mesa/src/egl/drivers/dri2/platform_drm.c

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/*
* Copyright © 2011 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
* Authors:
* Kristian Høgsberg <krh@bitplanet.net>
*/
#include <stdint.h>
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <xf86drm.h>
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#include <dlfcn.h>
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#include <sys/types.h>
#include <sys/stat.h>
#include <fcntl.h>
#include <unistd.h>
#include "egl_dri2.h"
#include "egl_dri2_fallbacks.h"
#include "loader.h"
static struct gbm_bo *
lock_front_buffer(struct gbm_surface *_surf)
{
struct gbm_dri_surface *surf = (struct gbm_dri_surface *) _surf;
struct dri2_egl_surface *dri2_surf = surf->dri_private;
struct gbm_dri_device *device = (struct gbm_dri_device *) _surf->gbm;
struct gbm_bo *bo;
if (dri2_surf->current == NULL) {
_eglError(EGL_BAD_SURFACE, "no front buffer");
return NULL;
}
bo = dri2_surf->current->bo;
if (device->dri2) {
dri2_surf->current->locked = true;
dri2_surf->current = NULL;
}
return bo;
}
static void
release_buffer(struct gbm_surface *_surf, struct gbm_bo *bo)
{
struct gbm_dri_surface *surf = (struct gbm_dri_surface *) _surf;
struct dri2_egl_surface *dri2_surf = surf->dri_private;
for (unsigned i = 0; i < ARRAY_SIZE(dri2_surf->color_buffers); i++) {
if (dri2_surf->color_buffers[i].bo == bo) {
dri2_surf->color_buffers[i].locked = false;
break;
}
}
}
static int
has_free_buffers(struct gbm_surface *_surf)
{
struct gbm_dri_surface *surf = (struct gbm_dri_surface *) _surf;
struct dri2_egl_surface *dri2_surf = surf->dri_private;
for (unsigned i = 0; i < ARRAY_SIZE(dri2_surf->color_buffers); i++)
if (!dri2_surf->color_buffers[i].locked)
return 1;
return 0;
}
static _EGLSurface *
dri2_drm_create_window_surface(_EGLDriver *drv, _EGLDisplay *disp,
_EGLConfig *conf, void *native_surface,
const EGLint *attrib_list)
{
struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp);
struct dri2_egl_config *dri2_conf = dri2_egl_config(conf);
struct dri2_egl_surface *dri2_surf;
struct gbm_surface *surface = native_surface;
struct gbm_dri_surface *surf;
const __DRIconfig *config;
(void) drv;
dri2_surf = calloc(1, sizeof *dri2_surf);
if (!dri2_surf) {
_eglError(EGL_BAD_ALLOC, "dri2_create_surface");
return NULL;
}
if (!dri2_init_surface(&dri2_surf->base, disp, EGL_WINDOW_BIT, conf, attrib_list, false))
goto cleanup_surf;
surf = gbm_dri_surface(surface);
dri2_surf->gbm_surf = surf;
dri2_surf->base.Width = surf->base.width;
dri2_surf->base.Height = surf->base.height;
surf->dri_private = dri2_surf;
config = dri2_get_dri_config(dri2_conf, EGL_WINDOW_BIT,
dri2_surf->base.GLColorspace);
if (dri2_dpy->dri2) {
dri2_surf->dri_drawable =
dri2_dpy->dri2->createNewDrawable(dri2_dpy->dri_screen, config,
dri2_surf->gbm_surf);
} else {
assert(dri2_dpy->swrast != NULL);
dri2_surf->dri_drawable =
dri2_dpy->swrast->createNewDrawable(dri2_dpy->dri_screen, config,
dri2_surf->gbm_surf);
}
if (dri2_surf->dri_drawable == NULL) {
_eglError(EGL_BAD_ALLOC, "createNewDrawable()");
goto cleanup_surf;
}
return &dri2_surf->base;
cleanup_surf:
free(dri2_surf);
return NULL;
}
static _EGLSurface *
dri2_drm_create_pixmap_surface(_EGLDriver *drv, _EGLDisplay *disp,
_EGLConfig *conf, void *native_window,
const EGLint *attrib_list)
{
/* From the EGL_MESA_platform_gbm spec, version 5:
*
* It is not valid to call eglCreatePlatformPixmapSurfaceEXT with a <dpy>
* that belongs to the GBM platform. Any such call fails and generates
* EGL_BAD_PARAMETER.
