dxvk/src/dxbc/dxbc_compiler.cpp

53 lines
1.4 KiB
C++

#include "dxbc_compiler.h"
namespace dxvk {
DxbcCompiler::DxbcCompiler(DxbcProgramVersion version)
: m_version(version) {
m_spvCapabilities.enable(spv::CapabilityShader);
m_spvEntryPoints.setMemoryModel(
spv::AddressingModelLogical,
spv::MemoryModelGLSL450);
auto id = m_counter.nextId();
m_spvEntryPoints.addEntryPoint(id,
spv::ExecutionModelGLCompute,
"main", 0, nullptr);
m_spvEntryPoints.setLocalSize(id, 64, 1, 1);
auto ft = m_spvTypeInfo.typeFunction(m_counter,
m_spvTypeInfo.typeVoid(m_counter), 0, nullptr);
m_spvCode.putIns (spv::OpFunction, 5);
m_spvCode.putWord (m_spvTypeInfo.typeVoid(m_counter));
m_spvCode.putWord (id);
m_spvCode.putWord (0);
m_spvCode.putWord (ft);
m_spvCode.putIns (spv::OpFunctionEnd, 1);
m_entryPointId = m_counter.nextId();
}
DxbcCompiler::~DxbcCompiler() {
}
void DxbcCompiler::processInstruction(DxbcInstruction ins) {
Logger::info(str::format(
static_cast<uint32_t>(ins.opcode())));
}
Rc<DxvkShader> DxbcCompiler::finalize() {
DxvkSpirvCodeBuffer codeBuffer;
codeBuffer.putHeader(m_counter.numIds());
codeBuffer.append(m_spvCapabilities.code());
codeBuffer.append(m_spvEntryPoints.code());
codeBuffer.append(m_spvTypeInfo.code());
codeBuffer.append(m_spvCode);
return new DxvkShader(m_version.shaderStage(),
std::move(codeBuffer), 0, nullptr);
}
}