2013-10-05 05:56:58 +01:00
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< title > Mesa Release Notes< / title >
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2019-05-06 12:26:47 +01:00
The Mesa 3D Graphics Library
2013-10-05 05:56:58 +01:00
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< h1 > Mesa 9.1.7 Release Notes / October 4, 2013< / h1 >
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Mesa 9.1.7 is a bug fix release which fixes bugs found since the 9.1.6 release.
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Mesa 9.1 implements the OpenGL 3.1 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
Some drivers don't support all the features required in OpenGL 3.1. OpenGL
3.1 is < strong > only< / strong > available if requested at context creation
because GL_ARB_compatibility is not supported.
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< h2 > MD5 checksums< / h2 >
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2013-10-05 21:20:37 +01:00
9e4abf7b7a6db762012c3c9917a8e8c7 MesaLib-9.1.7.tar.bz2
f1d4d479d6ce12b9566fdb379960a912 MesaLib-9.1.7.tar.gz
abd612bfc5dd478d04fcc630dd7672f2 MesaLib-9.1.7.zip
2013-10-05 05:56:58 +01:00
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< h2 > New features< / h2 >
< p > None.< / p >
< h2 > Bug fixes< / h2 >
< p > This list is likely incomplete.< / p >
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< li > < a href = "https://bugs.freedesktop.org/show_bug.cgi?id=55503" > Bug 55503< / a > - Constant vertex attributes broken< / li >
< li > < a href = "https://bugs.freedesktop.org/show_bug.cgi?id=61635" > Bug 61635< / a > - glVertexAttribPointer(id, GL_UNSIGNED_BYTE, GL_FALSE,...) does not work< / li >
< li > < a href = "https://bugs.freedesktop.org/show_bug.cgi?id=65958" > Bug 65958< / a > - GPU Lockup on Trinity 7500G< / li >
< li > < a href = "https://bugs.freedesktop.org/show_bug.cgi?id=66292" > Bug 66292< / a > - [SNB/IVB/HSW Bisected]Ogles3conform GL3Tests_depth24_depth24_basic.test fail< / li >
< li > < a href = "https://bugs.freedesktop.org/show_bug.cgi?id=67548" > Bug 67548< / a > - glGetAttribLocation seems to be broken< / li >
< li > < a href = "https://bugs.freedesktop.org/show_bug.cgi?id=68195" > Bug 68195< / a > - piglit tests vs-struct-pad and fs-struct-pad both fail< / li >
< li > < a href = "https://bugs.freedesktop.org/show_bug.cgi?id=68250" > Bug 68250< / a > - Automatic mipmap generation with texture compression produces borders that fade to black< / li >
< li > < a href = "https://bugs.freedesktop.org/show_bug.cgi?id=69525" > Bug 69525< / a > - [GM45, bisected] Piglit tex-shadow2drect fails< / li >
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< h2 > Changes< / h2 >
< p > Alex Deucher (2):< / p >
< ul >
< li > r600g: disable GPUVM by default< / li >
< li > radeon/winsys: pad IBs to a multiple of 8 DWs< / li >
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< p > Andreas Boll (2):< / p >
< ul >
< li > docs: Fix a typo in the 9.1.6 release notes< / li >
< li > mesa: Fix MESA_PATCH version< / li >
< / ul >
< p > Anuj Phogat (1):< / p >
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< li > meta: Fix blitting a framebuffer with renderbuffer attachment< / li >
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< p > Carl Worth (5):< / p >
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< li > docs: Add 9.1.6 release md5sums< / li >
< li > Use -Bsymbolic when linking libEGL.so< / li >
< li > Update get-pick-list to look specifically for "9.1" in NOTE< / li >
< li > cherry-ignore: Ignore last two patches in current get-pick-list output< / li >
< li > Bump version to 9.1.7< / li >
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< p > Chris Forbes (1):< / p >
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< li > i965/fs: Gen4: Zero out extra coordinates when using shadow compare< / li >
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< p > Emil Velikov (2):< / p >
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< li > nv50: handle pure integer vertex attributes< / li >
< li > nouveau: initialise the nouveau_transfer maps< / li >
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< p > Eric Anholt (1):< / p >
< ul >
< li > i965/gen4: Fix fragment program rectangle texture shadow compares.< / li >
< / ul >
< p > Ian Romanick (11):< / p >
< ul >
< li > mesa: Remove stray debug printfs in attachment completeness code< / li >
< li > mesa: Validate the layer selection of an array texture too< / li >
< li > mesa/vbo: Fix handling of attribute 0 in non-compatibilty contexts< / li >
< li > glsl: Add new overload of program_resource_visitor::visit_field method< / li >
< li > glsl: Use alignment of container record for its first field< / li >
< li > mesa: Remove all traces of GL_OES_matrix_get< / li >
< li > mesa: Don't call driver RenderTexture for really broken textures< / li >
< li > mesa: Don't call driver RenderTexture for invalid zoffset< / li >
< li > mesa: Generate a renderbuffer wrapper even if the texture has no image< / li >
< li > glsl: Move and refine test for unsized arrays in GLSL ES< / li >
< li > mesa: Don't return any data for GL_SHADER_BINARY_FORMATS< / li >
< / ul >
< p > Ilia Mirkin (2):< / p >
< ul >
< li > nv30: U8_USCALED only works for size 4< / li >
< li > nv30: remove no-longer-used formats from table< / li >
< / ul >
< p > Joakim Sindholt (1):< / p >
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< li > nvc0: fix blitctx memory leak< / li >
< / ul >
< p > Johannes Obermayr (1):< / p >
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< li > st/gbm: Add $(WAYLAND_CFLAGS) for HAVE_EGL_PLATFORM_WAYLAND.< / li >
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< p > Kenneth Graunke (1):< / p >
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< li > meta: Set correct viewport and projection in decompress_texture_image.< / li >
< / ul >
< p > Maarten Lankhorst (1):< / p >
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< li > nvc0: restore viewport after blit< / li >
< / ul >
< p > Rico Schüller (1):< / p >
< ul >
< li > glx: Initialize OpenGL version to 1.0< / li >
< / ul >
< p > Tiziano Bacocco (1):< / p >
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< li > nvc0/ir: fix use after free in texture barrier insertion pass< / li >
< / ul >
< p > Torsten Duwe (1):< / p >
< ul >
< li > wayland-egl.pc requires wayland-client.pc.< / li >
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