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.. envvar:: MESA_EXTENSION_OVERRIDE
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can be used to enable/disable extensions. A value such as
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``GL_EXT_foo -GL_EXT_bar`` will enable the ``GL_EXT_foo`` extension
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and disable the ``GL_EXT_bar`` extension. Note that this will override
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extensions override configured using driconf.
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:envvar:`MESA_EXTENSION_MAX_YEAR`
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.. envvar:: MESA_EXTENSION_MAX_YEAR
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The ``GL_EXTENSIONS`` string returned by Mesa is sorted by extension
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year. If this variable is set to year X, only extensions defined on
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or before year X will be reported. This is to work-around a bug in
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@ -81,7 +112,9 @@ Core Mesa environment variables
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buffer without truncating. If the extension string is too long, the
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buffer overrun can cause the game to crash. This is a work-around for
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that.
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:envvar:`MESA_GL_VERSION_OVERRIDE`
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.. envvar:: MESA_GL_VERSION_OVERRIDE
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changes the value returned by ``glGetString(GL_VERSION)`` and
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possibly the GL API type.
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@ -121,7 +154,8 @@ Core Mesa environment variables
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- Mesa may not really implement all the features of the given
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version. (for developers only)
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:envvar:`MESA_GLES_VERSION_OVERRIDE`
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.. envvar:: MESA_GLES_VERSION_OVERRIDE
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changes the value returned by ``glGetString(GL_VERSION)`` for OpenGL
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ES.
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@ -130,17 +164,22 @@ Core Mesa environment variables
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- Mesa may not really implement all the features of the given
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version. (for developers only)
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:envvar:`MESA_GLSL_VERSION_OVERRIDE`
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.. envvar:: MESA_GLSL_VERSION_OVERRIDE
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changes the value returned by
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``glGetString(GL_SHADING_LANGUAGE_VERSION)``. Valid values are
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integers, such as ``130``. Mesa will not really implement all the
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features of the given language version if it's higher than what's
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normally reported. (for developers only)
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:envvar:`MESA_SHADER_CACHE_DISABLE`
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.. envvar:: MESA_SHADER_CACHE_DISABLE
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if set to ``true``, disables the on-disk shader cache. If set to
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``false``, enables the on-disk shader cache when it is disabled by
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default.
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:envvar:`MESA_SHADER_CACHE_MAX_SIZE`
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.. envvar:: MESA_SHADER_CACHE_MAX_SIZE
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if set, determines the maximum size of the on-disk cache of compiled
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shader programs. Should be set to a number optionally followed by
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``K``, ``M``, or ``G`` to specify a size in kilobytes, megabytes, or
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@ -154,25 +193,41 @@ Core Mesa environment variables
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you may end up with a 1GB cache for x86_64 and another 1GB cache for
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i386.
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:envvar:`MESA_SHADER_CACHE_DIR`
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.. envvar:: MESA_SHADER_CACHE_DIR
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if set, determines the directory to be used for the on-disk cache of
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compiled shader programs. If this variable is not set, then the cache
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will be stored in ``$XDG_CACHE_HOME/mesa_shader_cache`` (if that
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variable is set), or else within ``.cache/mesa_shader_cache`` within
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the user's home directory.
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:envvar:`MESA_SHADER_CACHE_SHOW_STATS`
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.. envvar:: MESA_SHADER_CACHE_SHOW_STATS
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if set to ``true``, keeps hit/miss statistics for the shader cache.
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These statistics are printed when the app terminates.
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:envvar:`MESA_GLSL`
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.. envvar:: MESA_GLSL
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:ref:`shading language compiler options <envvars>`
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:envvar:`MESA_NO_MINMAX_CACHE`
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.. envvar:: MESA_NO_MINMAX_CACHE
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when set, the minmax index cache is globally disabled.
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:envvar:`MESA_SHADER_CAPTURE_PATH`
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.. envvar:: MESA_SHADER_CAPTURE_PATH
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see :ref:`Capturing Shaders <capture>`
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:envvar:`MESA_SHADER_DUMP_PATH` and :envvar:`MESA_SHADER_READ_PATH`
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see :ref:`Experimenting with Shader
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Replacements <replacement>`
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:envvar:`MESA_VK_VERSION_OVERRIDE`
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.. envvar:: MESA_SHADER_DUMP_PATH
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see :ref:`Experimenting with Shader Replacements <replacement>`
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.. envvar:: MESA_SHADER_READ_PATH
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see :ref:`Experimenting with Shader Replacements <replacement>`
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.. envvar:: MESA_VK_VERSION_OVERRIDE
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changes the Vulkan physical device version as returned in
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``VkPhysicalDeviceProperties::apiVersion``.