*/
_eglError(EGL_BAD_PARAMETER, "cannot create EGL pixmap surfaces on GBM");
return NULL;
}
static EGLBoolean
dri2_drm_destroy_surface(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *surf)
{
struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp);
struct dri2_egl_surface *dri2_surf = dri2_egl_surface(surf);
dri2_dpy->core->destroyDrawable(dri2_surf->dri_drawable);
for (unsigned i = 0; i < ARRAY_SIZE(dri2_surf->color_buffers); i++) {
if (dri2_surf->color_buffers[i].bo)
gbm_bo_destroy(dri2_surf->color_buffers[i].bo);
}
dri2_egl_surface_free_local_buffers(dri2_surf);
dri2_fini_surface(surf);
free(surf);
return EGL_TRUE;
}
static int
get_back_bo(struct dri2_egl_surface *dri2_surf)
{
struct dri2_egl_display *dri2_dpy =
dri2_egl_display(dri2_surf->base.Resource.Display);
struct gbm_dri_surface *surf = dri2_surf->gbm_surf;
gbm/drm: Pick the oldest available buffer in get_back_bo Applications may query the back buffer age to efficiently perform partial updates. Generally the application will keep a fixed length damage history, and use this to calculate what needs to be redrawn based on the age of the back buffer it's about to render to. If presented with a buffer that has an age greater than the length of the damage history, the application will likely have to completely repaint the buffer. Our current buffer selection strategy is to pick the first available buffer without considering its age. If an application frequently manages to fit within two buffers but occasionally requires a third, this extra buffer will almost always be old enough to fall outside of a reasonably long damage history, and require a full repaint. This patch changes the buffer selection behaviour to prefer the oldest available buffer. By selecting the oldest available buffer, the application will likely always be able to use its damage history, at a cost of having to perform slightly more work every frame. This is an improvement if the cost of a full repaint is heavy, and the surface damage between frames is relatively small. It should be noted that since we don't currently trim our queue in any way, an application that briefly needs a large number of buffers will continue to receive older buffers than it would if it only ever needed two buffers. Reviewed-by: Daniel Stone <daniels@collabora.com> Signed-off-by: Derek Foreman <derekf@osg.samsung.com> Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2016-11-23 22:40:42 +00:00
int age = 0;
if (dri2_surf->back == NULL) {
for (unsigned i = 0; i < ARRAY_SIZE(dri2_surf->color_buffers); i++) {
gbm/drm: Pick the oldest available buffer in get_back_bo Applications may query the back buffer age to efficiently perform partial updates. Generally the application will keep a fixed length damage history, and use this to calculate what needs to be redrawn based on the age of the back buffer it's about to render to. If presented with a buffer that has an age greater than the length of the damage history, the application will likely have to completely repaint the buffer. Our current buffer selection strategy is to pick the first available buffer without considering its age. If an application frequently manages to fit within two buffers but occasionally requires a third, this extra buffer will almost always be old enough to fall outside of a reasonably long damage history, and