mesa/src/compiler/nir/nir_print.c

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/*
* Copyright © 2014 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*
* Authors:
* Connor Abbott (cwabbott0@gmail.com)
*
*/
#include "nir.h"
#include "compiler/shader_enums.h"
#include "util/half_float.h"
#include "vulkan/vulkan_core.h"
#include <stdio.h>
#include <stdlib.h>
#include <inttypes.h> /* for PRIx64 macro */
static void
print_tabs(unsigned num_tabs, FILE *fp)
{
for (unsigned i = 0; i < num_tabs; i++)
fprintf(fp, "\t");
}
typedef struct {
FILE *fp;
nir_shader *shader;
/** map from nir_variable -> printable name */
struct hash_table *ht;
/** set of names used so far for nir_variables */
struct set *syms;
/* an index used to make new non-conflicting names */
unsigned index;
/**
* Optional table of annotations mapping nir object
* (such as instr or var) to message to print.
*/
struct hash_table *annotations;
} print_state;
static void
print_annotation(print_state *state, void *obj)
{
if (!state->annotations)
return;
struct hash_entry *entry = _mesa_hash_table_search(state->annotations, obj);
if (!entry)
return;
const char *note = entry->data;
_mesa_hash_table_remove(state->annotations, entry);
fprintf(stderr, "%s\n\n", note);
}
static void
print_register(nir_register *reg, print_state *state)
{
FILE *fp = state->fp;
if (reg->name != NULL)
fprintf(fp, "/* %s */ ", reg->name);
fprintf(fp, "r%u", reg->index);
}
static const char *sizes[] = { "error", "vec1", "vec2", "vec3", "vec4",
"error", "error", "error", "vec8",
"error", "error", "error", "error",
"error", "error", "error", "vec16"};
static void
print_register_decl(nir_register *reg, print_state *state)
{
FILE *fp = state->fp;
fprintf(fp, "decl_reg %s %u ", sizes[reg->num_components], reg->bit_size);
print_register(reg, state);
if (reg->num_array_elems != 0)
fprintf(fp, "[%u]", reg->num_array_elems);
fprintf(fp, "\n");
}
static void
print_ssa_def(nir_ssa_def *def, print_state *state)
{
FILE *fp = state->fp;
if (def->name != NULL)
fprintf(fp, "/* %s */ ", def->name);
fprintf(fp, "%s %u ssa_%u", sizes[def->num_components], def->bit_size,
def->index);
}
static void
print_ssa_use(nir_ssa_def *def, print_state *state)
{
FILE *fp = state->fp;
if (def->name != NULL)
fprintf(fp, "/* %s */ ", def->name);
fprintf(fp, "ssa_%u", def->index);
}
static void print_src(const nir_src *src, print_state *state);
static void
print_reg_src(const nir_reg_src *src, print_state *state)
{
FILE *fp = state->fp;
print_register(src->reg, state);
if (src->reg->num_array_elems != 0) {
fprintf(fp, "[%u", src->base_offset);
if (src->indirect != NULL) {
fprintf(fp, " + ");
print_src(src->indirect, state);
}
fprintf(fp, "]");
}
}
static void
print_reg_dest(nir_reg_dest *dest, print_state *state)
{
FILE *fp = state->fp;
print_register(dest->reg, state);
if (dest->reg->num_array_elems != 0) {
fprintf(fp, "[%u", dest->base_offset);
if (dest->indirect != NULL) {
fprintf(fp, " + ");
print_src(dest->indirect, state);
}
fprintf(fp, "]");
}
}
static void
print_src(const nir_src *src, print_state *state)
{
if (src->is_ssa)
print_ssa_use(src->ssa, state);
else
print_reg_src(&src->reg, state);
}
static void
print_dest(nir_dest *dest, print_state *state)
{
if (dest->is_ssa)
print_ssa_def(&dest->ssa, state);
else
print_reg_dest(&dest->reg, state);
}
static void
print_alu_src(nir_alu_instr *instr, unsigned src, print_state *state)
{
FILE *fp = state->fp;
if (instr->src[src].negate)
fprintf(fp, "-");
if (instr->src[src].abs)
fprintf(fp, "abs(");
print_src(&instr->src[src].src, state);
bool print_swizzle = false;
nir_component_mask_t used_channels = 0;
for (unsigned i = 0; i < NIR_MAX_VEC_COMPONENTS; i++) {
if (!nir_alu_instr_channel_used(instr, src, i))
continue;
used_channels++;
if (instr->src[src].swizzle[i] != i) {
print_swizzle = true;
break;
}
}
unsigned live_channels = nir_src_num_components(instr->src[src].src);
if (print_swizzle || used_channels != live_channels) {
fprintf(fp, ".");
for (unsigned i = 0; i < NIR_MAX_VEC_COMPONENTS; i++) {
if (!nir_alu_instr_channel_used(instr, src, i))
