mesa/src/gallium/docs/source/screen.rst

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Screen
======
A screen is an object representing the context-independent part of a device.
Useful Flags
------------
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.. _pipe_cap:
PIPE_CAP
^^^^^^^^
Pipe capabilities help expose hardware functionality not explicitly required
by Gallium. For floating-point values, use :ref:`get_paramf`, and for boolean
or integer values, use :ref:`get_param`.
The integer capabilities:
* ``MAX_TEXTURE_IMAGE_UNITS``: The maximum number of samplers available.
* ``NPOT_TEXTURES``: Whether :term:`NPOT` textures may have repeat modes,
normalized coordinates, and mipmaps.
* ``TWO_SIDED_STENCIL``: Whether the stencil test can also affect back-facing
polygons.
* ``GLSL``: Deprecated.
* ``DUAL_SOURCE_BLEND``: Whether dual-source blend factors are supported. See
:ref:`Blend` for more information.
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* ``ANISOTROPIC_FILTER``: Whether textures can be filtered anisotropically.
* ``POINT_SPRITE``: Whether point sprites are available.
* ``MAX_RENDER_TARGETS``: The maximum number of render targets that may be
bound.
* ``OCCLUSION_QUERY``: Whether occlusion queries are available.
* ``TEXTURE_SHADOW_MAP``: XXX
* ``MAX_TEXTURE_2D_LEVELS``: The maximum number of mipmap levels available
for a 2D texture.
* ``MAX_TEXTURE_3D_LEVELS``: The maximum number of mipmap levels available
for a 3D texture.
* ``MAX_TEXTURE_CUBE_LEVELS``: The maximum number of mipmap levels available
for a cubemap.
* ``TEXTURE_MIRROR_CLAMP``: Whether mirrored texture coordinates with clamp
are supported.
* ``TEXTURE_MIRROR_REPEAT``: Whether mirrored repeating texture coordinates
are supported.
* ``MAX_VERTEX_TEXTURE_UNITS``: The maximum number of samplers addressable
inside the vertex shader. If this is 0, then the vertex shader cannot
sample textures.
* ``TGSI_CONT_SUPPORTED``: Whether the TGSI CONT opcode is supported.
* ``BLEND_EQUATION_SEPARATE``: Whether alpha blend equations may be different
from color blend equations, in :ref:`Blend` state.
* ``SM3``: Whether the vertex shader and fragment shader support equivalent
opcodes to the Shader Model 3 specification. XXX oh god this is horrible
* ``MAX_PREDICATE_REGISTERS``: XXX
* ``MAX_COMBINED_SAMPLERS``: The total number of samplers accessible from
the vertex and fragment shader, inclusive.
* ``MAX_CONST_BUFFERS``: Maximum number of constant buffers that can be bound
to any shader stage using ``set_constant_buffer``. If 0 or 1, the pipe will
only permit binding one constant buffer per shader, and the shaders will
not permit two-dimensional access to constants.
* ``MAX_CONST_BUFFER_SIZE``: Maximum byte size of a single constant buffer.
* ``INDEP_BLEND_ENABLE``: Whether per-rendertarget blend enabling and channel
masks are supported. If 0, then the first rendertarget's blend mask is
replicated across all MRTs.
* ``INDEP_BLEND_FUNC``: Whether per-rendertarget blend functions are
available. If 0, then the first rendertarget's blend functions affect all
MRTs.
* ``PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT``: Whether the TGSI property
FS_COORD_ORIGIN with value UPPER_LEFT is supported.
* ``PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT``: Whether the TGSI property
FS_COORD_ORIGIN with value LOWER_LEFT is supported.
* ``PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER``: Whether the TGSI
property FS_COORD_PIXEL_CENTER with value HALF_INTEGER is supported.
* ``PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER``: Whether the TGSI
property FS_COORD_PIXEL_CENTER with value INTEGER is supported.
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The floating-point capabilities:
* ``MAX_LINE_WIDTH``: The maximum width of a regular line.