require a full repaint. This patch changes the buffer selection behaviour to prefer the oldest available buffer. By selecting the oldest available buffer, the application will likely always be able to use its damage history, at a cost of having to perform slightly more work every frame. This is an improvement if the cost of a full repaint is heavy, and the surface damage between frames is relatively small. It should be noted that since we don't currently trim our queue in any way, an application that briefly needs a large number of buffers will continue to receive older buffers than it would if it only ever needed two buffers. Reviewed-by: Daniel Stone <daniels@collabora.com> Signed-off-by: Derek Foreman <derekf@osg.samsung.com> Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2016-11-23 22:40:42 +00:00
if (!dri2_surf->color_buffers[i].locked &&
dri2_surf->color_buffers[i].age >= age) {
dri2_surf->back = &dri2_surf->color_buffers[i];
gbm/drm: Pick the oldest available buffer in get_back_bo Applications may query the back buffer age to efficiently perform partial updates. Generally the application will keep a fixed length damage history, and use this to calculate what needs to be redrawn based on the age of the back buffer it's about to render to. If presented with a buffer that has an age greater than the length of the damage history, the application will likely have to completely repaint the buffer. Our current buffer selection strategy is to pick the first available buffer without considering its age. If an application frequently manages to fit within two buffers but occasionally requires a third, this extra buffer will almost always be old enough to fall outside of a reasonably long damage history, and require a full repaint. This patch changes the buffer selection behaviour to prefer the oldest available buffer. By selecting the oldest available buffer, the application will likely always be able to use its damage history, at a cost of having to perform slightly more work every frame. This is an improvement if the cost of a full repaint is heavy, and the surface damage between frames is relatively small. It should be noted that since we don't currently trim our queue in any way, an application that briefly needs a large number of buffers will continue to receive older buffers than it would if it only ever needed two buffers. Reviewed-by: Daniel Stone <daniels@collabora.com> Signed-off-by: Derek Foreman <derekf@osg.samsung.com> Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2016-11-23 22:40:42 +00:00
age = dri2_surf->color_buffers[i].age;
}
}
}
if (dri2_surf->back == NULL)
return -1;
if (dri2_surf->back->bo == NULL) {
if (surf->base.modifiers)
dri2_surf->back->bo = gbm_bo_create_with_modifiers(&dri2_dpy->gbm_dri->base,
surf->base.width,
surf->base.height,
surf->base.format,
surf->base.modifiers,
surf->base.count);
else
dri2_surf->back->bo = gbm_bo_create(&dri2_dpy->gbm_dri->base,
surf->base.width,
surf->base.height,
surf->base.format,
surf->base.flags);
}
if (dri2_surf->back->bo == NULL)
return -1;
return 0;
}
static int
get_swrast_front_bo(struct dri2_egl_surface *dri2_surf)
{
struct dri2_egl_display *dri2_dpy =
dri2_egl_display(dri2_surf->base.Resource.Display);
struct gbm_dri_surface *surf = dri2_surf->gbm_surf;
if (dri2_surf->current == NULL) {
assert(!dri2_surf->color_buffers[0].locked);