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instance version as advertised by ``vkEnumerateInstanceVersion``
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- This can be very useful for debugging but some features may not be
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implemented correctly. (For developers only)
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:envvar:`MESA_VK_WSI_PRESENT_MODE`
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.. envvar:: MESA_VK_WSI_PRESENT_MODE
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overrides the WSI present mode clients specify in
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``VkSwapchainCreateInfoKHR::presentMode``. Values can be ``fifo``,
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``relaxed``, ``mailbox`` or ``immediate``.
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:envvar:`MESA_VK_ABORT_ON_DEVICE_LOSS`
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.. envvar:: MESA_VK_ABORT_ON_DEVICE_LOSS
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causes the Vulkan driver to call abort() immediately after detecting a
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lost device. This is extremely useful when testing as it prevents the
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test suite from continuing on with a lost device.
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:envvar:`MESA_VK_ENABLE_SUBMIT_THREAD`
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.. envvar:: MESA_VK_ENABLE_SUBMIT_THREAD
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for Vulkan drivers which support real timeline semaphores, this forces
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them to use a submit thread from the beginning, regardless of whether or
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not they ever see a wait-before-signal condition.
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:envvar:`MESA_LOADER_DRIVER_OVERRIDE`
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.. envvar:: MESA_LOADER_DRIVER_OVERRIDE
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chooses a different driver binary such as ``etnaviv`` or ``zink``.
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:envvar:`DRI_PRIME`
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.. envvar:: DRI_PRIME
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the default GPU is the one used by Wayland/Xorg or the one connected to a
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display. This variable allows to select a different GPU. It applies to OpenGL
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and Vulkan (in this case "select" means the GPU will be first in the reported
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@ -216,10 +281,13 @@ The following are only applicable for drivers that uses NIR, as they
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modify the behavior for the common ``NIR_PASS`` and ``NIR_PASS_V`` macros,
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that wrap calls to NIR lowering/optimizations.
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:envvar:`NIR_DEBUG`
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.. envvar:: NIR_DEBUG
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a comma-separated list of debug options to apply to NIR
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shaders. Use ``NIR_DEBUG=help`` to print a list of available options.
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:envvar:`NIR_SKIP`
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.. envvar:: NIR_SKIP
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a comma-separated list of optimization/lowering passes to skip.
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Mesa Xlib driver environment variables
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@ -228,18 +296,29 @@ Mesa Xlib driver environment variables
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The following are only applicable to the Mesa Xlib software driver. See
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the :doc:`Xlib software driver page <xlibdriver>` for details.
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:envvar:`MESA_RGB_VISUAL`
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.. envvar:: MESA_RGB_VISUAL
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specifies the X visual and depth for RGB mode
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:envvar:`MESA_BACK_BUFFER`
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.. envvar:: MESA_BACK_BUFFER
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specifies how to implement the back color buffer, either ``pixmap``
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or ``ximage``
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:envvar:`MESA_XSYNC`
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.. envvar:: MESA_XSYNC
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enable synchronous X behavior (for debugging only)
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:envvar:`MESA_GLX_FORCE_ALPHA`
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.. envvar:: MESA_GLX_FORCE_ALPHA
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if set, forces RGB windows to have an alpha channel.
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:envvar:`MESA_GLX_DEPTH_BITS`
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.. envvar:: MESA_GLX_DEPTH_BITS
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specifies default number of bits for depth buffer.
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:envvar:`MESA_GLX_ALPHA_BITS`
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.. envvar:: MESA_GLX_ALPHA_BITS
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specifies default number of bits for alpha channel.
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Mesa WGL driver environment variables
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@ -248,27 +327,35 @@ Mesa WGL driver environment variables
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The following are only applicable to the Mesa WGL driver, which is in use
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on Windows.
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:envvar:`WGL_FORCE_MSAA`
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.. envvar:: WGL_FORCE_MSAA
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if set to a positive value, specifies the number of MSAA samples to
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force when choosing the display configuration.
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:envvar:`WGL_DISABLE_ERROR_DIALOGS`
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.. envvar:: WGL_DISABLE_ERROR_DIALOGS
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if set to 1, true or yes, disables Win32 error dialogs. Useful for
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automated test-runs.
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Intel driver environment variables
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----------------------------------------------------
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:envvar:`INTEL_BLACKHOLE_DEFAULT`
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.. envvar:: INTEL_BLACKHOLE_DEFAULT
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if set to 1, true or yes, then the OpenGL implementation will
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default ``GL_BLACKHOLE_RENDER_INTEL`` to true, thus disabling any
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rendering.
