2014-07-30 19:56:52 +01:00
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/*
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* Copyright © 2014 Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*
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* Authors:
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* Connor Abbott (cwabbott0@gmail.com)
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*
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*/
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#include "nir.h"
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2018-03-20 21:16:06 +00:00
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static bool
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deref_used_for_not_store(nir_deref_instr *deref)
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{
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nir_foreach_use(src, &deref->dest.ssa) {
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switch (src->parent_instr->type) {
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case nir_instr_type_deref:
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if (deref_used_for_not_store(nir_instr_as_deref(src->parent_instr)))
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return true;
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break;
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case nir_instr_type_intrinsic: {
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nir_intrinsic_instr *intrin =
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nir_instr_as_intrinsic(src->parent_instr);
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/* The first source of copy and store intrinsics is the deref to
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* write. Don't record those.
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*/
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if ((intrin->intrinsic != nir_intrinsic_store_deref &&
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intrin->intrinsic != nir_intrinsic_copy_deref) ||
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src != &intrin->src[0])
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return true;
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break;
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}
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default:
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/* If it's used by any other instruction type (most likely a texture
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2018-03-22 23:41:18 +00:00
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* or call instruction), consider it used.
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2018-03-20 21:16:06 +00:00
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*/
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return true;
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}
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}
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return false;
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}
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static void
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add_var_use_deref(nir_deref_instr *deref, struct set *live)
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{
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if (deref->deref_type != nir_deref_type_var)
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return;
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/* If it's not a local that never escapes the shader, then any access at
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* all means we need to keep it alive.
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*/
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assert(deref->mode == deref->var->data.mode);
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2019-01-15 23:12:38 +00:00
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if (!(deref->mode & (nir_var_function_temp | nir_var_shader_temp | nir_var_mem_shared)) ||
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2018-03-20 21:16:06 +00:00
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deref_used_for_not_store(deref))
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_mesa_set_add(live, deref->var);
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}
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2014-07-30 19:56:52 +01:00
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static void
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2017-10-16 23:32:30 +01:00
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add_var_use_shader(nir_shader *shader, struct set *live, nir_variable_mode modes)
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2014-07-30 19:56:52 +01:00
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{
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2016-04-27 04:26:42 +01:00
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nir_foreach_function(function, shader) {
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2015-12-26 18:00:47 +00:00
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if (function->impl) {
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2016-04-12 20:14:04 +01:00
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nir_foreach_block(block, function->impl) {
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2016-04-27 02:34:19 +01:00
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nir_foreach_instr(instr, block) {
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2018-04-03 00:15:39 +01:00
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if (instr->type == nir_instr_type_deref)
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2018-03-20 21:16:06 +00:00
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add_var_use_deref(nir_instr_as_deref(instr), live);
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2016-04-12 20:14:04 +01:00
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}
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}
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2014-07-30 19:56:52 +01:00
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}
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}
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}
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2016-12-10 03:37:12 +00:00
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static void
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remove_dead_var_writes(nir_shader *shader, struct set *live)
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{
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nir_foreach_function(function, shader) {
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if (!function->impl)
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continue;
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2018-03-20 21:16:06 +00:00
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nir_foreach_block(block, function->impl) {
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nir_foreach_instr_safe(instr, block) {
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switch (instr->type) {
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case nir_instr_type_deref: {
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nir_deref_instr *deref = nir_instr_as_deref(instr);
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2018-11-28 23:27:57 +00:00
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if (deref->deref_type == nir_deref_type_cast &&
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!nir_deref_instr_parent(deref))
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continue;
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2018-03-20 21:16:06 +00:00
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nir_variable_mode parent_mode;
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if (deref->deref_type == nir_deref_type_var)
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parent_mode = deref->var->data.mode;
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else
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parent_mode = nir_deref_instr_parent(deref)->mode;
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/* If the parent mode is 0, then it references a dead variable.
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* Flag this deref as dead and remove it.
