mesa/include/EGL/eglplatform.h

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/* -*- mode: c; tab-width: 8; -*- */
/* vi: set sw=4 ts=8: */
/* Platform-specific types and definitions for egl.h */
#ifndef __eglplatform_h_
#define __eglplatform_h_
/* Windows calling convention boilerplate */
#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__)
#define WIN32_LEAN_AND_MEAN 1
#include <windows.h>
#endif
#include <sys/types.h>
/* Macros used in EGL function prototype declarations.
*
* EGLAPI return-type EGLAPIENTRY eglFunction(arguments);
* typedef return-type (EXPAPIENTRYP PFNEGLFUNCTIONPROC) (arguments);
*
* On Windows, EGLAPIENTRY can be defined like APIENTRY.
* On most other platforms, it should be empty.
*/
#ifndef EGLAPIENTRY
#define EGLAPIENTRY
#endif
#ifndef EGLAPIENTRYP
#define EGLAPIENTRYP EGLAPIENTRY *
#endif
#ifndef EGLAPI
#define EGLAPI extern
#endif
/* The types NativeDisplayType, NativeWindowType, and NativePixmapType
* are aliases of window-system-dependent types, such as X Display * or
* Windows Device Context. They must be defined in platform-specific
* code below. The EGL-prefixed versions of Native*Type are the same
* types, renamed in EGL 1.3 so all types in the API start with "EGL".
*/
/* Unix (tentative)
#include <X headers>
typedef Display *NativeDisplayType;
- or maybe, if encoding "hostname:display.head"
typedef const char *NativeWindowType;
etc.
*/
2008-05-27 20:43:34 +01:00
/** BEGIN Added for X (Mesa) **/
#include <X11/Xlib.h>
typedef Display *NativeDisplayType;
typedef Window NativeWindowType;
typedef Pixmap NativePixmapType;
/** END Added for X (Mesa) **/
/* EGL 1.2 types, renamed for consistency in EGL 1.3 */
typedef NativeDisplayType EGLNativeDisplayType;
typedef NativePixmapType EGLNativePixmapType;
typedef NativeWindowType EGLNativeWindowType;
#endif /* __eglplatform_h */