dri2_surf->current = &dri2_surf->color_buffers[0];
}
if (dri2_surf->current->bo == NULL)
dri2_surf->current->bo = gbm_bo_create(&dri2_dpy->gbm_dri->base,
surf->base.width, surf->base.height,
surf->base.format, surf->base.flags);
if (dri2_surf->current->bo == NULL)
return -1;
return 0;
}
static void
back_bo_to_dri_buffer(struct dri2_egl_surface *dri2_surf, __DRIbuffer *buffer)
{
struct dri2_egl_display *dri2_dpy =
dri2_egl_display(dri2_surf->base.Resource.Display);
struct gbm_dri_bo *bo;
int name, pitch;
bo = (struct gbm_dri_bo *) dri2_surf->back->bo;
dri2_dpy->image->queryImage(bo->image, __DRI_IMAGE_ATTRIB_NAME, &name);
dri2_dpy->image->queryImage(bo->image, __DRI_IMAGE_ATTRIB_STRIDE, &pitch);
buffer->attachment = __DRI_BUFFER_BACK_LEFT;
buffer->name = name;
buffer->pitch = pitch;
buffer->cpp = 4;
buffer->flags = 0;
}
static __DRIbuffer *
dri2_drm_get_buffers_with_format(__DRIdrawable *driDrawable,
int *width, int *height,
unsigned int *attachments, int count,
int *out_count, void *loaderPrivate)
{
struct dri2_egl_surface *dri2_surf = loaderPrivate;
int i, j;
for (i = 0, j = 0; i < 2 * count; i += 2, j++) {
__DRIbuffer *local;
assert(attachments[i] < __DRI_BUFFER_COUNT);
assert(j < ARRAY_SIZE(dri2_surf->buffers));
switch (attachments[i]) {
case __DRI_BUFFER_BACK_LEFT:
if (get_back_bo(dri2_surf) < 0) {
_eglError(EGL_BAD_ALLOC, "failed to allocate color buffer");
return NULL;
}
back_bo_to_dri_buffer(dri2_surf, &dri2_surf->buffers[j]);
break;
default:
local = dri2_egl_surface_alloc_local_buffer(dri2_surf, attachments[i],
attachments[i + 1]);
if (!local) {
_eglError(EGL_BAD_ALLOC, "failed to allocate local buffer");
return NULL;
}
dri2_surf->buffers[j] = *local;
break;
}
}
*out_count = j;
if (j == 0)
return NULL;
*width = dri2_surf->base.Width;
*height = dri2_surf->base.Height;
return dri2_surf->buffers;
}
static __DRIbuffer *
dri2_drm_get_buffers(__DRIdrawable * driDrawable,
int *width, int *height,
unsigned int *attachments, int count,
int *out_count, void *loaderPrivate)
{
unsigned int *attachments_with_format;
__DRIbuffer *buffer;
const unsigned int format = 32;
attachments_with_format = calloc(count, 2 * sizeof(unsigned int));
if (!attachments_with_format) {
*out_count = 0;
return NULL;
}
for (int i = 0; i < count; ++i) {
attachments_with_format[2*i] = attachments[i];
attachments_with_format[2*i + 1] = format;
}
buffer =
dri2_drm_get_buffers_with_format(driDrawable,
width, height,
attachments_with_format, count,
out_count, loaderPrivate);
free(attachments_with_format);
return buffer;
}
static int
dri2_drm_image_get_buffers(__DRIdrawable *driDrawable,
unsigned int format,
uint32_t *stamp,
void *loaderPrivate,
uint32_t buffer_mask,
struct __DRIimageList *buffers)
{
struct dri2_egl_surface *dri2_surf = loaderPrivate;
struct gbm_dri_bo *bo;
if (get_back_bo(dri2_surf) < 0)
return 0;
bo = (struct gbm_dri_bo *) dri2_surf->back->bo;
buffers->image_mask = __DRI_IMAGE_BUFFER_BACK;
buffers->back = bo->image;
return 1;
}
static void
dri2_drm_flush_front_buffer(__DRIdrawable * driDrawable, void *loaderPrivate)
{
(void) driDrawable;
(void) loaderPrivate;
}
static EGLBoolean
dri2_drm_swap_buffers(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *draw)
{
struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp);
struct dri2_egl_surface *dri2_surf = dri2_egl_surface(draw);