continue;
fprintf(fp, "%c", "xyzw"[instr->src[src].swizzle[i]]);
}
}
if (instr->src[src].abs)
fprintf(fp, ")");
}
static void
print_alu_dest(nir_alu_dest *dest, print_state *state)
{
FILE *fp = state->fp;
/* we're going to print the saturate modifier later, after the opcode */
print_dest(&dest->dest, state);
if (!dest->dest.is_ssa &&
dest->write_mask != (1 << dest->dest.reg.reg->num_components) - 1) {
fprintf(fp, ".");
for (unsigned i = 0; i < NIR_MAX_VEC_COMPONENTS; i++)
if ((dest->write_mask >> i) & 1)
fprintf(fp, "%c", "xyzw"[i]);
}
}
static void
print_alu_instr(nir_alu_instr *instr, print_state *state)
{
FILE *fp = state->fp;
print_alu_dest(&instr->dest, state);
fprintf(fp, " = %s", nir_op_infos[instr->op].name);
if (instr->exact)
fprintf(fp, "!");
if (instr->dest.saturate)
fprintf(fp, ".sat");
fprintf(fp, " ");
for (unsigned i = 0; i < nir_op_infos[instr->op].num_inputs; i++) {
if (i != 0)
fprintf(fp, ", ");
print_alu_src(instr, i, state);
}
}
static const char *
get_var_name(nir_variable *var, print_state *state)
{
if (state->ht == NULL)
return var->name ? var->name : "unnamed";
assert(state->syms);
struct hash_entry *entry = _mesa_hash_table_search(state->ht, var);
if (entry)
return entry->data;
char *name;
if (var->name == NULL) {
name = ralloc_asprintf(state->syms, "@%u", state->index++);
} else {
struct set_entry *set_entry = _mesa_set_search(state->syms, var->name);
if (set_entry != NULL) {
/* we have a collision with another name, append an @ + a unique
* index */
name = ralloc_asprintf(state->syms, "%s@%u", var->name,
state->index++);
} else {
/* Mark this one as seen */
_mesa_set_add(state->syms, var->name);
name = var->name;
}
}
_mesa_hash_table_insert(state->ht, var, name);
return name;
}
static void
print_constant(nir_constant *c, const struct glsl_type *type, print_state *state)
{
FILE *fp = state->fp;
const unsigned rows = glsl_get_vector_elements(type);
const unsigned cols = glsl_get_matrix_columns(type);
unsigned i, j;
switch (glsl_get_base_type(type)) {
case GLSL_TYPE_BOOL:
/* Only float base types can be matrices. */
assert(cols == 1);
for (i = 0; i < rows; i++) {
if (i > 0) fprintf(fp, ", ");
fprintf(fp, "%s", c->values[0][i].b ? "true" : "false");
}
break;
case GLSL_TYPE_UINT8:
case GLSL_TYPE_INT8:
/* Only float base types can be matrices. */
assert(cols == 1);
for (i = 0; i < rows; i++) {
if (i > 0) fprintf(fp, ", ");
fprintf(fp, "0x%02x", c->values[0][i].u8);
}
break;
case GLSL_TYPE_UINT16:
case GLSL_TYPE_INT16:
/* Only float base types can be matrices. */
assert(cols == 1);
for (i = 0; i < rows; i++) {
if (i > 0) fprintf(fp, ", ");
fprintf(fp, "0x%04x", c->values[0][i].u16);
}
break;
case GLSL_TYPE_UINT:
case GLSL_TYPE_INT:
/* Only float base types can be matrices. */
assert(cols == 1);
for (i = 0; i < rows; i++) {
if (i > 0) fprintf(fp, ", ");
fprintf(fp, "0x%08x", c->values[0][i].u32);
}
break;
case GLSL_TYPE_FLOAT16:
for (i = 0; i < cols; i++) {
for (j = 0; j < rows; j++) {
if (i + j > 0) fprintf(fp, ", ");
fprintf(fp, "%f", _mesa_half_to_float(c->values[i][j].u16));
}
}
break;
case GLSL_TYPE_FLOAT:
for (i = 0; i < cols; i++) {
for (j = 0; j < rows; j++) {
if (i + j > 0) fprintf(fp, ", ");
fprintf(fp, "%f", c->values[i][j].f32);
}
}
break;
case GLSL_TYPE_DOUBLE:
for (i = 0; i < cols; i++) {
for (j = 0; j < rows; j++) {
if (i + j > 0) fprintf(fp, ", ");
fprintf(fp, "%f", c->values[i][j].f64);
}
}
break;
case GLSL_TYPE_UINT64:
case GLSL_TYPE_INT64:
/* Only float base types can be matrices. */
assert(cols == 1);
for (i = 0; i < cols; i++) {
if (i > 0) fprintf(fp, ", ");
fprintf(fp, "0x%08" PRIx64, c->values[0][i].u64);
}
break;
case GLSL_TYPE_STRUCT:
for (i = 0; i < c->num_elements; i++) {
if (i > 0) fprintf(fp, ", ");
fprintf(fp, "{ ");
print_constant(c->elements[i], glsl_get_struct_field(type, i), state);
fprintf(fp, " }");
}
break;
case GLSL_TYPE_ARRAY:
for (i = 0; i < c->num_elements; i++) {
if (i > 0) fprintf(fp, ", ");
fprintf(fp, "{ ");
print_constant(c->elements[i], glsl_get_array_element(type), state);
fprintf(fp, " }");
}
break;
default:
unreachable("not reached");
}
