mesa/src/glsl/nir/nir_types.h

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/*
* Copyright © 2014 Connor Abbott
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*
* Authors:
* Connor Abbott (cwabbott0@gmail.com)
*
*/
#pragma once
/* C wrapper around glsl_types.h */
#include "../glsl_types.h"
#ifdef __cplusplus
extern "C" {
#else
struct glsl_type;
#endif
#include <stdio.h>
void glsl_print_type(const struct glsl_type *type, FILE *fp);
void glsl_print_struct(const struct glsl_type *type, FILE *fp);
const struct glsl_type *glsl_get_struct_field(const struct glsl_type *type,
unsigned index);
const struct glsl_type *glsl_get_array_element(const struct glsl_type *type);
const struct glsl_type *glsl_get_column_type(const struct glsl_type *type);
enum glsl_base_type glsl_get_base_type(const struct glsl_type *type);
unsigned glsl_get_vector_elements(const struct glsl_type *type);
unsigned glsl_get_components(const struct glsl_type *type);
unsigned glsl_get_matrix_columns(const struct glsl_type *type);
unsigned glsl_get_length(const struct glsl_type *type);
const char *glsl_get_struct_elem_name(const struct glsl_type *type,
unsigned index);
bool glsl_type_is_void(const struct glsl_type *type);
bool glsl_type_is_vector(const struct glsl_type *type);
bool glsl_type_is_scalar(const struct glsl_type *type);
bool glsl_type_is_matrix(const struct glsl_type *type);
const struct glsl_type *glsl_void_type(void);
const struct glsl_type *glsl_vec4_type(void);
const struct glsl_type *glsl_array_type(const struct glsl_type *base,
unsigned elements);
#ifdef __cplusplus
}
#endif