mirror of https://gitlab.freedesktop.org/mesa/mesa
ci: Revert "ci: update failures list with angle for jsl, tgl"
MesaCI has new ANGLE, we can revert this one.
This reverts commit 197f99dc70
.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29207>
This commit is contained in:
parent
ec8eeb39ae
commit
49760b6af6
|
@ -11,319 +11,3 @@ multisample-dEQP-GLES3.functional.shaders.builtin_variable.fragcoord_xyz,Fail
|
|||
# https://bugs.chromium.org/p/angleproject/issues/detail?id=7877
|
||||
KHR-GLES31.core.texture_border_clamp.Texture2DDC16Linear,Fail
|
||||
KHR-GLES31.core.texture_border_clamp.Texture2DDC32FLinear,Fail
|
||||
|
||||
# tests pass with angle upstream at f696652fc1cd5b70775c7a4cb9b53a8443458b82
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.1,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.11,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.14,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.16,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.18,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.2,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.20,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.26,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.29,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.34,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.36,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.38,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.39,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.4,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.42,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.43,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.44,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.46,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.49,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.50,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.53,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.58,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.65,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.69,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.70,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.72,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.77,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.78,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.80,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.85,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.86,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.88,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.92,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.97,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.13,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.15,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.17,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.2,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.21,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.22,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.23,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.26,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.28,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.29,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.3,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.31,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.32,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.36,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.37,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.38,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.42,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.45,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.46,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.49,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.5,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.53,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.54,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.57,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.58,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.6,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.60,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.62,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.64,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.72,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.73,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.80,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.81,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.83,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.84,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.87,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.88,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.9,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.91,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.92,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.93,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.95,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.96,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.98,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.99,Crash
|
||||
dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.14,Crash
|
||||
dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.3,Crash
|
||||
dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.43,Crash
|
||||
dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.48,Crash
|
||||
dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.54,Crash
|
||||
dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.57,Crash
|
||||
dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.65,Crash
|
||||
dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.71,Crash
|
||||
dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.78,Crash
|
||||
dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.8,Crash
|
||||
dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.81,Crash
|
||||
dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.82,Crash
|
||||
dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.83,Crash
|
||||
dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.84,Crash
|
||||
dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.87,Crash
|
||||
dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.88,Crash
|
||||
dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.9,Crash
|
||||
dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.91,Crash
|
||||
dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.94,Crash
|
||||
dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.98,Crash
|
||||
dEQP-GLES3.functional.fragment_ops.random.2,Crash
|
||||
dEQP-GLES3.functional.fragment_ops.random.34,Crash
|
||||
dEQP-GLES3.functional.fragment_ops.random.41,Crash
|
||||
dEQP-GLES3.functional.fragment_ops.random.46,Crash
|
||||
dEQP-GLES3.functional.fragment_ops.random.47,Crash
|
||||
dEQP-GLES3.functional.fragment_ops.random.56,Crash
|
||||
dEQP-GLES3.functional.fragment_ops.random.58,Crash
|
||||
dEQP-GLES3.functional.fragment_ops.random.64,Crash
|
||||
dEQP-GLES3.functional.fragment_ops.random.69,Crash
|
||||
dEQP-GLES3.functional.fragment_ops.random.77,Crash
|
||||
dEQP-GLES3.functional.fragment_ops.random.79,Crash
|
||||
dEQP-GLES3.functional.fragment_ops.random.81,Crash
|
||||
dEQP-GLES3.functional.fragment_ops.random.85,Crash
|
||||
dEQP-GLES3.functional.fragment_ops.random.88,Crash
|
||||
dEQP-GLES3.functional.fragment_ops.random.96,Crash
|
||||
dEQP-GLES3.functional.fragment_ops.random.97,Crash
|
||||
dEQP-GLES3.functional.fragment_ops.random.99,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.0,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.1,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.10,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.11,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.12,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.13,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.14,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.15,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.16,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.17,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.18,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.19,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.2,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.21,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.22,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.23,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.24,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.25,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.26,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.27,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.28,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.29,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.3,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.30,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.31,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.32,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.33,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.34,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.35,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.36,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.37,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.38,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.39,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.40,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.41,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.42,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.43,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.44,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.45,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.46,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.47,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.48,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.49,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.5,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.50,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.51,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.52,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.53,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.54,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.55,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.56,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.57,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.58,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.59,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.6,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.60,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.61,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.62,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.63,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.64,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.65,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.66,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.67,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.68,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.69,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.7,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.70,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.71,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.72,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.73,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.74,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.75,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.76,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.77,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.78,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.79,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.8,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.80,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.81,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.82,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.83,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.84,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.85,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.86,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.87,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.88,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.89,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.9,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.90,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.91,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.92,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.93,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.94,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.95,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.96,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.97,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.98,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.99,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.0,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.1,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.10,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.11,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.12,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.13,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.14,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.15,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.16,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.17,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.18,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.19,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.2,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.20,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.21,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.22,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.23,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.24,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.25,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.26,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.27,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.28,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.29,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.3,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.30,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.31,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.32,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.33,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.34,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.35,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.36,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.37,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.38,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.39,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.4,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.40,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.41,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.42,