}
static const char *
get_variable_mode_str(nir_variable_mode mode, bool want_local_global_mode)
{
switch (mode) {
case nir_var_shader_in:
return "shader_in";
case nir_var_shader_out:
return "shader_out";
case nir_var_uniform:
return "uniform";
case nir_var_mem_ubo:
return "ubo";
case nir_var_system_value:
return "system";
case nir_var_mem_ssbo:
return "ssbo";
case nir_var_mem_shared:
return "shared";
case nir_var_mem_global:
return "global";
case nir_var_shader_temp:
return want_local_global_mode ? "shader_temp" : "";
case nir_var_function_temp:
return want_local_global_mode ? "function_temp" : "";
default:
return "";
}
}
static void
print_var_decl(nir_variable *var, print_state *state)
{
FILE *fp = state->fp;
fprintf(fp, "decl_var ");
const char *const cent = (var->data.centroid) ? "centroid " : "";
const char *const samp = (var->data.sample) ? "sample " : "";
const char *const patch = (var->data.patch) ? "patch " : "";
const char *const inv = (var->data.invariant) ? "invariant " : "";
fprintf(fp, "%s%s%s%s%s %s ",
cent, samp, patch, inv, get_variable_mode_str(var->data.mode, false),
glsl_interp_mode_name(var->data.interpolation));
enum gl_access_qualifier access = var->data.image.access;
const char *const coher = (access & ACCESS_COHERENT) ? "coherent " : "";
const char *const volat = (access & ACCESS_VOLATILE) ? "volatile " : "";
const char *const restr = (access & ACCESS_RESTRICT) ? "restrict " : "";
const char *const ronly = (access & ACCESS_NON_WRITEABLE) ? "readonly " : "";
const char *const wonly = (access & ACCESS_NON_READABLE) ? "writeonly " : "";
fprintf(fp, "%s%s%s%s%s", coher, volat, restr, ronly, wonly);
#define FORMAT_CASE(x) case x: fprintf(stderr, #x " "); break
switch (var->data.image.format) {
FORMAT_CASE(GL_RGBA32F);
FORMAT_CASE(GL_RGBA32UI);
FORMAT_CASE(GL_RGBA32I);
FORMAT_CASE(GL_R32F);
FORMAT_CASE(GL_R32UI);
FORMAT_CASE(GL_R32I);
FORMAT_CASE(GL_RG32F);
FORMAT_CASE(GL_RG32UI);
FORMAT_CASE(GL_RG32I);
FORMAT_CASE(GL_R8);
FORMAT_CASE(GL_RG8);
FORMAT_CASE(GL_RGBA8);
FORMAT_CASE(GL_R8_SNORM);
FORMAT_CASE(GL_RG8_SNORM);
FORMAT_CASE(GL_RGBA8_SNORM);
FORMAT_CASE(GL_R16);
FORMAT_CASE(GL_RG16);
FORMAT_CASE(GL_RGBA16);
FORMAT_CASE(GL_R16_SNORM);
FORMAT_CASE(GL_RG16_SNORM);
FORMAT_CASE(GL_RGBA16_SNORM);
FORMAT_CASE(GL_R16F);
FORMAT_CASE(GL_RG16F);
FORMAT_CASE(GL_RGBA16F);
FORMAT_CASE(GL_R8UI);
FORMAT_CASE(GL_R8I);
FORMAT_CASE(GL_RG8UI);
FORMAT_CASE(GL_RG8I);
FORMAT_CASE(GL_RGBA8UI);
FORMAT_CASE(GL_RGBA8I);
FORMAT_CASE(GL_R16UI);
FORMAT_CASE(GL_R16I);
FORMAT_CASE(GL_RG16UI);
FORMAT_CASE(GL_RG16I);
FORMAT_CASE(GL_RGBA16UI);
FORMAT_CASE(GL_RGBA16I);
FORMAT_CASE(GL_R11F_G11F_B10F);
FORMAT_CASE(GL_RGB9_E5);
FORMAT_CASE(GL_RGB10_A2);
FORMAT_CASE(GL_RGB10_A2UI);
default: /* Including the normal GL_NONE */
break;
}
#undef FORMAT_CASE
fprintf(fp, "%s %s", glsl_get_type_name(var->type),
get_var_name(var, state));
if (var->data.mode == nir_var_shader_in ||
var->data.mode == nir_var_shader_out ||
var->data.mode == nir_var_uniform ||
var->data.mode == nir_var_mem_ubo ||
var->data.mode == nir_var_mem_ssbo) {
const char *loc = NULL;
char buf[4];
switch (state->shader->info.stage) {
case MESA_SHADER_VERTEX:
if (var->data.mode == nir_var_shader_in)
loc = gl_vert_attrib_name(var->data.location);
else if (var->data.mode == nir_var_shader_out)
loc = gl_varying_slot_name(var->data.location);
break;
case MESA_SHADER_GEOMETRY:
if ((var->data.mode == nir_var_shader_in) ||
(var->data.mode == nir_var_shader_out))
loc = gl_varying_slot_name(var->data.location);
break;
case MESA_SHADER_FRAGMENT:
if (var->data.mode == nir_var_shader_in)
loc = gl_varying_slot_name(var->data.location);
else if (var->data.mode == nir_var_shader_out)
loc = gl_frag_result_name(var->data.location);
break;
case MESA_SHADER_TESS_CTRL:
case MESA_SHADER_TESS_EVAL:
case MESA_SHADER_COMPUTE:
case MESA_SHADER_KERNEL:
default:
/* TODO */
break;
}
if (!loc) {
snprintf(buf, sizeof(buf), "%u", var->data.location);
loc = buf;
}
/* For shader I/O vars that have been split to components or packed,
* print the fractional location within the input/output.