* ``MAX_LINE_WIDTH_AA``: The maximum width of a smoothed line.
* ``MAX_POINT_WIDTH``: The maximum width and height of a point.
* ``MAX_POINT_WIDTH_AA``: The maximum width and height of a smoothed point.
* ``MAX_TEXTURE_ANISOTROPY``: The maximum level of anisotropy that can be
applied to anisotropically filtered textures.
* ``MAX_TEXTURE_LOD_BIAS``: The maximum :term:`LOD` bias that may be applied
to filtered textures.
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* ``GUARD_BAND_LEFT``, ``GUARD_BAND_TOP``, ``GUARD_BAND_RIGHT``,
``GUARD_BAND_BOTTOM``: XXX
XXX Is there a better home for this? vvv
If 0 is returned, the driver is not aware of multiple constant buffers,
supports binding of only one constant buffer, and does not support
two-dimensional CONST register file access in TGSI shaders.
If a value greater than 0 is returned, the driver can have multiple
constant buffers bound to shader stages. The CONST register file can
be accessed with two-dimensional indices, like in the example below.
DCL CONST[0][0..7] # declare first 8 vectors of constbuf 0
DCL CONST[3][0] # declare first vector of constbuf 3
MOV OUT[0], CONST[0][3] # copy vector 3 of constbuf 0
For backwards compatibility, one-dimensional access to CONST register
file is still supported. In that case, the constbuf index is assumed
to be 0.
.. _pipe_buffer_usage:
PIPE_BUFFER_USAGE
^^^^^^^^^^^^^^^^^
These flags control buffer creation. Buffers may only have one role, so
care should be taken to not allocate a buffer with the wrong usage.
* ``PIXEL``: This is the flag to use for all textures.
* ``VERTEX``: A vertex buffer.
* ``INDEX``: An element buffer.
* ``CONSTANT``: A buffer of shader constants.
Buffers are inevitably abstracting the pipe's underlying memory management,
so many of their usage flags can be used to direct the way the buffer is
handled.
* ``CPU_READ``, ``CPU_WRITE``: Whether the user will map and, in the case of
the latter, write to, the buffer. The convenience flag ``CPU_READ_WRITE`` is
available to signify a read/write buffer.
* ``GPU_READ``, ``GPU_WRITE``: Whether the driver will internally need to
read from or write to the buffer. The latter will only happen if the buffer
is made into a render target.
* ``DISCARD``: When set on a map, the contents of the map will be discarded
beforehand. Cannot be used with ``CPU_READ``.
* ``DONTBLOCK``: When set on a map, the map will fail if the buffer cannot be
mapped immediately.
* ``UNSYNCHRONIZED``: When set on a map, any outstanding operations on the
buffer will be ignored. The interaction of any writes to the map and any
operations pending with the buffer are undefined. Cannot be used with
``CPU_READ``.
* ``FLUSH_EXPLICIT``: When set on a map, written ranges of the map require
explicit flushes using :ref:`buffer_flush_mapped_range`. Requires
``CPU_WRITE``.
.. _pipe_texture_usage:
PIPE_TEXTURE_USAGE
^^^^^^^^^^^^^^^^^^
These flags determine the possible roles a texture may be used for during its
lifetime. Texture usage flags are cumulative and may be combined to create a
texture that can be used as multiple things.
* ``RENDER_TARGET``: A color buffer or pixel buffer which will be rendered to.
* ``DISPLAY_TARGET``: A sharable buffer that can be given to another process.
* ``PRIMARY``: A front color buffer or scanout buffer.
* ``DEPTH_STENCIL``: A depth (Z) buffer or stencil buffer. Gallium does
not explicitly provide for stencil-only buffers, so any stencil buffer
validated here is implicitly also a depth buffer.
* ``SAMPLER``: A texture that may be sampled from in a fragment or vertex
shader.
* ``DYNAMIC``: A texture that will be mapped frequently.
PIPE_TEXTURE_GEOM
^^^^^^^^^^^^^^^^^
These flags are used when querying whether a particular pipe_format is
supported by the driver (with the `is_format_supported` function).