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:envvar:`INTEL_COMPUTE_CLASS`
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.. envvar:: INTEL_COMPUTE_CLASS
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If set to 1, true or yes, then I915_ENGINE_CLASS_COMPUTE will be
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supported. For OpenGL, iris will attempt to use a compute engine
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for compute dispatches if one is detected. For Vulkan, anvil will
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advertise support for a compute queue if a compute engine is
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detected.
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:envvar:`INTEL_DEBUG`
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.. envvar:: INTEL_DEBUG
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a comma-separated list of named flags, which do various things:
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``ann``
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@ -377,7 +464,8 @@ Intel driver environment variables
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``wm``
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dump shader assembly for fragment shaders (same as ``fs``)
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:envvar:`INTEL_MEASURE`
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.. envvar:: INTEL_MEASURE
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Collects GPU timestamps over common intervals, and generates a CSV report
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to show how long rendering took. The overhead of collection is limited to
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the flushing that is required at the interval boundaries for accurate
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@ -433,13 +521,19 @@ Intel driver environment variables
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start and end event will be submitted to the GPU to minimize
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stalling. Combined events will not span batches, except in
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the case of ``INTEL_MEASURE=frame``.
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:envvar:`INTEL_NO_HW`
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.. envvar:: INTEL_NO_HW
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if set to 1, true or yes, prevents batches from being submitted to the
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hardware. This is useful for debugging hangs, etc.
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:envvar:`INTEL_PRECISE_TRIG`
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.. envvar:: INTEL_PRECISE_TRIG
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if set to 1, true or yes, then the driver prefers accuracy over
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performance in trig functions.
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:envvar:`INTEL_SHADER_ASM_READ_PATH`
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.. envvar:: INTEL_SHADER_ASM_READ_PATH
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if set, determines the directory to be used for overriding shader
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assembly. The binaries with custom assembly should be placed in
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this folder and have a name formatted as ``sha1_of_assembly.bin``.
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@ -458,19 +552,23 @@ Intel driver environment variables
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DRI environment variables
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-------------------------
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:envvar:`DRI_NO_MSAA`
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.. envvar:: DRI_NO_MSAA
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disable MSAA for GLX/EGL MSAA visuals
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Vulkan mesa device select layer environment variables
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-----------------------------------------------------
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:envvar:`MESA_VK_DEVICE_SELECT`
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.. envvar:: MESA_VK_DEVICE_SELECT
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when set to "list" prints the list of devices.
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when set to "vid:did" number from PCI device. That PCI device is
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selected as default. The default device is returned as the first
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device in vkEnumeratePhysicalDevices API.
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:envvar:`MESA_VK_DEVICE_SELECT_FORCE_DEFAULT_DEVICE`
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.. envvar:: MESA_VK_DEVICE_SELECT_FORCE_DEFAULT_DEVICE
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when set to 1, the device identified as default will be the only
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one returned in vkEnumeratePhysicalDevices API.
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|
@ -484,53 +582,84 @@ Mesa EGL supports different sets of environment variables. See the
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Gallium environment variables
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-----------------------------
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:envvar:`GALLIUM_HUD`
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.. envvar:: GALLIUM_HUD
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draws various information on the screen, like framerate, CPU load,
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driver statistics, performance counters, etc. Set
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:envvar:`GALLIUM_HUD` to ``help`` and run e.g. ``glxgears`` for more info.
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:envvar:`GALLIUM_HUD_PERIOD`
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.. envvar:: GALLIUM_HUD_PERIOD
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sets the HUD update rate in seconds (float). Use zero to update every
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frame. The default period is 1/2 second.
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:envvar:`GALLIUM_HUD_VISIBLE`
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.. envvar:: GALLIUM_HUD_VISIBLE
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control default visibility, defaults to true.
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:envvar:`GALLIUM_HUD_TOGGLE_SIGNAL`
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.. envvar:: GALLIUM_HUD_TOGGLE_SIGNAL
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toggle visibility via user specified signal. Especially useful to
|
||||
toggle HUD at specific points of application and disable for
|
||||
unencumbered viewing the rest of the time. For example, set
|
||||
:envvar:`GALLIUM_HUD_VISIBLE` to ``false`` and
|
||||
:envvar:`GALLIUM_HUD_TOGGLE_SIGNAL` to ``10`` (``SIGUSR1``). Use
|
||||
``kill -10 <pid>`` to toggle the HUD as desired.