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.43,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.44,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.45,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.46,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.47,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.48,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.49,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.5,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.50,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.51,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.52,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.53,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.54,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.55,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.56,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.57,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.58,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.59,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.6,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.60,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.61,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.62,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.63,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.64,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.65,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.66,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.67,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.68,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.69,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.7,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.70,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.71,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.72,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.73,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.74,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.75,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.76,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.77,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.78,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.79,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.8,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.80,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.81,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.82,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.83,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.84,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.85,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.86,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.87,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.88,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.89,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.9,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.90,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.91,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.92,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.93,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.94,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.95,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.96,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.97,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.98,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.99,Crash
|
||||
|
|
|
@ -6,467 +6,3 @@
|
|||
# https://bugs.chromium.org/p/angleproject/issues/detail?id=7877
|
||||
KHR-GLES31.core.texture_border_clamp.Texture2DDC16Linear,Fail
|
||||
KHR-GLES31.core.texture_border_clamp.Texture2DDC32FLinear,Fail
|
||||
|
||||
# tests pass with angle upstream at f696652fc1cd5b70775c7a4cb9b53a8443458b82
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.0,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.1,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.10,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.11,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.12,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.13,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.14,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.15,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.16,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.17,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.18,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.19,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.2,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.20,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.21,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.22,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.23,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.24,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.25,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.26,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.27,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.28,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.29,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.3,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.30,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.31,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.32,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.33,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.34,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.35,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.36,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.37,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.38,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.39,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.4,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.40,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.41,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.42,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.43,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.44,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.45,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.46,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.47,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.48,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.49,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.5,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.50,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.51,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.52,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.53,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.54,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.55,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.56,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.57,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.58,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.59,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.6,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.60,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.61,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.62,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.63,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.64,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.65,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.66,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.67,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.68,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.69,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.7,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.70,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.71,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.72,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.73,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.74,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.75,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.76,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.77,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.78,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.79,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.8,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.80,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.81,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.82,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.83,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.84,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.85,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.86,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.87,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.88,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.89,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.9,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.90,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.91,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.92,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.93,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.94,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.95,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.96,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.97,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.98,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.99,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.0,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.1,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.10,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.11,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.12,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.13,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.14,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.15,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.16,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.17,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.18,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.19,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.2,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.20,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.21,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.22,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.23,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.24,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.25,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.26,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.27,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.28,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.29,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.3,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.30,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.31,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.32,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.33,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.34,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.35,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.36,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.37,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.38,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.39,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.4,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.40,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.41,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.42,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.43,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.44,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.45,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.46,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.47,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.48,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.49,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.5,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.50,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.51,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.52,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.53,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.54,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.55,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.56,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.57,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.58,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.59,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.6,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.60,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.61,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.62,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.63,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.64,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.65,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.66,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.67,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.68,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.69,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.7,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.70,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.71,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.72,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.73,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.74,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.75,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.76,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.77,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.78,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.79,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.8,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.80,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.81,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.82,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.83,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.84,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.85,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.86,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.87,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.88,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.89,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.9,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.90,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.91,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.92,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.93,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.94,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.95,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.96,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.97,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.98,Crash
|
||||
dEQP-GLES2.functional.fragment_ops.random.99,Crash
|
||||
dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.0,Crash
|
||||
dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.1,Crash
