mirror of https://gitlab.freedesktop.org/mesa/mesa
docs: add release notes for 23.1.3
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23805>
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@ -3,6 +3,7 @@ Release Notes
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The release notes summarize what's new or changed in each Mesa release.
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- :doc:`23.1.3 release notes <relnotes/23.1.3>`
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- :doc:`23.1.2 release notes <relnotes/23.1.2>`
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- :doc:`23.0.4 release notes <relnotes/23.0.4>`
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- :doc:`23.1.1 release notes <relnotes/23.1.1>`
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@ -393,6 +394,7 @@ release notes, or in the `old docs`_.
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:maxdepth: 1
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:hidden:
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23.1.3 <relnotes/23.1.3>
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23.1.2 <relnotes/23.1.2>
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23.0.4 <relnotes/23.0.4>
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23.1.1 <relnotes/23.1.1>
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@ -0,0 +1,185 @@
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Mesa 23.1.3 Release Notes / 2023-06-22
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======================================
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Mesa 23.1.3 is a bug fix release which fixes bugs found since the 23.1.2 release.
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Mesa 23.1.3 implements the OpenGL 4.6 API, but the version reported by
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glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
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glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
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Some drivers don't support all the features required in OpenGL 4.6. OpenGL
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4.6 is **only** available if requested at context creation.
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Compatibility contexts may report a lower version depending on each driver.
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Mesa 23.1.3 implements the Vulkan 1.3 API, but the version reported by
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the apiVersion property of the VkPhysicalDeviceProperties struct
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depends on the particular driver being used.
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SHA256 checksum
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---------------
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::
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TBD.
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New features
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------------
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- None
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Bug fixes
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---------
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- R9 280 - Broken font rendering in Godot Engine (GLES2) - Radeonsi
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- radeonsi gcn1 regression
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- virgl: Stack overflow in virgl_bind_sampler_states on hosts with more than 32 samplers
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- [TGL] regression with r11_g11_b10 formats when running through virgl
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- Intel drivers fail to link with -Dxmlconfig=disabled
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- radv: regression UE5.2 nanite d3d12 vertex explosion
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- [ANV/DG2] nvpro-samples/vk_raytracing_tutorial_KHR/ray_tracing_reflections crash
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- radv: crash/freeze/assert with raytracing and Elden Ring 1.09
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- Elden Ring freeze when summoning cooperator with Raytracing
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- gc_alloc_size returns unaligned allocations
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- Rusticl OpenCL: panicked at 'called \`Option::unwrap()` on a \`None` value' && void SPIRVKernelParser::applyDecoration(uint32_t, const spv_parsed_instruction_t*): Assertion \`c.first == id' failed.
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- Using a \`NULL` pointer as \`bitmap` in \`glBitmap` leads to \`GL_OUT_OF_MEMORY` while creating display-list ("glNewList -> glBitmap")
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- Bitwise and with constant 31 removed on width argument to BitFieldSExtract, causing incorrect result on RADV ACO
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Changes
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-------
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Dave Airlie (1):
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- radv/video: drop incorrect defines for uapi ones.
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Dylan Baker (1):
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- meson: Key whether to build batch decoder on expat
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Emma Anholt (1):
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- mesa: Drop dead TGSI serialization prototypes.
