mesa/src/panfrost/lib/pan_blend.h

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/*
* Copyright (C) 2018 Alyssa Rosenzweig
* Copyright (C) 2019-2021 Collabora, Ltd.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#ifndef __PAN_BLEND_H__
#define __PAN_BLEND_H__
#include "util/u_dynarray.h"
#include "util/format/u_format.h"
#include "compiler/shader_enums.h"
#include "compiler/nir/nir.h"
#include "panfrost/util/pan_ir.h"
struct MALI_BLEND_EQUATION;
struct panfrost_device;
struct pan_blend_equation {
unsigned blend_enable : 1;
enum blend_func rgb_func : 3;
unsigned rgb_invert_src_factor : 1;
enum blend_factor rgb_src_factor : 4;
unsigned rgb_invert_dst_factor : 1;
enum blend_factor rgb_dst_factor : 4;
enum blend_func alpha_func : 3;
unsigned alpha_invert_src_factor : 1;
enum blend_factor alpha_src_factor : 4;
unsigned alpha_invert_dst_factor : 1;
enum blend_factor alpha_dst_factor : 4;
unsigned color_mask : 4;
};
struct pan_blend_rt_state {
/* RT format */
enum pipe_format format;
/* Number of samples */
unsigned nr_samples;
struct pan_blend_equation equation;
};
struct pan_blend_state {
bool dither;
bool logicop_enable;
enum pipe_logicop logicop_func;
float constants[4];
unsigned rt_count;
struct pan_blend_rt_state rts[8];
};
struct pan_blend_shader_key {
enum pipe_format format;
unsigned rt : 3;
unsigned has_constants : 1;
unsigned logicop_enable : 1;
unsigned logicop_func:4;
unsigned nr_samples : 5;
struct pan_blend_equation equation;
};
struct pan_blend_shader_variant {
struct list_head node;
float constants[4];
struct util_dynarray binary;
unsigned first_tag;
unsigned work_reg_count;
};
#define PAN_BLEND_SHADER_MAX_VARIANTS 16
struct pan_blend_shader {
struct pan_blend_shader_key key;
unsigned nvariants;
struct list_head variants;
};
bool
pan_blend_reads_dest(const struct pan_blend_state *state, unsigned rt);
bool
pan_blend_can_fixed_function(const struct panfrost_device *dev,
const struct pan_blend_state *state,
unsigned rt);
bool
pan_blend_is_opaque(const struct pan_blend_state *state,
unsigned rt);
unsigned
pan_blend_constant_mask(const struct pan_blend_state *state,
unsigned rt);
float
pan_blend_get_constant(const struct panfrost_device *dev,
const struct pan_blend_state *state,
unsigned rt);
void
pan_blend_to_fixed_function_equation(const struct panfrost_device *dev,
const struct pan_blend_state *state,
unsigned rt,
struct MALI_BLEND_EQUATION *equation);
nir_shader *
pan_blend_create_shader(const struct panfrost_device *dev,
const struct pan_blend_state *state,
unsigned rt);
uint64_t
pan_blend_get_bifrost_desc(const struct panfrost_device *dev,
enum pipe_format fmt, unsigned rt,
unsigned force_size);
/* Take blend_shaders.lock before calling this function and release it when
* you're done with the shader variant object.
*/
struct pan_blend_shader_variant *
pan_blend_get_shader_locked(const struct panfrost_device *dev,
const struct pan_blend_state *state,
unsigned rt);
void
pan_blend_shaders_init(struct panfrost_device *dev);
void
pan_blend_shaders_cleanup(struct panfrost_device *dev);
#endif