dxvk/src/util/util_matrix.h

86 lines
2.0 KiB
C++

#pragma once
#include "util_vector.h"
namespace dxvk {
class Matrix4 {
public:
// Identity
inline Matrix4() {
data[0] = { 1, 0, 0, 0 };
data[1] = { 0, 1, 0, 0 };
data[2] = { 0, 0, 1, 0 };
data[3] = { 0, 0, 0, 1 };
}
// Produces a scalar matrix, x * Identity
inline explicit Matrix4(float x) {
data[0] = { x, 0, 0, 0 };
data[1] = { 0, x, 0, 0 };
data[2] = { 0, 0, x, 0 };
data[3] = { 0, 0, 0, x };
}
inline Matrix4(
const Vector4& v0,
const Vector4& v1,
const Vector4& v2,
const Vector4& v3) {
data[0] = v0;
data[1] = v1;
data[2] = v2;
data[3] = v3;
}
inline Matrix4(const float matrix[4][4]) {
data[0] = Vector4(matrix[0]);
data[1] = Vector4(matrix[1]);
data[2] = Vector4(matrix[2]);
data[3] = Vector4(matrix[3]);
}
Matrix4(const Matrix4& other) = default;
Matrix4& operator=(const Matrix4& other) = default;
Vector4& operator[](size_t index);
const Vector4& operator[](size_t index) const;
bool operator==(const Matrix4& m2) const;
bool operator!=(const Matrix4& m2) const;
Matrix4 operator+(const Matrix4& other) const;
Matrix4 operator-(const Matrix4& other) const;
Matrix4 operator*(const Matrix4& m2) const;
Vector4 operator*(const Vector4& v) const;
Matrix4 operator*(float scalar) const;
Matrix4 operator/(float scalar) const;
Matrix4& operator+=(const Matrix4& other);
Matrix4& operator-=(const Matrix4& other);
Matrix4& operator*=(const Matrix4& other);
Vector4 data[4];
};
static_assert(sizeof(Matrix4) == sizeof(Vector4) * 4);
inline Matrix4 operator*(float scalar, const Matrix4& m) { return m * scalar; }
Matrix4 transpose(const Matrix4& m);
float determinant(const Matrix4& m);
Matrix4 inverse(const Matrix4& m);
Matrix4 hadamardProduct(const Matrix4& a, const Matrix4& b);
std::ostream& operator<<(std::ostream& os, const Matrix4& m);
}