2017-06-30 18:11:50 +01:00
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< title > Mesa Release Notes< / title >
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2019-05-06 12:26:47 +01:00
The Mesa 3D Graphics Library
2017-06-30 18:11:50 +01:00
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< h1 > Mesa 17.1.4 Release Notes / June 30, 2017< / h1 >
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Mesa 17.1.4 is a bug fix release which fixes bugs found since the 17.1.3 release.
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Mesa 17.1.4 implements the OpenGL 4.5 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
Some drivers don't support all the features required in OpenGL 4.5. OpenGL
4.5 is < strong > only< / strong > available if requested at context creation
because compatibility contexts are not supported.
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< h2 > SHA256 checksums< / h2 >
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2017-06-30 18:31:44 +01:00
f82fbbdf2dcec0e7e5aa3a8fe4bacd50bf4b7293cc6e1a56658ae6504d732362 mesa-17.1.4.tar.gz
06f3b0e6a28f0d20b7f3391cf67fe89ae98ecd0a686cd545da76557b6cec9cad mesa-17.1.4.tar.xz
2017-06-30 18:11:50 +01:00
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< h2 > New features< / h2 >
< p > None< / p >
< h2 > Bug fixes< / h2 >
< ul >
< li > < a href = "https://bugs.freedesktop.org/show_bug.cgi?id=77240" > Bug 77240< / a > - khrplatform.h not installed if EGL is disabled< / li >
< li > < a href = "https://bugs.freedesktop.org/show_bug.cgi?id=95530" > Bug 95530< / a > - Stellaris - colored overlay of sectors doesn't render on i965< / li >
< li > < a href = "https://bugs.freedesktop.org/show_bug.cgi?id=96958" > Bug 96958< / a > - [SKL] Improper rendering in Europa Universalis IV< / li >
< li > < a href = "https://bugs.freedesktop.org/show_bug.cgi?id=99467" > Bug 99467< / a > - [radv] DOOM 2016 + wine. Green screen everywhere (but can be started)< / li >
< li > < a href = "https://bugs.freedesktop.org/show_bug.cgi?id=101071" > Bug 101071< / a > - compiling glsl fails with undefined reference to `pthread_create'< / li >
< li > < a href = "https://bugs.freedesktop.org/show_bug.cgi?id=101252" > Bug 101252< / a > - eglGetDisplay() is not thread safe< / li >
< li > < a href = "https://bugs.freedesktop.org/show_bug.cgi?id=101294" > Bug 101294< / a > - radeonsi minecraft forge splash freeze since 17.1< / li >
< li > < a href = "https://bugs.freedesktop.org/show_bug.cgi?id=101451" > Bug 101451< / a > - [G33] ES2-CTS.functional.clipping.polygon regression< / li >
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< h2 > Changes< / h2 >
< p > Alex Deucher (1):< / p >
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< li > radeonsi: add new polaris12 pci id< / li >
< / ul >
< p > Andres Gomez (3):< / p >
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< li > cherry-ignore: 17.1.4 rejected commits< / li >
< li > cherry-ignore: bin/get-fixes-pick-list.sh: better identify multiple "fixes:" tags< / li >
< li > Update version to 17.1.4< / li >
< / ul >
< p > Anuj Phogat (2):< / p >
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< li > i965: Add and initialize l3_banks field for gen7+< / li >
< li > i965: Fix broxton 2x6 l3 config< / li >
< / ul >
< p > Ben Crocker (1):< / p >
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< li > egl_dri2: swrastGetDrawableInfo: set *x, common.py [v2]< / li >
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< p > Brian Paul (2):< / p >
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< li > svga: check return value from svga_set_shader( SVGA3D_SHADERTYPE_GS, NULL)< / li >
< li > gallium/vbuf: avoid segfault when we get invalid glDrawRangeElements()< / li >
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< p > Chad Versace (1):< / p >
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< li > egl/android: Change order of EGLConfig generation (v2)< / li >
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< p > Chandu Babu N (1):< / p >
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< li > change va max_entrypoints< / li >
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< p > Charmaine Lee (1):< / p >