|
||||
:envvar:`GALLIUM_HUD_SCALE`
|
||||
|
||||
.. envvar:: GALLIUM_HUD_SCALE
|
||||
|
||||
Scale HUD by an integer factor, for high DPI displays. Default is 1.
|
||||
:envvar:`GALLIUM_HUD_DUMP_DIR`
|
||||
|
||||
.. envvar:: GALLIUM_HUD_DUMP_DIR
|
||||
|
||||
specifies a directory for writing the displayed HUD values into
|
||||
files.
|
||||
:envvar:`GALLIUM_DRIVER`
|
||||
|
||||
.. envvar:: GALLIUM_DRIVER
|
||||
|
||||
useful in combination with :envvar:`LIBGL_ALWAYS_SOFTWARE`=`true` for
|
||||
choosing one of the software renderers ``softpipe`` or ``llvmpipe``.
|
||||
:envvar:`GALLIUM_LOG_FILE`
|
||||
|
||||
.. envvar:: GALLIUM_LOG_FILE
|
||||
|
||||
specifies a file for logging all errors, warnings, etc. rather than
|
||||
stderr.
|
||||
:envvar:`GALLIUM_PIPE_SEARCH_DIR`
|
||||
|
||||
.. envvar:: GALLIUM_PIPE_SEARCH_DIR
|
||||
|
||||
specifies an alternate search directory for pipe-loader which overrides
|
||||
the compile-time path based on the install location.
|
||||
:envvar:`GALLIUM_PRINT_OPTIONS`
|
||||
|
||||
.. envvar:: GALLIUM_PRINT_OPTIONS
|
||||
|
||||
if non-zero, print all the Gallium environment variables which are
|
||||
used, and their current values.
|
||||
:envvar:`GALLIUM_DUMP_CPU`
|
||||
|
||||
.. envvar:: GALLIUM_DUMP_CPU
|
||||
|
||||
if non-zero, print information about the CPU on start-up
|
||||
:envvar:`TGSI_PRINT_SANITY`
|
||||
|
||||
.. envvar:: TGSI_PRINT_SANITY
|
||||
|
||||
if set, do extra sanity checking on TGSI shaders and print any errors
|
||||
to stderr.
|
||||
:envvar:`DRAW_FSE`
|
||||
|
||||
.. envvar:: DRAW_FSE
|
||||
|
||||
Enable fetch-shade-emit middle-end even though its not correct (e.g.
|
||||
for Softpipe)
|
||||
:envvar:`DRAW_NO_FSE`
|
||||
|
||||
.. envvar:: DRAW_NO_FSE
|
||||
|
||||
Disable fetch-shade-emit middle-end even when it is correct
|
||||
:envvar:`DRAW_USE_LLVM`
|
||||
|
||||
.. envvar:: DRAW_USE_LLVM
|
||||
|
||||
if set to zero, the draw module will not use LLVM to execute shaders,
|
||||
vertex fetch, etc.
|
||||
:envvar:`ST_DEBUG`
|
||||
|
||||
.. envvar:: ST_DEBUG
|
||||
|
||||
controls debug output from the Mesa/Gallium state tracker. Setting to
|
||||
``tgsi``, for example, will print all the TGSI shaders. See
|
||||
:file:`src/mesa/state_tracker/st_debug.c` for other options.
|
||||
|
@ -538,15 +667,20 @@ Gallium environment variables
|
|||
Clover environment variables
|
||||
----------------------------
|
||||
|
||||
:envvar:`CLOVER_EXTRA_BUILD_OPTIONS`
|
||||
.. envvar:: CLOVER_EXTRA_BUILD_OPTIONS
|
||||
|
||||
allows specifying additional compiler and linker options. Specified
|
||||
options are appended after the options set by the OpenCL program in
|
||||
``clBuildProgram``.
|
||||
:envvar:`CLOVER_EXTRA_COMPILE_OPTIONS`
|
||||
|
||||
.. envvar:: CLOVER_EXTRA_COMPILE_OPTIONS
|
||||
|
||||
allows specifying additional compiler options. Specified options are
|
||||
appended after the options set by the OpenCL program in
|
||||
``clCompileProgram``.
|
||||
:envvar:`CLOVER_EXTRA_LINK_OPTIONS`
|
||||
|
||||
.. envvar:: CLOVER_EXTRA_LINK_OPTIONS
|
||||
|
||||
allows specifying additional linker options. Specified options are
|
||||
appended after the options set by the OpenCL program in
|
||||
``clLinkProgram``.