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Eric Engestrom (6):
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- docs/relnotes: add sha256sum for 23.1.2
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- .pick_status.json: Update to 3f48d842960c6d7e3814b75c611c69209098a0b6
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- .pick_status.json: Update to a2d40c09b72374db5d2dd4115c1ea51b2543f515
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- .pick_status.json: Mark 5db031bf3ea3e37983f3ab17f2b550e1949d95a9 as denominated
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- .pick_status.json: Update to 48b32124c61f35ef39cee7e32ff7795dd49e0690
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- .pick_status.json: Update to b687cbe36c12081921e03c8633fedea334642105
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Friedrich Vock (5):
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- aco: Lower divergent bool phis iteratively
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- radv: Always flush before writing acceleration structure properties
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- aco: Reset scratch_rsrc on blocks without predecessors
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- aco: Fix live_var_analysis assert
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- aco: Fix assert in insert_exec_mask
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Gert Wollny (3):
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- r600/sfn: add read instruction for unused but required LDS op results
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- r600/sfn: Don't rewrite TESS_EVAL inner tess level outputs
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- r600: Split tex CF only if written component is read
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Jesse Natalie (2):
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- nir_opt_constant_folding: Fix nir_deref_path leak
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- nir: Fix constant expression for unpack_64_4x16
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Karol Herbst (3):
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- clc: relax spec constant validation
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- rusticl/event: ensure even status is updated in order
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- compiler/types: fix size of padded OpenCL Structs
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Lionel Landwerlin (3):
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- anv: disable mesh/task for generated draws
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- anv: fix incorrect batch for 3DSTATE_CONSTANT_ALL emission
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- anv: avoid private buffer allocations in vkGetDeviceImageMemoryRequirementsKHR
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Lucas Stach (3):
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- etnaviv: rs: flush TS cache before making configuration changes
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- etnaviv: rs: unconditionally flush color and depth cache before using RS
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- etnaviv: query: reset sample count on begin_query
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Marek Olšák (3):
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- mesa: fix glBitmap in display lists when width <= 0 || height <= 0
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- radeonsi: don't convert L8A8 to R8A8 when blitting via compute to fix gfx7
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- radeonsi: fix RB+ and gfx11 issues with framebuffer state
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Matt Turner (1):
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- meson: Remove reference to removed SWR driver
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Mike Blumenkrantz (14):
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- zink: check for cached mem correctly when mapping buffer
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- zink: remove assert for dt in zink_kopper_update
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- zink: stop swizzling conditional render during batch flush
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- zink: only try to create srgb mutable images if the vk format is supported
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- lavapipe: use PACKAGE_VERSION for cache uuid in release builds
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- zink: massively shrink qbo size for timestamp queries
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- lavapipe: add version uuid to shader binary validation
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- zink: strip format list when disabling mutable during image creation
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- lavapipe: more fixes for sample shading
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- lavapipe: correctly update shader object per-stage push constant sizes
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- zink: add COHERENT requirement for CACHED memory
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- zink: fix ubo array sizing in ntv
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- zink: acquire persistently bound swapchain descriptors before setting usage
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- zink: always clamp NUM_QUERIES to 500
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Nanley Chery (2):
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- intel/blorp: Avoid 32bpc fast clear sampling issue
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- Revert "iris: Add missed tile flush flag"
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Patrick Lerda (3):
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- nouveau: fix nouveau_heap_destroy() memory leak
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- r600: fix cayman_convert_border_color() swizzle behavior
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- util/blitter: fix util_blitter_clear_buffer() refcnt imbalance
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Qiang Yu (1):
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- ac/nir/ngg: fix ngg_gs_clear_primflags crash
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Rhys Perry (3):
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- aco: mask bits source of s_bfe
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- util: fix gc_alloc_size alignment
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- ac: fix PIPE_FORMAT_R11G11B10_FLOAT DST_SEL_W
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Rohan Garg (1):
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- anv: split ANV_PIPE_RENDER_TARGET_BUFFER_WRITES for finer grained flushing
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Samuel Pitoiset (2):
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- radv: fix re-emitting some dynamic states when the previous FS is NULL
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- radv: reset some dynamic states when the fragment shader stage is unbound
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Sviatoslav Peleshko (1):
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- nir/lower_shader_calls: Fix cursor if broken after nir_cf_extract() call
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Tim Pambor (1):
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- virgl: Fix stack overflow in virgl_bind_sampler_states
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Timur Kristóf (1):
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- aco: Mark exec write used when it writes other registers.
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Vinson Lee (1):
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- frontends/va: Fix missing unlock
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Xi Ruoyao (1):
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- Revert "glx: Remove pointless GLX_INTEL_swap_event paranoia"
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