Some formats may only be supported for certain kinds of textures.
For example, a compressed format might only be used for POT textures.
* ``PIPE_TEXTURE_GEOM_NON_SQUARE``: The texture may not be square
* ``PIPE_TEXTURE_GEOM_NON_POWER_OF_TWO``: The texture dimensions may not be
powers of two.
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Methods
-------
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XXX moar; got bored
get_name
^^^^^^^^
Returns an identifying name for the screen.
get_vendor
^^^^^^^^^^
Returns the screen vendor.
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.. _get_param:
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get_param
^^^^^^^^^
Get an integer/boolean screen parameter.
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**param** is one of the :ref:`PIPE_CAP` names.
.. _get_paramf:
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get_paramf
^^^^^^^^^^
Get a floating-point screen parameter.
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**param** is one of the :ref:`PIPE_CAP` names.
gallium: squash-merge of gallium screen context Squashed commit of the following: commit 009598122adf5cad42bf9af067eccaf8e89e1233 Author: Christoph Bumiller <e0425955@student.tuwien.ac.at> Date: Mon Feb 8 11:03:26 2010 +0000 nouveau: fix gallium-screen-context branch fallout commit 7b2ffc2019d72e833afea7eebf3e80121187375d Merge: 51e190e c036d13 Author: Keith Whitwell <keithw@vmware.com> Date: Fri Feb 5 09:55:02 2010 +0000 Merge commit 'origin/master' into gallium-screen-context Conflicts: src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.c This branch has got a pretty tortured history now, I expect a squash merge will be appropriate when it is done. commit 51e190e95acf120f72768fafb29e9721e358df1b Author: Keith Whitwell <keithw@vmware.com> Date: Thu Feb 4 17:58:02 2010 +0000 gallium: fix some build issues commit f524bdaa723fb181637ad30c6ad708aeedabe25b Merge: f906212 3aba0a2 Author: Keith Whitwell <keithw@vmware.com> Date: Thu Feb 4 17:51:32 2010 +0000 Merge commit 'origin/master' into gallium-screen-context commit f9062126883199eabf045714c717cd35f4b7b313 Author: Keith Whitwell <keithw@vmware.com> Date: Thu Feb 4 17:17:12 2010 +0000 gallium/docs: small description of screen::create_context commit efcb37bd3d5ed37f06c6105bd2d750b374ec0927 Author: Keith Whitwell <keithw@vmware.com> Date: Thu Feb 4 16:42:42 2010 +0000 drm/radeon: more dead create_context wrapper removal commit 6badc0dd9e06cf2ec936940bcf12b9ef5324b301 Author: Keith Whitwell <keithw@vmware.com> Date: Thu Feb 4 16:42:30 2010 +0000 drm/i965: more dead create_context wrapper removal commit cf04ebd5a54b18b2d894cfdab2b0f2fd55626ffc Author: Keith Whitwell <keithw@vmware.com> Date: Thu Feb 4 16:42:05 2010 +0000 st/python: more dead create_context wrapper removal commit 444f114c3516abf71c430e6e9d0d2ae3b80679d3 Author: Keith Whitwell <keithw@vmware.com> Date: Thu Feb 4 16:37:58 2010 +0000 idenity: wrapped context creation commit 5a6d09cb9e468d1ee6c8d54b887618819d8d94f2 Author: Keith Whitwell <keithw@vmware.com> Date: Thu Feb 4 16:28:47 2010 +0000 ws/gdi: remove dead context_create wrapper commit 132b55f4bec39386ac625f09aaa11f609664024c Author: Keith Whitwell <keithw@vmware.com> Date: Thu Feb 4 16:27:52 2010 +0000 ws/gdi: remove dead context_create wrapper commit 56d2d21a0cdcb197a364049d354c2f15a4fc026a Author: Keith Whitwell <keithw@vmware.com> Date: Thu Feb 4 