|
||||
|
@ -554,13 +688,18 @@ Clover environment variables
|
|||
Rusticl environment variables
|
||||
-----------------------------
|
||||
|
||||
:envvar:`RUSTICL_DEVICE_TYPE`
|
||||
.. envvar:: RUSTICL_DEVICE_TYPE
|
||||
|
||||
allows to overwrite the device type of devices. Possible values are
|
||||
``accelerator``, ``cpu``, ``custom`` and ``gpu``
|
||||
:envvar:`RUSTICL_CL_VERSION`
|
||||
|
||||
.. envvar:: RUSTICL_CL_VERSION
|
||||
|
||||
overwrites the auto detected OpenCL version of all devices. Specified as
|
||||
``major.minor``.
|
||||
:envvar:`RUSTICL_ENABLE`
|
||||
|
||||
.. envvar:: RUSTICL_ENABLE
|
||||
|
||||
a comma-separated list of drivers to enable CL on. An optional list of
|
||||
comma-separated integers can be passed per driver to specify which devices
|
||||
to enable. Examples:
|
||||
|
@ -572,28 +711,34 @@ Rusticl environment variables
|
|||
Nine frontend environment variables
|
||||
-----------------------------------
|
||||
|
||||
:envvar:`D3D_ALWAYS_SOFTWARE`
|
||||
.. envvar:: D3D_ALWAYS_SOFTWARE
|
||||
|
||||
an integer, which forces Nine to use the CPU instead of GPU acceleration.
|
||||
|
||||
:envvar:`NINE_DEBUG`
|
||||
.. envvar:: NINE_DEBUG
|
||||
|
||||
a comma-separated list of named flags that do debugging things.
|
||||
Use ``NINE_DEBUG=help`` to print a list of available options.
|
||||
|
||||
:envvar:`NINE_FF_DUMP`
|
||||
.. envvar:: NINE_FF_DUMP
|
||||
|
||||
a boolean, which dumps shaders generated by a fixed function (FF).
|
||||
|
||||
:envvar:`NINE_SHADER`
|
||||
.. envvar:: NINE_SHADER
|
||||
|
||||
a comma-separated list of named flags, which do alternate shader handling.
|
||||
Use ``NINE_SHADER=help`` to print a list of available options.
|
||||
|
||||
:envvar:`NINE_QUIRKS`
|
||||
.. envvar:: NINE_QUIRKS
|
||||
|
||||
a comma-separated list of named flags that do various things.
|
||||
Use ``NINE_DEBUG=help`` to print a list of available options.
|
||||
|
||||
Softpipe driver environment variables
|
||||
-------------------------------------
|
||||
|
||||
:envvar:`SOFTPIPE_DEBUG`
|
||||
.. envvar:: SOFTPIPE_DEBUG
|
||||
|
||||
a comma-separated list of named flags, which do various things:
|
||||
|
||||
``vs``
|
||||
|
@ -616,15 +761,22 @@ Softpipe driver environment variables
|
|||
LLVMpipe driver environment variables
|
||||
-------------------------------------
|
||||
|
||||
:envvar:`LP_NO_RAST`
|
||||
.. envvar:: LP_NO_RAST
|
||||
|
||||
if set LLVMpipe will no-op rasterization
|
||||
:envvar:`LP_DEBUG`
|
||||
|
||||
.. envvar:: LP_DEBUG
|
||||
|
||||
a comma-separated list of debug options is accepted. See the source
|
||||
code for details.
|
||||
:envvar:`LP_PERF`
|
||||
|
||||
.. envvar:: LP_PERF
|
||||
|
||||
a comma-separated list of options to selectively no-op various parts
|
||||
of the driver. See the source code for details.
|
||||
:envvar:`LP_NUM_THREADS`
|
||||
|
||||
.. envvar:: LP_NUM_THREADS
|
||||
|
||||
an integer indicating how many threads to use for rendering. Zero
|
||||
turns off threading completely. The default value is the number of
|
||||
CPU cores present.
|
||||
|
@ -632,17 +784,26 @@ LLVMpipe driver environment variables
|
|||
VMware SVGA driver environment variables
|
||||
----------------------------------------
|
||||
|
||||
:envvar:`SVGA_FORCE_SWTNL`
|
||||
.. envvar:: SVGA_FORCE_SWTNL
|
||||
|
||||
force use of software vertex transformation
|
||||
:envvar:`SVGA_NO_SWTNL`
|
||||
|
||||
.. envvar:: SVGA_NO_SWTNL
|
||||
|
||||
don't allow software vertex transformation fallbacks (will often
|
||||
result in incorrect rendering).
|
||||
:envvar:`SVGA_DEBUG`
|
||||
|
||||
.. envvar:: SVGA_DEBUG
|
||||
|
||||
for dumping shaders, constant buffers, etc. See the code for details.
