mirror of https://gitlab.freedesktop.org/mesa/mesa
configure.ac: add an enable switch for float textures (v2)
So --enable-texture-float it is. Hardware drivers (including the Gallium ones) should use #ifdef TEXTURE_FLOAT_ENABLED to hide any code that may expose floating-point renderbuffers via any interface, public or private. v2: Print a warning when using --enable-texture-float.
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configure.ac
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configure.ac
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@ -319,6 +319,21 @@ else
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esac
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fi
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dnl
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dnl potentially-infringing-but-nobody-knows-for-sure stuff
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dnl
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AC_ARG_ENABLE([texture-float],
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[AS_HELP_STRING([--enable-texture-float],
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[enable floating-point textures and renderbuffers @<:@default=disabled@:>@])],
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[enable_texture_float="$enableval"],
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[enable_texture_float=no]
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)
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if test "x$enable_texture_float" = xyes; then
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AC_MSG_WARN([Floating-point textures enabled.])
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AC_MSG_WARN([Please consult docs/patents.txt with your lawyer before building Mesa.])
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DEFINES="$DEFINES -DTEXTURE_FLOAT_ENABLED"
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fi
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GL_LIB_NAME='lib$(GL_LIB).'${LIB_EXTENSION}
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GLU_LIB_NAME='lib$(GLU_LIB).'${LIB_EXTENSION}
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GLUT_LIB_NAME='lib$(GLUT_LIB).'${LIB_EXTENSION}
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