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< li > svga: use the winsys interface to invalidate surface< / li >
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< p > Emil Velikov (3):< / p >
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< li > docs: add sha256 checksums for 17.1.3< / li >
< li > configure.ac: add -pthread to PTHREAD_LIBS< / li >
< li > radeonsi: include ac_binary.h for struct ac_shader_binary< / li >
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< p > Eric Engestrom (3):< / p >
< ul >
< li > egl: properly count configs< / li >
< li > egl/display: only detect the platform once< / li >
< li > egl/display: make platform detection thread-safe< / li >
< / ul >
< p > Eric Le Bihan (1):< / p >
< ul >
< li > Fix khrplatform.h not installed if EGL is disabled.< / li >
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< p > Iago Toral Quiroga (1):< / p >
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< li > i965: update MaxTextureRectSize to match PRMs and comply with OpenGL 4.1+< / li >
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< p > Ilia Mirkin (2):< / p >
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< li > nv50/ir: fetch indirect sources BEFORE the op that uses them< / li >
< li > nv50/ir: fix combineLd/St to update existing records as necessary< / li >
< / ul >
< p > Jason Ekstrand (10):< / p >
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< li > i965: Flush around state base address< / li >
< li > i965: Take a uint64_t immediate in emit_pipe_control_write< / li >
< li > i965: Unify the two emit_pipe_control functions< / li >
< li > i965: Do an end-of-pipe sync prior to STATE_BASE_ADDRESS< / li >
< li > i965/blorp: Do an end-of-pipe sync around CCS ops< / li >
< li > i965: Do an end-of-pipe sync after flushes< / li >
< li > i965: Disable the interleaved vertex optimization when instancing< / li >
< li > i965: Set step_rate = 0 for interleaved vertex buffers< / li >
< li > spirv: Work around the Doom shader bug< / li >
< li > i965: Clamp clear colors to the representable range< / li >
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< p > Jonas Kulla (1):< / p >
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< li > anv: Fix L3 cache programming on Bay Trail< / li >
< / ul >
< p > Kenneth Graunke (1):< / p >
< ul >
< li > i965: Ignore anisotropic filtering in nearest mode.< / li >
< / ul >
< p > Lucas Stach (7):< / p >
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< li > etnaviv: don't try RS blit if blit region is unaligned< / li >
< li > etnaviv: use padded width/height for resource copies< / li >
< li > etnaviv: remove bogus assert< / li >
< li > etnaviv: replace translate_clear_color with util_pack_color< / li >
< li > etnaviv: mask correct channel for RB swapped rendertargets< / li >
< li > etnaviv: advertise correct max LOD bias< / li >
< li > etnaviv: only flush resource to self if no scanout buffer exists< / li >
< / ul >
< p > Marek Olšák (4):< / p >
< ul >
< li > winsys/amdgpu: fix a deadlock when waiting for submission_in_progress< / li >
< li > mesa: flush vertices before changing viewports< / li >
< li > mesa: flush vertices before updating ctx-> _Shader< / li >
< li > st/mesa: fix pipe_rasterizer_state::scissor with multiple viewports< / li >
< / ul >
< p > Michel Dänzer (1):< / p >
< ul >
< li > gallium/util: Break recursion in pipe_resource_reference< / li >
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< p > Nicolai Hähnle (2):< / p >
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< li > gallium/radeon/gfx9: fix PBO texture uploads to compressed textures< / li >
< li > amd/common: fix off-by-one in sid_tables.py< / li >
< / ul >
< p > Pierre Moreau (1):< / p >
< ul >
< li > nv50/ir: Properly fold constants in SPLIT operation< / li >
< / ul >
< p > Rob Herring (1):< / p >
< ul >
< li > Android: major/minor/makedev live in < sys/sysmacros.h> < / li >
< / ul >
< p > Topi Pohjolainen (2):< / p >
< ul >
< li > i965: Add an end-of-pipe sync helper< / li >
< li > i965/gen4: Set depth offset when there is stencil attachment only< / li >
< / ul >
< p > Ville Syrjälä (2):< / p >
< ul >
< li > i915: Fix gl_Fragcoord interpolation< / li >
< li > i915: Fix wpos_tex vs. -1 comparison< / li >
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