if (!dri2_dpy->flush) {
dri2_dpy->core->swapBuffers(dri2_surf->dri_drawable);
return EGL_TRUE;
}
if (dri2_surf->base.Type == EGL_WINDOW_BIT) {
if (dri2_surf->current)
_eglError(EGL_BAD_SURFACE, "dri2_swap_buffers");
for (unsigned i = 0; i < ARRAY_SIZE(dri2_surf->color_buffers); i++)
if (dri2_surf->color_buffers[i].age > 0)
dri2_surf->color_buffers[i].age++;
/* Make sure we have a back buffer in case we're swapping without
* ever rendering. */
if (get_back_bo(dri2_surf) < 0)
return _eglError(EGL_BAD_ALLOC, "dri2_swap_buffers");
dri2_surf->current = dri2_surf->back;
dri2_surf->current->age = 1;
dri2_surf->back = NULL;
}
dri2_flush_drawable_for_swapbuffers(disp, draw);
dri2_dpy->flush->invalidate(dri2_surf->dri_drawable);
return EGL_TRUE;
}
static EGLint
dri2_drm_query_buffer_age(_EGLDriver *drv,
_EGLDisplay *disp, _EGLSurface *surface)
{
struct dri2_egl_surface *dri2_surf = dri2_egl_surface(surface);
if (get_back_bo(dri2_surf) < 0) {
_eglError(EGL_BAD_ALLOC, "dri2_query_buffer_age");
return -1;
}
return dri2_surf->back->age;
}
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static _EGLImage *
dri2_drm_create_image_khr_pixmap(_EGLDisplay *disp, _EGLContext *ctx,
EGLClientBuffer buffer, const EGLint *attr_list)
2011-05-30 09:50:52 +01:00
{
struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp);
struct gbm_dri_bo *dri_bo = gbm_dri_bo((struct gbm_bo *) buffer);
struct dri2_egl_image *dri2_img;
dri2_img = malloc(sizeof *dri2_img);
if (!dri2_img) {
_eglError(EGL_BAD_ALLOC, "dri2_create_image_khr_pixmap");
return NULL;
}
_eglInitImage(&dri2_img->base, disp);
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dri2_img->dri_image = dri2_dpy->image->dupImage(dri_bo->image, dri2_img);
if (dri2_img->dri_image == NULL) {
free(dri2_img);
_eglError(EGL_BAD_ALLOC, "dri2_create_image_khr_pixmap");
return NULL;
}
return &dri2_img->base;
}
static _EGLImage *
dri2_drm_create_image_khr(_EGLDriver *drv, _EGLDisplay *disp,
_EGLContext *ctx, EGLenum target,
EGLClientBuffer buffer, const EGLint *attr_list)
{
(void) drv;
switch (target) {
case EGL_NATIVE_PIXMAP_KHR:
return dri2_drm_create_image_khr_pixmap(disp, ctx, buffer, attr_list);
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default:
return dri2_create_image_khr(drv, disp, ctx, target, buffer, attr_list);
}
}
2011-02-21 15:22:34 +00:00
static int
dri2_drm_authenticate(_EGLDisplay *disp, uint32_t id)
{
struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp);
return drmAuthMagic(dri2_dpy->fd, id);
}
static void
swrast_put_image2(__DRIdrawable *driDrawable,
int op,
int x,
int y,
int width,
int height,
int stride,
char *data,
void *loaderPrivate)
{
struct dri2_egl_surface *dri2_surf = loaderPrivate;
int internal_stride;
struct gbm_dri_bo *bo;
uint32_t bpp;
int x_bytes, width_bytes;
char *src, *dst;
if (op != __DRI_SWRAST_IMAGE_OP_DRAW &&
op != __DRI_SWRAST_IMAGE_OP_SWAP)
return;
if (get_swrast_front_bo(dri2_surf) < 0)
return;
bo = gbm_dri_bo(dri2_surf->current->bo);
bpp = gbm_bo_get_bpp(&bo->base);
if (bpp == 0)
return;
x_bytes = x * (bpp >> 3);
width_bytes = width * (bpp >> 3);
if (gbm_dri_bo_map_dumb(bo) == NULL)
return;
internal_stride = bo->base.stride;
dst = bo->map + x_bytes + (y * internal_stride);
src = data;
for (int i = 0; i < height; i++) {
memcpy(dst, src, width_bytes);
dst += internal_stride;
src += stride;
}
gbm_dri_bo_unmap_dumb(bo);