|
||||
:envvar:`SVGA_EXTRA_LOGGING`
|
||||
|
||||
.. envvar:: SVGA_EXTRA_LOGGING
|
||||
|
||||
if set, enables extra logging to the ``vmware.log`` file, such as the
|
||||
OpenGL program's name and command line arguments.
|
||||
:envvar:`SVGA_NO_LOGGING`
|
||||
|
||||
.. envvar:: SVGA_NO_LOGGING
|
||||
|
||||
if set, disables logging to the ``vmware.log`` file. This is useful
|
||||
when using Valgrind because it otherwise crashes when initializing
|
||||
the host log feature.
|
||||
|
@ -652,7 +813,8 @@ See the driver code for other, lesser-used variables.
|
|||
WGL environment variables
|
||||
-------------------------
|
||||
|
||||
:envvar:`WGL_SWAP_INTERVAL`
|
||||
.. envvar:: WGL_SWAP_INTERVAL
|
||||
|
||||
to set a swap interval, equivalent to calling
|
||||
``wglSwapIntervalEXT()`` in an application. If this environment
|
||||
variable is set, application calls to ``wglSwapIntervalEXT()`` will
|
||||
|
@ -661,13 +823,15 @@ WGL environment variables
|
|||
VA-API environment variables
|
||||
----------------------------
|
||||
|
||||
:envvar:`VAAPI_MPEG4_ENABLED`
|
||||
.. envvar:: VAAPI_MPEG4_ENABLED
|
||||
|
||||
enable MPEG4 for VA-API, disabled by default.
|
||||
|
||||
VC4 driver environment variables
|
||||
--------------------------------
|
||||
|
||||
:envvar:`VC4_DEBUG`
|
||||
.. envvar:: VC4_DEBUG
|
||||
|
||||
a comma-separated list of named flags, which do various things. Use
|
||||
``VC4_DEBUG=help`` to print a list of available options.
|
||||
|
||||
|
@ -675,9 +839,10 @@ VC4 driver environment variables
|
|||
V3D/V3DV driver environment variables
|
||||
-------------------------------------
|
||||
|
||||
:envvar:`V3D_DEBUG`
|
||||
a comma-separated list of debug options. Use ``V3D_DEBUG=help`` to
|
||||
print a list of available options.
|
||||
.. envvar:: V3D_DEBUG
|
||||
|
||||
a comma-separated list of debug options. Use ``V3D_DEBUG=help`` to
|
||||
print a list of available options.
|
||||
|
||||
|
||||
.. _radv env-vars:
|
||||
|
@ -685,7 +850,8 @@ V3D/V3DV driver environment variables
|
|||
RADV driver environment variables
|
||||
---------------------------------
|
||||
|
||||
:envvar:`RADV_DEBUG`
|
||||
.. envvar:: RADV_DEBUG
|
||||
|
||||
a comma-separated list of named flags, which do various things:
|
||||
|
||||
``llvm``
|
||||
|
@ -767,19 +933,23 @@ RADV driver environment variables
|
|||
``zerovram``
|
||||
initialize all memory allocated in VRAM as zero
|
||||
|
||||
:envvar:`RADV_FORCE_FAMILY`
|
||||
.. envvar:: RADV_FORCE_FAMILY
|
||||
|
||||
create a null device to compile shaders without a AMD GPU (e.g. VEGA10)
|
||||
|
||||
:envvar:`RADV_FORCE_VRS`
|
||||
.. envvar:: RADV_FORCE_VRS
|
||||
|
||||
allow to force per-pipeline vertex VRS rates on GFX10.3+. This is only
|
||||
forced for pipelines that don't explicitly use VRS or flat shading.
|
||||
The supported values are 2x2, 1x2, 2x1 and 1x1. Only for testing purposes.
|
||||
|
||||
:envvar:`RADV_FORCE_VRS_CONFIG_FILE`
|
||||
.. envvar:: RADV_FORCE_VRS_CONFIG_FILE
|
||||
|
||||
similar to ``RADV_FORCE_VRS`` but allow to configure from a file. If present,
|
||||
this supersedes ``RADV_FORCE_VRS``.