*/
unsigned int num_components =
glsl_get_components(glsl_without_array(var->type));
const char *components = NULL;
char components_local[6] = {'.' /* the rest is 0-filled */};
switch (var->data.mode) {
case nir_var_shader_in:
case nir_var_shader_out:
if (num_components < 4 && num_components != 0) {
const char *xyzw = "xyzw";
for (int i = 0; i < num_components; i++)
components_local[i + 1] = xyzw[i + var->data.location_frac];
components = components_local;
}
break;
default:
break;
}
fprintf(fp, " (%s%s, %u, %u)%s", loc,
components ? components : "",
var->data.driver_location, var->data.binding,
var->data.compact ? " compact" : "");
}
if (var->constant_initializer) {
fprintf(fp, " = { ");
print_constant(var->constant_initializer, var->type, state);
fprintf(fp, " }");
}
fprintf(fp, "\n");
print_annotation(state, var);
}
static void
print_deref_link(const nir_deref_instr *instr, bool whole_chain, print_state *state)
{
FILE *fp = state->fp;
if (instr->deref_type == nir_deref_type_var) {
fprintf(fp, "%s", get_var_name(instr->var, state));
return;
} else if (instr->deref_type == nir_deref_type_cast) {
fprintf(fp, "(%s *)", glsl_get_type_name(instr->type));
print_src(&instr->parent, state);
return;
}
assert(instr->parent.is_ssa);
nir_deref_instr *parent =
nir_instr_as_deref(instr->parent.ssa->parent_instr);
/* Is the parent we're going to print a bare cast? */
const bool is_parent_cast =
whole_chain && parent->deref_type == nir_deref_type_cast;
/* If we're not printing the whole chain, the parent we print will be a SSA
* value that represents a pointer. The only deref type that naturally
* gives a pointer is a cast.
*/
const bool is_parent_pointer =
!whole_chain || parent->deref_type == nir_deref_type_cast;
/* Struct derefs have a nice syntax that works on pointers, arrays derefs
* do not.
*/
const bool need_deref =
is_parent_pointer && instr->deref_type != nir_deref_type_struct;
/* Cast need extra parens and so * dereferences */
if (is_parent_cast || need_deref)
fprintf(fp, "(");
if (need_deref)
fprintf(fp, "*");
if (whole_chain) {
print_deref_link(parent, whole_chain, state);
} else {
print_src(&instr->parent, state);
}
if (is_parent_cast || need_deref)
fprintf(fp, ")");
switch (instr->deref_type) {
case nir_deref_type_struct:
fprintf(fp, "%s%s", is_parent_pointer ? "->" : ".",
glsl_get_struct_elem_name(parent->type, instr->strct.index));
break;
case nir_deref_type_array:
case nir_deref_type_ptr_as_array: {
if (nir_src_is_const(instr->arr.index)) {
fprintf(fp, "[%"PRIx64"]", nir_src_as_int(instr->arr.index));
} else {
fprintf(fp, "[");
print_src(&instr->arr.index, state);
fprintf(fp, "]");
}
break;
}
case nir_deref_type_array_wildcard:
fprintf(fp, "[*]");
break;
default:
unreachable("Invalid deref instruction type");
}
}
static void
print_deref_instr(nir_deref_instr *instr, print_state *state)
{
FILE *fp = state->fp;
print_dest(&instr->dest, state);
switch (instr->deref_type) {
case nir_deref_type_var:
fprintf(fp, " = deref_var ");
break;
case nir_deref_type_array:
case nir_deref_type_array_wildcard:
fprintf(fp, " = deref_array ");
break;
case nir_deref_type_struct:
fprintf(fp, " = deref_struct ");
break;
case nir_deref_type_cast:
fprintf(fp, " = deref_cast ");
break;
case nir_deref_type_ptr_as_array:
fprintf(fp, " = deref_ptr_as_array ");
break;
default:
unreachable("Invalid deref instruction type");
}
/* Only casts naturally return a pointer type */
if (instr->deref_type != nir_deref_type_cast)
fprintf(fp, "&");
print_deref_link(instr, false, state);
fprintf(fp, " (%s %s) ",
get_variable_mode_str(instr->mode, true),
glsl_get_type_name(instr->type));
if (instr->deref_type != nir_deref_type_var &&
instr->deref_type != nir_deref_type_cast) {
/* Print the entire chain as a comment */
fprintf(fp, "/* &");
print_deref_link(instr, true, state);
fprintf(fp, " */");
}
}
static const char *
vulkan_descriptor_type_name(VkDescriptorType type)
{
switch (type) {
case VK_DESCRIPTOR_TYPE_SAMPLER: return "sampler";
case VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER: return "texture+sampler";
case VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE: return "texture";
case VK_DESCRIPTOR_TYPE_STORAGE_IMAGE: return "image";
case VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER: return "texture-buffer";
case VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER: return "image-buffer";
case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER: return "UBO";
case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER: return "SSBO";
case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC: return "UBO";
case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC: return "SSBO";
case VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT: return "input-att";
case VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK_EXT: return "inline-UBO";
default: return "unknown";
}
}
static void
print_intrinsic_instr(nir_intrinsic_instr *instr, print_state *state)
{
const nir_intrinsic_info *info = &nir_intrinsic_infos[instr->intrinsic];