16:25:38 2010 +0000 st/xorg: use screen::context_create commit 838c5cfe56b2af6c644909bed3c5e7cdd64c336a Author: Keith Whitwell <keithw@vmware.com> Date: Thu Feb 4 16:23:20 2010 +0000 glx/xlib: simplify creation of trace-wrapped contexts Trace screen knows how to properly wrap context creation in the wrapped screen, so nothing special to do here. commit c99404c03ebaec4175f08a2f363e43c9085f2635 Author: Keith Whitwell <keithw@vmware.com> Date: Thu Feb 4 16:18:24 2010 +0000 st/python: no need to special case context creation for trace commit 193a527a682b6877bb1faecd8092df4dfd055a18 Author: Keith Whitwell <keithw@vmware.com> Date: Thu Feb 4 16:15:30 2010 +0000 drm/radeon: remove dead create_context declaration commit bb984eecc25cf23bc77e1c818b81165ba1a07c9a Author: Keith Whitwell <keithw@vmware.com> Date: Thu Feb 4 16:14:58 2010 +0000 nv/drm: remove dead create_context ref commit e809313a44287dc4e16c28e9e74ef3b2b5271aa1 Author: Keith Whitwell <keithw@vmware.com> Date: Thu Feb 4 16:12:51 2010 +0000 st/egl: remove a layer of wrappers around screen::create_context commit 39caa6672a04122f185c22e17aab86d1c40938bf Author: Keith Whitwell <keithw@vmware.com> Date: Thu Feb 4 16:05:28 2010 +0000 r300g: fill in screen::context_create commit 407f12556d16ba0656774d8a1d9ebda22f82f473 Author: Keith Whitwell <keithw@vmware.com> Date: Thu Feb 4 16:04:04 2010 +0000 cell: adapt for screen::create_context, untested commit d02b0c6ce321a04c76fdabb09e0e4380ce1c1376 Author: Keith Whitwell <keithw@vmware.com> Date: Thu Feb 4 15:50:24 2010 +0000 drm/nv: adapt for screen::create_context All contexts now created directly through the screen, so remove equivalent code here. Remove apparently un-needed array of contexts in the winsys. commit 53eec5b1349aa1b6892a75a7bff7e7530957aeae Author: Keith Whitwell <keithw@vmware.com> Date: Thu Feb 4 15:50:08 2010 +0000 stw: adapt for screen::create_context, untested commit c6a64de3eb381bc9a88e9fbdecbf87d77925aaf5 Author: Keith Whitwell <keithw@vmware.com> Date: Thu Feb 4 15:49:20 2010 +0000 trace: expose the wrapped context's priv data If we are going to keep this priv idea, really want an accessor function for it so that trace and other drivers can wrap that. commit 75d6104e11d86ec2b0749627ed58e35f856ee6eb Author: Keith Whitwell <keithw@vmware.com> Date: Thu Feb 4 15:47:55 2010 +0000 nv30: adapt to screen::context_create commit 12f5deb6ed9723e9b5d34577052b8365813ca14e Author: Keith Whitwell <keithw@vmware.com> Date: Thu Feb 4 15:44:47 2010 +0000 nv40: adapt to screen::context_create commit 14baccaa3b6bbb3b91056126f6521828e786dc62 Author: Keith Whitwell <keithw@vmware.com> Date: Thu Feb 4 15:35:27 2010 +0000 nv50: adapt to screen::create_context Not build tested. Need to figure out how to build nouveau. commit a0e94505ccd2d7f3e604465a2ac302f1286b73b6 Author: Keith Whitwell <keithw@vmware.com> Date: Thu Feb 4 15:22:27 2010 +0000 llvmpipe: update for screen::create_context, untested commit 0eae17107c950346030e4f7e0ec232f868d3893d Author: Keith Whitwell <keithw@vmware.com> Date: Thu Feb 4 15:16:57 2010 +0000 xlib/llvmpipe: remove dead winsys context creation path commit 2f69f9ffaa7e2a01d2483277246ed13051ae4ca3 Author: Keith Whitwell <keithw@vmware.com> Date: Thu Feb 4 14:58:27 2010 +0000 gallium: convert most code to use screen::create_context I wish I could build all of gallium at once to find breakages. commit d7b57f4061b82322cbcae176125913d9f0dea6c1 