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*/
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if (parent_mode == 0) {
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deref->mode = 0;
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nir_instr_remove(&deref->instr);
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}
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break;
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}
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case nir_instr_type_intrinsic: {
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nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr);
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if (intrin->intrinsic != nir_intrinsic_copy_deref &&
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intrin->intrinsic != nir_intrinsic_store_deref)
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break;
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if (nir_src_as_deref(intrin->src[0])->mode == 0)
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nir_instr_remove(instr);
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break;
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}
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default:
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break; /* Nothing to do */
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}
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}
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}
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2016-12-10 03:37:12 +00:00
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}
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}
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2015-09-17 18:57:14 +01:00
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static bool
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2020-05-28 01:59:28 +01:00
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remove_dead_vars(struct exec_list *var_list, struct set *live,
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bool (*can_remove_var)(nir_variable *var))
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2014-07-30 19:56:52 +01:00
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{
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2015-09-17 18:57:14 +01:00
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bool progress = false;
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2015-03-27 23:17:20 +00:00
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foreach_list_typed_safe(nir_variable, var, node, var_list) {
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2020-05-28 01:59:28 +01:00
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if (can_remove_var && !can_remove_var(var))
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continue;
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2015-01-15 17:31:18 +00:00
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struct set_entry *entry = _mesa_set_search(live, var);
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2015-03-27 23:19:27 +00:00
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if (entry == NULL) {
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2016-12-10 03:37:12 +00:00
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/* Mark this variable as used by setting the mode to 0 */
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var->data.mode = 0;
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2014-07-30 19:56:52 +01:00
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exec_node_remove(&var->node);
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2015-09-17 18:57:14 +01:00
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progress = true;
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2015-03-27 23:19:27 +00:00
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}
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2014-07-30 19:56:52 +01:00
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}
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2015-09-17 18:57:14 +01:00
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return progress;
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2014-07-30 19:56:52 +01:00
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}
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2015-09-17 18:57:14 +01:00
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bool
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2020-05-28 01:59:28 +01:00
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nir_remove_dead_variables(nir_shader *shader, nir_variable_mode modes,
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bool (*can_remove_var)(nir_variable *var))
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2014-07-30 19:56:52 +01:00
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{
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2015-09-17 18:57:14 +01:00
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bool progress = false;
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2019-01-11 19:50:53 +00:00
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struct set *live = _mesa_pointer_set_create(NULL);
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2014-07-30 19:56:52 +01:00
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2017-10-16 23:32:30 +01:00
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add_var_use_shader(shader, live, modes);
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2014-07-30 19:56:52 +01:00
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2020-05-28 01:59:28 +01:00
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if (modes & nir_var_uniform) {
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progress = remove_dead_vars(&shader->uniforms, live, can_remove_var) ||
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progress;
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}
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2014-07-30 19:56:52 +01:00
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2020-05-28 01:59:28 +01:00
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if (modes & nir_var_shader_in) {
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progress = remove_dead_vars(&shader->inputs, live, can_remove_var) ||
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progress;
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}
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2016-03-25 21:26:11 +00:00
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2020-05-28 01:59:28 +01:00
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if (modes & nir_var_shader_out) {
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progress = remove_dead_vars(&shader->outputs, live, can_remove_var) ||
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progress;
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}
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2016-03-25 21:26:11 +00:00
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2020-05-28 01:59:28 +01:00
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if (modes & nir_var_shader_temp) {
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progress = remove_dead_vars(&shader->globals, live, can_remove_var) ||
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progress;
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}
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2016-03-25 21:26:11 +00:00
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2020-05-28 01:59:28 +01:00
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if (modes & nir_var_system_value) {
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progress = remove_dead_vars(&shader->system_values, live,
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can_remove_var) || progress;
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}
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2016-03-25 21:26:11 +00:00
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2020-05-28 01:59:28 +01:00
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if (modes & nir_var_mem_shared) {
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progress = remove_dead_vars(&shader->shared, live, can_remove_var) ||
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progress;
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}
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2017-01-06 23:33:35 +00:00
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2019-01-15 23:05:04 +00:00
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if (modes & nir_var_function_temp) {
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2016-04-27 04:26:42 +01:00
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nir_foreach_function(function, shader) {
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2016-03-25 21:26:11 +00:00
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if (function->impl) {
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2020-05-28 01:59:28 +01:00
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if (remove_dead_vars(&function->impl->locals, live,
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can_remove_var))
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2016-03-25 21:26:11 +00:00
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progress = true;
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2016-12-10 03:37:12 +00:00
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}
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}
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}
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2020-05-22 04:34:37 +01:00
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nir_foreach_function(function, shader) {
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if (!function->impl)
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continue;
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2016-12-10 03:37:12 +00:00
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2020-05-22 04:34:37 +01:00
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if (progress) {
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remove_dead_var_writes(shader, live);
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nir_metadata_preserve(function->impl, nir_metadata_block_index |
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nir_metadata_dominance);
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} else {
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nir_metadata_preserve(function->impl, nir_metadata_all);
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2015-11-03 05:28:26 +00:00
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}
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2014-07-30 19:56:52 +01:00
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}
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_mesa_set_destroy(live, NULL);
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2015-09-17 18:57:14 +01:00
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return progress;
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2014-07-30 19:56:52 +01:00
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}
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