dxvk/src/dxbc
Philip Rebohle a196451400
[dxbc] Respect number of input/output components
Fixes issues with geometry shaders exceeding output component limits.
2018-07-01 17:45:50 +02:00
..
dxbc_analysis.cpp [dxbc] Add DxbcModuleInfo struct 2018-06-23 17:14:35 +02:00
dxbc_analysis.h [dxbc] Add DxbcModuleInfo struct 2018-06-23 17:14:35 +02:00
dxbc_chunk_isgn.cpp [dxbc] Respect number of input/output components 2018-07-01 17:45:50 +02:00
dxbc_chunk_isgn.h [dxbc] Respect number of input/output components 2018-07-01 17:45:50 +02:00
dxbc_chunk_shex.cpp [dxbc] Added DXBC to SPIR-V compiler stub 2017-10-16 17:50:09 +02:00
dxbc_chunk_shex.h [dxbc] Shader decoder and compiler overhaul (2/2) 2017-12-18 00:46:44 +01:00
dxbc_common.cpp [dxbc] Added type info struct 2017-10-17 13:02:57 +02:00
dxbc_common.h [dxbc] Added type info struct 2017-10-17 13:02:57 +02:00
dxbc_compiler.cpp [dxbc] Respect number of input/output components 2018-07-01 17:45:50 +02:00
dxbc_compiler.h [dxbc] Respect number of input/output components 2018-07-01 17:45:50 +02:00
dxbc_decoder.cpp [dxbc] Implemented 64-bit Vector ALU instructions 2018-06-07 15:05:06 +02:00
dxbc_decoder.h [dxbc] Respect number of input/output components 2018-07-01 17:45:50 +02:00
dxbc_defs.cpp [dxbc] Implement EmitThenCut / EmitThenCutStream 2018-06-23 17:34:50 +02:00
dxbc_defs.h [dxbc] Implement DtoF and FtoD instructions 2018-06-07 14:32:56 +02:00
dxbc_enums.h [dxbc] Implement ImmAtomic*Min/Max instructions 2018-04-02 10:58:26 +02:00
dxbc_header.cpp [dxbc] Added DXBC to SPIR-V compiler stub 2017-10-16 17:50:09 +02:00
dxbc_header.h [dxbc] Added DXBC to SPIR-V compiler stub 2017-10-16 17:50:09 +02:00
dxbc_include.h [dxbc] Added type info struct 2017-10-17 13:02:57 +02:00
dxbc_modinfo.h [dxbc] Add DxbcModuleInfo struct 2018-06-23 17:14:35 +02:00
dxbc_module.cpp [dxbc] Parse OSG5 chunk for Shader Model 5 geometry shaders 2018-06-23 17:25:03 +02:00
dxbc_module.h [dxbc] Add DxbcModuleInfo struct 2018-06-23 17:14:35 +02:00
dxbc_names.cpp [dxbc] Moved all operators in dxbc_names to dxvk namespace (#296) 2018-04-17 17:33:07 +02:00
dxbc_names.h [dxbc] Moved all operators in dxbc_names to dxvk namespace (#296) 2018-04-17 17:33:07 +02:00
dxbc_options.cpp [dxbc] Fix compiler warning 2018-06-18 15:33:35 +02:00
dxbc_options.h [dxbc] Remove workarounds for the old Nvidia shader compiler 2018-06-12 22:13:53 +02:00
dxbc_reader.cpp [d3d11] Implemented basic shader creation methods 2017-12-06 18:54:01 +01:00
dxbc_reader.h [d3d11] Implemented basic shader creation methods 2017-12-06 18:54:01 +01:00
dxbc_tag.h [dxbc] Added DXBC to SPIR-V compiler stub 2017-10-16 17:50:09 +02:00
dxbc_util.cpp [dxbc] Fixed incorrect shader resource slot computation 2018-04-21 14:01:27 +02:00
dxbc_util.h [d3d11] Implemented D3D11 parts of append/consume buffers 2018-01-11 12:23:55 +01:00
meson.build [dxbc] Add analyzer stub 2018-03-22 20:01:57 +01:00