unsigned num_srcs = info->num_srcs;
FILE *fp = state->fp;
if (info->has_dest) {
print_dest(&instr->dest, state);
fprintf(fp, " = ");
}
fprintf(fp, "intrinsic %s (", info->name);
for (unsigned i = 0; i < num_srcs; i++) {
if (i != 0)
fprintf(fp, ", ");
print_src(&instr->src[i], state);
}
fprintf(fp, ") (");
for (unsigned i = 0; i < info->num_indices; i++) {
if (i != 0)
fprintf(fp, ", ");
fprintf(fp, "%d", instr->const_index[i]);
}
fprintf(fp, ")");
static const char *index_name[NIR_INTRINSIC_NUM_INDEX_FLAGS] = {
[NIR_INTRINSIC_BASE] = "base",
[NIR_INTRINSIC_WRMASK] = "wrmask",
[NIR_INTRINSIC_STREAM_ID] = "stream-id",
[NIR_INTRINSIC_UCP_ID] = "ucp-id",
[NIR_INTRINSIC_RANGE] = "range",
[NIR_INTRINSIC_DESC_SET] = "desc-set",
[NIR_INTRINSIC_BINDING] = "binding",
[NIR_INTRINSIC_COMPONENT] = "component",
nir: Add new intrinsics for fragment shader input interpolation. Backends can normally handle shader inputs solely by looking at load_input intrinsics, and ignore the nir_variables in nir->inputs. One exception is fragment shader inputs. load_input doesn't capture the necessary interpolation information - flat, smooth, noperspective mode, and centroid, sample, or pixel for the location. This means that backends have to interpolate based on the nir_variables, then associate those with the load_input intrinsics (say, by storing a map of which variables are at which locations). With GL_ARB_enhanced_layouts, we're going to have multiple varyings packed into a single vec4 location. The intrinsics make this easy: simply load N components from location <loc, component>. However, working with variables and correlating the two is very awkward; we'd much rather have intrinsics capture all the necessary information. Fragment shader input interpolation typically works by producing a set of barycentric coordinates, then using those to do a linear interpolation between the values at the triangle's corners. We represent this by introducing five new load_barycentric_* intrinsics: - load_barycentric_pixel (ordinary variable) - load_barycentric_centroid (centroid qualified variable) - load_barycentric_sample (sample qualified variable) - load_barycentric_at_sample (ARB_gpu_shader5's interpolateAtSample()) - load_barycentric_at_offset (ARB_gpu_shader5's interpolateAtOffset()) Each of these take the interpolation mode (smooth or noperspective only) as a const_index, and produce a vec2. The last two also take a sample or offset source. We then introduce a new load_interpolated_input intrinsic, which is like a normal load_input intrinsic, but with an additional barycentric coordinate source. The intention is that flat inputs will still use regular load_input intrinsics. This makes them distinguishable from normal inputs that need fancy interpolation, while also providing all the necessary data. This nicely unifies regular inputs and interpolateAt functions. Qualifiers and variables become irrelevant; there are just load_barycentric intrinsics that determine the interpolation. v2: Document the interp_mode const_index value, define a new BARYCENTRIC() helper rather than using SYSTEM_VALUE() for some of them (requested by Jason Ekstrand). Signed-off-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Chris Forbes <chrisforbes@google.com> Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2016-07-12 09:46:43 +01:00
[NIR_INTRINSIC_INTERP_MODE] = "interp_mode",
[NIR_INTRINSIC_REDUCTION_OP] = "reduction_op",
[NIR_INTRINSIC_CLUSTER_SIZE] = "cluster_size",
[NIR_INTRINSIC_PARAM_IDX] = "param_idx",
[NIR_INTRINSIC_IMAGE_DIM] = "image_dim",
[NIR_INTRINSIC_IMAGE_ARRAY] = "image_array",
[NIR_INTRINSIC_ACCESS] = "access",
[NIR_INTRINSIC_FORMAT] = "format",
[NIR_INTRINSIC_ALIGN_MUL] = "align_mul",
[NIR_INTRINSIC_ALIGN_OFFSET] = "align_offset",
[NIR_INTRINSIC_DESC_TYPE] = "desc_type",
};
for (unsigned idx = 1; idx < NIR_INTRINSIC_NUM_INDEX_FLAGS; idx++) {
if (!info->index_map[idx])
continue;
fprintf(fp, " /*");
if (idx == NIR_INTRINSIC_WRMASK) {
/* special case wrmask to show it as a writemask.. */
unsigned wrmask = nir_intrinsic_write_mask(instr);
fprintf(fp, " wrmask=");
for (unsigned i = 0; i < 4; i++)
if ((wrmask >> i) & 1)
fprintf(fp, "%c", "xyzw"[i]);
} else if (idx == NIR_INTRINSIC_REDUCTION_OP) {
nir_op reduction_op = nir_intrinsic_reduction_op(instr);
fprintf(fp, " reduction_op=%s", nir_op_infos[reduction_op].name);
} else if (idx == NIR_INTRINSIC_IMAGE_DIM) {
static const char *dim_name[] = {
[GLSL_SAMPLER_DIM_1D] = "1D",
[GLSL_SAMPLER_DIM_2D] = "2D",
[GLSL_SAMPLER_DIM_3D] = "3D",
[GLSL_SAMPLER_DIM_CUBE] = "Cube",
[GLSL_SAMPLER_DIM_RECT] = "Rect",
[GLSL_SAMPLER_DIM_BUF] = "Buf",
[GLSL_SAMPLER_DIM_MS] = "2D-MSAA",
[GLSL_SAMPLER_DIM_SUBPASS] = "Subpass",
[GLSL_SAMPLER_DIM_SUBPASS_MS] = "Subpass-MSAA",
};
enum glsl_sampler_dim dim = nir_intrinsic_image_dim(instr);
assert(dim < ARRAY_SIZE(dim_name) && dim_name[dim]);
fprintf(fp, " image_dim=%s", dim_name[dim]);
} else if (idx == NIR_INTRINSIC_IMAGE_ARRAY) {
bool array = nir_intrinsic_image_array(instr);
