mirror of https://gitlab.freedesktop.org/mesa/mesa
panfrost: Get rid of the flush in panfrost_set_framebuffer_state()
Now that we have track inter-batch dependencies, the flush done in panfrost_set_framebuffer_state() is no longer needed. Let's get rid of it. Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com> Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
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@ -2293,50 +2293,10 @@ panfrost_set_framebuffer_state(struct pipe_context *pctx,
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{
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struct panfrost_context *ctx = pan_context(pctx);
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/* Flush when switching framebuffers, but not if the framebuffer
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* state is being restored by u_blitter
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*/
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struct panfrost_batch *batch = panfrost_get_batch_for_fbo(ctx);
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bool is_scanout = panfrost_batch_is_scanout(batch);
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bool has_draws = batch->last_job.gpu;
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/* Bail out early when the current and new states are the same. */
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if (util_framebuffer_state_equal(&ctx->pipe_framebuffer, fb))
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return;
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/* The wallpaper logic sets a new FB state before doing the blit and
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* restore the old one when it's done. Those FB states are reported to
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* be different because the surface they are pointing to are different,
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* but those surfaces actually point to the same cbufs/zbufs. In that
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* case we definitely don't want new FB descs to be emitted/attached
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* since the job is expected to be flushed just after the blit is done,
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* so let's just copy the new state and return here.
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*/
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if (ctx->wallpaper_batch) {
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util_copy_framebuffer_state(&ctx->pipe_framebuffer, fb);
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return;
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}
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if (!is_scanout || has_draws)
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panfrost_flush_all_batches(ctx, true);
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else
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assert(!ctx->payloads[PIPE_SHADER_VERTEX].postfix.framebuffer &&
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!ctx->payloads[PIPE_SHADER_FRAGMENT].postfix.framebuffer);
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/* Invalidate the FBO job cache since we've just been assigned a new
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* FB state.
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*/
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ctx->batch = NULL;
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panfrost_hint_afbc(pan_screen(pctx->screen), fb);
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util_copy_framebuffer_state(&ctx->pipe_framebuffer, fb);
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/* Given that we're rendering, we'd love to have compression */
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struct panfrost_screen *screen = pan_screen(ctx->base.screen);
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panfrost_hint_afbc(screen, &ctx->pipe_framebuffer);
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for (unsigned i = 0; i < PIPE_SHADER_TYPES; ++i)
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ctx->payloads[i].postfix.framebuffer = 0;
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ctx->batch = NULL;
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panfrost_invalidate_frame(ctx);
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}
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static void *
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