|
||||
dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.14,Crash
|
||||
dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.2,Crash
|
||||
dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.22,Crash
|
||||
dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.26,Crash
|
||||
dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.27,Crash
|
||||
dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.3,Crash
|
||||
dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.35,Crash
|
||||
dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.43,Crash
|
||||
dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.45,Crash
|
||||
dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.48,Crash
|
||||
dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.49,Crash
|
||||
dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.54,Crash
|
||||
dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.55,Crash
|
||||
dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.57,Crash
|
||||
dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.59,Crash
|
||||
dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.65,Crash
|
||||
dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.71,Crash
|
||||
dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.72,Crash
|
||||
dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.73,Crash
|
||||
dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.78,Crash
|
||||
dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.79,Crash
|
||||
dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.8,Crash
|
||||
dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.81,Crash
|
||||
dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.82,Crash
|
||||
dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.83,Crash
|
||||
dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.84,Crash
|
||||
dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.87,Crash
|
||||
dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.88,Crash
|
||||
dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.9,Crash
|
||||
dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.91,Crash
|
||||
dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.94,Crash
|
||||
dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.95,Crash
|
||||
dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.98,Crash
|
||||
dEQP-GLES3.functional.fragment_ops.random.1,Crash
|
||||
dEQP-GLES3.functional.fragment_ops.random.10,Crash
|
||||
dEQP-GLES3.functional.fragment_ops.random.17,Crash
|
||||
dEQP-GLES3.functional.fragment_ops.random.2,Crash
|
||||
dEQP-GLES3.functional.fragment_ops.random.24,Crash
|
||||
dEQP-GLES3.functional.fragment_ops.random.29,Crash
|
||||
dEQP-GLES3.functional.fragment_ops.random.34,Crash
|
||||
dEQP-GLES3.functional.fragment_ops.random.41,Crash
|
||||
dEQP-GLES3.functional.fragment_ops.random.43,Crash
|
||||
dEQP-GLES3.functional.fragment_ops.random.46,Crash
|
||||
dEQP-GLES3.functional.fragment_ops.random.47,Crash
|
||||
dEQP-GLES3.functional.fragment_ops.random.48,Crash
|
||||
dEQP-GLES3.functional.fragment_ops.random.53,Crash
|
||||
dEQP-GLES3.functional.fragment_ops.random.56,Crash
|
||||
dEQP-GLES3.functional.fragment_ops.random.58,Crash
|
||||
dEQP-GLES3.functional.fragment_ops.random.6,Crash
|
||||
dEQP-GLES3.functional.fragment_ops.random.64,Crash
|
||||
dEQP-GLES3.functional.fragment_ops.random.69,Crash
|
||||
dEQP-GLES3.functional.fragment_ops.random.7,Crash
|
||||
dEQP-GLES3.functional.fragment_ops.random.77,Crash
|
||||
dEQP-GLES3.functional.fragment_ops.random.79,Crash
|
||||
dEQP-GLES3.functional.fragment_ops.random.81,Crash
|
||||
dEQP-GLES3.functional.fragment_ops.random.85,Crash
|
||||
dEQP-GLES3.functional.fragment_ops.random.88,Crash
|
||||
dEQP-GLES3.functional.fragment_ops.random.89,Crash
|
||||
dEQP-GLES3.functional.fragment_ops.random.91,Crash
|
||||
dEQP-GLES3.functional.fragment_ops.random.96,Crash
|
||||
dEQP-GLES3.functional.fragment_ops.random.97,Crash
|
||||
dEQP-GLES3.functional.fragment_ops.random.99,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.0,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.1,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.10,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.11,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.12,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.13,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.14,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.15,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.16,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.17,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.18,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.19,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.2,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.21,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.22,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.23,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.24,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.25,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.26,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.27,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.28,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.29,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.3,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.30,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.31,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.32,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.33,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.34,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.35,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.36,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.37,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.38,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.39,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.40,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.41,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.42,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.43,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.44,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.45,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.46,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.47,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.48,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.49,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.5,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.50,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.51,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.52,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.53,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.54,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.55,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.56,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.57,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.58,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.59,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.6,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.60,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.61,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.62,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.63,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.64,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.65,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.66,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.67,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.68,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.69,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.7,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.70,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.71,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.72,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.73,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.74,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.75,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.76,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.77,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.78,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.79,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.8,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.80,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.81,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.82,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.83,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.84,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.85,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.86,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.87,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.88,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.89,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.9,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.90,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.91,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.92,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.93,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.94,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.95,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.96,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.97,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.98,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.99,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.0,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.1,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.10,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.11,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.12,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.13,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.14,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.15,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.16,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.17,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.18,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.19,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.2,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.20,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.21,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.22,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.23,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.24,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.25,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.26,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.27,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.28,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.29,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.3,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.30,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.31,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.32,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.33,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.34,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.35,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.36,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.37,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.38,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.39,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.4,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.40,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.41,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.42,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.43,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.44,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.45,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.46,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.47,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.48,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.49,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.5,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.50,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.51,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.52,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.53,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.54,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.55,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.56,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.57,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.58,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.59,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.6,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.60,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.61,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.62,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.63,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.64,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.65,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.66,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.67,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.68,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.69,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.7,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.70,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.71,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.72,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.73,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.74,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.75,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.76,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.77,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.78,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.79,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.8,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.80,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.81,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.82,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.83,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.84,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.85,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.86,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.87,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.88,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.89,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.9,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.90,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.91,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.92,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.93,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.94,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.95,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.96,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.97,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.98,Crash
|
||||
multisample-dEQP-GLES3.functional.fragment_ops.random.99,Crash
|
||||
|
|
Loading…
Reference in New Issue