|
||||
|
||||
:envvar:`RADV_PERFTEST`
|
||||
.. envvar:: RADV_PERFTEST
|
||||
|
||||
a comma-separated list of named flags, which do various things:
|
||||
|
||||
``bolist``
|
||||
|
@ -815,42 +985,52 @@ RADV driver environment variables
|
|||
``rtwave64``
|
||||
enable wave64 for ray tracing shaders (GFX10+)
|
||||
|
||||
:envvar:`RADV_TEX_ANISO`
|
||||
.. envvar:: RADV_TEX_ANISO
|
||||
|
||||
force anisotropy filter (up to 16)
|
||||
|
||||
:envvar:`RADV_THREAD_TRACE`
|
||||
.. envvar:: RADV_THREAD_TRACE
|
||||
|
||||
enable frame based SQTT/RGP captures (e.g. ``export RADV_THREAD_TRACE=100``
|
||||
will capture the frame #100)
|
||||
|
||||
:envvar:`RADV_THREAD_TRACE_BUFFER_SIZE`
|
||||
.. envvar:: RADV_THREAD_TRACE_BUFFER_SIZE
|
||||
|
||||
set the SQTT/RGP buffer size in bytes (default value is 32MiB, the buffer is
|
||||
automatically resized if too small)
|
||||
|
||||
:envvar:`RADV_THREAD_TRACE_CACHE_COUNTERS`
|
||||
.. envvar:: RADV_THREAD_TRACE_CACHE_COUNTERS
|
||||
|
||||
enable/disable SQTT/RGP cache counters on GFX10+ (disabled by default)
|
||||
|
||||
:envvar:`RADV_THREAD_TRACE_INSTRUCTION_TIMING`
|
||||
.. envvar:: RADV_THREAD_TRACE_INSTRUCTION_TIMING
|
||||
|
||||
enable/disable SQTT/RGP instruction timing (enabled by default)
|
||||
|
||||
:envvar:`RADV_THREAD_TRACE_TRIGGER`
|
||||
.. envvar:: RADV_THREAD_TRACE_TRIGGER
|
||||
|
||||
enable trigger file based SQTT/RGP captures (e.g.
|
||||
``export RADV_THREAD_TRACE_TRIGGER=/tmp/radv_sqtt_trigger`` and then
|
||||
``touch /tmp/radv_sqtt_trigger`` to capture a frame)
|
||||
|
||||
:envvar:`RADV_RRA_TRACE`
|
||||
.. envvar:: RADV_RRA_TRACE
|
||||
|
||||
enable frame based Radeon Raytracing Analyzer captures
|
||||
(e.g. ``export RADV_RRA_TRACE=100`` will capture the frame #100)
|
||||
|
||||
:envvar:`RADV_RRA_TRACE_TRIGGER`
|
||||
.. envvar:: RADV_RRA_TRACE_TRIGGER
|
||||
|
||||
enable trigger file based RRA captures (e.g.
|
||||
``export RADV_RRA_TRACE_TRIGGER=/tmp/radv_rra_trigger`` and then
|
||||
``touch /tmp/radv_rra_trigger`` to capture a frame)
|
||||
|
||||
:envvar:`RADV_RRA_TRACE_VALIDATE`
|
||||
.. envvar:: RADV_RRA_TRACE_VALIDATE
|
||||
|
||||
enable validation of captured acceleration structures. Can be
|
||||
useful if RRA crashes upon opening a trace.
|
||||
|
||||
:envvar:`ACO_DEBUG`
|
||||
.. envvar:: ACO_DEBUG
|
||||
|
||||
a comma-separated list of named flags, which do various things:
|
||||
|
||||
``validateir``
|
||||
|
@ -878,16 +1058,20 @@ RADV driver environment variables
|
|||
RadeonSI driver environment variables
|
||||
-------------------------------------
|
||||
|
||||
:envvar:`radeonsi_no_infinite_interp`
|
||||
.. envvar:: radeonsi_no_infinite_interp
|
||||
|
||||
Kill PS with infinite interp coeff (might fix hangs)
|
||||
|
||||
:envvar:`radeonsi_clamp_div_by_zero`
|
||||
.. envvar:: radeonsi_clamp_div_by_zero
|
||||
|
||||
Clamp div by zero (x / 0 becomes FLT_MAX instead of NaN) (might fix rendering corruptions)
|
||||
|
||||
:envvar:`radeonsi_zerovram`
|
||||
.. envvar:: radeonsi_zerovram
|
||||
|
||||
Clear all allocated memory to 0 before usage (might fix rendering corruptions)
|
||||
|
||||
:envvar:`AMD_DEBUG`
|
||||
.. envvar:: AMD_DEBUG
|
||||
|
||||
a comma-separated list of named flags, which do various things:
|
||||
|
||||
``nodcc``
|
||||
|
@ -982,7 +1166,8 @@ RadeonSI driver environment variables
|
|||
r600 driver environment variables
|
||||
---------------------------------
|
||||
|
||||
:envvar:`R600_DEBUG`
|
||||
.. envvar:: R600_DEBUG
|
||||
|
||||
a comma-separated list of named flags, which do various things:
|
||||
|
||||
``nocpdma``
|
||||
|
@ -1072,15 +1257,22 @@ r600 driver environment variables
|
|||
``unsafemath``
|
||||
Enable unsafe math shader optimizations
|
||||
|
||||
:envvar:`R600_DEBUG_COMPUTE`
|
||||
.. envvar:: R600_DEBUG_COMPUTE
|
||||
|
||||
if set to ``true``, various compute-related debug information will
|
||||
be printed to stderr. Defaults to ``false``.