fprintf(fp, " image_array=%s", array ? "true" : "false");
} else if (idx == NIR_INTRINSIC_DESC_TYPE) {
VkDescriptorType desc_type = nir_intrinsic_desc_type(instr);
fprintf(fp, " desc_type=%s", vulkan_descriptor_type_name(desc_type));
} else {
unsigned off = info->index_map[idx] - 1;
assert(index_name[idx]); /* forgot to update index_name table? */
fprintf(fp, " %s=%d", index_name[idx], instr->const_index[off]);
}
fprintf(fp, " */");
}
if (!state->shader)
return;
struct exec_list *var_list = NULL;
switch (instr->intrinsic) {
case nir_intrinsic_load_uniform:
var_list = &state->shader->uniforms;
break;
case nir_intrinsic_load_input:
case nir_intrinsic_load_interpolated_input:
case nir_intrinsic_load_per_vertex_input:
var_list = &state->shader->inputs;
break;
case nir_intrinsic_load_output:
case nir_intrinsic_store_output:
case nir_intrinsic_store_per_vertex_output:
var_list = &state->shader->outputs;
break;
default:
return;
}
nir_foreach_variable(var, var_list) {
if ((var->data.driver_location == nir_intrinsic_base(instr)) &&
(instr->intrinsic == nir_intrinsic_load_uniform ||
(nir_intrinsic_component(instr) >= var->data.location_frac &&
nir_intrinsic_component(instr) <
(var->data.location_frac + glsl_get_components(var->type)))) &&
var->name) {
fprintf(fp, "\t/* %s */", var->name);
break;
}
}
}
static void
print_tex_instr(nir_tex_instr *instr, print_state *state)
{
FILE *fp = state->fp;
print_dest(&instr->dest, state);
fprintf(fp, " = ");
switch (instr->op) {
case nir_texop_tex:
fprintf(fp, "tex ");
break;
case nir_texop_txb:
fprintf(fp, "txb ");
break;
case nir_texop_txl:
fprintf(fp, "txl ");
break;
case nir_texop_txd:
fprintf(fp, "txd ");
break;
case nir_texop_txf:
fprintf(fp, "txf ");
break;
case nir_texop_txf_ms:
fprintf(fp, "txf_ms ");
break;
case nir_texop_txf_ms_mcs:
fprintf(fp, "txf_ms_mcs ");
break;
case nir_texop_txs:
fprintf(fp, "txs ");
break;
case nir_texop_lod:
fprintf(fp, "lod ");
break;
case nir_texop_tg4:
fprintf(fp, "tg4 ");
break;
case nir_texop_query_levels:
fprintf(fp, "query_levels ");
break;
case nir_texop_texture_samples:
fprintf(fp, "texture_samples ");
break;
case nir_texop_samples_identical:
fprintf(fp, "samples_identical ");
break;
default:
unreachable("Invalid texture operation");
break;
}
bool has_texture_deref = false, has_sampler_deref = false;
for (unsigned i = 0; i < instr->num_srcs; i++) {
print_src(&instr->src[i].src, state);
if (i == 0) {
fprintf(fp, " ");
} else {
fprintf(fp, ", ");
}
switch(instr->src[i].src_type) {
case nir_tex_src_coord:
fprintf(fp, "(coord)");
break;
case nir_tex_src_projector:
fprintf(fp, "(projector)");
break;
case nir_tex_src_comparator:
fprintf(fp, "(comparator)");
break;
case nir_tex_src_offset:
fprintf(fp, "(offset)");
break;
case nir_tex_src_bias:
fprintf(fp, "(bias)");
break;
case nir_tex_src_lod:
fprintf(fp, "(lod)");
break;
case nir_tex_src_min_lod:
fprintf(fp, "(min_lod)");
break;
case nir_tex_src_ms_index:
fprintf(fp, "(ms_index)");
break;
case nir_tex_src_ms_mcs:
fprintf(fp, "(ms_mcs)");
break;
case nir_tex_src_ddx:
fprintf(fp, "(ddx)");
break;
case nir_tex_src_ddy:
fprintf(fp, "(ddy)");
break;
case nir_tex_src_texture_deref:
has_texture_deref = true;
fprintf(fp, "(texture_deref)");
break;
case nir_tex_src_sampler_deref:
has_sampler_deref = true;
fprintf(fp, "(sampler_deref)");
break;
case nir_tex_src_texture_offset:
fprintf(fp, "(texture_offset)");
break;
case nir_tex_src_sampler_offset:
fprintf(fp, "(sampler_offset)");
break;
case nir_tex_src_texture_handle:
fprintf(fp, "(texture_handle)");
break;
case nir_tex_src_sampler_handle:
fprintf(fp, "(sampler_handle)");
break;
case nir_tex_src_plane:
fprintf(fp, "(plane)");
break;
default:
unreachable("Invalid texture source type");
break;
}
}
if (instr->op == nir_texop_tg4) {
fprintf(fp, ", %u (gather_component), ", instr->component);
}
if (nir_tex_instr_has_explicit_tg4_offsets(instr)) {
fprintf(fp, ", { (%i, %i)", instr->tg4_offsets[0][0], instr->tg4_offsets[0][1]);
for (unsigned i = 1; i < 4; ++i)
fprintf(fp, ", (%i, %i)", instr->tg4_offsets[i][0],
instr->tg4_offsets[i][1]);
fprintf(fp, " } (offsets)");
}
if (!has_texture_deref) {
fprintf(fp, ", %u (texture)", instr->texture_index);
}
if (!has_sampler_deref) {
fprintf(fp, ", %u (sampler)", instr->sampler_index);
}
}
static void
print_call_instr(nir_call_instr *instr, print_state *state)
{
FILE *fp = state->fp;
fprintf(fp, "call %s ", instr->callee->name);
for (unsigned i = 0; i < instr->num_params; i++) {
if (i != 0)
fprintf(fp, ", ");
print_src(&instr->params[i], state);
}
}
static void
print_load_const_instr(nir_load_const_instr *instr, print_state *state)
{
FILE *fp = state->fp;
print_ssa_def(&instr->def, state);
fprintf(fp, " = load_const (");
for (unsigned i = 0; i < instr->def.num_components; i++) {
if (i != 0)
fprintf(fp, ", ");
/*
* we don't really know the type of the constant (if it will be used as a
* float or an int), so just print the raw constant in hex for fidelity
* and then print the float in a comment for readability.
