mirror of https://gitlab.freedesktop.org/mesa/mesa
isl: set NullPageCoherencyEnable for depth/stencil sparse surfaces
Not setting this bits, it seems we get incorrect depth values (i.e not zero) for null depth/stencil tiles. Fixes vkd3d-proton's test_sparse_depth_stencil_rendering CTS doesn´t seem to exercise any depth/stencil format. Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com> Cc: mesa-stable Reviewed-by: Tapani Pälli <tapani.palli@intel.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28611>
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@ -200,6 +200,9 @@ isl_genX(emit_depth_stencil_hiz_s)(const struct isl_device *dev, void *batch,
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#if GFX_VER == 12
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db.ControlSurfaceEnable = db.DepthBufferCompressionEnable =
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isl_aux_usage_has_ccs(info->hiz_usage);
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#endif
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#if GFX_VER >= 12
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db.NullPageCoherencyEnable = info->depth_surf->usage & ISL_SURF_USAGE_SPARSE_BIT;
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#endif
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}
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@ -271,6 +274,9 @@ isl_genX(emit_depth_stencil_hiz_s)(const struct isl_device *dev, void *batch,
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#if GFX_VER >= 8
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sb.SurfaceQPitch =
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isl_surf_get_array_pitch_el_rows(info->stencil_surf) >> 2;
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#endif
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#if GFX_VER >= 12
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sb.NullPageCoherencyEnable = info->stencil_surf->usage & ISL_SURF_USAGE_SPARSE_BIT;
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#endif
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} else {
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#if GFX_VER >= 12
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