}
static void
swrast_get_image(__DRIdrawable *driDrawable,
int x,
int y,
int width,
int height,
char *data,
void *loaderPrivate)
{
struct dri2_egl_surface *dri2_surf = loaderPrivate;
int internal_stride, stride;
struct gbm_dri_bo *bo;
uint32_t bpp;
int x_bytes, width_bytes;
char *src, *dst;
if (get_swrast_front_bo(dri2_surf) < 0)
return;
bo = gbm_dri_bo(dri2_surf->current->bo);
bpp = gbm_bo_get_bpp(&bo->base);
if (bpp == 0)
return;
x_bytes = x * (bpp >> 3);
width_bytes = width * (bpp >> 3);
internal_stride = bo->base.stride;
stride = width_bytes;
if (gbm_dri_bo_map_dumb(bo) == NULL)
return;
dst = data;
src = bo->map + x_bytes + (y * internal_stride);
for (int i = 0; i < height; i++) {
memcpy(dst, src, width_bytes);
dst += stride;
src += internal_stride;
}
gbm_dri_bo_unmap_dumb(bo);
}
static EGLBoolean
drm_add_configs_for_visuals(_EGLDriver *drv, _EGLDisplay *disp)
{
struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp);
static const struct {
int format;
unsigned int red_mask;
unsigned int alpha_mask;
} visuals[] = {
{ GBM_FORMAT_XRGB2101010, 0x3ff00000, 0x00000000 },
{ GBM_FORMAT_ARGB2101010, 0x3ff00000, 0xc0000000 },
{ GBM_FORMAT_XRGB8888, 0x00ff0000, 0x00000000 },
{ GBM_FORMAT_ARGB8888, 0x00ff0000, 0xff000000 },
{ GBM_FORMAT_RGB565, 0x0000f800, 0x00000000 },
};
unsigned int format_count[ARRAY_SIZE(visuals)] = { 0 };
unsigned int config_count = 0;
for (unsigned i = 0; dri2_dpy->driver_configs[i]; i++) {
unsigned int red, alpha;
dri2_dpy->core->getConfigAttrib(dri2_dpy->driver_configs[i],
__DRI_ATTRIB_RED_MASK, &red);
dri2_dpy->core->getConfigAttrib(dri2_dpy->driver_configs[i],
__DRI_ATTRIB_ALPHA_MASK, &alpha);
for (unsigned j = 0; j < ARRAY_SIZE(visuals); j++) {
struct dri2_egl_config *dri2_conf;
if (visuals[j].red_mask != red || visuals[j].alpha_mask != alpha)
continue;
const EGLint attr_list[] = {
EGL_NATIVE_VISUAL_ID, visuals[j].format,
EGL_NONE,
};
dri2_conf = dri2_add_config(disp, dri2_dpy->driver_configs[i],
config_count + 1, EGL_WINDOW_BIT, attr_list, NULL);
if (dri2_conf) {
if (dri2_conf->base.ConfigID == config_count + 1)
config_count++;
format_count[j]++;
}
}
}
for (unsigned i = 0; i < ARRAY_SIZE(format_count); i++) {
if (!format_count[i]) {
_eglLog(_EGL_DEBUG, "No DRI config supports native format 0x%x",
visuals[i].format);
}
}
return (config_count != 0);
}
static const struct dri2_egl_display_vtbl dri2_drm_display_vtbl = {
.authenticate = dri2_drm_authenticate,
.create_window_surface = dri2_drm_create_window_surface,
.create_pixmap_surface = dri2_drm_create_pixmap_surface,
.create_pbuffer_surface = dri2_fallback_create_pbuffer_surface,
.destroy_surface = dri2_drm_destroy_surface,
.create_image = dri2_drm_create_image_khr,
.swap_buffers = dri2_drm_swap_buffers,
.swap_buffers_with_damage = dri2_fallback_swap_buffers_with_damage,
.swap_buffers_region = dri2_fallback_swap_buffers_region,
.set_damage_region = dri2_fallback_set_damage_region,
.post_sub_buffer = dri2_fallback_post_sub_buffer,
.copy_buffers = dri2_fallback_copy_buffers,
.query_buffer_age = dri2_drm_query_buffer_age,
.create_wayland_buffer_from_image = dri2_fallback_create_wayland_buffer_from_image,
.get_sync_values = dri2_fallback_get_sync_values,
.get_dri_drawable = dri2_surface_get_dri_drawable,
};
EGLBoolean
dri2_initialize_drm(_EGLDriver *drv, _EGLDisplay *disp)
{
struct dri2_egl_display *dri2_dpy;
