dxvk/src/dxbc/dxbc_common.h

70 lines
1.3 KiB
C++

#pragma once
#include "dxbc_include.h"
namespace dxvk {
/**
* \brief DXBC Program type
*
* Defines the shader stage that a DXBC
* module has been compiled form.
*/
enum class DxbcProgramType : uint16_t {
PixelShader = 0,
VertexShader = 1,
GeometryShader = 2,
HullShader = 3,
DomainShader = 4,
ComputeShader = 5,
};
/**
* \brief DXBC shader version info
*
* Stores the shader model version
* as well as the program type.
*/
class DxbcProgramVersion {
public:
DxbcProgramVersion() { }
DxbcProgramVersion(
uint8_t major, uint8_t minor, DxbcProgramType type)
: m_major(major), m_minor(minor), m_type(type) { }
/**
* \brief Major version
* \returns Major version
*/
uint32_t major() const {
return m_major;
}
/**
* \brief Minor version
* \returns Minor version
*/
uint32_t minor() const {
return m_minor;
}
/**
* \brief Program type
* \returns Program type
*/
DxbcProgramType type() const {
return m_type;
}
private:
uint8_t m_major = 0;
uint8_t m_minor = 0;
DxbcProgramType m_type = DxbcProgramType::PixelShader;
};
}