*/
switch (instr->def.bit_size) {
case 64:
fprintf(fp, "0x%16" PRIx64 " /* %f */", instr->value[i].u64,
instr->value[i].f64);
break;
case 32:
fprintf(fp, "0x%08x /* %f */", instr->value[i].u32, instr->value[i].f32);
break;
case 16:
fprintf(fp, "0x%04x /* %f */", instr->value[i].u16,
_mesa_half_to_float(instr->value[i].u16));
break;
case 8:
fprintf(fp, "0x%02x", instr->value[i].u8);
break;
case 1:
fprintf(fp, "%s", instr->value[i].b ? "true" : "false");
break;
}
}
fprintf(fp, ")");
}
static void
print_jump_instr(nir_jump_instr *instr, print_state *state)
{
FILE *fp = state->fp;
switch (instr->type) {
case nir_jump_break:
fprintf(fp, "break");
break;
case nir_jump_continue:
fprintf(fp, "continue");
break;
case nir_jump_return:
fprintf(fp, "return");
break;
}
}
static void
print_ssa_undef_instr(nir_ssa_undef_instr* instr, print_state *state)
{
FILE *fp = state->fp;
print_ssa_def(&instr->def, state);
fprintf(fp, " = undefined");
}
static void
print_phi_instr(nir_phi_instr *instr, print_state *state)
{
FILE *fp = state->fp;
print_dest(&instr->dest, state);
fprintf(fp, " = phi ");
nir_foreach_phi_src(src, instr) {
if (&src->node != exec_list_get_head(&instr->srcs))
fprintf(fp, ", ");
fprintf(fp, "block_%u: ", src->pred->index);
print_src(&src->src, state);
}
}
static void
print_parallel_copy_instr(nir_parallel_copy_instr *instr, print_state *state)
{
FILE *fp = state->fp;
nir_foreach_parallel_copy_entry(entry, instr) {
if (&entry->node != exec_list_get_head(&instr->entries))
fprintf(fp, "; ");
print_dest(&entry->dest, state);
fprintf(fp, " = ");
print_src(&entry->src, state);
}
}
static void
print_instr(const nir_instr *instr, print_state *state, unsigned tabs)
{
FILE *fp = state->fp;
print_tabs(tabs, fp);
switch (instr->type) {
case nir_instr_type_alu:
print_alu_instr(nir_instr_as_alu(instr), state);
break;
case nir_instr_type_deref:
print_deref_instr(nir_instr_as_deref(instr), state);
break;
case nir_instr_type_call:
print_call_instr(nir_instr_as_call(instr), state);
break;
case nir_instr_type_intrinsic:
print_intrinsic_instr(nir_instr_as_intrinsic(instr), state);
break;
case nir_instr_type_tex:
print_tex_instr(nir_instr_as_tex(instr), state);
break;
case nir_instr_type_load_const:
print_load_const_instr(nir_instr_as_load_const(instr), state);
break;
case nir_instr_type_jump:
print_jump_instr(nir_instr_as_jump(instr), state);
break;
case nir_instr_type_ssa_undef:
print_ssa_undef_instr(nir_instr_as_ssa_undef(instr), state);
break;
case nir_instr_type_phi:
print_phi_instr(nir_instr_as_phi(instr), state);
break;
case nir_instr_type_parallel_copy:
print_parallel_copy_instr(nir_instr_as_parallel_copy(instr), state);
break;
default:
unreachable("Invalid instruction type");
break;
}
}
static int
compare_block_index(const void *p1, const void *p2)
{
const nir_block *block1 = *((const nir_block **) p1);
const nir_block *block2 = *((const nir_block **) p2);
return (int) block1->index - (int) block2->index;
}
static void print_cf_node(nir_cf_node *node, print_state *state,
unsigned tabs);
static void
print_block(nir_block *block, print_state *state, unsigned tabs)
{
FILE *fp = state->fp;
print_tabs(tabs, fp);
fprintf(fp, "block block_%u:\n", block->index);
/* sort the predecessors by index so we consistently print the same thing */
nir_block **preds =
malloc(block->predecessors->entries * sizeof(nir_block *));
unsigned i = 0;
set_foreach(block->predecessors, entry) {
preds[i++] = (nir_block *) entry->key;
}
qsort(preds, block->predecessors->entries, sizeof(nir_block *),
compare_block_index);
print_tabs(tabs, fp);
fprintf(fp, "/* preds: ");
for (unsigned i = 0; i < block->predecessors->entries; i++) {
fprintf(fp, "block_%u ", preds[i]->index);
}
fprintf(fp, "*/\n");
free(preds);
nir_foreach_instr(instr, block) {
print_instr(instr, state, tabs);
fprintf(fp, "\n");
print_annotation(state, instr);
}
print_tabs(tabs, fp);
fprintf(fp, "/* succs: ");
for (unsigned i = 0; i < 2; i++)
if (block->successors[i]) {
fprintf(fp, "block_%u ", block->successors[i]->index);
}
fprintf(fp, "*/\n");
}
static void
print_if(nir_if *if_stmt, print_state *state, unsigned tabs)
{
FILE *fp = state->fp;
print_tabs(tabs, fp);
fprintf(fp, "if ");
print_src(&if_stmt->condition, state);
fprintf(fp, " {\n");