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struct gbm_device *gbm;
const char *err;
loader_set_logger(_eglLog);
dri2_dpy = calloc(1, sizeof *dri2_dpy);
if (!dri2_dpy)
return _eglError(EGL_BAD_ALLOC, "eglInitialize");
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dri2_dpy->fd = -1;
disp->DriverData = (void *) dri2_dpy;
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gbm = disp->PlatformDisplay;
if (gbm == NULL) {
char buf[64];
int n = snprintf(buf, sizeof(buf), DRM_DEV_NAME, DRM_DIR_NAME, 0);
if (n != -1 && n < sizeof(buf))
dri2_dpy->fd = loader_open_device(buf);
gbm = gbm_create_device(dri2_dpy->fd);
if (gbm == NULL) {
err = "DRI2: failed to create gbm device";
goto cleanup;
}
dri2_dpy->own_device = true;
} else {
dri2_dpy->fd = fcntl(gbm_device_get_fd(gbm), F_DUPFD_CLOEXEC, 3);
if (dri2_dpy->fd < 0) {
err = "DRI2: failed to fcntl() existing gbm device";
goto cleanup;
}
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}
if (strcmp(gbm_device_get_backend_name(gbm), "drm") != 0) {
err = "DRI2: gbm device using incorrect/incompatible backend";
goto cleanup;
}
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dri2_dpy->gbm_dri = gbm_dri_device(gbm);
dri2_dpy->driver_name = strdup(dri2_dpy->gbm_dri->driver_name);
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dri2_dpy->dri_screen = dri2_dpy->gbm_dri->screen;
dri2_dpy->core = dri2_dpy->gbm_dri->core;
dri2_dpy->dri2 = dri2_dpy->gbm_dri->dri2;
dri2_dpy->swrast = dri2_dpy->gbm_dri->swrast;
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dri2_dpy->driver_configs = dri2_dpy->gbm_dri->driver_configs;
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dri2_dpy->gbm_dri->lookup_image = dri2_lookup_egl_image;
dri2_dpy->gbm_dri->lookup_user_data = disp;
dri2_dpy->gbm_dri->get_buffers = dri2_drm_get_buffers;
dri2_dpy->gbm_dri->flush_front_buffer = dri2_drm_flush_front_buffer;
dri2_dpy->gbm_dri->get_buffers_with_format = dri2_drm_get_buffers_with_format;
dri2_dpy->gbm_dri->image_get_buffers = dri2_drm_image_get_buffers;
dri2_dpy->gbm_dri->swrast_put_image2 = swrast_put_image2;
dri2_dpy->gbm_dri->swrast_get_image = swrast_get_image;
dri2_dpy->gbm_dri->base.surface_lock_front_buffer = lock_front_buffer;
dri2_dpy->gbm_dri->base.surface_release_buffer = release_buffer;
dri2_dpy->gbm_dri->base.surface_has_free_buffers = has_free_buffers;
if (!dri2_setup_extensions(disp)) {
err = "DRI2: failed to find required DRI extensions";
goto cleanup;
}
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dri2_setup_screen(disp);
if (!drm_add_configs_for_visuals(drv, disp)) {
err = "DRI2: failed to add configs";
goto cleanup;
}
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disp->Extensions.KHR_image_pixmap = EGL_TRUE;
if (dri2_dpy->dri2)
disp->Extensions.EXT_buffer_age = EGL_TRUE;
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#ifdef HAVE_WAYLAND_PLATFORM
dri2_dpy->device_name = loader_get_device_name_for_fd(dri2_dpy->fd);
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#endif
dri2_set_WL_bind_wayland_display(drv, disp);
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/* Fill vtbl last to prevent accidentally calling virtual function during
* initialization.
*/
dri2_dpy->vtbl = &dri2_drm_display_vtbl;
return EGL_TRUE;
cleanup:
dri2_display_destroy(disp);
return _eglError(EGL_NOT_INITIALIZED, err);
}