|
||||
:envvar:`R600_DUMP_SHADERS`
|
||||
|
||||
.. envvar:: R600_DUMP_SHADERS
|
||||
|
||||
if set to ``true``, NIR shaders will be printed to stderr. Defaults
|
||||
to ``false``.
|
||||
:envvar:`R600_HYPERZ`
|
||||
|
||||
.. envvar:: R600_HYPERZ
|
||||
|
||||
If set to ``false``, disables HyperZ optimizations. Defaults to ``true``.
|
||||
:envvar:`R600_NIR_DEBUG`
|
||||
|
||||
.. envvar:: R600_NIR_DEBUG
|
||||
|
||||
a comma-separated list of named flags, which do various things:
|
||||
|
||||
``instr``
|
||||
|
@ -1113,7 +1305,8 @@ r600 driver environment variables
|
|||
r300 driver environment variables
|
||||
---------------------------------
|
||||
|
||||
:envvar:`RADEON_DEBUG`
|
||||
.. envvar:: RADEON_DEBUG
|
||||
|
||||
a comma-separated list of named flags, which do various things:
|
||||
|
||||
``info``
|
||||
|
@ -1170,7 +1363,8 @@ r300 driver environment variables
|
|||
Asahi driver environment variables
|
||||
----------------------------------
|
||||
|
||||
:envvar:`ASAHI_MESA_DEBUG`
|
||||
.. envvar:: ASAHI_MESA_DEBUG
|
||||
|
||||
a comma-separated list of named flags, which do various things:
|
||||
|
||||
``trace``
|
||||
|
@ -1186,7 +1380,8 @@ Asahi driver environment variables
|
|||
``dirty``
|
||||
In debug builds only: disable dirty tracking optimizations.
|
||||
|
||||
:envvar:`AGX_MESA_DEBUG`
|
||||
.. envvar:: AGX_MESA_DEBUG
|
||||
|
||||
a comma-separated list of named flags, which do various things:
|
||||
|
||||
``shaders``
|
||||
|
|
|
@ -21,7 +21,8 @@ Usage
|
|||
|
||||
u_trace is controlled by environment variables:
|
||||
|
||||
:envvar:`MESA_GPU_TRACES`
|
||||
.. envvar:: MESA_GPU_TRACES
|
||||
|
||||
controls whether u_trace is enabled and trace output
|
||||
|
||||
``print``
|
||||
|
@ -44,10 +45,12 @@ u_trace is controlled by environment variables:
|
|||
- For Turnip, ``cffdump`` can be used to view the markers in
|
||||
the trace.
|
||||
|
||||
:envvar:`MESA_GPU_TRACEFILE`
|
||||
.. envvar:: MESA_GPU_TRACEFILE
|
||||
|
||||
specifies a file where to write the output instead of ``stdout``
|
||||
|
||||
:envvar:`*_GPU_TRACEPOINT`
|
||||
.. envvar:: *_GPU_TRACEPOINT
|
||||
|
||||
tracepoints can be enabled or disabled using driver specific environment
|
||||
variable. Most tracepoints are enabled by default. For instance
|
||||
``TU_GPU_TRACEPOINT=-blit,+render_pass`` will disable the
|
||||
|
@ -60,8 +63,8 @@ u_trace is controlled by environment variables:
|
|||
- Environment Variable
|
||||
- Tracepoint Definitions
|
||||
* - Freedreno
|
||||
- :envvar:`FD_GPU_TRACEPOINT`
|
||||
- .. envvar:: FD_GPU_TRACEPOINT
|
||||
- ``src/gallium/drivers/freedreno/freedreno_tracepoints.py``
|
||||
* - Turnip
|
||||
- :envvar:`TU_GPU_TRACEPOINT`
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- .. envvar:: TU_GPU_TRACEPOINT
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- ``src/freedreno/vulkan/tu_tracepoints.py``
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Reference in New Issue