Author: Keith Whitwell <keithw@vmware.com> Date: Thu Feb 4 12:46:21 2010 +0000 glx: permit building with older protocol headers I'd like to be able to build mesa on current distro releases without having to upgrade from the standard dri2proto and glproto headers. With this change I'm able to build on ancient releases such as Ubuntu 9-10... In general, it would be nice to be able to build-test mesa to check for unintended breakages without having to follow the external dependencies of every group working on the codebase. commit 57adedd6fb06c98572ed8d4aef19203df4c4eea2 Merge: da71847 e1906ae Author: Keith Whitwell <keithw@vmware.com> Date: Thu Feb 4 11:38:15 2010 +0000 Merge commit 'origin/master' into gallium-screen-context Conflicts: src/gallium/drivers/softpipe/sp_video_context.h src/gallium/drivers/trace/tr_context.c src/gallium/state_trackers/wgl/shared/stw_context.c src/gallium/winsys/gdi/gdi_softpipe_winsys.c commit da71847ea6414d7e352c6094f8963bb4eda344dc Author: José Fonseca <jfonseca@vmware.com> Date: Sat May 2 08:57:39 2009 +0100 wgl: Use pipe_screen::context_create. commit 2595a188f93fd903600ef5d8517737ee0592035d Author: José Fonseca <jfonseca@vmware.com> Date: Sat May 2 08:56:47 2009 +0100 trace: Implement pipe_screen::context_create. commit f3640e4ae37a5260cbfba999d079f827de0a313a Author: José Fonseca <jfonseca@vmware.com> Date: Sat May 2 08:56:17 2009 +0100 softpipe: Implement pipe_screen::context_create. commit 347266bddc8bd39c711bacb2193793759d0f3696 Author: José Fonseca <jfonseca@vmware.com> Date: Sat May 2 08:55:31 2009 +0100 gallium: New pipe_screen::context_create callback.
2010-02-08 12:55:59 +00:00
context_create
^^^^^^^^^^^^^^
Create a pipe_context.
**priv** is private data of the caller, which may be put to various
unspecified uses, typically to do with implementing swapbuffers
and/or front-buffer rendering.
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is_format_supported
^^^^^^^^^^^^^^^^^^^
See if a format can be used in a specific manner.
**usage** is a bitmask of :ref:`PIPE_TEXTURE_USAGE` flags.
Returns TRUE if all usages can be satisfied.
.. note::
``PIPE_TEXTURE_USAGE_DYNAMIC`` is not a valid usage.
.. _texture_create:
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texture_create
^^^^^^^^^^^^^^
Given a template of texture setup, create a buffer and texture.
texture_blanket
^^^^^^^^^^^^^^^
Like :ref:`texture_create`, but use a supplied buffer instead of creating a
new one.
texture_destroy
^^^^^^^^^^^^^^^
Destroy a texture. The buffer backing the texture is destroyed if it has no
more references.
buffer_map
^^^^^^^^^^
Map a buffer into memory.
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**usage** is a bitmask of :ref:`PIPE_BUFFER_USAGE` flags.
Returns a pointer to the map, or NULL if the mapping failed.
buffer_map_range
^^^^^^^^^^^^^^^^
Map a range of a buffer into memory.
The returned map is always relative to the beginning of the buffer, not the
beginning of the mapped range.
.. _buffer_flush_mapped_range:
buffer_flush_mapped_range
^^^^^^^^^^^^^^^^^^^^^^^^^
Flush a range of mapped memory into a buffer.
The buffer must have been mapped with ``PIPE_BUFFER_USAGE_FLUSH_EXPLICIT``.
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**usage** is a bitmask of :ref:`PIPE_BUFFER_USAGE` flags.
buffer_unmap
^^^^^^^^^^^^
Unmap a buffer from memory.
Any pointers into the map should be considered invalid and discarded.