foreach_list_typed(nir_cf_node, node, node, &if_stmt->then_list) {
print_cf_node(node, state, tabs + 1);
}
print_tabs(tabs, fp);
fprintf(fp, "} else {\n");
foreach_list_typed(nir_cf_node, node, node, &if_stmt->else_list) {
print_cf_node(node, state, tabs + 1);
}
print_tabs(tabs, fp);
fprintf(fp, "}\n");
}
static void
print_loop(nir_loop *loop, print_state *state, unsigned tabs)
{
FILE *fp = state->fp;
print_tabs(tabs, fp);
fprintf(fp, "loop {\n");
foreach_list_typed(nir_cf_node, node, node, &loop->body) {
print_cf_node(node, state, tabs + 1);
}
print_tabs(tabs, fp);
fprintf(fp, "}\n");
}
static void
print_cf_node(nir_cf_node *node, print_state *state, unsigned int tabs)
{
switch (node->type) {
case nir_cf_node_block:
print_block(nir_cf_node_as_block(node), state, tabs);
break;
case nir_cf_node_if:
print_if(nir_cf_node_as_if(node), state, tabs);
break;
case nir_cf_node_loop:
print_loop(nir_cf_node_as_loop(node), state, tabs);
break;
default:
unreachable("Invalid CFG node type");
}
}
static void
print_function_impl(nir_function_impl *impl, print_state *state)
{
FILE *fp = state->fp;
fprintf(fp, "\nimpl %s ", impl->function->name);
fprintf(fp, "{\n");
nir_foreach_variable(var, &impl->locals) {
fprintf(fp, "\t");
print_var_decl(var, state);
}
foreach_list_typed(nir_register, reg, node, &impl->registers) {
fprintf(fp, "\t");
print_register_decl(reg, state);
}
nir_index_blocks(impl);
foreach_list_typed(nir_cf_node, node, node, &impl->body) {
print_cf_node(node, state, 1);
}
fprintf(fp, "\tblock block_%u:\n}\n\n", impl->end_block->index);
}
static void
print_function(nir_function *function, print_state *state)
{
FILE *fp = state->fp;
fprintf(fp, "decl_function %s (%d params)", function->name,
function->num_params);
fprintf(fp, "\n");
if (function->impl != NULL) {
print_function_impl(function->impl, state);
return;
}
}
static void
init_print_state(print_state *state, nir_shader *shader, FILE *fp)
{
state->fp = fp;
state->shader = shader;
state->ht = _mesa_pointer_hash_table_create(NULL);
state->syms = _mesa_set_create(NULL, _mesa_key_hash_string,
_mesa_key_string_equal);
state->index = 0;
}
static void
destroy_print_state(print_state *state)
{
_mesa_hash_table_destroy(state->ht, NULL);
_mesa_set_destroy(state->syms, NULL);
}
void
nir_print_shader_annotated(nir_shader *shader, FILE *fp,
struct hash_table *annotations)
{
print_state state;
init_print_state(&state, shader, fp);
state.annotations = annotations;
fprintf(fp, "shader: %s\n", gl_shader_stage_name(shader->info.stage));
if (shader->info.name)
fprintf(fp, "name: %s\n", shader->info.name);
if (shader->info.label)
fprintf(fp, "label: %s\n", shader->info.label);
if (gl_shader_stage_is_compute(shader->info.stage)) {
fprintf(fp, "local-size: %u, %u, %u%s\n",
shader->info.cs.local_size[0],
shader->info.cs.local_size[1],
shader->info.cs.local_size[2],
shader->info.cs.local_size_variable ? " (variable)" : "");
fprintf(fp, "shared-size: %u\n", shader->info.cs.shared_size);
}
fprintf(fp, "inputs: %u\n", shader->num_inputs);
fprintf(fp, "outputs: %u\n", shader->num_outputs);
fprintf(fp, "uniforms: %u\n", shader->num_uniforms);
fprintf(fp, "shared: %u\n", shader->num_shared);
if (shader->scratch_size)
fprintf(fp, "scratch: %u\n", shader->scratch_size);
nir_foreach_variable(var, &shader->uniforms) {
print_var_decl(var, &state);
}
nir_foreach_variable(var, &shader->inputs) {
print_var_decl(var, &state);
}
nir_foreach_variable(var, &shader->outputs) {
print_var_decl(var, &state);
}
nir_foreach_variable(var, &shader->shared) {
print_var_decl(var, &state);
}
nir_foreach_variable(var, &shader->globals) {
print_var_decl(var, &state);
}
nir_foreach_variable(var, &shader->system_values) {
print_var_decl(var, &state);
}
foreach_list_typed(nir_function, func, node, &shader->functions) {
print_function(func, &state);
}
destroy_print_state(&state);
}
void
nir_print_shader(nir_shader *shader, FILE *fp)
{
nir_print_shader_annotated(shader, fp, NULL);
fflush(fp);
}
void
nir_print_instr(const nir_instr *instr, FILE *fp)
{
print_state state = {
.fp = fp,
};
print_instr(instr, &state, 0);
}
void
nir_print_deref(const nir_deref_instr *deref, FILE *fp)
{
print_state state = {
.fp = fp,
};
print_deref_link(deref, true, &state);
}