2008-05-27 20:43:01 +01:00
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/* -*- mode: c; tab-width: 8; -*- */
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/* vi: set sw=4 ts=8: */
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/* Platform-specific types and definitions for egl.h */
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#ifndef __eglplatform_h_
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#define __eglplatform_h_
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/* Windows calling convention boilerplate */
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#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__)
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#define WIN32_LEAN_AND_MEAN 1
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#include <windows.h>
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#endif
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#include <sys/types.h>
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/* Macros used in EGL function prototype declarations.
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*
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* EGLAPI return-type EGLAPIENTRY eglFunction(arguments);
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* typedef return-type (EXPAPIENTRYP PFNEGLFUNCTIONPROC) (arguments);
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*
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* On Windows, EGLAPIENTRY can be defined like APIENTRY.
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* On most other platforms, it should be empty.
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*/
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#ifndef EGLAPIENTRY
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#define EGLAPIENTRY
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#endif
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#ifndef EGLAPIENTRYP
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#define EGLAPIENTRYP EGLAPIENTRY *
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#endif
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#ifndef EGLAPI
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#define EGLAPI extern
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#endif
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/* The types NativeDisplayType, NativeWindowType, and NativePixmapType
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* are aliases of window-system-dependent types, such as X Display * or
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* Windows Device Context. They must be defined in platform-specific
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* code below. The EGL-prefixed versions of Native*Type are the same
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* types, renamed in EGL 1.3 so all types in the API start with "EGL".
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*/
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/* Unix (tentative)
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#include <X headers>
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typedef Display *NativeDisplayType;
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- or maybe, if encoding "hostname:display.head"
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typedef const char *NativeWindowType;
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etc.
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*/
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2008-05-27 20:43:34 +01:00
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/** BEGIN Added for X (Mesa) **/
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#include <X11/Xlib.h>
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typedef Display *NativeDisplayType;
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typedef Window NativeWindowType;
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typedef Pixmap NativePixmapType;
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/** END Added for X (Mesa) **/
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2008-05-27 20:43:01 +01:00
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/* EGL 1.2 types, renamed for consistency in EGL 1.3 */
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typedef NativeDisplayType EGLNativeDisplayType;
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typedef NativePixmapType EGLNativePixmapType;
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typedef NativeWindowType EGLNativeWindowType;
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#endif /* __eglplatform_h */
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